r/DragonsDogma • • 11h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Kinoshita are you f'ing kidding me?

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0 Upvotes

It takes a minute and 43 seconds for the elevator to move from one point to the other. The elevator is NOT at the bottom when you come back to the area where you fight the Fallen Dragon to get the last Vortex. So you have to wait almost two minutes for the elevator to get to the bottom floor and then two minutes to make it up. If you try to pull the level from the top to bring it back down, the game locks you and the pawns into place and adds an invisible roof so you can't jump out.

Are we deadass Capcom? Has no one at Capcom played Dark Souls or Elden Ring and realized that From had elevators solved for like the past 15 years?


r/DragonsDogma • • 17h ago

๐— ๐—ฒ๐—บ๐—ฒ Speaking Facts Spoiler

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17 Upvotes

The moment 'Coils of Light' kicked in, the boss fight took on a completely different atmosphere


r/DragonsDogma • • 11h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Holy hell can we talk about the godawful Vtuber sponsored streams that have been going on?

0 Upvotes

I've been noticing an influx of livestreams on my YouTube recommended page and decided to check a few out to see more people experiencing the game.

The other day I watched a few stream highlights and none of the streamers seemed to actually give a shit about learning how to play the game.

I think my breaking point for needing to vent about this is watching a certain streamer right now going through the Travel to Vermund quest as Archer, and literally just watching her... shoot the fucking ground a bunch during combat... Like, 0 attempts made to actually aim at the enemies she's fighting, just pulling up Steady Shot and shooting the ground in front of her...

Like, I get it. These are sponsored streams. These people probably don't give half a shit about DD2. But, like, that just makes me wonder why the fuck Capcom paid for these sponsored streams? Especially if the point was to show off the new DLC, which I've seen exactly one VOD of a Vtuber who actually progressed far enough from the start of the game to get to Norgan in the last 10 minutes of the VOD, run around near-armorless past a ton of enemies, and get swarmed to death by Ghouls only to then immediately end the stream.

Is this the representation Capcom wanted for Dragon's Dogma? Because I cannot imagine these streams getting any new players into the game with how fucking poorly these streamers are representing the gameplay...

Or am I the one that's crazy?


r/DragonsDogma • • 22h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Does the DLC increase enemy variety ?

0 Upvotes

I stopped playing dogma without finishing the game cause kept meeting the same enemies and got too easy. Any improvement?


r/DragonsDogma • • 21h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ trying to simulate sweat with tattoos

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7 Upvotes

r/DragonsDogma • • 9h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Why couldn't there be some form of RNG protection?

1 Upvotes

I have farmed the Devouring Rancour for the past four days and I have gotten a grand total of Zero weapons or shields with the holy element, let alone with anything else I would want to see on them. It has completely drained me and I need a break from the grind.

I just wish there was at the very least a better way to farm for shields since the empowered boss only drops weapons and that means it is useless for my purposes. For some idea of how many runs I am at, I now have 231 morbid glares and that is not including the ones I had spent early on before realising that the empowered boss wasn't going to give me any shields.


r/DragonsDogma • • 15h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Its funny how fast the DLC turns into base game difficulty

0 Upvotes

I love the DLC and the start of it is really hard and when you run into some areas too early it stays really hard.

But god damn once I had relic gear level 2, I killed DLC griffins, ogre and everything else as fast as I did in the base game.

I still love everything about it but its funny how fast the DLC gets easier.

Gonna do a new character hard mode run soon and see how that feels but with even more exp etc. its gonna turn into being broken also pretty fast I guess

Edit : Because it seems like people can't read, I don't talk about relic gear level 5 and then complaining about a griffin being to easy. I talk about relic gear lvl 2 which you get like 5 hours into the DLC, with that gear I can kill ogre and griffin (the dlc versions) in like 30 seconds to 1 minute again which just feels weird after having such a good hard start into the dlc.


r/DragonsDogma • • 5h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Wtf is this? 8 satanachia kills and I got only 3 chest plates, but 25 light weapons.

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0 Upvotes

Iโ€™m trying to get Gigantus vim but you literally get like 10x more weapons than you get armor.

What am I doing wrong? Is there a way to target farm armor?


r/DragonsDogma • • 18h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Deadass almost turned off my game get outta my mf personal space with that shit, stuff of nightmares I tell ya๐Ÿ˜‚

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0 Upvotes

r/DragonsDogma • • 23h ago

๐— ๐—ผ๐—ฑ๐—ฑ๐—ถ๐—ป๐—ด Is base game enemy variety still bad?

0 Upvotes

Iโ€™m really interested buying the dark arisen dlc, but was initially put off by bad enemy variety criticism.
Is base game still bad?

I dont wanna spend 60 hours fighting same enemies till I reach Dark arisen, not much time for have time for ng+ with a kid. Are mods like bestiary recommended for first play-through? It seems the mod adds 30 enemy variants.

Tnx in advance


r/DragonsDogma • • 9h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป How do people reach 100+ levels in these games

0 Upvotes

for the first game I reach endgame by level 40+ and for this game I am hearing that the main story is quite short so how do people reach triple digit level numbers and hours played?


r/DragonsDogma • • 13h ago

๐—›๐—ฒ๐—น๐—ฝ Did I stumble upon an endgame item? New to the game and series as a whole.

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9 Upvotes

Really loving the game right now and completely confused by it as well, it seems so different from other ARPGs out there. I have a question about this item.

I think I got this in a dungeon while exploring? I don't know exactly where but the amount of stats it gives me seems almost wrong, it is too much compared to other equipment I have access.

