r/MobileLegendsGame • u/Tigreal Moderator • 22d ago
Patch Notes Patch Notes 2.2.22 - Adv. Server
Advanced server update released on September 23, 2026
I. Hero Adjustments
The following uses (
↑) (↓) (~)>>to indicate Buff, Nerf, Adjustment, and Changes.
Heroes with major changes in this patch: Belerick (↓), Freya (~), and Popol and Kupa (~).
ㅤ
- [Belerick] (
↓)
Belerick was significantly more durable than other Tank heroes in this patch, so we've slightly reduced the HP bonus from his Passive.
ㅤㅤ [Passive] (↓)
Extra HP Gained from Equipment or Emblems: 30% >> 20%
ㅤ
- [Freya] (
~)
Adjusted the hero's Regen efficiency in the early and late game.
ㅤㅤ [Passive] (~)
Base HP Regen: 40 >> 20 + 3* Hero Level
ㅤ
- [Lunox] (
↓)
Preserved her late-game double-Ultimate burst potential while reducing the contribution of her Ultimate (Power of Chaos) to her early-game damage. (The early-to-mid-game damage of Power of Chaos as Skill 2 was previously increased on the Advanced Server.)
ㅤㅤ [Ultimate (Power of Chaos)] (↓)
Damage: 250-450 (+ 100% Total Magic Power) >> 150-300 (+135% Total Magic Power)
ㅤ
- [Popol and Kupa] (
~)
We're improving Popol and Kupa's early-game jungle experience.
We're also looking to improve the synergy between Popol and his companion in the Gold Lane.
Instead of leaving Kupa to fight alone after casting Skill 1, good friends should attack together!
ㅤㅤ [Passive] (~)
Removed Effect: Kupa deals 150% damage to creeps.
New Effect: Kupa deals 80-120 extra True Damage to creeps (scales with level).
Removed Effect: Popol and Kupa both gain 10% Attack Speed and a 5% Movement Speed Bonus when attacking the same target.
ㅤㅤ [Skill 1] (~)
Kupa's Bite Damage: 80-125 (+70% Total Physical Attack) >> 40-100 (+40% Total Physical Attack)
New Effect: Skill 1 marks the target. When Popol attacks the target, Kupa gains 5%-8% Attack Speed and 2%-5% Movement Speed. When Kupa attacks the target, Popol gains 5%-8% Attack Speed and 2%-5% Movement Speed. These bonuses stack up to 5 times and last 4s.
ㅤㅤ [Skill 2] (~)
Movement Speed Bonus: 125% Movement Speed >> 250-400 Movement Speed
ㅤㅤ [Ultimate] (~)
Removed Effect: While Enraged, Popol and Kupa gained double the Attack Speed and Movement Speed bonuses from their Passive.
New Effect: While Enraged, Popol and Kupa gain 10%-30% extra Attack Speed.
ㅤ
II. System Adjustments
A. Moonton Youth Care Center
To provide a safer, age-appropriate gaming experience and comply with Indonesia's PP TUNAS (Government Regulation No. 17/2025) requirements for protecting minors, we will launch the Moonton Youth Care Center for users in Indonesia on the Advanced Server. It offers age-appropriate protections and parental controls to support the healthy development of young players.
ㅤ [Age Verification and Age-Appropriate Experience]
Go to Profile >> Youth Care and follow the instructions to complete Age Verification. Based on the verification result, the system will provide age-appropriate content, features, and protection settings.
Your age data will be used solely for compliance and security purposes.
ㅤ [Privacy Protection for Minors]
To protect minors' privacy and online safety, we will introduce safeguards for certain profile information and social features in accordance with applicable Indonesian laws and regulations concerning the protection of minors. These safeguards will limit the visibility of certain information and access to some features. Specific restrictions will be indicated in-game.
ㅤ [Parent Connection and Management]
Users verified as minors can follow the instructions to connect a parent. Once connected, parents can use the Moonton Youth Care Center to manage their child's social features, playtime, and other settings.
