r/PokemonROMhacks • u/ChronoSaiyan • 5h ago
r/PokemonROMhacks • u/NutABunch • 18m ago
Release [Emerald] Pokémon Emerald Kaleidoscope v1.0 — Public Beta Release!
Hey everyone! I’ve been working on Pokémon Emerald Kaleidoscope, a ROM hack built on pokeemerald expansion focused on randomization, replayability, and customizable challenges!
Features:
Built-in randomizer with customizable settings
Integrated Nuzlocke mode with automatic rule enforcement
Permanent game over when all Pokémon (including PC storage) are lost
Autosaving and randomized seeds
Expanded Pokémon, moves, abilities, and modern mechanics
Quality of life improvements
Download: download
The download includes the BPS patch, installation guide, and bug report PDF. You’ll need your own clean English Pokémon Emerald ROM.
Bug Reports & Feedback:
This is the first public beta, so bugs are expected! If you encounter any issues, please submit them through GitHub Issues. You can use the included bug report PDF and link to the completed form in your issue, or simply describe the problem and attach screenshots.
I’d love to hear your feedback, suggestions, and experiences. Thanks to anyone willing to give it a try!
My original idea was to make a tool like universal randomizer that can also change the palettes of pokemon like the tree nds tool did but all in one app then I thought why not just make it to where you can do all this in game! LOL so I destroyed my tool I had built up and implemented everything I have so far, you can also submit any ideas you’d like to see implemented on GitHub as well! Included in the zip is also a file with details on the settings and QOL improvement so make sure you read that!!
r/PokemonROMhacks • u/CodexHunter • 20h ago
Release [Release] Pokémon Platinum Reforged (alpha): Platinum with BW2's battle engine
Hey everyone! I've been working on Platinum Reforged, a rom hack of Pokémon Platinum that swaps in Black 2 and White 2's battle engine and brings more of Gen V along with it. The goal is a Platinum experience in Gen V's more modern graphics, and today the first alpha is out.
This is a ROM Hack. It changes the Pokémon Platinum ROM and gives you an .nds ROM to play in an emulator or on real hardware. It's distributed through a small builder program called Anvil instead of an xdelta, because the hack needs data from your own Black 2 or White 2 ROM dump as well as your Platinum dump.
What's in it
- Gen V battles everywhere: wild Pokémon, trainers, double and tag battles, legendaries, the catching tutorial, the Safari Zone, Pal Park and the Battle Frontier.
- BW2's battle backgrounds, which change with where you're standing: lawn, dirt path, tall grass, caves, snowfields and more.
- The Sinnoh Gym Leaders and Cynthia battle with the animated sprites BW2 gave them for the Pokémon World Tournament.
- Trainer classes both games share can use BW2's animated sprites.
- Custom sprites: BW2's Lass, Fisherman, Ace Trainers, Worker and Waitress retextured to look like their Platinum counterparts, and Platinum's own Roughneck, Clown and Aroma Lady animated.
- BW2's battle transitions, evolution and egg-hatching scenes, and its low HP music.
- Platinum's battle menus, recreated on the Touch Screen, or BW2's if you prefer.
Most of it can be switched between Gen V and Platinum in the OPTIONS menu, so you choose how much Gen V you want.
How to play it
You need your own Pokémon Platinum (USA) and Pokémon Black 2 or White 2 (USA/Europe). Your existing Platinum save works with it.
- In your browser, nothing to install: https://smoldice.github.io/platinum-reforged-anvil/build/ (your ROMs never leave your computer)
- Windows or Linux: https://github.com/smoldice/platinum-reforged-anvil/releases/latest
It's an alpha
Expect bugs! If something breaks, please open an issue: https://github.com/smoldice/platinum-reforged-anvil/issues
What's next
Level caps before each Gym, a modern Exp. Share for the whole team, experience from catching Pokémon, a difficulty setting, and more to come.
Links
- GitHub, with the README, screenshots and Anvil's source: https://github.com/smoldice/platinum-reforged-anvil
DISCLAIMER: I made this with the help of Claude, Anthropic's AI, which wrote much of the code under my direction; the README has the details.
r/PokemonROMhacks • u/nwahmorrowind • 23h ago
Development In my RomHack, your parents race will match your chosen race! *Still in development* (Not a repost) ⬇️
Hey everyone! This is my actual developer profile so please follow me for updates! I will start slowly leaking more details as time goes on and tidying things up so stay tuned! 🎃
No longer needing to create the head cannon of adoption! *Not that there's anything wrong with that. :)
r/PokemonROMhacks • u/DeanGuIIberry • 17h ago
Other Release date is finally official!!! 11/26/26
I can't wait for this. I've never actually played gen 6 but heard a lot about how people didn't care for it all that much outside of the mega evolutions. I'm glad my first time playing will be on this version! 😁
r/PokemonROMhacks • u/nwahmorrowind • 14h ago
Discussion Little side menu showing real time and weather information! (Doesn't work inside buildings.)
