r/RimWorld • • 18d ago

Mod Release [Mod Release: Conjoined Twins

I made a new RimWorld mod: Conjoined Twins. It adds rare pawns with two distinct twins sharing one body, each with their own traits, skills, appearance, ideology, opinions, and social identity. You can switch body control between them, they can socialize independently, wear separate headgear, use Facial Animation, appear naturally in-game, and even undergo a risky separation surgery.

Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3808663984

1.1k Upvotes

188 comments sorted by

218

u/Hadochiel 18d ago

How does it handle job assignments? Let's say one is assigned to cooking, and one is assigned to building ; do they take turns in moving to their jobs? Or is the switch giving priority to one of them until you switch them back?

207

u/TyphoonOfEast 18d ago

active twin's job priority will be followed, if both twins can do that job better twin will do the job.

74

u/Hadochiel 18d ago

Neat! So that means the condition is almost only beneficial, or are there any drawbacks?

109

u/smiegto 18d ago

I suppose social shit could be a real problem. “I hate your husband” and ofcourse recruiting one you have to have 6 traits not be pyromaniac.

53

u/TyphoonOfEast 18d ago

yea only beneficial, no drawbacks. for balance reasons should be any drawbacks?

94

u/Hadochiel 18d ago

It's your mod, chief! Ultimately, if you feel that it's to be something positive, you got it.

Personally I think there should be some, not just for balance but also for rolepmay ; can't be all that fun to have your sibling attached all day. Maybe a periodic mood debuff, an increased chance of social fights, or maybe some negative stat modifiers? Oh, or a special event where the twins fight each other like "stop hitting yourself"

72

u/TyphoonOfEast 18d ago

Stop hitting yourself is a good event idea :D i will put it on my todo list

27

u/sussytransbitch 18d ago

And a mental break risk of killing the twin

14

u/BreadKnifeSeppuku 18d ago

Oh man that's fucked up and I think pig "people" are food and gardening tools

10

u/Independent-Fly6068 18d ago

And extra food consumption (cus double thinking) Maybe like a 30% increase in needs?

26

u/thesausboss 18d ago

Purely from a balance perspective there should absolutely be drawbacks. Permanent mood debuff of being "Not their own person" would be the most straightforward way. Surgery would solve that but maybe leave them physically scarred?

You could make it a lot more complicated. If they have conflicting traits (Psychopath Vs. Pacifist or something like that) they could have a more severe debuff. Similar traits could instead mitigate the debuff.

But! It's your mod, if you don't want to balance it that way, or at all, you certainly don't have to.

9

u/atoolred 18d ago

Maybe after the surgery they have a mood debuff for a while because they’re so used to living as conjoined twins, or maybe even a mood buff because they’re happy to be split. Lot of different ways to go with it for sure

3

u/Cpap4roosters wood buildings 18d ago

Mood debuff “Jeff keeps playing with the joystick”

10

u/GloriousOctagon 18d ago

Social stigma, increased caloric requirements and higher chances of surgery failure in general would be a start

6

u/Arkytez 18d ago

I think it would make sense that any mental break affects both and makes them unavailable. I already think there are other drawbacks like, one is a nightowl and the other is not. A greedy one with an ascetic.

2

u/ThePun-dit I accidentally my entire base 18d ago

Surely there has to be a mood debuff drawback or so on having just one of the 'twins' as active one?

2

u/MarinkoAzure 18d ago

Drawbacks can always be tweaked, reduced, or eliminated with mod options.

I would say the most obvious drawbacks would be managing moods and different ideologies. That sounds fun

1

u/robotguy4 18d ago

"This way!"

"No that way!"

1

u/Cpap4roosters wood buildings 18d ago

So… they can marry?

2

u/TyphoonOfEast 18d ago

Yes

1

u/Cpap4roosters wood buildings 17d ago

That’s gonna need a very large bed.

1

u/gojocopium 16d ago

Lower lifespan, earlier heart conditions. Conjoined twins are pretty extensively documented in our recent medical history, so I'm sure there is more risks and variables to consider.

