r/NevernessToEverness • u/Mordfelt • 0m ago
Fanart (Non-OC) [EN TLd Manga] 7 pages of More and More Hectic Daily Life in NTE by Ayafish
Finally have time again so here is some more NTE manga shenanigans
r/NevernessToEverness • u/Mordfelt • 0m ago
Finally have time again so here is some more NTE manga shenanigans
r/NevernessToEverness • u/drack_smt • 53m ago
r/NevernessToEverness • u/Geonamic • 1h ago

I've done Riichi Mahjong for a bit, but I don't see anything from the mentioned cosmetics, and I don't even see the stick. Isn't it supposed to be in the middle of the table?
Are my settings too low to see the effects? If so, what settings should I make higher than very low?
I'm aware of the animations from Mahjong Soul, so I thought I'd see a falling golden ball or meteor animation, colored with these cosmetics, but I don't see anything like that.
r/NevernessToEverness • u/LastFireFox • 1h ago
r/NevernessToEverness • u/Kiming4 • 2h ago
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r/NevernessToEverness • u/IllGoGoldLane • 4h ago
r/NevernessToEverness • u/Specific_Diver_5251 • 5h ago
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r/NevernessToEverness • u/Specific_Diver_5251 • 5h ago
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r/NevernessToEverness • u/Knivingdude • 6h ago
Not gonna lie, a nostalgic game came around and completely diverted my attention recently. Was able to nab enough fish in between gameplay to get enough for the Weekly Stamina!
Thanks Stamina Recharge!
On a side note, I haven't been able to do much of the other content this patch as a result. Perhaps during this weekend I'll bust through some. How's the patch looking for everyone else? I'm super hype for Aurelia's story coming out soon!!!
r/NevernessToEverness • u/Illustrious-Bit9883 • 7h ago
the game has been out for half a year now, and there are a lot of amazing soundtracks that's not released to streaming platforms, my personal favourite is this one played at caltrop lake
https://www.youtube.com/watch?v=biQRxfSUtbI
it reminds me a lot of yupeng chen, whos the sole reason why im doing a music degree rn.
but to my knowledge there still isn't an official release for open world / cutscene soundtracks, the only ones i found are the radio songs and trailers. does anyone know if we'll get an official release?
r/NevernessToEverness • u/ElectionDistinct4458 • 8h ago
Basic Attack: Stringblade (Basic)
Performs up to 4 consecutive attacks using an electric guitar and Feathered Sound Blade, dealing Lakshana DMG. Generates String Energy whenever Akane Rin deals DMG to a target, up to a cap of 30.
Basic Attack: Stage Dive
Press Basic Attack while airborne to plunge, dealing 1 instance of Lakshana DMG in an area upon impact. DMG increases with plunge height, up to a 100% increase.
Critical Riposte: Featherblade Reverb
Triggers when pressing Basic Attack after a Critical Dodge. Blasts the target with Feathered Sound Blade, dealing Lakshana DMG. Casting Basic Attack: Stringblade within a certain time after Critical Riposte: Featherblade Reverb does not reset its attack sequence.
Redirect Skill: Rhythm Wave (Skill)
Offers two casting methods for Akane Rin's Rhythm Wave.
Press: Inflicts Overtone on the target for 25s and deals Lakshana DMG. Causes Overtone to resonate when Akane Rin performs a Basic Attack, relaying that Basic Attack over long range to the affected target and proportionally increasing the DMG Ratio of the relayed Basic Attack: Stringblade or Critical Riposte: Featherblade Reverb.
Hold: Deploys a Reverb Field for 25s and deals Lakshana DMG to enemies within range. Causes Reverb Field to resonate when Akane Rin performs a Basic Attack, relaying that Basic Attack through the field to deal 1 instance of Basic Attack DMG to all enemies within range and granting an additional DMG increase to the relayed Basic Attack: Stringblade or Critical Riposte: Featherblade Reverb.
Allows only one Overtone or Reverb Field to exist at a time. Replaces the existing form when a new form is successfully established. Shares the same cooldown between both casting methods and allows either form to be selected again once the cooldown ends.
Enables the Enhanced Redirect Skill: Synced Resonance by pressing Redirect Skill when String Energy reaches 30 and an active Overtone or Reverb Field is present. Triggers an enhanced effect based on the current form:
Overtone: deals 1 instance of massive single-target Lakshana DMG to the affected target.
Reverb Field: deals 1 instance of massive Lakshana DMG to all enemies within range.
Consumes 30 String Energy when Synced Resonance hits and consumes none if it misses. Preserves the existing Overtone or Reverb Field without refreshing its remaining duration. Akane Rin is invincible and immune to stagger while casting Synced Resonance.
