r/playmygame • • Aug 25 '26

Decisions have been made...our new AI policy.

217 Upvotes

Top mod and I have finally decided on some things and, well, it may upset a lot of people - and we understand why.

AI has been running rife in this group as we all know, and we've leaned slightly towards the "low AI side" while we worked out what the hell we'll allow or not allow and why, so we can actually moderate it fairly and with actual trainability.

And as we have been, and after studying what the other gametest groups are doing - it's pretty much clear what we have to do. Allow all AI.

Here's the issue: We're no longer fighting something that with good rules and moderation would settle into a rhythm eventually.

The right wording of the rules saying "No AI" as strongly as possible, the right requirements, AI spam hunters - it doesn't matter how much we implement, what tools and automod and AI-catching-training we would do with everyone. AI is getting to be too good and people will (and have been) lying to get their game through barriers, borders, and hunters. With some of my other reddit groups, breakouts of this or that "major" problem is normal and can over time calm down and be moderated out. But this?

...It's going to burn us all out if we keep moderating the way we are. This isn't a typhoon, nor a tidal wave. Not a war that can be fought with enough people, armor, and bullets.

It's trying to keep the rising ocean out of a city with only a few buckets. (aka moderators)

Seven buckets, 20 buckets, 50 buckets and wallbreaks with the most advanced towers on the planet - it doesn't matter, the water is still rising and there is no stopping this particular change in society without severe burnout of all the mods (me very much included in that!)

So instead of fighting the planet, the only way is to let it come and adjust things so the community self-polices, not with removals, but with pure spite. BUT we have to keep it Reddit-Mod Code of Conduct-aligned as well, and moderate certain things of course. Like extreme hate is obviously not cool Reddit-wide.

NEW RULE: No false claims about your game.

  • If you explicitly state something untrue ("100% hand-painted art" when it's Midjourney, "original soundtrack" when it's AI-generated), that's removable. But silence is fine. No one is required to disclose anything (for the moment, this might need to change if I'm projecting things right.)

NEW RULE: No AI culture wars.

  • Comments about gameplay experience: always allowed ("the voices sounded robotic," "art style felt generic," "really fun mechanic")
  • Comments attacking the developer over AI use: removed ("you're not a real developer," "AI slop trash," "you're ruining the industry")
  • Comments debating whether AI should exist: removed (take it to another sub)

--

Other Mod Policy Changes: No on Game Collections (Ex: Come play my 50+ games on my website!) and Yes on Tool Testing if its related to games; Like game making or like a heavily, heavily gamified app. It should be really be more game than tool, not just a stock app with leaderboard or cute character encouraging/informing people on self-care.

We are sorry that we are giving up on the fight against AI. It's either this, or shut down the group because not a single person on this planet can dedicate the time to evaluating *every single game* to find hints of deeply embedded AI. Or investigate all accusations with or without merit. Or know of all the AI things people use to make games, assets, music! That's not what any of us signed up for - we are here only to help devs connect with playtesters.

If you do not wish to playtest the games with AI - absolutely fine. We're afraid we're going to have to let you determine what is playtest-worthy or not from here.


r/playmygame • • Mar 10 '25

If you are BRAND NEW to Reddit and want to post or share your game, read this beforehand!

151 Upvotes

Hi new Redditor! We're excited that you want to post about your game and have people play it. However, there's something you should know before you do.

Reddit will ban you if your first few posts/comments are links to somewhere.

Reddit has a robust, over-exuberant filtering system, necessary but for groups like this, it can be a slight pain. When you post your game and it's your first post, Reddit ASSUMES FIRST AND DOES NOT ASK QUESTIONS LATER! You will be automatically shadowbanned, which means unable to post or even potentially comment.
Then we get a lot of posters coming to us in Modmail, asking " Why did my post disappear?" Nearly all Modmails are about this issue, roughly 3 a day.