159

u/xesttub 18d ago

Do they give more meat and leather vs a single person?

138

u/TyphoonOfEast 18d ago

No but cool idea, i will add it to my todo list

44

u/roguebananah uranium 18d ago

Is there a surgery we could do to split them in half?

Either put bionic limbs or stitch them up with half another pawn?

37

u/TyphoonOfEast 18d ago

yes there is a surgery to split them

46

u/roguebananah uranium 18d ago

What about stitching them up with another half a pawn tho?

32

u/dark0n33 18d ago

stitch them up with half another pawn

Easy there Frankenstein, we are here to do slavery and war crimes not horrors beyond human comprehension

7

u/roguebananah uranium 18d ago

Exactly. Then one day they wake up they’re one of the pawns, the next day they wake up the next.

50/50 chance if you’re getting your planter or your researcher tomorrow

2

u/Charming-Cod-4799 18d ago

Why not both?

34

u/StardustDetailing 18d ago

That being the first thing that came to your mind really says a lot about you 🤣

16

u/Thewaltham I build cities 18d ago

Dude.

This is Rimworld

Guarantee a lot of us were thinking of it

1

u/Officer_Pantsoffski Non-organ donor 18d ago

Asking the important questions

413

u/Shamrock5542 18d ago

Interesting, and cool. But also ಠ_ಠ

86

u/Tough_Dependent_6271 18d ago

ಠ_ಠಠ_ಠ

58

u/rumham_6969 18d ago

Like many mods for Rimworld.

55

u/TheFrogEmperor 18d ago

Can they socialize with eachother?

42

u/TyphoonOfEast 18d ago

Yes

29

u/Chiatroll Shambler 18d ago

Can they go on insulting sprees during a break at each other?

37

u/TyphoonOfEast 18d ago

They go mental breakdown together, but socialize speratly

27

u/quackabc 18d ago

The thought of both of them just agreeing to have a fit is funny

6

u/SNUFFGURLL 18d ago

I guess it’s more if one is having a fit, the other is dragged along.

37

u/thexcat 18d ago

I was gonna ask if they could be different sexes and then I was like 🤔 and google says that's not a thing. Why would I think it's a thing? It's one egg that didn't seperate fully, they'd be identical twins anyways right? What a silly guy I am

15

u/TyphoonOfEast 18d ago

dont worry this is a game, and it can be whatever you like, if enouh people is interested i can add M-F twins in the future

15

u/thexcat 18d ago

I guess that might get funky with pregnancy related things but, like you said, this is a game - plus it's like the year five thousand and change, there's giant bugs and whatever tf a Thrumbo is

1

u/Admiralthrawnbar Save Scummer and Proud 17d ago

How would that even work? From what I remember gender only effects 3 things, opinion maluses from misogynistic/misandristic traits, generated relationships (1 mother, 1 father per pawn, etc.) and, with biotech, pregnancy. The first two are find and wouldn't really matter, but the latter could be problematic.

15

u/LOLofLOL4 18d ago

Cyanide & Conjoined twins

13

u/No_Abroad8805 space dorf 18d ago

can one die and the other live?

15

u/TyphoonOfEast 18d ago

Yes

13

u/Much-Stranger2892 18d ago

Then do the observe corpse debuff apply and if the dead head gonna rot or not ?

3

u/kidcool97 18d ago

Then if they hate each other an extreme break should have like a social fight where one can die

Like one of those punch a warhead level of break

2

u/TyphoonOfEast 18d ago

they share mental breakdown together

12

u/Filipino-Asker 18d ago

Twin Sunflower

10

u/felop13 18d ago

Someone should make Zaphod Beeblebrox

2

u/Cassuis3927 18d ago

I mean, between this mod and one of the implants mods that allows extra arms you pretty much can do that.

