r/PlantsVSZombies • u/professorbrainrot • 4h ago
Art Did somebody said anniversary
girl
r/PlantsVSZombies • u/EA_Pedro • 2d ago

Greetings, Lawn Defenders!
Title Update 2.0 is officially live on the lawn, bringing a massive array of core gameplay overhauls, visual redesigns, and brand-new competitive events to Neighborville. This update is all about deepening your tactical options, giving you more active control over battle pacing, and celebrating your strategic triumphs.
Let's take a look at everything changing in your neighborhood.

The lawn itself is now an active participant in your tactical planning. We are introducing elemental Conditions to add a deep layer of counter-play to both plants and zombies. Zombies can walk onto the lawn with an active Condition, or they can obtain one mid-battle by traversing environmental tiles on the board.
Units can only have one active Condition at a time. If a Soaked zombie walks through slime, its status will be replaced. This system requires you to adapt your strategy on the fly as the board state shifts.

Dr. Zomboss is also getting more organized, introducing custom Wave Formations. Instead of semi-random spawning, you will face pre-determined attack shapes like V-formations or flank attacks. This system allows us to set up adventure levels much more intentionally as puzzles, and we have re-tuned Adventure Levels 1 through 50 to use this new logic.

We are adding a few visual options to make combat easier to follow.

In the Cards of Chaos event, you will use a pre-selected roster of plants to take on wave after wave of zombies. After every wave, you will choose from cards that grant powerful perks, introduce dangerous hazards, or unleash chaotic effects across the lawn. Crazy Dave and Zomboss tried to settle on the rules of engagement for this, but seem to have lost the original and didn’t make any copies. This means that each run will be a bit different from one another. Completing goals in this event rewards you with the exclusive Controlled Chaos sticker set.

Help Crazy Dave out-dance the infamous Disco Zombie in a series of rhythm-fueled lawn battles. Keep your footing, build a consecutive winning streak, and claim rewards on the event leaderboard. Pushing your streak further across these disco-themed battles will earn you better prizes.

The Almanac has been restructured to help you plan your collection and merge pathways much more easily.

Larger cards contain clearer damage types, keywords, and gameplay definitions.

View every plant in the game and map out your ultimate merge combinations before planting. You can see exactly what merges your plants came from and where their family line leads. You can access the Family Tree from your Almanac or the pre-battle screen under the “Merges” tab.
Stickers are now in their own space outside of the Almanac to make navigation cleaner.
We have refreshed the screens before and after combat to help you make better tactical decisions.

See which zombies and hazards are in each battle, view recommended plant setups, reference the Conditions infographic, and use the mini-map to look ahead at challenges, rewards, and star gates before you start battle.

Celebrate your victory, check your star score, view earned rewards, or restart the level directly from the Win Screen.