Reddit is also a bit secretive about certain processes - how to get un-shadow-banned is not even really known to be possible. We don't see the record of shadowbanning at all so unless we know of the name and check it regularly, we wouldn't see it un-shadow-banned. We don't know how long your account needs to be open or how much Karma needs to be on it in order for the Filter to stop paying attention to you but we suspect around 100 Post and 100 Comment Karma.

So, if you are new to reddit and want to share your game - DON'T! Not yet, please go post cool/helpful/ positive comments and posts in other groups. Playtest other people's games here and comment on them prolifically. Once you have some "Reddit Post/Comment Karma" under your name first, THEN post your link to your game! You'll be less likely (but not immune, never immune) from being shadowbanned that way for sharing your game.

Edit: If AI recommended you post your game here....Don't Yet until you've developed your account as a good karma community member! This really isn't a "post and ghost" platform, it's community-first. AI doesn't realize this about Reddit.

P.S. This group is 100% responsible for getting accounts banned (when you don't do the steps above) but it's literally out of our control to reverse. So please....don't modmail us unless you KNOW you are not shadowbanned, you have the required karma, and yet your post is not showing up. Only then we can be of some help.


r/playmygame • • 2h ago

[PC] (Windows) I really need playtesters for yet another deck-building roguelite

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4 Upvotes

Game Title: Bone Meal

Playable Link: https://ggmg.itch.io/bone-meal/download/Wzb7079d75y8taDdbbPYUUfoVRESODOuFG2mrUqb

Platform: Windows

Description: Throw cards at enemies to deal damage or cast special effects. Or throw cards in a cooker to stack their effects, creating powerful dishes. Dishes stack in order: 1 on top, K on bottom. You can increase the effects of a dish by playing poker hands into the cooker. If you don't like a card, you can burn it to replace it with a new one. But watch your heat; cooking and burning will lower it. Collect spices that increase the potency of dishes or Relics that give your chef powerful abilities.

Free to Play Status:

  • [x] Demo/Key available

Involvement: Solo developer

Hey friends, I would really appreciate any help/feedback with finding bugs and testing balance. I also need input on possible ways to improve mechanics and make it more fun. The link is a free key for the full game beta on Itch io, not just the demo.


r/playmygame • • 13h ago

[PC] (Web) BLOODBATH ALLEY: gory 16-bit Streets of Rage side-scrolling action with verrrry light detective work NSFW

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16 Upvotes

Game Title: BLOODBATH ALLEY

Playable Link: https://bloodbathalley.vercel.app/

Platform: Browser (on PC / Mac / Mobile .. think this needs testing though!)

Description: A gory 16-bit, Streets of Rage style beat-em-up, with a little bit of light detective work thrown in - hunt your missing brother / avenge your significant as one of two characters in a head-chopping rampage across a neon city. Befriend or obliterate gang bosses, gut your enemies, eat chickens and apples!

Free to Play Status:

  • [X] Free to play (well the first bit I've built at the link!)
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm currently the sole dev (might need some help with art and such later on)


r/playmygame • • 23m ago

[Mobile] Game Title: Tic-Tac-Toe: Power Up!

• Upvotes

Playable Link: https://www.reddit.com/r/TicTacToePowerUp/comments/1x62x1j/tictactoe_power_up/

Platform: Reddit app (mobile) but this should work with the desktop browser as well.

Description: Modified Tic-Tac-Toe game where you can transfer your piece/mark and use powerups against your opponent.

Free to Play Status: - [X] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Gameplay design (modifications & additional mechanics), prototyping, implementation, quality assurance testing and release.


r/playmygame • • 24m ago

[Mobile] (Android) AI INC: World Takeover — free Android playtest. Is the tutorial clear enough for your first run?

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• Upvotes

Hi everyone! I’m the developer of AI INC: World Takeover, a strategy game where you play as an AI expanding its influence across the world. Deploy services, unlock new ways to reach countries, and adapt as the world pushes back.

Disclosure: this game was made with the help of AI tools. AI is also the theme of the game.