And the season! Follow me to follow the project! (The vision is Emerald Vanilla + QOL and customization)
r/PokemonROMhacks • u/ComicartOlie • 23h ago
Recruitment Requesting additional players for the final wave of testing - Project Platinum Multiplayer
Hey everyone! We at the Project PM team are looking for more players to help squash out the last little bugs of our game. If you have no idea what we are, we first revealed this mod back in January as a hack of Pokémon Platinum to play multiplayer. This is based off of the PRET decomp, so this game will run on emulator and original hardware. You can play online from anywhere in the world. (Original hardware does not support online, and is only up to 4 players at the moment)
Play with your friends: Up to 8(NEW!) players can play Multiplayer at once. You can see each other in-game, battle each other, trade, give items, or fight enemy trainers. The idea of the hack is to battle trainers in a 2v2 battle, where you control one side(your team) and your friend controls the other side(their team).
Customizable Characters: We have each protagonist from Platinum, Heartgold/Soulsilver, Black/White and Black/White 2. We have Brendan and Lance as well, with more soon to come. (Any gen 4 sprite artists are welcome! We would love to have your help.)
All local wireless minigames are playable in multiplayer: The underground supports 8 players, and the rest support their cap.
Quality of Life: We have and IV/EV checker and Nuzlocke mode built in, as well as a 60FPS optional patch and better visual optional patches, with translations into Spanish, French, Italian, and Polish (If you want your language translated and are bilingual in English, we would love to have you translate our hack into your language!)
The game is playable on MelonDS, DeSmuME, Bizhawk, and original hardware. (as a note: a user recently created an unofficial android build for Project PM)
Here is what we hope to target and get assistance on:
Playing with 5 or more players on emulator
Playing with 3 or more players on original hardware
Playing the wireless minigames on original hardware
The distortion world (in general, it is very unstable)
Battle Desyncs (rare, but any and all need to be fixed)
If this is something that interests you, all you need to do is join our discord here: https://discord.com/invite/bTZfjHqbVd
(Photo #2 is from Nakulemonade, and Photo #3 is from Nioko)
r/PokemonROMhacks • u/nwahmorrowind • 1h ago
Development Scrolling quest menu that can be enabled or disabled. Helpful if you took a few days away!
Only works when paused, no quest markers. Haha!
r/PokemonROMhacks • u/Davespritethecrowbro • 7h ago
Box Art Made some covers for Z Advance, a Kalos demake that was just announced!
Yes I did make boxart for a hack that isn't in any way playable yet I was bored haha. Which one do you prefer?
Go check out the original post : https://www.reddit.com/r/PokemonROMhacks/s/xFOTHKlfPP
r/PokemonROMhacks • u/Logical-Puddings • 7h ago
Release Releasing my English translation for Pokémon Let’s Go Pikachu / Eevee 8.1 (Spanish FireRed hack)
Hello everyone, I’ve been working on an English translation of the Spanish ROM hack Pokémon Let’s Go Pikachu GBA 8.1 (plus the Eevee edition), and the translation is now completed. Originally it was more of a hobby project, but I decided to share it here in case anyone wants to play it. Apparently many people here were interested in playing this 2 years ago! 😅
In case you didn't know, Pokémon Let’s Go Pikachu and Eevee GBA is a Spanish FireRed romhack, based on the Switch games with the same name. It was created by Kevin PokeFan. The latest version they offer is 8.1.
English version made by author apparently existed at some point but only up to 6.0, and unfortunately it was extremely buggy and would become unplayable after certain point, so that's why I decided to translate it from the start.
Disclaimers
- Sadly I was not able to get in touch with Kevin PokeFan for translation permission. I have tried DM them via Discord but got no response. Their Discord server for the hack, is also completely deserted, fills with bots and spams, and nobody is discussing about the game.
- I decided to share this since apparently people were interested in playing this game (after I saw this post), but were unable to due to language barriers. That being said, if original author sees this and wants me to remove it, I will gladly do so.
