Just walked out of a meeting.
Apart from having my competence questioned, what really got to me was hearing the devs being told they need to start shifting into other roles (like game design) because AI is gradually replacing them. My feelings about it are complicated.
Sad, because back when I was a fresher, I learned so much from devs. I tried to learn programming myself many times, and failed every time. To me, a dev was a kind of craftsman. But now development is just a skill, a "tool," the way we talk about Figma or Photoshop.
Complicated, because I was also bullied by devs. Because of them, I wanted to quit the industry. Then AI came along and helped me with that part, and I kept making games.
There are days like this, when the boundary between work and passion gets shaky, watching the thing you love get industrialized, turned soulless and assembly-line. I wonder: if everyone can easily make a game, who's still going to play them?
Anyway, right now an interactive game I made for an event is running there. Watching strangers, people who rarely touch games, poke around and figure out something I built... honestly, that makes me happier than being immersed in the current game industry. An industry that, not too far in the future, might become a factory full of workers with their brains squeezed dry, until something cheaper and faster comes along to replace them too.