The free open test is available now on Android, with an English-language version.

Playable Link: https://play.google.com/store/apps/details?id=dev.aagames.aiinc

I’m looking for feedback on the tutorial and your first run:

• After the tutorial, did you understand what to do next?

• Where did you first feel confused or unsure what a button, upgrade, or indicator meant?

• If you lost, did you understand why—and what you could try differently next time?

Even a few sentences about where things stopped making sense would help. If you encounter a bug, please include your device model and what happened.

English trailer: https://www.youtube.com/watch?v=pGFpzfkidoE

The trailer combines actual gameplay with AI-generated cinematics.

Thanks for giving it a try!


r/playmygame • • 35m ago

[PC] (Web) 🎮 medieval chess 🕹️ Joue sur CrazyGames!

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• Upvotes

r/playmygame • • 4h ago

[PC] (Windows) my game STACK FACTORY has a demo out atm on steam: its a tetris tower-defense roguelike

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2 Upvotes

STACK FACTORY

Playable Link: https://store.steampowered.com/app/4992340/Stack_Factory/

Platform: PC

Description: Drop pieces, complete lines, and build upward. Shape your blocks into factories, mine zerons to keep your economy running, and hire guardians to fight at your side.

Free to Play Status: Demo out now

Involvement: Designer, Visual Artists and Programmer


r/playmygame • • 58m ago

[PC] (Web) Wispwheel: a free supernatural downhill racer for desktop browsers

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• Upvotes

Playable Link:

https://www.crazygames.com/game/wispwheel

Platform:

Desktop web browser. No download needed.

Description:

Wispwheel is a supernatural downhill racing game set around lantern streets, mountain roads and spirit shortcuts. You choose from five racers in little wooden vehicles, then steer through a world where the road can twist and gravity gets a little strange. The first version is now playable free on CrazyGames. The gameplay clip shows a gravity turn, a run through the lantern streets and a spirit route. I wanted the races to have a warm twilight atmosphere, with odd characters and places worth looking at as you go downhill. This launch version is single player. If you try it, I would love to hear how the steering feels, whether the first race is clear, and where you get confused or stuck.

Free to Play Status:

Free to play.

Involvement and AI disclosure:

This is my first game. I directed the concept, design choices and revisions, using ChatGPT and Codex extensively for the code, artwork and promotional materials. Much of the development and art was generated with AI. The video is actual footage recorded from the game, using its autopilot for the capture.


r/playmygame • • 1h ago

[PC] (Web) Paint the floor, break the rules: my first game 🤗

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• Upvotes

Game Title: Paint Runner

Playable Link: https://filossof.itch.io/paint-runner

Platform: Web browser (Windows & Mac, keyboard and mouse)

Description:

Paint Runner is a puzzle platformer set in a black and white world, and you have the paint. You can't jump high enough, run fast enough or climb anything on your own, but every surface you paint gains a power. Blue makes it bouncy, red makes you run fast, green lets you stick to walls and walk on ceilings, yellow shrinks you to squeeze through tiny gaps, and purple opens two portals that keep all your speed.

The monsters follow the same rules. Paint the floor under an Inky and it races, hops, gets glued in place or wanders into your portal. Hat-wearing monsters shoot paint back at you, and the Washer scrubs your colors away.

There are 45 short levels across five worlds plus a lava-filled finale, with no checkpoints. Each level has 3 paint cans to collect, and leaderboards track fastest times to the millisecond. You can unlock 12 characters and buy cosmetics with in-game currency you earn by playing. You sign in with Google so your progress and times are saved.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo project. I came up with the game and designed the mechanics and levels, and built it with the help of an AI coding assistant.


r/playmygame • • 1h ago

[Mobile] Solitaire Pixels: a free mobile solitaire

• Upvotes

Game Title: Solitaire Pixels

Playable Link: Solitaire Pixels - Apps op Google Play and https://apps.apple.com/app/solitaire-pixels-card-games/id6782170514

Platform: Mobile (Android and iOs

Description:

I like classic solitaire on mobile, but most of the games available have ads, so I created a free version that has a classic pixelated look. Just the classic game, allowing you to switch between draw 1 and draw 3.

