r/Splintercell • • Nov 25 '24

Rules, User Flairs & FAQ Welcome to r/Splintercell. (Read this first!)

39 Upvotes

[See our 4 rules and you can skip the rest if you are not using User Flairs.]

- 1. BE CONSIDERATE:

  • No shaming anyone for what they enjoy or believe in.
  • No unnecessary name-calling that comes off as an intentional attempt to insult or demonize.
  • No vague generalizing that comes off as intentional smearing.
  • No sharing of links to subreddits that promote hate or smear.
  • No discouraging of anyone from expressing themselves in other ways.

- 2. LIMIT SELF-PROMOTION:

  • No spamming or low-effort attempts to get views at the cost of annoying others.
  • (Respect the feedback you get and post accordingly. Any further undesired promotion could be removed at moderators own discretion, so we encourage you to always engage with the community in aim to generate (and take part in) purposeful discussion alongside it.)

- 3. NO (REAL WORLD) POLITICS:

  • No discussing politics or geopolitics (including current events or politicians) outside the context of Splinter Cell.
  • (If relevant to Splinter Cell, such discussions are fine.)

- 4. AI-GENERATED CONTENT:

  • No posting of new images or videos generated by AI.
  • (Using AI to upscale an already existing image or texture is fine as long as no copyright is infringed.)
  • (In any case - use the appropriate "AI Generated" Post Flair to separate it from human creation.)

That is all. Please don't have your otherwise acceptable posts and comments get you censored for such shallow reasons. We don't want anyone to walk on eggshells nor ban any fan of the series, but if you are making the stay for others here purposefully unpleasant - we will do so gladly. Be considerate of others and you have no bans to worry about.

MODERATION: (can skip)

  • Moderators are capable of mistakes and being biased. If, after reading the rules, you still believe that you have been treated unfairly - the bottom of the sidebar has a "Message the mods" button for you to use, informing every moderator. 1 out of 3 active moderators agreeing with your complaint is enough to swiftly undo the action, but don't expect anyone to take time arguing about what the ruleset already covers.
  • We don't care about what you do in other subreddits as long as you don't pick fights here.

USER FLAIR DISCLAIMER:

You are free to customize User Flairs as long as they remain in the spirit and themes of Splinter Cell. Anything unrelated is certain to be removed. Also:

- Stick to Emoji limit of 3 if you include text. (More are allowed if you do not include text.)

- Consider avoiding game names like "Chaos Theory", "sc-pt", etc., if they add confusion to posts made on feed.

- Canonical character quotes, relevant phrases, and some self-inserted humour are also perfectly fine, but it should not be anything trashy, provocative, or taking shots at anyone.

(Quality looks lower on image.) (Flairs look better in Dark Reddit.) (They can be enabled from the sidebar.)

FREQUENTLY ASKED QUESTIONS:

https://www.reddit.com/r/Splintercell/wiki/faq/

[Last edit: March 29th, 2025]


r/Splintercell • • 3d ago

Double Agent v2 (2006) AVAILABLE NOW: The PC Recompilation of Splinter Cell: Double Agent, version 2 (Xbox)! Courtesy of the EnhancedSC team!

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457 Upvotes

Splinter Cell: Double Agent now has an unofficial native PC port of the original Xbox version, with extended graphics options, keyboard and mouse support, online co-op and Versus with voice chat, and more.

Download: https://github.com/TGP482/SCDA-XBERecomp/releases/latest/download/SCDA-XBERecomp.zip

Project page: https://github.com/TGP482/SCDA-XBERecomp

You must provide your own legally obtained game files. No game assets are included.

Instructions:

  1. Place your game files (ISO or extracted data files) in the assets folder
  2. Run SCDA.exe
  3. Adjust Recomp Settings from the in-game options menu, or open the Settings overlay with F10 (default)

Made with the new Xbox XBE Recomp tool, created for this game originally: https://github.com/TGP482/XboxXBE-Recomp


r/Splintercell • • 11h ago

Double Agent v2 (2006) A little-known and underrated feature : the intercom

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215 Upvotes

Another small hidden feature from the OG games, here Double Agent v2 (old gen). It could actually have some interesting potential if reworked properly, offering a viable alternative to the "save & load scumming" players commonly use as soon as they get detected.


r/Splintercell • • 11h ago

Pandora Tomorrow (2004) PT is a wild experience

21 Upvotes

I finally gave in and got the steam release of PT after not playing it for at least a decade. This game is a trip. There's a bunch of stuff that never showed up in any SC game before or after, the voice acting is absolutely bonkers, enemies use telepathy to trigger alarms, shadows detection is really good except when it doesn't work at all, and Lambert sounds like he's about to sell me Allstate insurance. Somehow I love it, 10/10.


r/Splintercell • • 15h ago

Blacklist (2013) Looks good

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34 Upvotes

r/Splintercell • • 41m ago

Chaos theory on win 11 not booting up.

• Upvotes

Anyone know how to get chaos theory working on win 11?


r/Splintercell • • 1h ago

does this whole "AI recomp" era mean we may also get some (highest possible) quality Chaos Theory 2, 3, 4, 5, 6, 7... sequel-like games/mods?