- The project is finished as pretty much all text translation were done. There could be few instances but they shouldn't affect general playthrough, as I personally did play through the whole romhack myself. No other changes or fixes are planned due the reasons (see below).
- All credit goes to Kevin PokeFan as they are the author of this romhack, I only did English translation.
What you get
- 99% English text translation: dialogue, signs, menus, battle text, Pokédex entries, and names/descriptions for Pokémon, moves, items and abilities.
- Official English modern terms where possible (Poké Ball, Professor Oak, etc.), in the tone of the Let’s Go games (mostly for entries that are new in this romhack) and decapitalization.
- Where a modern name doesn’t fit the game’s length limit, the older official spelling (e.g. ThunderPunch) was used.
Two variants per edition (Pikachu / Eevee)
- Translation only: text changes only, plays exactly like the original hack.
- Translation + fixes (recommend): adds a few tiny (1-3 byte) fixes for some issues from original hack, each tested in mGBA before/after:
- Bug Buzz can now lower Sp. Def (originally never did).
- Moonblast and Steamroller trigger their side effect ~30% of the time (was ~1%).
- Brine’s double power works correctly for Pokémon with 256+ HP.
- Battle box now shows “Lv” correctly for regular Eevee.
- Some minor text inconsistencies that might confused players.
- Patches apply to a clean US FireRed 1.0 ROM.
What’s NOT translated / fixed
- Anything drawn as artwork stays in Spanish: the Trainer Card lettering, the Pokémon summary screen labels (NOMB., TIPO, PS, ATAQUE...), and the type icons etc. Since there is no hack's source files, it's making difficult to me to fix everything. I decided to keep those things intact. But those shouldn't be affected general gameplay too much.
- This is primary a translation patch, so the hack’s own quirks are left as is. Rebuilding things like the Pokédex without the hack’s source risks breaking the game, so I didn’t go there.
- Move/item descriptions describe what the game actually does, not what the original Spanish text claimed. Many of them were wrong (mostly, move/item doesn't behave like text suggested to be). A few are intentionally vague because I was unable to measure the exact behavior (Mind Blown, Floaty Fall, Gale Wings). I fixed most I can, but again, without source it's difficult to measure and fix them all (the only thing I can tell is that it's based on unknown CFRU version I wasn't able to find).
- There are lots of bugs and issues etc, which are all from the hack itself, some are listed below.
Some known issues of the original hack you might want to know (according to my testing/playthough, those are unchanged since fixing them are not easy without source)
- Lots of placeholder Pokédex entries (~600 numbers), and 79 species have no valid dex number, so they can’t be registered (including some wild-catchable ones like Falinks, Skwovet and Galarian forms). As far I can tell, the hack does have all Gen 1-9 Pokémon, however some of them might be buggy, or their data are wrong.
- Some species share a dex number, so catching one marks the other as caught.
- Every party Pokémon gets EXP from every battle, and it can’t be turned off.
- Pikachu edition: Eevee evolves by stone only (Vaporeon, Jolteon, Flareon, Espeon, Umbreon); Glaceon, Leafeon and Sylveon are only obtainable from wild. In the Eevee edition, Partner Eevee doesn’t evolve at all and you cannot get another Eevee by any means.
- Some lines contradict the actual game (e.g. whether TMs are single-use), and some forms have non-official stats/types.
- Minor visual oddities (sign text on the Pokémon Center door, the “y” in “Money”, etc.)
Keep in mind there could be more, and they were not caused by translation since they are presented in original Spanish hack as well.
As stated, without source files it's very hard to fix those (at least with my skills and knowledge), and they are not really in my scope of this project, which is mainly about translation. If anyone else knows how to fix them then they are welcome to do so. 🙂
Download: https://www.mediafire.com/file/g379tksdjwm72ol/LGP8.1_English_patches.zip/file
Despite those issues, the hack itself is very enjoyable and worth to try. Hopefully everyone can finally play the hack now with no language barrier. Enjoy!
r/PokemonROMhacks • u/Falansh-Luke111 • 7h ago
Resource [FR][Dev] CFRU Expansion + DPE Gen 9 – Modern FireRed engine base (Terastallization, Gen 9 + ZA Megas, Following Pokémon & more) – Oct 2026 update
Hey everyone,
Sharing an update on **CFRU Expansion** + **DPE Gen 9** — a heavily expanded FireRed engine base built on top of Skeli’s original CFRU / DPE.
This is **not** a full story hack. It’s a modern engine/base for people who want Gen 9 content, quality-of-life features, and a much more complete battle/overworld system while still working in the classic FireRed binary workflow.