It has an explanation of the rules if you have never played and a set of hints if you get stuck.

The game can be customized with different skins and mood combinations. Some of these are IAP, but they are completely optional.

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer


r/playmygame • • 1h ago

[PC] (Web) Yarnglen — rescue tiny yarn friends, choose powers, and grow your team 🧶

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• Upvotes

Game Title: Yarnglen — Rescue Update

Playable Link: Play Yarnglen on CrazyGames

Platform: Web browser — desktop, mobile, and tablet.

Description:

Yarnglen is a free browser game set in a world made of yarn. The new Rescue mode adds an action adventure where you free tangled friends, grow your team, and face waves of mischievous moths. Between waves, you choose powers that change how your team fights. You can also unlock permanent upgrades and bring rescued friends home to your growing glen.

To enter Rescue, open the game and click PLAY RESCUE in the bottom-left corner, or use the round Rescue button in the top-right corner. Confirm PLAY RESCUE to start. The original relaxing island adventure is still available, and you can switch back whenever you like.

The attached video shows actual Rescue gameplay. You can play without downloading anything. I’d love to hear whether the first rescue makes it clear what to do next and which power you enjoyed most!

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid

Involvement: I’m the creator of Yarnglen. I work on the gameplay direction, testing, balancing, and ongoing updates.


r/playmygame • • 1h ago

[PC] (Web) Un jeu de pirates multijoueur gratuit, jouable directement dans ton navigateur

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• Upvotes

r/playmygame • • 1h ago

[Mobile] (Web) guessIo

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• Upvotes

r/playmygame • • 1h ago

[Mobile] (iOS) Petopia: Merge & Collect — looking for first-session feedback on my iPhone/iPad pet puzzle

• Upvotes

Game Title: Petopia: Merge & Collect

Playable Link: https://apps.apple.com/us/app/petopia-merge-collect/id6761158252

Platform: iPhone and iPad (iOS/iPadOS 15.1 or later)

Description: Petopia is a pet puzzle game that I’m developing solo. In Drop, you position and drop pals, combining matching ones into the next pal and setting off merge chains. There is a daily board as well as other modes. Pal Duel adds a timed score contest, while Mochi Yard is the quieter side of the game, with 3D pals, eggs and islands.

I’m looking for feedback on the first few minutes rather than asking anyone to grind through the game. After trying Drop, was it clear where your next pal would land and why a merge happened? Was there a button, label or transition that made you stop and work out what to do? If you try it, even one specific confusing moment would be useful to hear about. Please don’t feel you need to buy anything or leave a store review to give feedback.

Free to Play Status: Free to play, with optional in-app purchases and ads.

Involvement: I’m the solo developer; this is a developer post about my own game.


r/playmygame • • 1h ago

[Mobile] (Android) Android Puzzle Game

• Upvotes

Game Title: Astro Path

Playable Link: https://play.google.com/store/apps/details?id=com.ploumis.pzzl&pcampaignid=web_share

Platform: Android Mobile

Description: Its a mini path finding puzzle game, which gets progressively harder the more features are introduced.

Its space themed, going through different planets and finishing the leves they have, and each one introduces a new mechanic.

Also, we have dailly puzzles in which tou can compete globally or with your friends you can add in game.

Of course its not something fancy like the other games in development here and I also believe that puzzle games for some people can simply be not interesting enough, and thats totally fine. But I would love to get feedback if anyone wants to try out my game, let me know how they liked the mechanics, the difficulty, and the progression curve, and if course any feedback even negative is appreciated!

