r/HarryPotterGame • u/JamUK1496 • 11h ago
Discussion How do I get this outfit?
I have been trying since release and just can’t seem to find it
r/HarryPotterGame • u/JamUK1496 • 11h ago
I have been trying since release and just can’t seem to find it
r/HarryPotterGame • u/HadesLover69 • 12h ago
Or just extremely buggy
r/HarryPotterGame • u/Co2-UK • 11h ago
So I recently got back on Hogwarts Legacy and I remember people complained (and rightfully so) about using Alohomora in a lock and then the game asking players to complete a rough lock picking minigame which didn't really make sense.
So I was thinking of a new version to keep some type of mini game for locks but make it more lore realistic and came up with this idea:
After casting Alohomora the camera focuses on the internals of your wand.
The new minigame would be similar to a connect the dots or a power routing mechanic seen in other games.
The player would have to connect coloured lines to nodes or dots along the wand to the tip where they would connect all together.
The higher the lock level the more nodes and colours would have to be matched within the wand game.
Possible timer involved for highest lock levels.
Each wand type, personal to the player could have different internal visuals to show wand wood type, core and handle type.
Once the player unlocks level 3 Alohomora all level 1 locks would just animate this minigame automatically and unlock without the player having to play the minigame.
I noted down some very rough visuals to show how it could work. Of course if you have seen Deathly Hallows: Part 2 when it shows the internals of the elder wand cracking up under power you can see where my visual style would come from in game.
I would love to hear your thoughts on this and any changes or additions you would like to share. Thank you.