19

u/Morkoll 18d ago

muito obrigado, será imensamente útil no meu roleplay de Japão Imperial

16

u/Ratouf26 Archotech organ dealing mechanitor 18d ago

I feel like there's a context I'm missing...

3

u/DeathrayToaster jade 17d ago

Japan did some not so fun human experiments on twins during WW2. Unit 731.

2

u/SheogorathMyBeloved 17d ago

Presuming they meant Ryomen Sukuna (the mythological one from the Nihon Shoki, not the one from Jujutsu Kaisen)

49

u/SadSaltyDuck 18d ago

Very interesting idea and mechanics, but just why...

36

u/valerielynx 18d ago

It is hella cool to be fair. We already have lots of mutations so why the hell not.

24

u/PlentyHaunting2263 18d ago

Because Rimworld.

10

u/theTiome 18d ago

Extra skulls for the spikes

2

u/PeachyBaleen 18d ago

My brain went ‘skulls for the skull throne!’ And now I need to see if there are any Warhammer 40K mods 

8

u/FacelessFlesh 18d ago

It's a condition some people have! Why not try and give those people a little representation? Besides, it's a free mod. It's not like you have to use it if you don't want to.

7

u/ButtNutBerry 18d ago

Can they both have the recluse trait and hate being next to each other?

8

u/TyphoonOfEast 18d ago

yea i guess, its random on gen. so it can be any trait

6

u/FamiliarMGP 18d ago

Ok, so there is a separation surgery, but can you "create" them intentionally?

6

u/TyphoonOfEast 18d ago

in the future, i need to figure out how to make the surgery itself, i dont know how to do 2 people surger tbh so i add it to my todo list

2

u/SnooDrawings6192 18d ago

Maybe an operation to take a head of one pawn and put it onto another pawn's body would work?

7

u/TheTeleporteBread 18d ago

Op PLEASE make it a gene or something and give option for 3 heads because this would go incredibly hard with making heavy genetic creatures/ Cerberus

5

u/TyphoonOfEast 18d ago

As standalone mod?

7

u/NattyDaddy1994 17d ago

Yall clearly need rimworld 2 or something

6

u/HellCanWaitForMe 18d ago

What happens if they don't like each other? How do they work on stuff?

2

u/TyphoonOfEast 18d ago

they go mental breakdown together, and only active pawns work priority will be followed, if both can do the job pawn with better skill will be counted

6

u/Dooglaer 18d ago

This looks dope! I’d be very interested in how the romantic mechanics would work. Maybe include a 3 wide bed that way each side could have a lover to satisfy the sleeping in bed need.

6

u/TyphoonOfEast 18d ago

i try to make each twin having their own relationship but it caused so many bugs so i reduce it to both pawns be in relationshop, for example if another pawns fall in love it will be with both of them

7

u/TonytehGreat 18d ago

Now where is the option to manually conjoin two separate pawns into one of these?

2

u/TyphoonOfEast 18d ago

In the future updates :)

1

u/TonytehGreat 17d ago

I will remember this solemn vow

1

u/Skotus2 17d ago

This is the type of horror we love to see

6

u/AwesomeXav 18d ago

but why

5

u/RespondBorn6248 18d ago

can one die and be replaced by the other? is that a moodlet "the other part of me is dead" -20 permanent

2

u/TyphoonOfEast 18d ago

there is a separation surgery, pawns can be separated.

2

u/GrimtyGranule 18d ago

would make sense for hadshots to only kill one of them. but the living one would still be at risk of bloodloss.

1

u/X_aerus 18d ago

And necrosis afterwards

5

u/Excalibro_MasterRace Fleeing in panic 18d ago

So you can ripscan them two times?

Also very interesting mod

9

u/MrMortyRickSummer 18d ago

What about having two heads of differing genders on one body?

12

u/fyhnn Yorkshire Terrier Army 18d ago

Biologically impossible irl, but I guess this isn't real life lol

11

u/TyphoonOfEast 18d ago

currently its only F-F or M-M.

