r/Maya • • 6h ago

Plugin I got tired of opening the Attribute Editor 400 times a day, so I built a Channel Box that opens at my cursor

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85 Upvotes

I built QuickAttr. Select something, hit Alt+Q (or whatever key you like), and a small panel pops up right where your mouse is


r/Maya • • 14h ago

Discussion Is it possible to achieve a similar visualization of the dimensions in maya, without using the Distance tool?

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9 Upvotes

r/Maya • • 22h ago

Issues Multi-Cut acting weird (Help please)

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4 Upvotes

I have tried resetting my preferences, but it did not resolve the issue.

Multi cut is registering faces that aren't there and wont let me edit the faces that are actually there. Anyone know whats happening? I'm pretty new to maya.


r/Maya • • 12h ago

Animation rmGimbalMonitor - real-time gimbal lock monitoring tool for animators

3 Upvotes

Hello everyone! I’d like to share my first tool - rmGimbalMonitor.

It monitors how close character controls are to gimbal lock in real time and shows the result directly in a table with color-coded progress bars.

At the moment, it includes Biped and Quadruped presets, but the setup is fully customizable. You can edit control categories, change which controls are monitored, add skip rules, and assign custom category icons.

The tool is completely free and available on GitHub. The repository also includes installation instructions, compatibility information, known issues, and the development roadmap.


r/Maya • • 8h ago

Plugin extrudX for Maya, extrude/offset without overlap faces

2 Upvotes

Maya extrudeX v1.0
https://youtu.be/n41ZJ96CyaQ

I'm working to improve the extrude tool and reduce overlapping faces when extruding edges.

Testing it with all kinds of geometry, from flat surfaces to curved shapes, including messy meshes and tricky corners, to see how well it handles different situations.

The algorithm has limits, and finding the right balance across cases is always a challenge. Still, I'd love to see more people try it out and share their feedback!


r/Maya • • 1h ago

Question How to render with flat lighting, without changing the texure?

• Upvotes
I want the render to look like this, all flat and nice (which the viewport lets me see easily for some reason TT)

Hellooo, so I've been wanting to try a new shading technique I've just learned with an old file I made, but for that I would need a flat light pass with the bare colours, and another pass with a single sharp light.

I've been searching many tutorials but they all mention to change the color output by making a new material, but I think it would be a pain to change all my textures and then go back and change them again for the other pass which actually is affected by light.
I'm currently working with an aiStandardsurface as base.

Is there a way to change this in the rendering settings or maybe even a script?


r/Maya • • 16h ago

Question Trying to download Substance Painter plugin for Maya 2025. The title on the website mentions the download is for Maya 2025 but the download file has Maya 2027 in it. What do I do?

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1 Upvotes

I had to switch to Maya 2025 from 2023 and now when I'm trying to use the substance painter plugin, it won't show up. Downloading and installing doesn't seem to work either because of a possible version mismatch. The main download link is supposedly for Maya 2025 while the download file mentions the 2027 version. I scrolled down for older versions but it provides the download links for versions upto 2024. What do I do?


r/Maya • • 21h ago

Modeling Problem with Filling Hole on Mesh

1 Upvotes

I'm new to Maya. How can I get this roof to be closed? I need it to have the outer face on both the inner and outer, like it is on the rest of the mesh, but I haven't been able to figure it out. Tried Fill Hole and Bridge, but they won't work cause it isn't a border.

Any Help would be appreciated :)