Free to Play Status: Free to Play

Involvemement: I am a solo dev and made this game in unity.


r/playmygame • • 1h ago

[PC] (Web) Solo/coop extraction RTS and Fast RTS pvp

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• Upvotes

Gametitle: roma 2443

It's a f2p RTS soon coming to steam with 2 ways to play :

Playable link :

1) fast pvp experience with game under 10 minutes focusing on units micro gestion and automatic economy

-> this is completely done this is the final version

2) solo/coop extraction rts, a rts inspired by extraction shooter

-> this is still in development this is an alpha build with unlimited ressources right now !

If you want to try it :

- Pvp ( bot available ) : https://roma2443.vermicelle.eu

-extraction :

https://roma2443.vermicelle.eu?extract=1 ( extraction is really an alpha alpha build please look at the idea not as a finish product )

I hope i will get some usefull feedback to improve the game ! Thx


r/playmygame • • 1h ago

[PC] (Web) Ammunition, Not a Ride - a satirical escape game about the first days of the war in Ukraine (free, browser, ~10 min)

• Upvotes

**Game Title:** Ammunition, Not a Ride

**Playable Link:** https://ammunition-not-a-ride.vercel.app

**Platform:** Web browser (desktop and mobile)

**Description:**

Ammunition, Not a Ride is a short satirical point-and-click escape game about the first days of the full-scale war in Ukraine, told as an Orwellian animal fable.

You play a hedgehog President hiding in a concrete bunker. On the wall, Ministry of Truth TV - hosted by a smug pig - insists there are "no plans to invade", that everything is going "according to plan", and finally that you have already fled the capital. Meanwhile the allies keep ringing the red phone with polite evacuation offers.

Your main tool is a Newspeak Decoder: a dictionary that translates Kremlin TV phrases back into reality, one page at a time. Along the way you crack the bunker safe, charge a dead phone, tune a field radio to Snake Island, change out of your suit, and plan the one video Moscow can't call fake.

Every gag is based on something that really happened. A Fact File with sources at the end explains what was real and which quotes are genuine. The game takes about 10 minutes, has a three-step hint system (ask Kotyk the cat), saves your progress automatically, and is chapter 1 of 6.

**Free to Play Status:**

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

**Involvement:** Solo developer. The idea, story, puzzle design and writing are mine. I built it with AI tools: a coding assistant for the code and image generation for the illustrations. Sound effects are synthesised in the browser. I'm looking for feedback on where players get stuck and whether the hints help.


r/playmygame • • 17h ago

[PC] (Windows) Into the Drift — a free open-world 2D isometric fantasy RPG with dungeon diving, multi-storey building, and Windows/Linux/Steam Deck support

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18 Upvotes

I'm the developer of Into the Drift, a single-player fantasy RPG set in a large, procedurally generated world. The current alpha is free, and I'd welcome people giving it a try.

Download: https://tigerbyte.games/download/
Platforms: Windows and Linux, with controller support for Steam Deck and Windows handhelds such as the ROG Ally and Legion Go. The Steam Deck uses the native Linux build; setup instructions are on the download page.

You explore an overworld of towns, forests, mountains and ruins, then enter regional maps to travel on foot, fight, gather materials and head underground. There are already multi-level dungeons to explore, equipment to find, crafting, magic, companions and an opening storyline to follow.

The building framework is also playable. You can construct multi-storey buildings with floors, stairs, roofs and furnishings. The game uses a 2D isometric world with terrain elevation and a rotatable view, so buildings and mountain interiors have some depth to them.

You can already spend time exploring and dungeon-diving, but the main story is unfinished and the settlement-management side is still being developed. The construction system already supports multi-storey buildings with stairs, roofs and furnishings, though access to building recipes is still limited. You start with a campfire and shelter, and can buy additional plans from merchants. The next major story chapter will introduce settlement founding and unlock the basic building pieces together. For now, if you’d like to experiment with construction, press the backtick key (usually beneath Esc) three times quickly to open the dev menu, then choose Grant & unlock → Learn All Building Recipes. You can also enable No Build Costs to build without gathering materials.