0

u/MrMortyRickSummer 18d ago

Fair enough, hope it does come in an update one day!

12

u/TyphoonOfEast 18d ago

i will add surgery to create "conjoined twins" maybe with that i can change it to be M-F in the future

6

u/janikFIGHT 18d ago

c-c-create? Jesus..

3

u/TheClinicallyInsane Raw Cannibalism +20 18d ago

Colony where people join separate and are encouraged to fall in love and find partners. Upon which they undergo the "marriage ceremony" where they're conjoined together and the whole colony watches. Conjoined Veneration. Dislikes separated colonists. Shunned for remaining unconjoined. +50 Conjoined with my lover. Manipulation buff.

Oh God I see it now 🤩

1

u/Majestic-Iron7046 Genderbent Randy +30 18d ago

Body Horror venerating colony... my nightmare.

2

u/UsManos27 granite 18d ago

Nightmare? Why? Just imagine the possibilities!

4

u/MrMortyRickSummer 18d ago

Have a none 0% chance if the two pawns that are conjoined go berserk and attack each other if their relation is too negative before hand, and try to tear themselves apart

4

u/Admiral_Turboclown 18d ago

Chief, what the fuck is that pfp.

-1

u/MrMortyRickSummer 18d ago

And why do you care?

6

u/MiracleMayo 18d ago

Man I love the modding community of this game this is so damn cool

8

u/Dagon__666__ 18d ago

Compatibility with a forbidden mod? Asking for a friend.

3

u/TyphoonOfEast 18d ago

LoL idk tbh. Maybe?

3

u/PivSov Plague (Extreme): 100% 🔴 - Inmunity: 99% 18d ago

What if one has a mental breakdown?, would they begin beating the shit out of the twin (their own body), what if they have a murderous rage targetting the twin?...

And how does a killing headshot on one of the twins work, would the remaining one be left with major bleeding, could it kind of be used as an extreme "separation" method?

1

u/TyphoonOfEast 18d ago

they both go mental breakdown together.
and they both have separate head and neck body parts, if one dies other can survive. also there is an option to separate them.

1

u/PivSov Plague (Extreme): 100% 🔴 - Inmunity: 99% 18d ago

Oh so is it impossible for twin 1 to go on a murderous rage targetting twin 2?

1

u/TyphoonOfEast 18d ago

yes, handling mentalbreakdowns was too much hassle so tey both go together

3

u/Kyubi_Hitashi Collected Some "Enemy Donations" +30 18d ago

i apologize for this comment in advance...

One colonist for you, one for m-

oh god i think they died

3

u/ShardsOfSalt 18d ago

I love how unnecessary and random this mod is.  

3

u/No-Milk-8002 18d ago

New warcrimes unlocked

2

u/YourBoyDarko 18d ago

If one of them gets a headshot and lose the head, does it affect the sprite?

1

u/TyphoonOfEast 18d ago

it can bleed out and die, they both have separate head and neck body parts

2

u/Usersshouldntberare O blood type Vampiric 18d ago

can you have 2 mechlinks on them?

2

u/Xylkez insectoid 18d ago

can we get a surgery to conjoin two pawns?

1

u/TyphoonOfEast 18d ago

yes its in my todo list, but i need to figure out how can i make 2 person surgery

2

u/DogEatTurtle Cabbage Emperor 🥬🏛️ 18d ago

What happens with the "Extract skull" option?

2

u/TyphoonOfEast 18d ago

it will create 1 skull but you can select it again to extract again

2

u/Sea-Offer7021 18d ago

Awesome mod idea, how does this work with xenotypes that changes the body? Was thinking what would happen if someone made an ogre mod and you they had conjoined twins head. Additionally if it hasnt been made, you could make an ogre mod with the twin heads!

2

u/StubbiestZebra 18d ago

Yeah, I hope they respond to you cause that was my thought. Ettins from DND have two heads. Or it would be cool for an alien xenotype where it's normal

1

u/TyphoonOfEast 18d ago

both twins will have 1 xenotype across body

1

u/StubbiestZebra 17d ago

Is it able to be it's own gene?