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• Upvotes

r/Splintercell • • 21h ago

Blacklist PC Online is back with a simple fix (both coop and SVM)

30 Upvotes

All credit goes to Nexus:
per Nexus: Hey everyone! 👋

I've been working on getting Splinter Cell: Blacklist multiplayer going again, and the first public release (v0.4.0) is out. There are free community servers up now for co-op and Spies vs Mercs, and you don't need a VPN or any port forwarding to play.

Everything's here: https://github.com/JDevWebb/5th-echelon-enhanced

Getting in is really simple. Grab the launcher from the latest release (https://github.com/JDevWebb/5th-echelon-enhanced/releases/latest), run it and hit Connect. Pick a name the first time, then hit Play. The launcher finds your game, installs everything, makes your account (no password to remember), gives you a rank 5 save so it's all unlocked, and puts you on whichever server has the best ping for you.

No Radmin or Hamachi either. The server works out your connection for you, and if your router's being difficult it just relays the match.

There are servers in Europe (Germany), North America (Canada) and Oceania (Sydney), and the launcher puts you on the closest one 🇪🇺🇨🇦🇦🇺

Already using 5th Echelon? Just run the new launcher instead of the old one and hit Switch on the closest community server. Your saves and settings carry over.

Find Teammate, Quick Match and invites all work, and there's an in-game overlay (F5) for friends and invites. It runs on Linux and Steam Deck as well.

You'll need your own copy of the game. If Windows Defender flags the launcher, it's a false positive (the README explains why and how to check your download). It's free and open source, built on unixoide's 5th Echelon, and not affiliated with Ubisoft.

If you'd like to run a server yourself, it's one script on a small Linux VPS: https://github.com/JDevWebb/5th-echelon-enhanced#run-your-own-server

Give it a go and let me know how it runs! Bugs and ideas are welcome here or on GitHub 🙏

Join our Discord servers for finding matches, I’m not sure if I’m allowed to post a join link here but I can dm them easily.


r/Splintercell • • 15h ago

Chaos Theory (2005) Chaos Theory Modern Display Color Tweak update

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9 Upvotes

Hey,

For anyone interested I updated the presets and added a comparison shot on nexus mods

https://www.nexusmods.com/splintercellchaostheory/mods/27


r/Splintercell • • 15h ago

Meme Ghetto Splinter Cell be like

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4 Upvotes

I was watching The Wire clips. I thought it would be funny to post here


r/Splintercell • • 10h ago

Not Splinter Cell but Operation Night Light - Stealth Gameplay / No HUD / Extreme - Ghost Reco...

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0 Upvotes

r/Splintercell • • 1d ago

Double Agent v2 (2006) Some thoughts after finishing Da v2 recomp

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108 Upvotes

First, congrats to the people behind this project. They’ve done more in the last few years than Ubisoft did, keeping the Splinter Cell series alive and fresh.

  • The game looks and sounds beautiful.
  • In-game cutscenes are better in the PS2 version.
  • I still prefer the cleaner look of the PS2 version, but the gritty, shady look of the Xbox version fits the game.
  • There’s still a bug in the last mission, P3, where if you kill Lambert and disable the bombs, the guards outside in the snow will have the wrong dialogue (this happens on the PS2 version too). If you save Lambert, though, the dialogue is correct. It means that the dialogue is dependent on the Lambert decision not on the bomb defuse (from previous mission).
  • The game is a bit broken on Expert difficulty. Guards will just hear you out of nowhere. On Normal, it’s fine.
  • The game becomes more enjoyable once you get past the Money Train mission.
  • Favorite missions: Cozumel, Sea, Kinshasa, and New York.
  • The amount of content cut from the PS2 version is insane. It makes the Xbox version look like a beast in comparison.
  • The game is fully playable with a ghost playstyle( non-lethaly) AND no meter resets if you kill Lambert and Cole (canon), skip all NSA side missions, do all JBA side missions, and get zero KOs in the JBA missions.

Hopefully the devs can look into the New York bug on next build release?

edit: some missions are just an ocp fest. Ct balanced a bit more the ocp usage. Maybe add ammo to the ocp to shake things up on elite difficulty?

edit2: I also miss the dialogue betweem Sam and Hisham on top of the New York building on the last mission.


r/Splintercell • • 1d ago

Splinter cell triology for ps3?

3 Upvotes

What’s the general opinion of this collection? I’m looking to get into this series and I’ve heard that the first three are the best. Seems easiest to get the triology version for ps3. Are there better ways to play the game? I also have a ps2 so I can get the first and third as separate copies. I can also download the games on my Xbox one via the store


r/Splintercell • • 1d ago

Blacklist (2013) Do Shadows even help in Blacklist Realistic?

6 Upvotes

Enemies can spot Sam outside of the stun gun range even with a good few stealth upgrades.

It really feels like you just play the game as standard line of sight stealth since shadows really, really seem to do barely anything if at all in this game.

