r/NevernessToEverness • • 16h ago

Fanart (Non-OC) Shinku (art by @JINU_060) NSFW

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1.1k Upvotes

r/NevernessToEverness • • 17h ago

Videos/Images Hathor is so pretty

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397 Upvotes

I was gonna make a post about Bond outfit, then I got distracted so I just stared for awhile lmao


r/NevernessToEverness • • 14h ago

Videos/Images I have called upon her name!

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277 Upvotes

r/NevernessToEverness • • 23h ago

News Slices of Life | Akane Rin - "Spotlight's on me, and I'm taking it!"

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249 Upvotes

r/NevernessToEverness • • 6h ago

Videos/Images Hotta gotta release bond skin for the remaining standard character 😢

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136 Upvotes

r/NevernessToEverness • • 4h ago

Fanart (Non-OC) [EN TLd Manga] 7 pages of More and More Hectic Daily Life in NTE by Ayafish

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135 Upvotes

Finally have time again so here is some more NTE manga shenanigans


r/NevernessToEverness • • 22h ago

Meme Akane's BIS support Spoiler

45 Upvotes

they forgot about the dog lol genuinely no way skia was intended to synergize with akane this way

these calculations are based off of data from official public CN servers: akane automatically applies remora to enemies every 3s. if any party member applies remora to an enemy already afflicted with it, akane deals 150% damage plus another 30% for every second remaining on the current remora effect, capped at 8 seconds/240% for a total of 390% if hathor is present. this effect can apply once every 1s per-enemy.

  • akane remora dmg solo: 1050%/15s (210 * 5)
  • akane remora dmg with hathor: 1950%/15s (390 * 5)
  • akane remora dmg with skia: 3450%/15s (270 * 12 + 210. this is due to skia's skill having 3s of downtime. akane procs a solo remora during this window)
  • for comparison: chaos deals 3200% with every remora application w/ hathor present

r/NevernessToEverness • • 10h ago

Discussion Happy Thursday Fishing...!?

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40 Upvotes

Not gonna lie, a nostalgic game came around and completely diverted my attention recently. Was able to nab enough fish in between gameplay to get enough for the Weekly Stamina!

Thanks Stamina Recharge!

On a side note, I haven't been able to do much of the other content this patch as a result. Perhaps during this weekend I'll bust through some. How's the patch looking for everyone else? I'm super hype for Aurelia's story coming out soon!!!


r/NevernessToEverness • • 12h ago

News Akane's Kit. Spoiler

36 Upvotes

Basic Attack: Stringblade (Basic)

Performs up to 4 consecutive attacks using an electric guitar and Feathered Sound Blade, dealing Lakshana DMG. Generates String Energy whenever Akane Rin deals DMG to a target, up to a cap of 30.

Basic Attack: Stage Dive

Press Basic Attack while airborne to plunge, dealing 1 instance of Lakshana DMG in an area upon impact. DMG increases with plunge height, up to a 100% increase.

Critical Riposte: Featherblade Reverb

Triggers when pressing Basic Attack after a Critical Dodge. Blasts the target with Feathered Sound Blade, dealing Lakshana DMG. Casting Basic Attack: Stringblade within a certain time after Critical Riposte: Featherblade Reverb does not reset its attack sequence.

Redirect Skill: Rhythm Wave (Skill)

Offers two casting methods for Akane Rin's Rhythm Wave.

Press: Inflicts Overtone on the target for 25s and deals Lakshana DMG. Causes Overtone to resonate when Akane Rin performs a Basic Attack, relaying that Basic Attack over long range to the affected target and proportionally increasing the DMG Ratio of the relayed Basic Attack: Stringblade or Critical Riposte: Featherblade Reverb.

Hold: Deploys a Reverb Field for 25s and deals Lakshana DMG to enemies within range. Causes Reverb Field to resonate when Akane Rin performs a Basic Attack, relaying that Basic Attack through the field to deal 1 instance of Basic Attack DMG to all enemies within range and granting an additional DMG increase to the relayed Basic Attack: Stringblade or Critical Riposte: Featherblade Reverb.

Allows only one Overtone or Reverb Field to exist at a time. Replaces the existing form when a new form is successfully established. Shares the same cooldown between both casting methods and allows either form to be selected again once the cooldown ends.

