r/MonsterHunterMeta • u/Wolfromio • 22h ago
Wilds Theoretical True Charged Slash Destruction lv4 Motion Values
Hello, fellow hunters. sorry for my shitty english in advance.
I’ve finally found a gameplay clip showing the GS stats used in the Ascendance demo. 300 TRaw, 0 Elem. (min 1:06)
https://youtu.be/alHiRPLBJ3E?t=66
And from a video by Japanese content creator Take:
You can see several hits dealing 881 damage (non-critical) to the head and one dealing 1260 damage to a wounded head.(min 6:17). It doesn’t appear to have any active buffs during the gameplay; assuming the player may have used the canteen or BBQ to eat, the TRaw might vary slightly.
I then used Teostra’s HZV values from previous titles.
In summary:
MV = (881 / (310 * 1.32 * 0.55)) * 100
The 1,260 damage to a wounded target aligns with the MV added by the wound mechanic.
390-400 mv sounds too gud.
Considering that we'll have Purple Sharpness and the critical bonus, the GS's damage numbers can be very impressive. Need to wait til the datamining and see the rest of mv for the other new moves...
Any thoughts?
PD. GeristoSorudo besto guripon o7