If you experience verification failures, connection errors, or any other feature issues during testing, please don't hesitate to contact us via Customer Service. Thank you for your understanding and support.
B. System Adjustments
ㅤ [Floating Text and Damage Animation Optimizations]
Optimized regular floating text and unified the animations and icons for normal damage, high damage, and critical hits.
ㅤ
III. Mode Adjustments
A. Card Brawl
Thank you for your support! In this test, we've adjusted a large number of Brawl Cards in Card Brawl. The details are as follows:
ㅤ [Card Effect Adjustments]
1. [Slow but Deadly] - Legend (Gold) Quality
Effect Adjustment: Extra Attack Speed is now converted into extra Attack.
2. [Execute Mark] - Legend (Gold) Quality
New Effect: If the mark detonates early or its damage kills the target, [Execute Mark] triggers immediately on all enemies hit by the detonation.
3. [Shadow Barrier] - Legend (Gold) Quality
Renamed to [Shadow Field]. Now triggers only when affected by control effects. Removed the damage reduction effect.
4. [Frost Curse] - Legend (Gold) Quality
Defense Steal Duration: 3s >> 1.5s; Added a 20% slow effect.
5. [Vengeful Chains] - Legend (Gold) Quality
Added an extra shield and Physical & Magic Defense based on the number of chained enemies.
6. [I'll Protect You] - Epic (Purple) Quality
The user now also gains the bonus effects.
7. [Thunder Hammer] - Epic (Purple) Quality
The stun effect has been replaced with an airborne effect. The duration remains unchanged.
8. [Tiny Build] - Epic (Purple) Quality
Stacks per Kill: 2 >> 3; Stacks per Assist: 1; Adaptive Attack per Stack: 5 >> 4.
9. [Evolving Malefic Gun] - Legend (Gold) Quality
Reduced the base attack range. Each stack now further reduces the range.
10. [Blood Growth] - Legend (Gold) Quality
Adjusted to grant stacks while near enemy heroes.
11. [Feign Death] - Legend (Gold) Quality
Increases its stats.
12. [Practice Makes Perfect] - Epic (Purple) Quality
Increases its stats.
13. [Precision] - Premium (Blue) Quality
Reduces its stats.
14. [Ultimate Frenzy] - Epic (Purple) Quality
Reduces its stats.
15. [Crit Mastery] - Epic (Purple) Quality
Reduces its stats.
16. [Critical Might] - Epic (Purple) Quality
Reduces its stats.
17. [Crit Combo] - Epic (Purple) Quality
Reduces its stats.
18. [Critical Salvo] - Legend (Gold) Quality
Reduces its stats.
19. [Critical Momentum] - Epic (Purple) Quality
Reduces its stats.
20. [Skill Crit] - Legend (Gold) Quality
Reduces its stats.
21. [Concussive Crit] - Epic (Purple) Quality
Reduces its stats.
22. [Shark!] - Legend (Gold) Quality
Reduces its stats.
ㅤ [New Cards]
1. [Concussive Strike] - Legend (Gold) Quality
When a skill hits, summons a magic orb that strikes enemies. Enemies that are too close are also knocked back.
2. [Magic Arrow] - Legend (Gold) Quality
Dealing skill damage fires a magic arrow. Subsequent hits on the same hero increase the damage dealt.
3. [Robust Physique] - Epic (Purple) Quality
Taking damage from enemy heroes has a chance to permanently increase Max HP and size.
4. [Spread the Love] - Legend (Gold) Quality
Gains 20% Healing Effect. Healing is also shared with another nearby ally. Cooldown: 8s.
5. [Timely Rescue] - Premium (Blue) Quality
When healing an allied hero with low HP, grants them an extra shield.
6. [Seed of Life] - Legend (Gold) Quality
Every 12s, creates 1 Seed of Life, up to 3. Automatically recovers HP for nearby low-HP heroes.
ㅤ [Hero Adjustments]
- [Cici] (
↓)
Reduced the damage of Skill 1.
