r/starcraft • • 2d ago

eSports 2026 Weekly Tournament Rundown- Week #42

9 Upvotes

This is a rundown of the week's tournaments.

All links below are to the respective tournament's Liquipedia pages.

StarCraft BW

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
Super Anchor Qualifying S3
ASL Season 22

Starcraft II

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
Masters Cup 151
Patch Clash: S1 Special #1
WardiTV Mondays #108
PiGosaur Cup #103
Kung Fu Cup 2026 Weekly #27
StarCraft2 Community Team League 2026 Fall: Regular Season
BamsPatch 1.0 Weekly #4
WardiTV Not-Summer Championship 2026 WardiTV Not-Summer Championship 2026 WardiTV Not-Summer Championship 2026
Korean Starcraft League #92
Sparkling Tuna Cup #151

The list is above is potentially incomplete and subject to change as it is based entirely on which tournaments had a schedule on their Liquipedia page.

If you know of a tournament not listed here and / or the schedule of a Liquipedia listed tournament that had no schedule on its page, please notify me in the comments and I will add it in its correct slot.


r/starcraft • • 7d ago

Bluepost StarCraft II 5.0.17 Patch Notes

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209 Upvotes

r/starcraft • • 12h ago

Discussion I applied to all the Gameplay Engineer roles for the new game, wish me luck (I 100% will need it)

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829 Upvotes

As a primarily Backend Java/Spring/Groovy Developer, the chance that I will actually get the role is close to zero, but I can now confidently say that I had a shot to help make a freaking STARCRAFT game, and I took it.


r/starcraft • • 15h ago

Fluff my room mate enjoying the new StarCraft minis

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416 Upvotes

Her name is 12 Volt


r/starcraft • • 14h ago

(To be tagged...) Studies show playing SC2 helps decrease brain aging

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249 Upvotes

r/starcraft • • 15h ago

(To be tagged...) Little Tokyo Los Angeles

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148 Upvotes

r/starcraft • • 13h ago

Discussion Do you prefer Starcraft Brood war or Starcraft 2?

59 Upvotes

If you have tried both games, which is your favorite to play and to watch - original Starcraft or Starcraft 2?

And which one you consider a better game?


r/starcraft • • 7h ago

(To be tagged...) Looking for a native English speaker to help with a few voice lines for a StarCraft horror series

15 Upvotes

Hey!

I'm the guy who's been making those StarCraft analog horror videos, and... I'll get straight to the point.

English isn't my first language, and I definitely can't pull off a convincing Southern American accent. So I was wondering if anyone here would be willing to help me record a few lines for the series.

Nothing professional is required. I don't mind if the recording quality isn't great or if you're not experienced with voice acting. I just need someone who speaks English natively.

It's really just a few lines

If you're interested, just leave a comment below and I'll get in touch. Thanks!


r/starcraft • • 17h ago

Discussion Warcraft Rumble is coming out of "maintenance mode". Starcraft RTS(SC2 and SC:R) next?.

33 Upvotes

It's important to keep track of what is going on with other Blizzard games.


There is only 3 games currently in "maintenance mode" in Blizzard right now

  • Warcraft Rumble
  • SC2
  • SC:R

Warcraft Rumble has a small dedicated internal dev team working on it.

SC2 has no dedicated internal dev team or single dedicated year round dev working on it.

SC:R has no dedicated internal dev team or single dedicated year round dev working on it.


Warcraft Rumble is coming out of "maintenance mode"

7 brand new skins and years of future events/event rotations planned out were added in February 2026 for Warcraft Rumble.

This is similar to what the HOTS team did to get HOTS out of "maintenance mode" when they added a new skin in 2025 and then in 2026 HOTS got it's first new hero along with a new content pipeline.


Warcraft Rumble's game design template was a missed opportunity

  • Starcraft Rumble
  • Overwatch Rumble
  • Diablo Rumble

All could have been future possibilities if Blizzard saw the long term value/vision in what they created with Warcraft Rumble and how they could apply it to other major Blizzard titles/franchises/IPs/brands/games, instead of having narrow blinders on looking at just short term profits.


When will Starcraft RTS(SC2 and SC:R) come out of "maintenance mode" and how will Starcraft RTS(SC2 and SC:R) come out of "maintenance mode"

2029-2030 to make a new SC2 campaign that will be shadow dropped at/by Blizzcon 2030 to go along side the Starcraft 2030 game release.

This will be similar to what was done with WC3:R involving the Forsaken Kingdom, Forsaken Paladin, and WoW Forever.

The WC3:R dev team(Warcraft RTS) worked with Hive Workshop WC3 community modders to create Forsaken Kingdom.