Enables the Enhanced Redirect Skill: Synced Resonance by pressing Redirect Skill when String Energy reaches 30 and an active Overtone or Reverb Field is present. Triggers an enhanced effect based on the current form:

Overtone: deals 1 instance of massive single-target Lakshana DMG to the affected target.

Reverb Field: deals 1 instance of massive Lakshana DMG to all enemies within range.

Consumes 30 String Energy when Synced Resonance hits and consumes none if it misses. Preserves the existing Overtone or Reverb Field without refreshing its remaining duration. Akane Rin is invincible and immune to stagger while casting Synced Resonance.

Synced Resonance has no independent cooldown and does not affect the cooldown of Redirect Skill: Rhythm Wave.

Prevents Synced Resonance from being cast when neither Overtone nor Reverb Field is active, requiring Redirect Skill: Rhythm Wave to be pressed or held to establish a form first.

**Ult** [Runtime timing has not been verified]

Casts the first stage of Sonic Boom, dealing multiple instances of massive Lakshana DMG to enemies within the target area and entering Solo Cadenza for 20s, during which her interruption resistance is increased.

Allows the second stage to be cast at any time after 4s in Solo Cadenza by pressing the Ultimate again and ending Solo Cadenza early, dealing 1 instance of massive Lakshana DMG to enemies within the target area. Requires the second stage to be cast manually. Does not automatically cast the second stage when Solo Cadenza ends. If the second stage has not been cast when Solo Cadenza ends, it becomes unavailable.

Solo Cadenza functions independently of Overtone and Reverb Field and does not remove or replace either effect.

Akane Rin gains 3 Ultimate Energy per second while out of combat.

Altered Chord (Support)

Strikes the strings with a powerful strum, dealing 1 instance of Lakshana DMG.

Awakes

A1: After-School Tabs

Each time the Enhanced Redirect Skill: Synced Resonance is cast, immediately restores HP equal to 1000% of Akane Rin's Base ATK and increases her DEF by 50% and interruption resistance by 60% for 15s.

A2: Window Capo

Reduces the Lakshana RES of enemies affected by Overtone or within Reverb Field by 12%.

A3: Shade Capsules

Adds a fixed 1000% to Rhythm Wave's DMG Ratio when pressed to inflict Overtone. Increases Reverb Field's radius by 30%. Pulls in enemies within range when Rhythm Wave is held to deploy Reverb Field.

A4: Headphone Static

Increases Akane Rin's Crit DMG by 30% for 15s after casting the Enhanced Redirect Skill: Synced Resonance.

A5: Rehearsal Click

Increases the DMG Ratio bonus for Basic Attacks relayed by Overtone to 64%. Increases the DMG bonus for Basic Attacks relayed by Reverb Field to 90%.

A6: Front-Row Supernova

Starlit Anthem additionally allows Akane Rin to ignore 16% of the target's DEF.

R3 Effect: Diatonic

Increases the skill level of Akane Rin's Basic Attack, Redirect Skill, and Ultimate by 1. Fully restores String Energy upon entering battle. Adds a fixed 800% to the DMG Ratio of the Enhanced Redirect Skill: Synced Resonance. Adds a fixed 1000% to the DMG Ratio of Sonic Boom's second stage.

R6 Effect: Counterpoint

Refunds 10 String Energy after casting the Enhanced Redirect Skill: Synced Resonance. Increases Akane Rin's Crit DMG by 64% for 25s after casting the Enhanced Redirect Skill: Synced Resonance.

Special Notes:

String Energy

Akane Rin's exclusive energy. Ranges from 0 to 30. Generated whenever she deals DMG to a target. The Enhanced Redirect Skill: Synced Resonance consumes 30 energy when it hits a target.

Overtone

Attaches to a single enemy. Relays Basic Attack DMG to the marked target over long range.

Reverb Field

A field deployed on the battlefield that relays Basic Attack DMG to enemies within range.

Solo Cadenza

Casts the first stage of Sonic Boom and enters Solo Cadenza for 20s. While Solo Cadenza is active, increases interruption resistance by 75%. Allows the second stage to be cast at any time after 4s in Solo Cadenza by pressing Sonic Boom again, ending Solo Cadenza early. Requires the second stage to be cast manually. Does not cast the second stage automatically when Solo Cadenza ends. If the second stage has not been cast when Solo Cadenza ends, it becomes unavailable.