That next stage includes whole-building blueprints, settlers who build and haul materials, farming, production and settlement defence. The story will introduce founding a settlement, which you can continue developing as you explore.

The influences include Dwarf Fortress and RimWorld for settlements and generated worlds, Diablo for dungeon-diving and finding equipment, and Darklands for its approach to adventuring. There are also influences from Caves of Qud, Tales of Maj'Eyal, Chrono Trigger and Final Fantasy VI.

I'm making this in my spare time, and there will be bugs and rough edges.


r/playmygame • • 2h ago

[PC] (Web) VOID 20 - INSPIRED BY PAZAAK (KOTOR1&2)

1 Upvotes

Game Title: VOID 20 -

FREE TO PLAY

Playable Link: https://www.spawn.co/@randymichael/void-20

Platform: Spawn co

Description:

You're sitting on 19

One more card could win you everything.

Or cost you the entire match.

Remember Pazaak? Star Wars fans, this one's for you.

Introducing VOID 20 — a sci-fi card game where every draw is a gamble, every opponent has a personality, and the right card can turn certain defeat into victory.

Complete the campaign to unlock Quick Match and Ranked Modes, where you'll test your skills against REAL players, NOT AI.

20 OR BUST.

Involvement: Spawn allows you to create your own games with their AI Savi. She helps you build a world however you imagine it by simply talking to her like ChatGPT.


r/playmygame • • 2h ago

[PC] (Web) HIGH PRIOR — a narrative political sim where your campaign promises come back as bills (free browser playtest)

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1 Upvotes

Game Title: HIGH PRIOR

Playable Link: https://wakastudio.itch.io/high-prior?password=highprior11

Platform: Web browser (Chrome or Edge recommended), no install

Description:

**The promises you make on the campaign trail come back as bills while you're in office.**

HIGH PRIOR is a narrative political sim I've been making solo. Bulwark is a walled city after a one-day war. You run for district council and inherit your mother's ledger — one family carries its promises across four generations and twelve chapters, and every promise you make lands in the next person's ledger, kept or broken.

- Each week happens at your desk: pick places on the map, hear your staff out, spend your actions and stamina.

- Debates and speeches: build what you say from sentence cards. What you say wins votes — and becomes a promise.

- Your mother's ledger: the promises she kept and broke, handed down to you.

This build is a playtest of the first 30–40 minutes. Press **Run game**, then click once (browsers keep the sound off until you click). The first load takes a minute or two (about 190 MB). Stopping early is fine — where you stopped helps me most.

Afterwards there's a 5-minute survey: https://forms.gle/f9m1UkhnzTD3Sm3HA — it asks for the test code shown in gold on the game's menu screen. I'd love to know whether the first 30 minutes make sense, where you got lost, and where you'd quit. Comments here are welcome too.

The test build sends an anonymous play record (time on each screen, what you did each week). No names or accounts, and you can turn it off in Settings. It's a work in progress — art, music and text will change.

Free to Play Status:

- [ ] Free to play

- [x] Demo/Key available

- [ ] Paid

Involvement: Solo developer — I designed, wrote and programmed the game. Art, music and parts of the text and code were made with generative AI tools.


r/playmygame • • 2h ago

[PC] (Windows) Game Title: Martial Soul Arena

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1 Upvotes

Playable Link: https://store.steampowered.com/app/5025300/_Demo

Platform: Steam

Description: An action roguelite that blends personalized hero customization with high-speed hack-and-slash. Create your own unique hero and fight your way through endless hordes of monsters! Every run brings new upgrades, new gear, new possibilities.

Free to Play Status: Demo is available on Steam

Involvement: I am the developer of Martial Soul Arena


r/playmygame • • 2h ago

[PC] (Web) MojiSpin — a free browser arena where kanji shapes become spinning tops

1 Upvotes

Playable Link:

https://mojispin.com/?utm_source=reddit&utm_medium=social&utm_campaign=moji_playtest01

Platform:

Web browser (desktop and touch controls). The interface is currently in Japanese.