For SC2 there would most likely be a reach out by Blizzard in some manner in 2028-2029 to the GiantGrantGames custom campaign makers/discord, SC2 Mapster community/discord, and the Mappers' Circle community/discord who does the TLMC maps/contests to assemble an all-star team to make the new SC2 campaign from the ground up.



r/starcraft • • 17h ago

eSports Women's StarCraft Bo9 Showdown is tomorrow, SoulKey's team (MonstarZ University) vs soO's team (Dreams University), starting at 6PM KST 2026.10.15

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35 Upvotes

r/starcraft • • 2h ago

Discussion It's been almost 30 years since i played.. how to get up 2 snuff?

2 Upvotes

i wanna be able to hold my own in ranked matches of brood war and not get completely stomped.

are there go-to build orders and whatnot that could help me get back into the game? it holds a special place in my heart but everyone is sooo good at it and i'm not!


r/starcraft • • 12h ago

Video Me and a friend played StarCraft 2 for the first time!

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5 Upvotes

r/starcraft • • 1d ago

(To be tagged...) The playerbase has recovered from the 8 worker patch

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445 Upvotes

r/starcraft • • 16h ago

(To be tagged...) Hard vs Brutal Campaign

8 Upvotes

Hi, is hard very much different to brutal when it comes to difficulty?
I've tried Hard and so far I've completed the Zerg Campaign but I can barely go halfway in Terran's "All In" mission. And I've been doing the cheese strategy by building a lot of Hive Mind Emulators and I took out the Nydus beforehand.


r/starcraft • • 1d ago

(To be tagged...) Do you like Lego?

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883 Upvotes

All models are my designs. Hope you like em!


r/starcraft • • 1d ago

(To be tagged...) Solving AuthorValentine's 1 in 9 Quadrillion Marine

93 Upvotes

Yesterday I posted about AuthorValentine's magic marine that somehow missed 7 of 8 shots against an scv on a reverse ramp in fighting spirit here. I've gotten deep into the BW weeds with this one, and have an answer showing exactly what happened and why the marine was never actually shooting the scv on equal or from higher ground.

TLDR if you don't care about math and BW map fuckery, the miss chance from the position the marine was at at each of the shots is 46.9% (120/256), not the 1/256 that it appears to be.

Okay, so everyone knows Brood War is a silly game for silly people. We love it all the same. But one of the biggest quirks mapmakers have to deal with is the dreaded "reverse ramp", aka a ramp that is slanted from bottom to top instead of the normal top to bottom way. For reference, here is a "normal" ramp, you can see the high ground tiles in blue.

However, AuthorValentine was on a reverse ramp, which you can see here:

You will immediately notice the difference here, especially in the middle and top of the ramp, where three tiles have three subtiles each in their bottom right that are considered low ground. This happens because these types of ramps are not actually standard in BW, and have to be cobbled together out of other tiles.

If you've ever played BW on ladder you might have noticed sometimes when you send a unit down one of these ramps, it'll lose vision completely for a split second, as if it got hit by optical flare. This is the result on being on these subtiles. In AuthorValentine's case, this didn't happen, leading to the assumption that he was not on one of these tiles.

AuthorValentine's Marine shot from three different positions, which I'll show here.

The first shot from here, was a miss:

The second shot from here was a hit:

And the 3rd through 8th shots were all consecutive misses, fired from here:

If you zoom in (or throw them into an AI to compare them because its easier) you can see that on shots one as well as shots 3-8, AV's Marine was horribly unlucky, as he happened to land on one of these low ground subtiles before shooting, while the SCV always ended up on a high ground subtile.

While this is an extremely unfortunate series of interactions for AV, the actual math works out to be a 1.88% chance to miss 7 of those 8 shots, rather than 1 in 9.04 × 10¹⁵. For those of you who were saying it's a bug, it's not. Just a feature of how BW maps are made. If you're playing on one of these maps, you know where to avoid standing now.

All said, this is still one of the unluckiest marines to have ever lived in BW, but alas, this is not the cosmic level event we thought it might be.

