Eu tive contato com um post super toxico hoje mais cedo e percebi que a gente tá precisando espalhar um pouco dos motivos pelos quais esse jogo é tão importante e tão bom pra nós.
Pra mim são as histórias que os servidores nos proporcionam. Eu sei que grande parte da playerbase tem problemas com pelo menos um servidor, e não cabe a mim julgar nada disso porque eu também já carreguei um bocado de hate contra certas comunidades, mas ultimamente eu percebo que o que importa nesse jogo são os bons momentos que ele nos proporciona então é isso que eu queria mostrar:
Dave Brown's birthday party in the high times of the pandemic. - Paradise, 2021
Paradise foi meu lar por muito tempo nesse jogo, foi onde eu comecei a jogar SS13 e até eu me surpreendo em dizer que só fui banido de lá uma vez! Os anos de 2019 a 2021 foram onde eu mais joguei lá, depois eu me afastei por conta de problemas com a administração (shocker), e por que o Gateway foi removido. Mas os amigos e as pessoas que conheci nesse servidor ainda tem um lugar especial no meu coração. Nessa foto ai mesmo estão Chikitita, the poster-chicken do servidor nessa época, Xrimqiu, Llmirag, Ryder Hill, Jacob Pearls e dois outros vox que eu não consigo lembrar o nome mas tenho certeza que eram muito importantes pra mim.
Mesmo com todo o criticismo que eu podia dizer pra Paradise, eu acho que é mais importante apontar as coisas boas. Vocês sabiam que o Alex ainda guarda arquivos sobre todos os personagens interessantes da comunidade de lá? Ou vocês já foram explorar o espaço depois que Marmite fez todo o rework espacial do servidor? É realmente impressionante o que a equipe deles conseguiu fazer em relação a ouvir a comunidade e se manter de pé por o que, dez anos agora? Props pro Paradise.
The First Siege of Brightwood - Shiptest, 2023
Joe Colada, Bovine (Eu) e dois outros que eu não me lembro do nome, mas a gente fez parte do primeiro evento de Shiptest na colônia Brightwood. A gente era o frontgate militia enquanto os admins jogavam um batalhão inteiro de Frontiersman contra a colônia. Foi um round de umas 4 horas, tiveram umas 60 pessoas envolvidas, foi incrivel, até hoje o melhor evento que eu já participei em qualquer servidor. Shiptest como um todo é uma experiência ótima, cada round que eu tenho lá faz com que eu me sinta numa mistura de futurama e star trek. Eu não entendi o porque da retirada da NanoTrasen do lore deles, mas ei, se funciona, funciona. Eu pra sempre vou ser grato por esse evento, foi a primeira vez que chorei com esse jogo besta nosso, depois que só sobraram 20 sobreviventes na colônia e a gente conseguiu destruir o tanque de guerra numa das batalhas mais épicas que eu já tive, Bovine foi lá e encontrou seu melhor amigo, que tinha trazido ele pra essa colônia, morto entre os escombros.
RIP Rex Antonio. Gone but not forgotten. Also alive, because he's a clone(?)
E então tem Nova (DUM DUM). É, é, eu sei, muita gente não gosta de Nova porque... *consulta as anotações*... droga... Vários motivos... É, eu não estou desmerecendo nenhum deles, eu sei como pessoas com problemas mentais podem ser problemáticas.
Comecei a jogar Nova quando ainda se chamava Skyrat. Aí virou Nova por causa do "drama do servidor número 67", ou algo assim. Se quiser saber mais, pesquise sobre, (Eu conheço uma galinha que tem um registro detalhado de toda a palhaçada).
Lavaland Squad fighting The Satin Wizard - Skyrat, 2024
Eu tava meio perdido depois de sair do Paradise, mas ai o Liuvik fez esse evento incrivel no Skyrat onde eu, Koi (<3), Pyren Soot (Esse dragão ai fodão) e um Teshari que eu não lembro o nome, lutamos contra esse "Feiticeiro de Satin" em Lavaland, foi FODASTICO, todo mundo apanhou muito e a gente perdeu. Ainda é um dos meus eventos favoritos.
Nova hoje em dia é meu servidor favorito, tenho amigos que conheci em Paradise que hoje em dia fazem parte da comunidade de Nova. Vocês sabiam que Nova tem um sistema de CASAS PERMANENTES CONSTRUIDAS POR CADA JOGADOR? Vocês tem ideia do quão foda isso é? Props pro SQN, esse post ia ser um glaze só pro Nova mas ai eu percebi que a comunidade toda merecia elogios, porque no fim do dia, eu não teria nenhuma dessas experiências se vocês, sim, vocês, não estivessem aqui e fizessem parte dessa comunidade.
Vocês também tem eventos favoritos que fizeram parte?
I'm planning on getting a professional team to develop what is essentially SS13 but for single-player, and I made this kickstarter here to fund it: https://www.kickstarter.com/projects/ss13pinkstation/pinkstation Currently, it's just pre-launch, but everyone who signs up now will be the first ones to access the beta.
"Fuck this im switching teams dawg.." - Prosecution lawyer.
A lawsuit between heads of staff about accused bullying quickly descends into chaos as the plaintiff and an uninvolved mime begin engaging in 'advanced tactics' to win public support. It backfires.
Once, a terrible monster threatened the station. None was robust enough to kill it except the greytider. Once she slayed the beast she became insane with bloodlust. Only when she stepped upon the CE did she remember to ASSIST.