Description:

MojiSpin is a small physics arena game in which twelve kanji-shaped tops collide. Choose a shape, drag the blue character and release to launch it, then try to push the CPU opponent out of the ring. You can also use the launch button or Enter. Each round lasts up to twenty seconds; if both tops remain in the arena, the one closer to the centre wins. There are two boosts per round (Space), a daily opponent, and a best-win-streak record stored in your browser. No download or account is needed.

The Japanese launch button reads まっすぐ発射, and the in-match boost is ひと押し. I would especially appreciate feedback on whether the launch direction feels predictable, whether the two boosts give you enough control, and whether the shapes feel meaningfully different. Mobile feedback is welcome too.

Free to Play Status:

Free to play. No ads or in-game purchases.

Involvement:

I run the project and directed its development with AI-assisted coding. It uses Matter.js physics and custom line-segment character drawings. This is an independent original game, not the official Moji Blade game; it does not use that game's code or assets.


r/playmygame • • 3h ago

[Mobile] (Android) I built an app that turns your Android phone into a PS4/Xbox/GameCube controller for PC — looking for feedback!

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1 Upvotes

Game Title: zController – Turn Your Android Phone into a Game Controller
Playable Link: https://play.google.com/store/apps/details?id=app.zcontroller.mobile
Platform: Android + Windows PC
Description:
Hey everyone! 👋
I’ve been developing zController, an Android app that lets you turn your phone into a game controller for your Windows PC. I built it to give gamers an alternative to buying extra controllers, especially when playing multiplayer games with friends.
The app supports several controller layouts, including PS4, Xbox, Wii, and GameCube, as well as steering wheel and keyboard/mouse modes. It also supports motion controls using your phone’s gyroscope, making it useful for games that benefit from motion input.
You can connect your phone to your PC over Wi-Fi, USB, or Bluetooth, and use up to four controllers simultaneously for local multiplayer gaming. zController is designed to work with PC games and emulators such as PCSX2, Dolphin, and RPCS3 that support the corresponding controller inputs.
I’m sharing it here because I’d genuinely appreciate feedback from the gaming community. I’d love to hear about compatibility issues, connection performance, features you’d like to see, or anything that could make the app better.
Thanks for giving my project a look! 🎮
Free to Play Status:
☑ Free to play
☐ Demo/Key available
☐ Paid
Involvement:
I’m the solo developer of zController. I developed the Android app and its Windows companion application, including the controller layouts, connectivity, and virtual controller integration. I’m continuing to improve the app based on user feedback and suggestions.


r/playmygame • • 3h ago

[Mobile] (Android) Amplified (Mobile) (Android)

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1 Upvotes

​Hi everyone! As a solo developer, I built and uploaded my new game, Amplified, to itch.io and would love some feedback.

​You can play it for free here: https://triple-helix.itch.io/amplified

​Game Title: Amplified

Playable Link: https://triple-helix.itch.io/amplified

Platform: Mobile (Android)

​Description:

Amplified is an indie mobile title developed for Android devices. The core gameplay revolves around engaging mechanics designed to challenge players while offering a smooth and enjoyable experience. The inspiration behind the design will likely be obvious to most players right away.

​Although I have tested the game thoroughly with friends and family, it remains an incomplete project that still needs additional work, polish, and balancing. Since indie games on itch.io rarely gain organic visibility without proactive promotion, I am sharing it here with the community to reach a wider audience and gather invaluable insight.

​Free to Play Status:

  • ​[x] Free to play
  • ​[ ] Demo/Key available
  • ​[ ] Paid

​Involvement:

As a solo creator, I handled every single aspect of this game's development independently—from concept, design, and programming to UI layout and testing. Constructive criticism, bug reports, and overall player thoughts would be deeply appreciated! Thank you so much for taking the time to check it out, and please let me know what you think of the current build.