Synced Resonance has no independent cooldown and does not affect the cooldown of Redirect Skill: Rhythm Wave.
Prevents Synced Resonance from being cast when neither Overtone nor Reverb Field is active, requiring Redirect Skill: Rhythm Wave to be pressed or held to establish a form first.
**Ult** [Runtime timing has not been verified]
Casts the first stage of Sonic Boom, dealing multiple instances of massive Lakshana DMG to enemies within the target area and entering Solo Cadenza for 20s, during which her interruption resistance is increased.
Allows the second stage to be cast at any time after 4s in Solo Cadenza by pressing the Ultimate again and ending Solo Cadenza early, dealing 1 instance of massive Lakshana DMG to enemies within the target area. Requires the second stage to be cast manually. Does not automatically cast the second stage when Solo Cadenza ends. If the second stage has not been cast when Solo Cadenza ends, it becomes unavailable.
Solo Cadenza functions independently of Overtone and Reverb Field and does not remove or replace either effect.
Akane Rin gains 3 Ultimate Energy per second while out of combat.
Altered Chord (Support)
Strikes the strings with a powerful strum, dealing 1 instance of Lakshana DMG.
Awakes
A1: After-School Tabs
Each time the Enhanced Redirect Skill: Synced Resonance is cast, immediately restores HP equal to 1000% of Akane Rin's Base ATK and increases her DEF by 50% and interruption resistance by 60% for 15s.
A2: Window Capo
Reduces the Lakshana RES of enemies affected by Overtone or within Reverb Field by 12%.
A3: Shade Capsules
Adds a fixed 1000% to Rhythm Wave's DMG Ratio when pressed to inflict Overtone. Increases Reverb Field's radius by 30%. Pulls in enemies within range when Rhythm Wave is held to deploy Reverb Field.
A4: Headphone Static
Increases Akane Rin's Crit DMG by 30% for 15s after casting the Enhanced Redirect Skill: Synced Resonance.
A5: Rehearsal Click
Increases the DMG Ratio bonus for Basic Attacks relayed by Overtone to 64%. Increases the DMG bonus for Basic Attacks relayed by Reverb Field to 90%.
A6: Front-Row Supernova
Starlit Anthem additionally allows Akane Rin to ignore 16% of the target's DEF.
R3 Effect: Diatonic
Increases the skill level of Akane Rin's Basic Attack, Redirect Skill, and Ultimate by 1. Fully restores String Energy upon entering battle. Adds a fixed 800% to the DMG Ratio of the Enhanced Redirect Skill: Synced Resonance. Adds a fixed 1000% to the DMG Ratio of Sonic Boom's second stage.
R6 Effect: Counterpoint
Refunds 10 String Energy after casting the Enhanced Redirect Skill: Synced Resonance. Increases Akane Rin's Crit DMG by 64% for 25s after casting the Enhanced Redirect Skill: Synced Resonance.
Special Notes:
String Energy
Akane Rin's exclusive energy. Ranges from 0 to 30. Generated whenever she deals DMG to a target. The Enhanced Redirect Skill: Synced Resonance consumes 30 energy when it hits a target.
Overtone
Attaches to a single enemy. Relays Basic Attack DMG to the marked target over long range.
Reverb Field
A field deployed on the battlefield that relays Basic Attack DMG to enemies within range.
Solo Cadenza
Casts the first stage of Sonic Boom and enters Solo Cadenza for 20s. While Solo Cadenza is active, increases interruption resistance by 75%. Allows the second stage to be cast at any time after 4s in Solo Cadenza by pressing Sonic Boom again, ending Solo Cadenza early. Requires the second stage to be cast manually. Does not cast the second stage automatically when Solo Cadenza ends. If the second stage has not been cast when Solo Cadenza ends, it becomes unavailable.
Solo Cadenza functions independently of Overtone and Reverb Field and does not remove or replace either effect.
r/NevernessToEverness • u/DingDongPifPaf • 9h ago
there's a chest on the left! how can I get there???
r/NevernessToEverness • u/pooamalgam • 10h ago
r/NevernessToEverness • u/UnplayableArea • 10h ago
It's been a hard day's class
And I've been rockin' like a hog.
It's been a hard day's class.
I should be jumping like a frog.
But when I get home to you
And do the things that you do,
I need to touch some grass.
You know I Heist all day
To get the money and all the things.
And is worth it just to hear you say
Akane Rin means everything.
I'm hanging out with The Whoots!!!!
And getting all of the loot
While playing N-T-E.
When I'm home,
Hotori's drunk on the bed.
When I'm home,
Gonna do fishing instead,
Instead, yay!
It's been a hard day's class
And I've been rockin' like a hog.
It's been a hard day's class.
I should be jumping like a frog.