1

u/TyphoonOfEast 17d ago

Not curretly, but i can add it in the future

2

u/michiru34 18d ago

ok, so can I cosplay somebody who's named Doctor Mangler to make conjoined twins by myself?

2

u/Novius8 Brain (shredded) 🩸🩸🩸 18d ago

Perfect opportunity for someone to make a custom giant xenotype and have a two headed ogre with a big club

2

u/Majestic-Iron7046 Genderbent Randy +30 18d ago

So, i am trying your mod and it's already hilarious, my first contact with a conjoined twin is this shuttle incident, the guy is a Highmate and it's hilarious to think of the possibilites... but he is unwavering loyal and currently in a prisoner bed because of it, so i gotta ask:
If i was to separate them, would they retain the unwavering loyal status?
Is there a way to cycle between the two people while they are not colonists?

3

u/TyphoonOfEast 18d ago

>If i was to separate them, would they retain the unwavering loyal status?
tbh i have no idea, never test it before but it should retain it, i think.
there should be a gizmo that switches between them when pawn is selected

1

u/Majestic-Iron7046 Genderbent Randy +30 18d ago

Thank you very much, i made the pawn a slave and the button to switch appeared, so it just doesn't work on prisoners.

Also, i am having so much fun with this, it took me a while to understand why my slave wore two slave collars, it was hilarious when i remembered why.
Thank you so much for the mod!

Next on the list: "What if i ghoulify him?"
SCIENCE AWAITS!

2

u/Select-Chemist-2828 17d ago

Let's discuss something extremely important about this mod. You have one of them one head is gay the other one isn't.

1

u/TyphoonOfEast 17d ago

They share one equipment down there so....

4

u/Lunaphone 18d ago

ok that's enough reddit for today. sheesh

2

u/FacelessFlesh 18d ago

Absolutely did not expect to see this level of representation in game! This is wonderful!

1

u/Peerington 18d ago

Social fights are gonna hilarious

1

u/YinuS_WinneR 18d ago

Do they experience health problems?

1

u/TyphoonOfEast 18d ago

they share whole body except neck and head

1

u/YinuS_WinneR 18d ago

No i mean do they experience health problems for being like this. Like do they develop organ failure after having their hearth overwork to supply 2 heads?

4

u/TyphoonOfEast 18d ago

No it works normally, but thats a good idea, i will add it to my todo list

1

u/romdiggity 18d ago

Curious how it might work with Perspective Shift, if it switches between them while directly controlling

1

u/angel20015 18d ago

This opens up possibilities for new and interesting methods of torture, like in that series or movie where one of the conjoined twins is poisoned and the other survives.

1

u/theveezer 18d ago

It's a bit like the mod about mental illness, inspired by the movie Split. Pawns can have multiple personalities, lose some, and gain others.

1

u/angel20015 18d ago

And how does it affect xenotypes? Can I have a half-husar, half-eruditus?

1

u/TyphoonOfEast 18d ago

they share xenotype as well so no mix and match

1

u/angel20015 18d ago

:-(

And here I am, plotting new sins in the face of life itself.

1

u/Cold-Engineering-960 18d ago

I can finally have the red Mantle and dragoon!

1

u/Disastrous-Owl8985 18d ago

This is interesting. Would definitely add to gameplay.

1

u/Calamityranny 18d ago

What the hell... Ohhhh, get in the modlist, I'll find a way to integrate you into my tribal setting

1

u/naaawww 18d ago

What happens when one twin goes into a murderous rage to kill the other twin? Do twins that fall in love only need one bed or two? How does get-some loving’ work? Family trees?

1

u/TyphoonOfEast 18d ago

they go mental breakdown together,
they need 1 bed as normal
loving is same,

1

u/croctheterrible2 Laus Colony, RW 99909 18d ago

Wow this is actually super inclusive!! In an odd and roundabout way, this may be one of the few positive representations of a super small group of people!!! I’m kinda happy to see this!