I want nerfed Mark and Execute but it genuinely feels like it doesnt matter if I'm in shadows or not when it comes to getting detected as I'm still spotted super fast across most rooms at any distance that isn't the corners of the room.

It doesnt help that (and the game doesnt tell you) that actions like aiming (and seemingly even just moving in general?) spike enemy alertness which quickly results in accidently doing anything that increases it and borderline getting instantly spotted.

It just really feels bad and is the most frustrating of the games for me, I can be in shadows, crouch walking and a guy will walk around a corner, spot me near-instantly with no warning then cause an alert and it doesnt feel like my fault at all.

I've not tried lower difficulties but stealth just feels awful and not well designed here.


r/Splintercell • • 1d ago

 I have a question Confusing Mission Statistics in SCDAV2:Recomp

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7 Upvotes

I was playing the Double Agent Recomp for PC and got these end of mission stats for Ellsworth. I definitely did not kill anyone and neither did Jamie but it shows 2 kills. If guards or prisoners kill each other does it count against you? Also, does being spotted by the enemy count if they only got a glimpse of you and start investigating? Because I definitely did not get full on spotted and agro'd at all.


r/Splintercell • • 2d ago

Modding Splinter Cell: Conviction — Blackout | Graphical Overhaul Progress #2

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72 Upvotes

Blackout is a visual and gameplay overhaul for Splinter Cell: Conviction. Here's a short video demonstration that features screen-space contact shadows, subsurface scattering on skin, an HBAO+ shader replacing the game's original ambient occlusion, contact shadows for super-fine detailing and object to surface depth.

These read the game's actual depth, shadow cache, and normals rather than filtering the final image like ReShade would, you get real contact occlusion where characters meet surfaces, light that penetrates skin in close-up, and proper depth around corners and edges — not a color/sharpen pass sitting on top.

All of it is actively being optimized and upgraded. The original AO and individual toggles stay available in the SC: Toolkit for anyone who prefers the old look or wants more performance.

Beyond visuals, Blackout is also planned to add new enemy types, weapons, and expanded gameplay


r/Splintercell • • 1d ago

Double Agent v2 (2006) Version 2 Recomp!!

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8 Upvotes

I've completed it, I rambled about it.

I'm tired.

And erect. 🤟


r/Splintercell • • 2d ago

Discussion A few days ago I decided I should try to 100% a mission for the first time...aaaaand just finished 100% completing the entire game.

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55 Upvotes

Man I struggled last night to get 100% on Bathhouse of course. Got the dreaded 97% and went to bed. Decided to give it a shot again today and knocked it out first try 100% in 24 minutes - practically felt like I climbed Mt Everest lol


r/Splintercell • • 1d ago

Blacklist (2013) Are the 4E missions just unlocked after finishing the previous one in Blacklist?

1 Upvotes

I accidently toggled on unlocking them all (First run, just using it to have access to the DLC content), are they unlocked automatically after beating the previous ones or do I need to hold off until finishing more story missions to do more of them to do them "when intended".


r/Splintercell • • 2d ago

 I have a question Which secondary weapon would you like to use in the remake if you could replace the SC-20K ?

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87 Upvotes

My choice would be the submachine gun "Vector".


r/Splintercell • • 2d ago

 I have a question Why don't we have a Chaos Theory mapmaker mod that allows for single-player missions?

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23 Upvotes

I routinely play thief fms and even learned how to use the dromed, but something I always wanted to do was missions for Splinter Cell. A year ago I discovered that it has an official map creator. But he only creates SvM maps and is also somewhat limited in terms of scripting; it would be very interesting, and I would love to make a Splinter Cell map. (The mapmaker link: https://youtube.com/shorts/hRCKgfhboww?si=74OlZer95KQZ3qBy )


r/Splintercell • • 2d ago

Recommendations for very sturdy lights?

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36 Upvotes

Anyone got recommendations for durable bunker style lights? The lights here keep getting broken & I'm sick of having to get them fixed all the time! It's very inconvenient for business. I don't even know why, but sometimes I think there's ninja's here lol..

Also anyone know a good cleaner for kimono's? I only just recently got mine with new wooden geta sandals & it got dirty already. I was walking around making lots of shoe clunking noises & I must of fainted or something. I woke up in a random corner on the gravel ground in the yard.. I don't even remember walking around there either.


r/Splintercell • • 2d ago

GeForce now problem chaos theory

1 Upvotes

I have been using GeForce now to game temporarily while my pc is undergoing repairs and the splinter cell games seem to work fine except chaos theory. No matter what settings I change in game the fps stays really low and I was wondering so there any way to fix that if anyone else has tried the game on GeForce now?


r/Splintercell • • 3d ago

Double Agent v2 (2006) Splinter Cell: Double Agent, version 2 PC Shadows fix

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48 Upvotes

I wanted to share a shadow fix I am using on the Splinter Cell Double Agent V2 PC, I like the shadows dark to where I can't see Sam or other NPCs unless I use Night Vision. I found a setting in Reshade called "LevelsPlus" that gives darker shadows.


r/Splintercell • • 2d ago

SCDA V2 PC Port

3 Upvotes

Can someone link to the current best port/recompile of double agent v2?