ㅤ [General Mode Attributes Adjustments]
Adjusted the global healing reduction to 50% after 6 minutes.
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u/7Deniz77 sample 22d ago
what do you mean 250-400 movement speed boost isnt that insane
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u/Lastmaks 22d ago
It looks like a lot but the duration is short so in practical terms it looks like Obsidia’s “dash”
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u/PudgeJoe 22d ago
400 ms with one button scamtoon wants to build rocket lmao... and if you make items bro becomes Johnson with nitro....
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u/WEEBandGAMERand 22d ago
What does 3* hero level mean? Is it 20+3(15)?
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u/OldmanPower 22d ago
Yep i think so, early game sh’ll have weaker heal but late game heal much stronger ig
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u/MrWeirdAndUnique sample 22d ago
Everytime I see Freya's name on any patch, all I feel is a sense of dread not knowing if it will hugely affect my gameplay. She could've gone quiet till this day but no, people voted otherwise🙄
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u/Junior-Technology-71 :lolita: 22d ago
Freya is by far the most banned hero in pro play; objectively, she’s broken af
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u/MrWeirdAndUnique sample 22d ago
its all because of that damn revamp, i try to make peace everyday knowing i could still have access to burst freya , and now my main is being rained with adjustments
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u/Junior-Technology-71 :lolita: 22d ago
She’ll still be an extremely strong hero this update won’t kill her don’t worry
Plus isn’t the revamp overall a success? For nearly a whole year, she’s one of the best heroes in the game
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u/MrWeirdAndUnique sample 22d ago
we cant deny that success, the stats speaks of it anyways. i just wish i can play that old hero again
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u/ShinryuReloaded2317 15d ago
Worst season ever.Enemy mythic gameplay.Teammate warrior mindset.Fuck this shitty game
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u/worst_app 22d ago
Not my belerick 🥀. If they nerf him then why don't they nerf demon hunter sword passive engulf and buff blade armour.
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u/noobparrot42069 GlooTangClan 11d ago
Man fuck belerick. I want to see other tanks besides him if he is unbanned
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u/Fruit_salad1 22d ago
has this poppol update come into main game? i thought he will get the revamp after new season but he was still same
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u/Independent-Owl-3494 22d ago
He's season 43 I think. He's not in the 8 hero to get revamp this season. That's afaik, maybe he'll be in the end season
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u/koken_halliwell 22d ago edited 17d ago
Lunox needs to be able to cast her Light S1 without interrupting the run, it is so clunky the way it is now.
Not sure now if she makes a stop when casting the light ultimate too but if she does that should be removed too.
Just the light ones, not for the dark ones though, as light = defensive and dark = offensive.
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u/n7zii 21d ago
Gatot BUFF request: Increase Gatot Spell Vamp Ratio to 100% so he can have more Build choices (like Full Damage and Sustain Build) The problem is his EXP Laning Pace rn is so bad since his Regen from Passive has a duration so it's not always a guarantee to get back the HP that he lost, unlike having Spell Vamp you can always hit enemy then heal anytime (very useful when you get poked before Turtle Fight)
His pick rate is falling rn in Rank Game but still consistent in Pro Scene and in this Buff it won't even touch the Pro Scene version since they're only using him as Full Tank
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14d ago
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u/Moist_Currency5088 22d ago
Why fcking nerf Belerick's HP? Why not nerf his damage instead? What made him META is that disgusting early damage from his passive which became easier to trigger due to faster taunt animations. He's a Tank for crying out loud. He needs all the durability he can get because of the BS amount of anti-Tank options the game throws at DPS roles.
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u/alastairxx09 A fist for you and a body with my liquids to splash you! 22d ago
Because his damage scales with his HP, which also means it's a double nerf. What they did say is true, he's too tanky rn.
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u/Ok_Recipe_9983 22d ago
Hello can you help me recover my mlbb account ID I lost my Gmail and I don't remember the id
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u/XaneCosmo Pls buff 22d ago
What on earth is Card Brawl that they're putting 90% of their efforts and attention into, in every patch notes.