Inked with one attempt after sketching. If I made mistakes too bad. Inspired by my own ongoing computer issues and an idea user Ferrius_Nillan had about a "smart ass gun" I reworked for this. (Edited for mispeaking)
This is a basic summary of all the going-ons and happenings in TGstation in the last month, along with any upcoming events and highlights.
General Docket
Hi all, apologies for such a belated post. All this bother with the new headmins would have anyone up in arms.
Oh, yeah, we have new headmins! The Headmin Election that was running through September has concluded, and we have new overlords to rule over us. Results as follows:
Headmin Vote - NoxVS Admin Vote - OmegaDarkPotato Player Vote - John Henry Eton
A big congratulations to our winners, and thank you to all candidates for running this election.
Additionally, there is a mapping contest going on. Running from the first of October to November, which you can learn about here.
The prize for the grand winner of this contest is any steam game under $100, as well as another steam game under $100 graciously offered by Jamarkus.
Upcoming Events
The Terry and Manuel weekly scheduled rounds, on Friday and Saturday respectively. See the events calendar for more info.
The Last 30 Days of Successful Policy changes
A lot of posts have been blitzed and closed, so you can check all the closed posts here.
JohnHenryEton is now a Head Admin Candidate, awaiting swap over.
OmegaDarkPotato is now a Head Admin Candidate, awaiting swap over.
NoxVS is now a Head Admin Candidate, awaiting swap over.
Picture of the Month
Congratulations to countrygal68 for winning the picture contest with this picture of a completely ordinary Nanotrasen Captain. They’re not a “felinid coomer” and any suggestions otherwise will be served an immediate D-Notice. Thank you.
You can win a token too, through the monthly contest held in #screenshots general on our discord. Vie for your major antag token and get any normal antag you could get normally. That means no asking for Chrono Legionaire. I mean it.
Bastion Station is a "M&RP" - "Mechanics & Roleplay" server, what does that mean?
That we want to preserve the sanctity of the game's mechanics, honouring it as much as much as we enjoy roleplay! This game was made to be fun- and it is!
Our rules are quite relaxed so long as you're not doing the exact same gimmick time after time- And if it's funny and everyone's having fun, we will let some things slide! We do rule harshly against slurs, offensive, or sexual content, though a bit of innuendo or playful jokes are fine.
We're currently a fork of Monkestation with piss and farting removed, along with the removal of metacurrency and lootboxes. We have revolutionaries returned, with many other projects starting in the works that will individualize our server as our own in time.
I would love to curate a community that is kind and pleasant to one another, even if we blow eachother up quite violently in round! Because death is to be expected in SS13, we are experimenting with things like respawns, to help mitigate the bitterness and salt after dying. We hope everyone has a fun time!
We also have a "Game Master" role, which takes control of dynamic/storyteller and paces the round based on what players are doing in round. They have been directed to "enhance" the shift for players, and help players do unique gimmicks and stories from round to round! They will respond to prayers, faxes, opfors, etc... So far it's been great for everyone involved!
There's more information on the discord if you're interested, I hope to see you all around!
There's shifts on right now if you're reading this post shortly after it's been created, but no fret if you missed out, Bastion will run at limited timeslots everyday!
A depressing but predictable percentage of personnel have flunked their mandatory safety classes, and an even more depressing and more predictable percentage flunked the ethics classes. I hardly need to point out that failure to take these things seriously has cost us a great deal of money, time, money, limbs, lives, and money. You people might not care if you live or die yourselves, but the person next to you probably does, and you should at least care about the money. Bonuses would be more forthcoming if we weren't constantly having to fix unexpected damage. This is also one of the reasons we don't have some of the newer vending machines, although Dr. Tavi is most of the remaining reasons. Let's pull together and try to have a fiscal quarter that makes corporate blush from inappropriate feelings. I'm counting on you.
This week my wife and I managed not to sit in an ER, so far.
Big debugging strides were made in 517, fixing major rendering issues and getting us much closer to beta.
Midweek slogged a little bit. I'm still recovering from last week more than I thought, and I also kinda thought I was getting sick.
Later on, I finished up documentation for new 517 features and released the latest alpha.
The plan next week is to focus more on some 516 pileup, and assess where the alpha stands.
Thank you immensely to every one of you who supports BYOND as a Member or through regular subs on Patreon and SubscribeStar. For those of you not on board yet, I hope you'll consider tossing a little couch-cushion change toward the project.
Screw you, Spez.
The long-form news is on the forums. Yesterday (I meant it to be Wednesday, but oh well) I got out the promised make-up Patreon post, which is for Patrons only; because it was overdue I felt it important that it be a juicy one, so it's about background procs—not the set background=1 kind, but an internal nomenclature for procs that wake on a signal. Today's early-access post is about how the icon format is stored internally. Thank you for the well wishes last week; I'm glad to say my wife's situation has been improving, albeit not without some ups and downs. It's been a challenge getting back on track, not just from that but from some other life issues that popped up this week. Take care of yourselves, and keep the mad scientists in check. I'll be back.
What is actually different between the two? Like I've downloaded the beyond launcher from Steam and I see the high server pops, but then go to byond and everything looks kind of dead that isn't an erp server. What is the draw?
I would like to hear your thoughts on where non-erotic english language roleplaying ON A SPESSSTATION is kept alive. Any pointers to which project/server to try is appreciated, I haven't played in a while and my girlfriend wants me to introduce her to the game.