### What it is
- **CFRU Expansion** → big upgrade of the Complete FireRed Upgrade (battle engine, menus, QoL, new systems)
- **DPE Gen 9** → Dynamic Pokémon Expansion with Gen 1–9 + Legends Z-A Megas
### Current data counts
- Moves: **991**
- Pokédex: **1025**
- Species: **1488**
- Items: **827**
- Abilities: **317**
### Major features (beyond original CFRU)
**Battle / Mechanics**
- Terastallization + Stellar type
- All Gen 9 moves & abilities
- Ability expansion (abilities above 255 without using duplicates)
- Mid-battle evolutions
- Updated Z-Move / Mega / Dynamax / Gmax trigger icons
- Nature-coloured stats + IV rankings in summary
- Difficulty modes: Normal / Easy / Hard / Expert
- Nuzlocke mode
- Open World Trainers
- Sandbox mode
**QoL & Menus**
- Following Pokémon (Expanded overworlds and sprites for all pokemon upto gen 9)
- BW Summary Screen
- BW-style EV/IV screen (callasm)
- SWSH-style DexNav
- Item storage (SWSH-style) + changeable background
- Last used Poké Ball (L button)
- Show enemy team (L button)
- Switch Pokémon in party menu with Select
- Nickname from party menu
- Repeat item usage
- Wonder Trades
- Portable PC, PokéVial, EV-IV Machine, Hisui Rock
- Custom Sidequest Menu
- Mystery Gifts via passwords (with animations)
- Second page in Options menu
- Mini textbox / namebox
- Use HMs in the field
- Auto-trigger wild battles
- Continue screen icons + TM Case icons
- Unbound-style Mining system
- Basic berry system
- Egg Hatcher script
- Fully customizable debug menu (Oak’s lab)
**Other**
- All known major bugs from the old dev branch fixed (including shiny odds & daycare Nidoran issues) — Oct 2026 update
- BW music + BW start menu support
- DNS-based battle backgrounds
- New egg hatch animation
- Transparent showpokepic
- Removed extra save overwrite confirmation
### Links
**CFRU Expansion**
https://github.com/Shiny-Miner/CFRU-expansion
**DPE Gen 9** (recommended version)
https://github.com/Shiny-Miner/Dynamic-Pokemon-Expansion-Gen-9
**Wiki / Guidelines (read before using)**
https://github.com/Shiny-Miner/CFRU-expansion/wiki
**Discord (support & updates)**
https://discord.com/invite/axNX3rhR9K
### Important notes
- Read the wiki guidelines before starting (especially about HMA, overworlds, and trainers).
- This is still actively developed — expect occasional bugs.
- Compile with the usual `python scripts/make.py` (or the included `.bat` helpers).
# We are developing our own tools for editing overworlds (complete), trainers (complete), DPE and pokemon related (Complete), Item editor (Complete)
HMA should only be used to edit maps and scripts.
### Credits
Huge thanks to:
- Skeli, ghoulslash & original CFRU / DPE teams
- Shiny Miner / Tha Code Mining Hub
- grilokapu, Zake, ansh860, 1RWT16KU1D, Greenphx, Jean Stars, and everyone listed in the repos
## NO AI HAS BEEN USED IN CREATION OF ANY REOSURCE IN THIS ENGINE. WE FOLLOW ORIGINAL GOAL OF SKELI AND OTHERS.
r/PokemonROMhacks • u/Hoplytes • 10h ago
Trailer Pokemon Z Advance - A Kalos demake
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Hello everyone!
I’m excited to share an early look at Pokémon Z Advance, a GBA demake of Pokemon X & Y built using pokeemerald-expansion and free public ressources (tilesets, sprites...)
Here is a video showing the first 7 minutes of the game.
The game will release in French (it is Kalos after all 🇫🇷) and English, and a public demo (up to the first visit to Lumiose city) is planner before the end of the year!
r/PokemonROMhacks • u/Tacobell24 • 17h ago
Development Testing out my custom menu UI
Hey gang.
Thought I'd share something I've been working on after a short hiatus from hacking. Since I'm clearly compelled to customise all graphics 😅.
This custom fossilised start menu was made possible thanks to this feature branch of the pokeemerald-expansion (put together by miriamlefae) which I used as a base.
Some final tweaks to be done with the clock and such, but as a concept, It turned out alright, I reckon.
Totally consider using the expansion if you aren't already for your Gen III hack, by the way.