With TU2.0 we’re testing two new things that will help us understand the best way to implement these new additions to the game:
We want to give players more choices in how they experience the game. In Germany, we are running a small, localized test to see how players feel about an option to bypass video ads entirely while still claiming their regular daily placement rewards. We are testing different versions of this to understand what works best before we make any decisions about bringing it to other countries.
We are also experimenting with the best time to introduce new events so that new players do not feel overwhelmed. For this test, some players will see the new Cards of Chaos event become available after completing Adventure Level 5, while others will unlock it after completing Adventure Level 15. This will help us find the perfect balance so that everyone can enjoy these challenges at the right pace.
Our neighborhood maintenance crew has completed a thorough sweep of the lawn. Here are the active fixes in this update.
Hotfix changes:
Main update changes:
With Title Update 2.0, we are also welcoming our German friends to the neighborhood. If you are from Germany, expect to see PvZ3: Evolved show up on your app stores on Wednesday, October 14th, from 9 AM PT. And we’re looking forward to welcoming more regions in the future. In the meantime, if you find any bugs on your lawn, our Known Issues list and forums are the best places to let us know. And be sure to keep an eye on our social channels for more updates.
See you on the lawn! 🌱
r/PlantsVSZombies • u/rackman70 • 3d ago
PSA: Given the recent issues with people losing their profiles (often associated with updates), please, get a screen shot of your Player ID. You can find it by tapping the “Settings” (wrench icon) button and then selecting “Build Version” (on Android) or "Download Preferences" (on iOS). Using it the EA help desk can usually restore your profile if you ever lose it.
Note: This is a 3 day tournament, after that will be a 4 day Boosterama tournament – an identical board, but all plants are boosted. Short tournaments have proportionally smaller tournament rewards.
Special streak rewards: #5 Contain-mint family piñata.
Contain-mint family (15+4 plants): Gravebuster, Spring Bean, Blover, Magnet-shroom, Lily Pad, Sap Fling, Hurrikale, Stunion, Stallia, Thyme Warp, Dazey Chain, Olive Pit, Draftodil, Buttercup, Tomb Tangler, Cran Jelly, Blast Spinner, Sour Shot, Cactalog
Note: Contain-mint “seeds” are also included in the piñata. Contain-mint still needs to be unlocked for 100 mints no matter how many seeds you collect for it.
Note: Cran Jelly, Blast Spinner, Sour Shot and Cactalog are not included in the piñata.
Locked plant: Olive Pit – Wiki.GG, Fandom Wiki
Sun: 1650 at the start. Note: Sun drops will be a very fast. A sun producer may not be necessary.
Plant Food: 2 at the start. Note: Up to 12 plant foods will be available from zombies.
Time: 2:00.
Buffz: Contain-mint (+100%), Appease-mint (+50%)
Bruisez: none.
Ineffective: Winter-mint (-100%)
Banned: Blover, Hot Potato, Electric Blueberry, Perfume-shroom, Shrinking Violet
Zombies: Pirate Seas (Barrel Roller), Wild West (Piano), Lost City (Bug), Jurassic Marsh (Jurassic, Conehead, Buckethead, Fossilhead, Amberhead, Gargantuar), Modern Day (Balloon, All-Star), Zcorp (Gargimp Legal, Head Office Impgantuar, Buckethead, Contractor [Conehead, Buckethead], Consultant, Chair Racer)
Starting Lawn:
Dave’s Mold Colonies on C1 R2/4, C2 R1/3/5, C8 R1/3/5 and C9 R2/4
Note: Plant food estimates are based on my experience interpreting the game files and are entirely dependant on how quickly you’re killing the zombie waves.
Possible BOT Layouts:
[Olive Pit, Sour Shot, Rotobaga, Contain-mint, Bowling Bulb, Twin Sunflower],
[Olive Pit, Hurrikale, Blast Spinner, Starfruit, Appease-mint, Solar Sage],
[Olive Pit, Stunion, Pea Pod, Primal Sunflower, Pea-vine, Contain-mint]
Minimum info about your strategy: league, plant levels/mastery and score. Or you can post screenshot with the score. Otherwise it's hard to understand whether your strategy will work for other players with different plant levels/mastery and in different leagues.
Useful links: Battlez/Arena FAQ, Mastery and Buffz&Bruisez explained, u/Hier_Xu’s Updated & Pared Down Mastery FAQ, PvZ2 Discord, Info on possible future rewards by u/Euphoric-Seaweed: piñata party, special/premium piñata, Arena/Penny, etc. - link.
While there are quite a few differences, this tournament will be similar to the previous Blaze Leaf tournament (March, 2026) and the Bramble Bush tournaments (March, 2025 and April, 2022). In the linked posts you can find strategies that worked then. They could still be valid, but the keep in mind the changes.
Here are the differences between the tourneys:
| Plant/Change | Olive Pit | Blaze Leaf | Bramble Bush (2025) | Bramble Bush (2022) |
|---|---|---|---|---|
| Buffz | Contain, Appease | Pepper | Spear, Enforce | Spear, Enforce, Enlighten |
| Bruisez | none | none | none | none |
| Negations | Winter | Arma, Contain | Reinforce | none |
| Banned Plants | Same as 2025 Bramble Bush | Same as 2025 Bramble Bush | Blover, Hot Potato, Electric Blueberry, Perfume-shroom, Shrinking Violet | Blover, Thyme Warp, Perfume-shroom, Lily Pad, Tangle Kelp, Gold Leaf, Hot Potato |
| Mold Colonies | Same as 2025 Bramble Bush | Same as 2025 Bramble Bush | Mold03 - C1 R2/4, C2 R1/3/5, C8 R1/3/5 and C9 R2/4 | Mold18 – C6 R3, C7 R2-4, C8 R2-4 |
