r/HiTMAN • u/pastadudde • 18h ago
VIDEO Using the peek-a-boo tactic to lure Andrea Martinez onto the balcony for a quick kill
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r/HiTMAN • u/pastadudde • 18h ago
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r/HiTMAN • u/KingCrimson0P • 12h ago
r/HiTMAN • u/Fair-isTheField • 58m ago
Not sure what I walked in on here but each to their own I guess.
r/HiTMAN • u/pastadudde • 14h ago
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Would allow for more creativity when it comes to 'no firearms' playthrough especially IMO. u/Arti_IOI
r/HiTMAN • u/mrmykeonthemic • 3h ago
Looks like the seller got confused 🤣
r/HiTMAN • u/Creepy-Papaya6205 • 9m ago
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r/HiTMAN • u/ripetahitimangoes • 4h ago
Really excited to announce, I've got HITMAN World of Assassination connecting online on PS5 again, running against a local server instead of IOI's, so the menus and progression work without their servers. I've been wanting to be able to play freelancer and other online game modes when offline, now we can.
Right now it connects to the main hub and loads Story, Destinations, the Store, Career and Freelancer. You can plan a mission, play it, and your score, XP and mastery save and carry over when you restart. It's inspired by the Peacock Project (the server replacement the PC community already uses), but completely unaffiliated with the developers.
This was tested on the new hitman update on a 13.60 PS5 (homebrew), took a while to get this working as the PS5 IOI/Sony side is completely different to the PC equivalent. Still a work in progress to get all features in there (some arcade modes need to be coded), but you can use the release in my GitHub project to run it now!
https://github.com/theghostonline/Hitman-PS5/
I'll be working on a 007 first light server soon so keep updated if you'd like to see it!
Disclaimer: no IOI code is used in the GitHub release and I used my own retail game disc, this project is not to condone piracy. Thanks.
r/HiTMAN • u/MutedKick2910 • 12h ago
I think I'm dumb as fuck
r/HiTMAN • u/pastadudde • 18h ago
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r/HiTMAN • u/albob77 • 21h ago
Paris and Bangkok (#11 & 12) yesterday and Miami, Hokkaido, and Colorado (!!) today (#13-15)
I’m about 200 hours in and I think I’ve finally learned how to be aggressive. I usually like to play it safe in this game, but these NPCs have MGS1 vision cones and the more I look at and learn their behaviour it’s like I have a Soliton Radar. I’ve learned to use distraction and panic shots, and I’ve learned it’s easier to just slip past everyone rather than take the time to pacify and hide every one. Admittedly I’m still pretty scared most of the time (Ie Colorado - I could probably take 25 minutes off my time a second time through, but figuring it out took forever), but it is more exciting to push the edges, and it seems to be getting easier.
Anyways I love Hitman so fucking much
r/HiTMAN • u/mavericksfan2011 • 21h ago
I’m kinda addicted to this game. I’ve finished it twice and I just go right back to the start.
There’s something so satisfying about stealth games and the repetitiveness of eliminating people, dragging them, hiding them, sneaking off, repeating.
Some would find it boring, but I think it scratches the repetitive nature of my OCD brain in a way that few other games do. The Last of Us is another, but HITMAN does it very very well.
r/HiTMAN • u/Kitchen-Ambassador-4 • 14h ago
Hi guys, how can I kill this target while maintaining a Silent Assassin (SA) rating without using emetic poison in Hitman Freelancer?
r/HiTMAN • u/charc0al • 8h ago
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r/HiTMAN • u/Friendly_Ad_6816 • 7h ago
It makes no sense to me how good Contracts is.
Imagine my excitement when I saw the remaster announcement.
I can't pick a favorite level because they're all excellent.
Can't forget Jesper Kyd, too. My goodness, is the soundtrack master class.
r/HiTMAN • u/abachhd • 14h ago
I have hundreds of hours in the game and just discovered it today. The super enforcers among the crowds in Mumbai has to be the most annoying part of the map and had always discouraged me to explore the crowded areas and the alleyways. Even if you get a guard disguise they remain enforcers.
I was doing an escalation there today (the one where you have to kill the holy man) and accidentally discovered that if you have a metal worker disguise, most of the enforcers roaming the crowded streets and alleys of the map turn into regular guards. I was so surprised - I checked back in the main mission and it still works there. There are still a few enforcers here and there but most of them are now gone and you can freely explore the public areas of the map without worrying about running into a random enforcer among the crowds.
I am sure many may already know about this but just throwing it out there for those who didn't know.
r/HiTMAN • u/sporkyuncle • 17h ago
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Yes this is extremely deep cut these days. No there is no real point to this. I just hear "Ted Ne-elsooon..." every time the music does that.
For anyone familiar with MST3K and/or might enjoy their riffing, the movie is available on Youtube, like most of their old episodes: https://youtu.be/lgf3tyQy5lU?t=35
r/HiTMAN • u/Traditional_Ad5704 • 2h ago
I was in I.T class one day and thought "can the school computer run Silent assassin?" because of that, i put the game to my USB stick, put it in the school computer, did a couple of configurations and managed to make it run. This was the GOG version of the game because the Steam version wouldn't work. As for the gameplay, it had around 60 fps normally on high settings, but lowered around 20 fps during shooting.
Kinda crazy to think that my classmate tried to play this game but he gave up because he immediately died lol
And this was during recess, so our teacher let us be inside the classroom.
r/HiTMAN • u/mrmykeonthemic • 7h ago
Kill 1 guard and the rest fall like dominoes