Thanks for coming to my TED Talk.


r/starcraft • • 13h ago

(To be tagged...) starcraft lore question

3 Upvotes

i have been enjoying the starcraft games recently and the lore so i would like to ask if there is more lore outside of the games like books.


r/starcraft • • 1d ago

Discussion I miss Starcraft and Brood War lore and worldbuilding

162 Upvotes

I was recently playing through the Starcraft campaign and I have some thoughts:

Man, I kind of preferred OG Starcraft's story, where Kerrigan is the Big Bad, and Raynor swears to kill her as vengeance for betraying and killing Fenix. Instead, in Starcraft II Raynor is a lovesick puppy simping for Kerrigan, Fenix is barely mentioned at all, completely cheapening his (second) death scene, which was so poignant. Just doesn't make sense. I think the story got way too convoluted and at the same time generic. Back in Brood War, it actually felt vanguard and edgy in a cool way playing as the Zerg last and having them essentially win in the end, with that badass final mission where she destroys Dugalle, Artanis, and Mengk's forces in one stroke. In Starcraft II it felt like they just embraced generic movie tropes and it kind of soured the story, making everything bland. Very questionable creative direction.

This is not the first time that Blizzard has completely shit the bed creativity wise. They pulled the same stunt with Warcraft III's perfect story turning into a slop fest deep into WoW Retail to the point of being laughable.

I just miss when Blizzard actually had inspiration in their stories. Finishing Starcraft 2's story left a sour taste in my mouth, it's essentially unrecognizable from the first game and expansion and the characters were all retconned or character assassinated smh.


r/starcraft • • 2d ago

Video Ben Affleck says not long after being famous “all I did was stay home for three years and play StarCraft”

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10.4k Upvotes

r/starcraft • • 1d ago

Arcade/Co-op Just got first starcraft on battle net, struggling with terran mission 5

36 Upvotes

I can get to the part where I have enough dropships to bring everyone but I feel like no matter what its never enough to break through, I usually bring 3-4 wraiths to provide cover and hold the bridge whilst my main force(3-4 dropships worth of units including jim and sarah) hit the facility, I've only be able to get away with the first structure(the one in the bottom right of the map) before I run out of units.

Edit: Beat the mission, onto level 6, thanks for the help :D


r/starcraft • • 13h ago

(To be tagged...) Try out MyGameDojo

2 Upvotes

What’s up, guys! It looks like we are back to 12 workers, and it does not seem like that will change anytime soon. Now is a great time to grind hard, improve, and climb the ladder!

We created myGameDojo to help you do just that. It is a new platform where you can elevate your skills through personal coaching and premium video content. Here you can also get:

  • Personalized replay analysis.
  • Learn new build orders.
  • Understand how pro players think during a game.
  • Play team games with pro players.

But most importantly, it is a place to have fun and hang out with your favorite creators and their communities.

Elazer, DnS, Spirit, and many others have already joined us, with more content creators on the way! We also plan to add more RTS games soon, including StarCraft: Brood War, Warcraft III, Age of Empires, and ZeroSpace.

You can support the project by using the services offered by creators you like, joining their communities, and taking part in discussions.

Try it out - https://mygamedojo.com/


r/starcraft • • 1d ago

(To be tagged...) Lastest helldivers warbond seems to have some nods to starcraft

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227 Upvotes

r/starcraft • • 14h ago

(To be tagged...) Fan edit of the Dominion trailer

0 Upvotes

https://www.youtube.com/watch?v=jge5yuBKg5A

I had the song stuck in my head for weeks and decided to do something with it


r/starcraft • • 1d ago

Video StarCraft pocket

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235 Upvotes

I have no desire to be famous but I feel Ben when all you want to do is stay home and play Starcraft. I really really love StarCraft and want to play it whenever, wherever I want so I ported it to my pocket device. It's an Anbernic rg34xxsp and it runs Linux ARM64. Just wanted to show off I can play it now.

Very happy


r/starcraft • • 22h ago

Fluff StarCraft Roleplay and Literary Writing Project.

4 Upvotes

STARCRAFT: A NEW WAR

Is a closed, two-to-five person literary roleplay set after StarCraft II: Legacy of the Void, Nova Covert Ops and Timothy Zahn’s Evolution. With Amon defeated and the End War behind them, the Terran Dominion, Daelaam Protoss and Zerg Swarm face the difficult task of rebuilding and establishing a lasting peace. Yet old rivalries, political tensions and the scars of war remain, and the future of the Koprulu Sector is far from certain.

Each writer will create an original character serving as an envoy, champion or key representative of their chosen faction, shaping its place in an unfolding narrative of diplomacy, intrigue, conflict and discovery.

This is a long-term collaborative literary project aiming for about three committed writers, one representing each faction, with an emphasis on detailed prose, character development, faction politics, continuity and meaningful consequences. More can man the sub factions if there is enough interest.

Three factions. Three writers. One shared story.

A project intended to run for many months, potentially years, for writers looking to build a collaborative science-fiction epic within the StarCraft universe.

Join here!: https://discord.gg/udXSt8Jcv