| Wave Zombies | Same as Blaze Leaf | Piano and Consultant have been added. Captain and Swashbuckler have been removed. | Same as original | orig |
| Dynamic Zombie Definitions | Barrel Roller, Bug, all the Jurassic Marsh Zombies and the Modern Day zombies are added to the zombie pool | PointIncrementPerWave = 100 / StartingPoints = 150 / Chair Racer, Buckethead, Contractor Buckethead and Consultant have been added to the dynamic zombie pool | PointIncrementPerWave = 100 / StartingPoints = 150 / Only Contractor Conehead is in the zombie pool | PointIncrementPerWave = 150 / StartingPoints = 300 / Only Contractor Conehead is in the zombie pool |
| Zombie Difficulty Swapping | Ballon and Barrel Roller are added to the Level 0 swaps, Balloon, Bug and All-Star to the Level 3, 5, 7 & 9 swaps, Jurassic Gargantuar to the Level 5, 7 and 9 swaps. | Piano Zombie is added to the Level 3 Zombie Swap. Gargimp Legal has been removed from the other zombie level swaps | Fewer Cone and Buckethead Zombies are added in Zombie swaps than in the original tourney. | orig |
| Zombie Wave Definitions | Same as Blaze Leaf | WaveSpendingPointIncrement = 150 / WaveSpendingPoints = 200 / The Raiding Party has been removed from the Tourney / Many extra zombies, including Chair Racers and Head Office Impgantuars have been added to most of the zombie waves. | WaveSpendingPointIncrement = 100 / WaveSpendingPoints = 150 | WaveSpendingPointIncrement = 200 / WaveSpendingPoints = 500 |
Here are some strategies from TeoGaming201 for this tourney:
Low Level Plants: https://www.youtube.com/watch?v=XRZSBJxdj_o
Mid Level Plants: https://www.youtube.com/watch?v=XRZSBJxdj_o
kGame is a former YouTuber who has unfortunately retired from doing PvZ2 videos. Their legacy videos for the previous Bramble Bush tourney are still available though and the strategies in them may work well for this tourney.
Level 3 plants: https://www.youtube.com/watch?v=qm3f04f21m0
Mid level plants: https://www.youtube.com/watch?v=1n3Oo7lDH50
Good luck with your attempts!
r/PlantsVSZombies • u/professorbrainrot • 20h ago
He would even lay down his unlife for his idol
r/PlantsVSZombies • u/NJmig • 16h ago
Only thing missing is painting myself with green paint lol
Goin with this to Lucca Comics, in Italy
r/PlantsVSZombies • u/Ordinary-Speech8851 • 18h ago
This was the lose screen from PvZ Online's Adventure Mode. This looks so diabolical.
r/PlantsVSZombies • u/ItzLunar7 • 8h ago
A few months ago I made my submission to a PvZ 2 Reflourished contest to bring your very own custom plant to the roster, unfortunately I didn’t get to win (congrats to the winners tho!) I ultimately decided to also upload it to Reddit along side the design and got some feedback to make it look better, so with the little hybrids doodles I’ve been making at the moment I decided to adapt it to the format with it’s redesign! ❤️
The small windows has the old design.
r/PlantsVSZombies • u/doofisdoofas • 16h ago
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r/PlantsVSZombies • u/Difficult-Gene-8767 • 9h ago
r/PlantsVSZombies • u/commicSans • 8h ago
I saw this and immediately thought it would fit here snug.
Maybe I'm wrong, but cones on a zombies head feels very pvz.
r/PlantsVSZombies • u/YurinaSan • 2h ago
This is what it looked like the first time I used it at a new event.
r/PlantsVSZombies • u/RustBolt507 • 13h ago
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r/PlantsVSZombies • u/doofisdoofas • 1h ago
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r/PlantsVSZombies • u/Impossible_Bet_9428 • 1h ago
I gotta spend 12,500 dollars for a sunflower..
dear god
r/PlantsVSZombies • u/Consistent_Speaker98 • 5h ago
r/PlantsVSZombies • u/DragonfruitDude7114 • 13h ago
And yes, Snow Pea and Missile Toe are both medium because they're just equal (Maybe)
r/PlantsVSZombies • u/maemaelolz • 9h ago
Hey yall back again with some more art of my fanmade hero Sunspot. This time it’s with her bestie Solar Flare!! I also plan on creating some doodles for her superpowers and maybe some plants that would release alongside her if anyone is interested in that :D 💕
r/PlantsVSZombies • u/G_mayuscula2007 • 6h ago
Another redesign to add to my list
r/PlantsVSZombies • u/Standard_Account_904 • 6h ago
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Well hi, im making a mod that brings Garlic to PvZ3, rn his texture is very bugged since im using wall nut rig as a base (it should be fixed in the future with the next updste of the mod editor) However, here is a small gameplay showing him working how he should.
Im going to give him a whole family of merges so hope showing more in the future!
r/PlantsVSZombies • u/professorbrainrot • 1d ago
(Last one is a 'comic cover' for this but it felt like it's actually hindering attention so I put it at the very end lmao)
Just as great power comes with great responsibility, they have a lot of authority but must take responsibility for all kinds of chaotic things!
from now on comics containing very important lore in my fan-made PvZ universe that everyone needs to remember or main storyline episodes will have dedicated covers. because I like to larping everything I do as if it's damn huge like MCU
r/PlantsVSZombies • u/ThePrimeHedge • 6h ago
i feel like i'm right where i'm supposed to be
r/PlantsVSZombies • u/StarPhoebe • 5h ago
For nobody that's interested, here's the basic story that I've planned out for it
You get captured by the zombies and zomboss experiments on you in his lab, but he slowly falls in love with you
But even if I do make it, expect at least a month of waiting for it