r/MiyooMini • • 15h ago

Lounge Miyoo Mini Plus spotted on official Samsung website

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139 Upvotes

They are showing the MMP as a use-case for their new T7 microSD cards.


r/MiyooMini • • 2h ago

Ports Perfect Dark is out on the Miyoo Mini (native port, no emulation) + proper Mini Flip / v4 full-screen support and fixes to all 9 other N64 games

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65 Upvotes

Hey all! Big update today: Perfect Dark is out as the 10th native N64 port, every game now properly fills the Mini Flip / Mini v4 screen, and all nine other games got fixes. Same as the others, Perfect Dark is a native port built from the decompilation, not an emulator, so it runs the game's own code directly on the Mini.

Download: https://miyoo-n64.pages.dev (Bring your own ROM: Perfect Dark (USA) Rev 1, as a .z64 dump (the site has the exact version)).

If the link above doesn't work, grab them directly from GitHub: https://github.com/mr-finster/miyoo64/releases/latest

What you get

  • The full solo campaign, every mission
  • Save states (9 slots plus an auto save) and resume after a power-off, same menu as the other games (MENU button)
  • Missions unlock as you play, like on the N64 (want everything open? set Game.UnlockAll=1 in App/PerfectDark/data/pd.ini after the first start)
  • GoldenEye-style controls tuned for the Mini (hold Y to aim with the d-pad, L1/R1 strafe), full list on the site
  • Plays smooth on the Mini, the busiest firefights can dip a bit

Also in this update (all games)

  • Proper Mini Flip and Mini v4 support. Every game now fills the whole bigger screen instead of sitting in the middle with a border. I don't have a Flip to test on, so if you do, let me know how it goes (and if it ever looks wrong, <GAME>_FLIPFILL=0 in the game's launch.sh brings back the old picture).
  • Fixed: the black border on the Mini v4. Some of you saw the picture shrink with a black border around it, on and off (thanks u/The_Shoe1990 for the details!). The v4's screen is sometimes left in its bigger mode by whatever ran before, and the games drew a smaller picture in that mode. Now it's full screen every time.
  • Fixes checked against the N64 for every game. I went through all nine with a cycle-accurate N64 emulator side by side with the Miyoo builds and fixed what didn't match:
    • Paper Mario: the glows are back (Star Rod, Kammy's orb, lightning flashes), the Star Spirits' glow cloud is white, and no more white box on Bowser's face in the intro.
    • F-Zero X: machine decals no longer paint wrong-coloured panels, the red attack rim shows, the static fade into a race and explosion debris look like the N64.
    • Star Fox 64: space and fades are the N64's dark grey instead of pure black.
    • GoldenEye: the shadows on the Runway snow are soft ovals again instead of dark blocks.
    • The rest (Mario Kart 64, Diddy Kong Racing, Ocarina of Time, Smash Bros., Super Mario 64) already matched.
  • Nothing changes on a regular Mini or Mini Plus apart from those fixes: same picture, pixel for pixel.
  • Changelog and known issues for every game are on the site now (under each game's Download).
  • Ports section on Onion: the games already show up in Ports as well as Apps (turn on the Ports Collection in Apps > Package Manager if you don't see it). Want them in Ports only? Delete config.json in App/<Game>.
  • To update, just unzip the new zips over the old ones: your saves carry over.

How it was made (short version)

Perfect Dark has a full decompilation (the game's code rebuilt as C by the community) and a PC port built on it. I swapped the PC port's OpenGL renderer for the software renderer from the other Miyoo ports, which draws using both of the Mini's cores, and got audio, controls and save states working.

Then I went through the solo missions one by one: for each of the 20 main missions I captured the intro and the start of gameplay on a cycle-accurate N64 emulator and in the Miyoo port, matched them frame by frame and fixed anything that didn't line up. Things that got fixed along the way: the cutscene static (it now reads the game's memory like the N64 does instead of being plain noise), night vision and infrared, sun flares showing through walls, the health bar box, dark menu text, black frames after the inventory, plus audio crackle and a resume crash.

What's next, what might happen, and what can't

Every one of these ports is built on a finished (or nearly finished) decompilation, so that's what decides what's on the list. Here's the short version:

Games / features Why
Next Button remapping in the menu
Importing emulator saves (.sav/.srm/.fla)
Good candidates Majora's Mask, Banjo-Kazooie, Doom 64, Pilotwings 64, Pokémon Snap, Dr. Mario 64, Harvest Moon 64, Snowboard Kids 1 & 2, Excitebike 64, The New Tetris
Possible later Donkey Kong 64, Kirby 64, Conker's Bad Fur Day, Pokémon Stadium, Wave Race 64, Body Harvest, Blast Corps
Needs a decomp first Banjo-Tooie, Jet Force Gemini, Mario Party 1–3, 1080° Snowboarding, Rogue Squadron, Star Wars Episode I: Racer
Not possible 4-player split screen / multiplayer
The PC "Recompiled" versions (Zelda 64: Recompiled etc.)

The full list of 111 N64 games, with where each decomp is at and a link to it, is here: https://miyoo-n64.pages.dev/outlook

If your favourite isn't on there, it almost certainly doesn't have a decomp yet. Once one gets finished I'm happy to take a look!

Big thanks to the decomp communities for making all of this possible, and to everyone who's been testing. 😊


r/MiyooMini • • 6h ago

Apps Homebrew ROMs added to Mixtape

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56 Upvotes

Hey, everyone. Someone told me you clowns were actually playing games on your devices (crazy!) and were running out of games to play. I added a tab for Homebrew ROMs from that pulls its entries from Homebrew Hub, so you should never run out of games to play now. It's live on Mixtape now, so press select inside the app to update to the latest version.

Also in the Mixtape menu you'll see an option to add a Mixtape theme to Onion's theme tool and also an option to add Mixtape to the game consoles which enables you to place it in the favorites folder. Totally optional of course.

I've tested it and it's working well for me. First time you launch it may take a few minutes to sync the Homebrew Hub catalog, so just be patient. Full disclosure as always, this was built with Claude, so if you're not into that then feel free to pass. Hope you guys enjoy!


r/MiyooMini • • 17h ago

Lounge Have I gone too far? Where are the most unusual places you guys play? And what would you say if you found out your pilot is playing during cruise?

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41 Upvotes

r/MiyooMini • • 23h ago

Help Needed! Stuttering and Frame Hitching on Retroarch

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11 Upvotes

On my Miyoo Mini Plus, I've noticed some stuttering happening while playing Pokemon Unbound in Retroarch that started out of nowhere recently, and have slowly gotten more frequent.

You can see it in the video at the 0s, 6s, and 10s marks. Note the audio does not chop and doesn't stop playing. Does anyone have any ideas for fixing this?

I have tried toggling:

  • V-Sync
  • G-Sync
  • Threaded Video
  • Auto Frame Delay
  • Audio Sync
  • Edit: overclocked to 1800 as well

My device info is:

  • Miyoo Mini Plus, OnionOS
  • Retroarch 1.22.2
  • gpSP core v1.1.0-6250979

r/MiyooMini • • 34m ago

Mini+ Just got a new job and immediately purchased some new devices with my first paycheck

• Upvotes

I already had a white Miyoo Mini Plus, but I always wanted the other colours, and the Mini Flip is too cute in that pink colour to say no to. I feel so excited!


r/MiyooMini • • 7h ago

Help Needed! Help my Games are gone

0 Upvotes

I lost my SD Card from the miyoo Mini and now i want the Games Back how can i Download them all Back in my new Sd Card ?