Solo Cadenza functions independently of Overtone and Reverb Field and does not remove or replace either effect.


r/NevernessToEverness • • 9h ago

Videos/Images Did they just try backchecking me!?

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32 Upvotes

r/NevernessToEverness • • 18h ago

Discussion NTE NPCs are a bit weird.

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28 Upvotes

The girls did ask me to take pictures of them but after that nothing happened.


r/NevernessToEverness • • 20h ago

Discussion What Outfit Do You Want To See Added Most?

28 Upvotes

Hotta seems to be releasing skins for characters at a really good pace, so given the current roster, what outfit do you most want to see added to the game in the future? Personally I'd throw my wallet at the screen for a Merula skin for Blackbird


r/NevernessToEverness • • 8h ago

Videos/Images Stop it Mint. You'll broke the couch.

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24 Upvotes

r/NevernessToEverness • • 9h ago

Videos/Images Even the NPCs acknowledge the fact Blackbird doesn't were shoes Spoiler

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25 Upvotes

r/NevernessToEverness • • 5h ago

Videos/Images Just want to share a masterpiece god only knows! Spoiler

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15 Upvotes

r/NevernessToEverness • • 6h ago

Videos/Images Sinners May Fly ft. Shinku BlackBird Zankou Hathor

17 Upvotes

Black bird skin was the missing piece ehe


r/NevernessToEverness • • 12h ago

Discussion Will Hotta ever release more in game OSTs to streaming platforms?

16 Upvotes

the game has been out for half a year now, and there are a lot of amazing soundtracks that's not released to streaming platforms, my personal favourite is this one played at caltrop lake

https://www.youtube.com/watch?v=biQRxfSUtbI

it reminds me a lot of yupeng chen, whos the sole reason why im doing a music degree rn.

but to my knowledge there still isn't an official release for open world / cutscene soundtracks, the only ones i found are the radio songs and trailers. does anyone know if we'll get an official release?


r/NevernessToEverness • • 14h ago

Meme A Hard Day's Class Spoiler

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16 Upvotes

It's been a hard day's class

And I've been rockin' like a hog.

It's been a hard day's class.

I should be jumping like a frog.

But when I get home to you

And do the things that you do,

I need to touch some grass.

You know I Heist all day

To get the money and all the things.

And is worth it just to hear you say

Akane Rin means everything.

I'm hanging out with The Whoots!!!!

And getting all of the loot

While playing N-T-E.

When I'm home,

Hotori's drunk on the bed.

When I'm home,

Gonna do fishing instead,

Instead, yay!

It's been a hard day's class

And I've been rockin' like a hog.

It's been a hard day's class.

I should be jumping like a frog.

But when I get home to you

And do the things that you do,

I need to touch some grass.

(nyaow!)

I'm hanging out with The Whoots!!!!

And getting more of the loot

While playing N-T-E.

When I'm home,

Hotori's drunk on the bed.

When I'm home,

Zankou will find me instead,

Instead, nooo!!

It's been a hard day's class

And I've been rockin' like a hog.

It's been a hard day's class.

I should be jumping like a frog.

But when I get home to you

And do the things that you do,

I need to touch some grass.

I gotta touch some grass.

I wanna touch some grass!


r/NevernessToEverness • • 19h ago

Discussion Coal Lumps Treasure High Score

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13 Upvotes

I missed the screenshot at the end result screen rip. Managed to squeak this out yesterday. Had a podcast on the background and it made this mode go by quick. I have to say, the grouping from Irois ability and BBs AOE attacks were a godsend. Next mission, get 999 waves done on 999 Nights infinite tower mode.


r/NevernessToEverness • • 1h ago

Discussion Mechanically Broken Minigame

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• Upvotes

I swear to god Hotta Studio is trying their hardest to come up with the most boring, janky, and pointless minigames, with PvP elements.

I know Global update is behind CN updates, but I really need to do this rant. What you're seeing here is "Snap! Golden Crackshot", and it's literally all the games I got. I found it kinda absurd that two players in a row would just leave immediatly, but then I tried leaving immediatly, and I got some rewards. Think about it, a minigame that is so bad, that leaving immediatly is more efficient in earning rewards, than actually playing the game.

