r/EmulationOniOS • • 17h ago

News / Release MuffinEMU 10.3 Just Dropped, Wii U Emulation On iOS is Finally Here.

0 Upvotes

Hi everyone, I'm Void, the developer of MuffinEMU, a free and open-source Wii U emulator for iPhone and iPad, built on a Cemu core. A big update just went out, so I wanted to share it properly.

- No games, keys or firmware are included. You need your own legally dumped games.

Download:

Get it from my discord: https://muffinemu.github.io/MuffinEMU/discord

The download, install guide, help and updates are all there.

What it is

- Metal renderer on a Cemu-based core

- On-screen GamePad measured from the real hardware, plus controller support

- Incredible touch control layouts

- Built-in recompiler (JIT) for real speed

- Enhance your library with cover art, DLC and update import, graphic packs, and cover scraping

- 20 built-in controller skins

JIT needs an enabler such as StikDebug, SideStore or LiveContainer, and the "Use the recompiler (JIT)" switch turned on. Without both it runs the much slower interpreter.

What players report (frame rates depend on your device, JIT, graphic packs and the version)

- Mario Kart 8: runs well, 42-54 fps on an iPad Pro A12Z; 6gb ram.

- Super Mario 3D World: runs well, 60 fps on an iPhone 13 with JIT

- Splatoon: runs well, 32 fps on an iPad Pro A12Z

- Breath of the Wild: playable, 23 to 30 fps with the FPS++ graphic pack on an iPhone 13

- Bayonetta: plays, but the audio is delayed

- Black Ops II: loads and plays, graphics need work

Full list: https://muffinemu.github.io/MuffinEMU/docs/compatibility.html

What you need

- iOS or iPadOS 15 or later

- Your own legally dumped games, and your legally dumped keys.txt if they're encrypted (Dump them from a modded Wii U)

- The download from the Discord (link above)

Links

Website: https://muffinemu.github.io/MuffinEMU/

Don’t use discord? Download it from my releases page:

https://github.com/MuffinEMU/Muffin-EMU/releases

Credits and licence

Built on Cemu. Some MeloCafe bug fixes were brought over. The app's own code is GPL-3.0 with an attribution requirement, and the Cemu-based core stays MPL-2.0. MuffinEMU is not affiliated with Nintendo.


r/EmulationOniOS • • 13h ago

Help Request Could someone make Naruto online or wizard101 playable on iOS?

1 Upvotes

r/EmulationOniOS • • 3h ago

Question Monster Hunter rise was officially ported to iOS last week.

1 Upvotes

Unfortunately it’s region locked to Asia, I bet to keep people playing the new release on October 29.

I’m curious, would it be someone from Asia to download from the App Store and upload the IPA for us to sideload?


r/EmulationOniOS • • 17h ago

Native Port Wake me up when breath of the wild native port comes out

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14 Upvotes

r/EmulationOniOS • • 12h ago

Native Port PS3 MotorStorm

1 Upvotes

Anyone working on Native iOS port of PS3 MotorStorm?


r/EmulationOniOS • • 15h ago

Help Request Manic emu. How to change resolution in GameCube games

1 Upvotes

Anyone can tell me how to change resolution in GameCube games ??


r/EmulationOniOS • • 13h ago

Help Request gta 5 ios port iphone 13 crash

0 Upvotes

I can play the game, but when I enter sandbox mode, it kicks it out of the game after 5 seconds. Isn't there a potaro graphics mode for iphone 13 of this game?


r/EmulationOniOS • • 2h ago

Gameplay / Showcase Prototype 2

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12 Upvotes

Found a better section to show off how the game runs without screen recording


r/EmulationOniOS • • 6h ago

Help Request iPad ps2 Emulator

4 Upvotes

What’s a good no bs way to emulate ps2 games to my iPad. Just trying to play dragon ball z BT3


r/EmulationOniOS • • 12h ago

Help Request I cannot login my apple ID on iRAM+

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5 Upvotes

r/EmulationOniOS • • 3h ago

Gameplay / Showcase Prototype 2

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6 Upvotes

Just a game I like, I wrote a patch for madeira that gets the game to lock at 40 on high settings, even while flying around the city with like an active military chasing you, just cut down on a call that was being made every frame. Screen recording eats that up though so I just left it uncapped so you can see it raw
If anyone wants the patched ipa, I’m gonna write a pr so the setting should be in madeiras next release, but lmk the ipa’s on my github


r/EmulationOniOS • • 21h ago

Help Request CyPort doesn’t start

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10 Upvotes

It crashes immediately after starting. Help would be appreciated. Iphone 15 Pro, iOS 27.2 beta 4.


r/EmulationOniOS • • 17h ago

Gameplay / Showcase Hollow Knight Silksong natively on iOS !!!!!

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116 Upvotes

It runs at around 100-120 fps at native resolution on iPhone 15 pro
Guide and release soon !!


r/EmulationOniOS • • 6h ago

News / Release Introducing Porthole: run Windows PC games on iOS with controller support and a community driven game compatibility list (open source, early)

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19 Upvotes

**Factorio with mods running at 60 fps on a iPhone 15 Pro Max**

I'm the developer. **Porthole 1.0.0** is the first public release of an iPhone/iPad app that runs Windows PC games locally.