1

u/yung_dogie 18d ago

Ngl when this popped up on my feed I only saw the very top portion of the video (the heads) and got mildly concerned lmao

1

u/thevegit0 marble 18d ago

i wonder how this will work with rjw

1

u/casian1902 18d ago

What happens when you turn one into a vampire, do both become vampires?

How does the gene extractor gene regrowing cooldown work? Do both have the exact same timer?

2

u/TyphoonOfEast 18d ago

they both becone vampire

1

u/No_Rent7598 jade 18d ago

Legendary mod +20 mood

1

u/Estephenson521 18d ago

Cool! Why?

1

u/TyphoonOfEast 18d ago

for more flavors into game

1

u/BrokenHaloSC0 18d ago

Are they breedable? I …. Need a new “meat” source (Charlie is hungry)

1

u/TyphoonOfEast 18d ago

Yes they will birth more conjoined twins compare to normal pawn

1

u/Nindo_99 18d ago

But why

1

u/MathematicianLarge48 18d ago

I got a question: can you, like, "create" one of those during a play-through?...

2

u/TyphoonOfEast 18d ago

not currently, they can be found naturally, including at birth. but in the future i will make a building to "create" them from 2 pawns

2

u/Glittering-Slip2879 17d ago

I was about to ask the same question lol, I feel like you could do some really funky stuff with mechanitors or psycasters with this

1

u/Lost-on-Reception 18d ago

Do you have to replace all their left or right organs if you separate them? Can one of them use the heat dump psycast on the other?

2

u/TyphoonOfEast 18d ago

you can separate them with surgery, but you will need hearh and liver.

1

u/33Yalkin33 18d ago

2 hearts from one prisoner?

1

u/TyphoonOfEast 18d ago

they have only 1 heart

1

u/Dairedos 18d ago

Surely they have certain organs doubled? Right?! /s

1

u/Gemskull83 Sanguophage Sympathizer 18d ago

I mean come on, my next medieval overhaul playthrough is so close

1

u/Majestic-Iron7046 Genderbent Randy +30 18d ago

Let me say I really appreciate how in depth you went in the comments to explain the mod features, I am also very happy to know you are even planning to improve it, this might be a stable addition to my modlist.

2

u/TyphoonOfEast 18d ago

^^ thanks

1

u/echtesMind 18d ago

Are they just random pwns that will spawn? Or is there a chance to have conjoined twins as babies through a normal pregnancy?

1

u/One_Construction_653 18d ago

Really creative

1

u/ArianeEvangelina 17d ago

This is so cool and reminds me of a conceptual draconic species I had pictured for Rimworld a while ago. They were a little inspired by hydras and had two heads and separate stats like this

1

u/ALXS1031 17d ago

This is awesome! I’ll make sure to add it to my play-trough!

Since switching is done manually and not automatically, idk how useful it’ll be

I’ll probably just end up making one of them the colonist’s shooting specialist, since that makes them unable to do any work, which isn’t a downside if the other twin does all the work

Would be cool if they auto swapped based on what they were doing (for example, if you are cooking, the cooking 15 twin will cook, instead of the currently active cooking 3 twin) but I imagine that would be too hard

2

u/TyphoonOfEast 17d ago

If you right click on the gizmo it switches automatically

1

u/Glittering-Slip2879 17d ago

How does this work for psycasters? When they meditate do they both gain psyfocus?

1

u/TyphoonOfEast 17d ago

I havet try but i guess so yes, they have separate brains

0

u/AlwaysHopelesslyLost 17d ago

Given your answer. Safe to say this is vibe coded huh?

0

u/Throw-Away-56432 16d ago

pfff yeah it very likely is given that response

1

u/No_Abroad8805 space dorf 18d ago

Truly remarkable idea

0

u/Professional-Floor28 Long pork enjoyer 18d ago

That's so cursed, I love it xD