But when I get home to you
And do the things that you do,
I need to touch some grass.
(nyaow!)
I'm hanging out with The Whoots!!!!
And getting more of the loot
While playing N-T-E.
When I'm home,
Hotori's drunk on the bed.
When I'm home,
Zankou will find me instead,
Instead, nooo!!
It's been a hard day's class
And I've been rockin' like a hog.
It's been a hard day's class.
I should be jumping like a frog.
But when I get home to you
And do the things that you do,
I need to touch some grass.
I gotta touch some grass.
I wanna touch some grass!
r/NevernessToEverness • u/KazeshiKazamaKami • 11h ago
r/NevernessToEverness • u/NMEwolf • 13h ago
I was gonna make a post about Bond outfit, then I got distracted so I just stared for awhile lmao
r/NevernessToEverness • u/telapoka77 • 13h ago
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The girls did ask me to take pictures of them but after that nothing happened.
r/NevernessToEverness • u/Kiming4 • 14h ago
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It's the same team I use from 1-100 stages. At the moment I cleared 151 with 69,955 total score but it's been cutting it close. I got all S-rank clear except there's 3 A-rank (138, 140, 150) & 1 B-rank clear (149). The damage distribution tells you how much going further would need better execution & investment.
team is A1T1 Zankou, A2 Daffodill, A0 Lingko, A0 Blackbird. Gameplay/build.
r/NevernessToEverness • u/Electric_Penguin383 • 15h ago
I missed the screenshot at the end result screen rip. Managed to squeak this out yesterday. Had a podcast on the background and it made this mode go by quick. I have to say, the grouping from Irois ability and BBs AOE attacks were a godsend. Next mission, get 999 waves done on 999 Nights infinite tower mode.
r/NevernessToEverness • u/Lord_Lu_Bu • 16h ago
r/NevernessToEverness • u/Zig_Justice • 17h ago
Okay, so I figured I'd try to grind it out for the title. I've already gotten all the other rewards and passed stage 100, so that's the only thing left. But now I'm stuck on the Fleshreaper at stage 150 (and I got an S clear on floor 145 so I have the 3 buffs to work with). I don't care about score, I just want to kill the dude, but I think I need to use a different team because even with food buffs I can't do enough damage to take him down.
Currently my team is Shinku (A6 with T1 sig), Iroi (A0 no sig, using Daffodil's sig at T3), Hathor (A0 with T4 sig), and Zero (A6 with Haniel's sig at T1 for the attack boost). With this team, I start with Shinku, hit her skill to trigger esper cycle, switch to Iroi to proc blossom and then ult, switch to Zero and skill to trigger esper cycle and then ult, then switch to Hathor to proc remora and charge and then ult, and then finally switch back to Shinku and ult and then just keep attacking and spamming her skill when it's charged until she does the dragon breath. Then I switch to Iroi and repeat the cycle from there.
As for consoles, basically I have them all set up with the parts (all gold) the game recommends in the character info page, maximizing the recommended attributes for each character as much as I can.
I have to admit, I don't have the best grasp of the META meta, and I'm probably not the best at figuring out effective team synergies. I have every character except Zankou (because I hate her so didn't pull), although I don't have signature arcs for Nanally, Iroi, and Chaos, and I don't have any awakenings for Chaos, Iroi, Hathor, Daffodil, or Baicang. Also a lot of my characters still don't have their esper skills built out much (I focus on the characters I like, so Zero, Shinku, and Lacrimosa are all maxed, and Blackbird, Linko, and Nanally are built up pretty well).
So! What other teams can I try/should I build? I am open to suggestions. I'd love to clear all 200 floors, but I dunno if I can hack it.
Thanks!
r/NevernessToEverness • u/shaddura • 18h ago

they forgot about the dog lol genuinely no way skia was intended to synergize with akane this way
these calculations are based off of data from official public CN servers: akane automatically applies remora to enemies every 3s. if any party member applies remora to an enemy already afflicted with it, akane deals 150% damage plus another 30% for every second remaining on the current remora effect, capped at 8 seconds/240% for a total of 390% if hathor is present. this effect can apply once every 1s per-enemy.
r/NevernessToEverness • u/APHO_Raiden_Mei • 18h ago
Will the new Paid Outfit for her release on day 1 with her release or do we have to wait again 1 week for whatever reason like with the Blackbird Outfit? That would really suck, if thats the case.
Would really appreciate an answer 🙂
r/NevernessToEverness • u/cakeel- • 19h ago
r/NevernessToEverness • u/Raptoot83 • 20h ago
She proceeds to choose the exact seat that Lacrimosa is already sittting in.
If they didn't mostly fade out, it might look sort of cute.
Incidentally, this broke the interact prompt, so as they are now I can't actually make either of them move.