**It's built on Madeira**) (Wine, FEX-Emu, DXMT). I know a few frontends exist for it now, so here is what Porthole focuses on:

  • **Know before you try.** Every game shows a compatibility badge from real reports, counted per phone model *and* engine version, so an old result is never passed off as current. "Not yet tested" means nobody has reported it yet. You can see and apply the settings people used when a game ran well.
  • **Reporting is in the app.** A compatibility report takes under a minute. *Report a problem* sends a cleaned log (account names and public IPs removed) and you can read my answer back inside the app.
  • **All your stores in one place.** Steam, Epic Games, GOG and itch.io (games you own) with one shared downloads page.
  • **Controller-first.** The whole app works with a controller; games show FULL/PARTIAL support badges; you choose what the game sees.
  • **Engine work, in the open.** About 120 documented patches of my own on top of Madeira. I merge upstream regularly (212 commits in the last merge) and have taken open Madeira pull requests, credited to their authors, before they landed upstream.
  • **Updates on your terms:** on-device with your own certificate, rollback to any version, signed releases.

No ads, no analytics, no account.

- Not on the App Store: you sign and install it yourself, and it needs JIT.
- No games included, nothing bypassed. You bring games you own.
- Early: many games don't run; kernel anti-cheat never works. [YOU: what you've confirmed running / what fails]
- iOS 18+ (tested on 26 and 27). Paid developer account or certificate service recommended; a free Apple ID works with limits.
- Large parts were written with an AI assistant, then directed, reviewed and tested by me on real devices.

**Links**
- Release 1.0.0
- Github
- Website
- Discord

Try it and tell me what breaks, and send a compatibility report after you play.


r/EmulationOniOS • • 19h ago

App Promotion Zelda Botw running on iOS

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20 Upvotes

tested on the IPhone 15 Pro, used the FPS ++ mod
Discord: https://discord.gg/espressu


r/EmulationOniOS • • 10h ago

Discussion Dante’s Inferno iOS port

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43 Upvotes

The GTA5 port was fun, then someone said I had to try GTA4, and as you do, I had to get the Skate 3 port on my phone, but that wasn’t enough!

Now I’m working on a full port of Dante’s inferno from the 360 to run natively on iOS.

It’s not on any GitHub or online repo right now, as I’m essentially making it from scratch, but progress is coming along nicely.

Ask anything as I continue working on it.


r/EmulationOniOS • • 8h ago

Discussion My Dream for an iOS Launcher Has Been Fulfilled

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115 Upvotes

This is Neostation. All emulators are integrated in app

Download:
https://github.com/TarbleFR/neostation-ios/tree/main

Discord:
https://discord.gg/CmZN4nPWe


r/EmulationOniOS • • 22h ago

News / Release CyPort 1.1

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53 Upvotes

Hello everybody today I added some extra things to the cyberpunk port airplay support is now here and you can sign in with epic games or steam or gog to download the game directly on your phone if you own it of course I didn’t test epic game or steam because I own the game on gog and I also added cloud saves so I can play my saves from my Mac on my phone to I also only tested it with gog login and don’t know for sure if it works on epic games and steam version of the game here is the link to download it https://github.com/Thijs2004/CyPort/releases/tag/v1.1


r/EmulationOniOS • • 3h ago

Gameplay / Showcase Nier Automata (Steam) - iPad Pro M5, Steam & GOG Game Emulator (Madeira Test Build)

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5 Upvotes

r/EmulationOniOS • • 4h ago

Gameplay / Showcase Gta5 on iPhone but with mod menu

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44 Upvotes

I could make the menu better but eh


r/EmulationOniOS • • 5h ago

Help Request Beginner here: How are people running GTA V and other PC games on iPhones?

8 Upvotes

Hey everyone!

I’m new to iOS emulation and game porting, and I’ve recently come across several posts showing people running GTA V and other PC games natively on iPhones.

I’m interested in understanding how all of this works, but there’s one thing I’ve noticed: there are plenty of videos and posts showcasing these games running on iPhones, but almost no proper guides explaining how to actually get them running.

From what I’ve gathered, some people are porting games, while others seem to be using something called web builds. However, I don’t fully understand how these methods work, what the differences are, or how someone without much technical knowledge could try them.

If anyone has a beginner-friendly guide, useful resources, or firsthand experience with these ports and web builds, I’d really appreciate it.

Thanks in Advance!


r/EmulationOniOS • • 10h ago

News / Release [ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/EmulationOniOS • • 14h ago

Help Request Can someone do something for play Tintin Gameloft with LiveExec32 ?

0 Upvotes

r/EmulationOniOS • • 15h ago

Help Request LiveExec32 Standalone IPA

2 Upvotes

Looking for the standalone runtime ipa of LiveExec32, thanks!
https://github.com/LiveContainer/LiveExec32


r/EmulationOniOS • • 15h ago

News / Release NFSU2 iOS 0.3 · DevZer0D4Y/nfsu2-ios

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22 Upvotes

(it's me, again, lol)