And the game itself, it's bad, like 2010s cheap mobile game bad. Player A will hide behind the wall, while player B guess where player AA is and try to shoot him, and both players will swap roles every round.

For player A, there's some problems. The wall is randomly generated, with holes and openings, meaning that frequently you will have to hide behind a wall that physically cannot conceal you. And since the game didn't pass through QA, you have exactly 3 seconds to hide, so if you're in a big opening, you're fucked, because your avatar moves like it's holding a week worth of Burritos and Butter Chicken.

For player B, there's no problem. In fact, who ever gets to be the shooter first, will win 70% of the time. Like I said before, the walls are randomly generated with a lot of openings. If the shooter take the time to evenly distribute the shots between gaps and openings, nine times out of ten, there will be enough gaps to always see the hider. At this point, it is just down to if player A can get a lucky shot on player B on round 2, if not, B will win garenteed. This is also why the game in the video ended so quickly, I got the shooter role first, and since the enemy saw me taking the time, they just left. This type of thing happened for 10 games straight, and even if you quit, you get 20 coins, so why even bother sitting through a 10 round game, when you can join and quit in that same amount of time and get 200 coins instead?


r/NevernessToEverness • • 18h ago

Videos/Images Break Zankou Endless Circle 150 Stage

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7 Upvotes

It's the same team I use from 1-100 stages. At the moment I cleared 151 with 69,955 total score but it's been cutting it close. I got all S-rank clear except there's 3 A-rank (138, 140, 150) & 1 B-rank clear (149). The damage distribution tells you how much going further would need better execution & investment.

team is A1T1 Zankou, A2 Daffodill, A0 Lingko, A0 Blackbird. Gameplay/build.


r/NevernessToEverness • • 23h ago

Discussion Akanes Premium Outfit?

6 Upvotes

Will the new Paid Outfit for her release on day 1 with her release or do we have to wait again 1 week for whatever reason like with the Blackbird Outfit? That would really suck, if thats the case.

Would really appreciate an answer 🙂


r/NevernessToEverness • • 13h ago

Discussion How do I go there exactly?

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5 Upvotes

there's a chest on the left! how can I get there???


r/NevernessToEverness • • 1h ago

Videos/Images ​I stole chocolate from where?! 😭

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• Upvotes

Plot twist: It was white chocolate, but now it's brown 😭💀


r/NevernessToEverness • • 21h ago

Discussion Terminal Depths advice?

3 Upvotes

Okay, so I figured I'd try to grind it out for the title. I've already gotten all the other rewards and passed stage 100, so that's the only thing left. But now I'm stuck on the Fleshreaper at stage 150 (and I got an S clear on floor 145 so I have the 3 buffs to work with). I don't care about score, I just want to kill the dude, but I think I need to use a different team because even with food buffs I can't do enough damage to take him down.

Currently my team is Shinku (A6 with T1 sig), Iroi (A0 no sig, using Daffodil's sig at T3), Hathor (A0 with T4 sig), and Zero (A6 with Haniel's sig at T1 for the attack boost). With this team, I start with Shinku, hit her skill to trigger esper cycle, switch to Iroi to proc blossom and then ult, switch to Zero and skill to trigger esper cycle and then ult, then switch to Hathor to proc remora and charge and then ult, and then finally switch back to Shinku and ult and then just keep attacking and spamming her skill when it's charged until she does the dragon breath. Then I switch to Iroi and repeat the cycle from there.

As for consoles, basically I have them all set up with the parts (all gold) the game recommends in the character info page, maximizing the recommended attributes for each character as much as I can.

I have to admit, I don't have the best grasp of the META meta, and I'm probably not the best at figuring out effective team synergies. I have every character except Zankou (because I hate her so didn't pull), although I don't have signature arcs for Nanally, Iroi, and Chaos, and I don't have any awakenings for Chaos, Iroi, Hathor, Daffodil, or Baicang. Also a lot of my characters still don't have their esper skills built out much (I focus on the characters I like, so Zero, Shinku, and Lacrimosa are all maxed, and Blackbird, Linko, and Nanally are built up pretty well).

So! What other teams can I try/should I build? I am open to suggestions. I'd love to clear all 200 floors, but I dunno if I can hack it.

Thanks!