Should I just use it? My fear is the game becoming too easy (playing on the hard mode now). I ask this because once I got an archer pawn that could one-shot almost everything (it was at my level, idk 20 at that moment) and it got kinda boring.


r/DragonsDogma • • 2h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Idea: Extreme Difficulty

0 Upvotes

They should give this game an even harder mode that scales the base content around norgan gear and skill capped characters.

Make it only doable after clearing norgans final boss once and then going into a NG+ so you have to start a subsequent playthrough on the mode.

Largely speaking this shouldnโ€™t be too hard to do as a lot of it is just numbers and existing content. Even better if they litter the map with new monsters and most enemies are harder variants.

Seems a shame that doing the DLC content means base game content is trivialized even on hard.


r/DragonsDogma • • 15h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Does it seem like levels don't matter much for Norgan? Thinking about taking pawn from another save for the ride, without having to level then up

4 Upvotes

Title

I think I am gonna make a new save, and eventually recruit my level 80 pawn for the ride in the Norgan, but I don't want to keep going and leveling up the other save


r/DragonsDogma • • 16h ago

๐—›๐—ฒ๐—น๐—ฝ Stupid question. Is it possible to miss the dlc quests

1 Upvotes

Probably a dumb question but there's no way to miss the dlc my progressing the main story right? I have both the DLC quests in my quest list (explore the dungeon and rest in the inn to go to the snowy area) but im thinking il do more of the main game before I try to do those quests. Im on hard mode and im only level 22 so I dont wanna get my ass beat in the dlc yet. Im just worried il progress past these quests if I go to the coronation and be unable to complete them


r/DragonsDogma • • 15h ago

๐—›๐—ฒ๐—น๐—ฝ Searching for Rewall helmet

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0 Upvotes

Could someone help me out? ๐Ÿฅบ
Iโ€™m looking for the helmet from the Level 5 relics. Iโ€™ve already defeated Death and the stronger version of the Demon, but I still havenโ€™t gotten the helmet! ๐Ÿ˜ญ
Where did you guys get it? Which boss dropped it for you?


r/DragonsDogma • • 18h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป The interior sections of the dlc are 10/10

31 Upvotes

The lost rite dungeons and Norgans castle/dungeon sections really made me reminisce about how good bitterback isle was. I donโ€™t know who wanted DD2 to be an empty wide map but that guy should take a back seat, thereโ€™s nothing enjoyable about the 12th goblin encounter on the road between vensworth and checkpoint town.


r/DragonsDogma • • 13h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Pawn Behaviour

3 Upvotes

Has anyone else noticed that pawns seem worse since the big update?

Has anyone else noticed that pawns don't seem to work properly since the big update, or at least since Dark Arisen? I swear they just don't listen half the time.

For example, I was in Trevo Mine trying to get a pawn to grab a chest. I kept throwing them up to it, but instead of doing what I wanted, they just kept faffing about. You can put them into Explore mode, but even that doesn't reliably work.

I'm not saying the entire system is crap. It's just incredibly inconsistent. Sometimes the pawns do exactly what you want, and other times they completely ignore you. That's especially frustrating when you're trying to get them to collect something or stand in a particular place.

Minor Sphinx puzzle spoilers below.

||Another example is the Sphinx. One of the riddles requires you to place a pawn on a pedestal, and another involves using a pawn named SphinxParent, SphinxFather or SphinxMother.||

The problem is that the pawns won't always stay where you put them. They'll just wander back to their usual positions, even when you're trying to complete the bloody puzzle. It's infuriating.

I'm genuinely wondering whether anyone else has noticed this or if it's just me. The pawns feel massively worse to me, particularly when it comes to following instructions.

I'm hoping that if other people are experiencing the same problems, Capcom might address them in a future patch.

Has anyone else had similar experiences?


r/DragonsDogma • • 17h ago

๐— ๐—ผ๐—ฑ๐—ฑ๐—ถ๐—ป๐—ด Iโ€™m making a sorcerer overhaul with aerial casting and 16 skill slots. What would you change?

0 Upvotes

Iโ€™ve been working on this Sorcerer overhaul specifically for solo runs or runs with only your main pawn, on Hard Mode.

My biggest priority is how the magic feels. The weight, animations, and physicality of Dragonโ€™s Dogma are what I love most about it. I want more freedom as a caster, but every spell still needs to feel like it belongs in this world.

Iโ€™m considering making this a separate vocation called Arcanist, rather than replacing Sorcerer. Think of a magic-focused Warfarer: one archistaff, multiple magical disciplines, no weapon switching. Skills and core skills would unlock in-game through Discipline Points, as with other vocations.

Hereโ€™s what I have working so far. Names, mechanics, and balancing are still subject to change.

Core skills

Arcane Focus: Lock onto enemies or individual body parts with the spell reticle without having to begin casting. Lock-on range is doubled compared with the base game. Activated with R3.

Aerial Control: A much more flexible version of levitation. Activate it while falling from any height, or re-activate it during the same airtime. Hold R1 to ascend or Circle to descend; press L3 to teleport back to the ground. Levitation slowly drains stamina, with an additional cost for re-levitating.

Aerial Mastery: Cast certain spells while levitating. Your equipped skills automatically switch to their aerial replacements, so these donโ€™t need separate hotkeys or additional skill slots.

Attunement: Casting a fire, ice, lightning, or holy spell enchants your archistaff with that element for 60 seconds.

Arcane Ward: A stamina-dependent magick barrier. Melee attackers recoil against it, while ranged attacks and projectiles are reflected back at enemies. Thrown objects are excluded.

True Galvanize: Galvanize restores health as well as stamina. Whether it should restore the loss gauge is still an open question.

Arcane Repertoire: 16 equippable skills, divided between two eight-skill palettes accessed by holding L1 or L2. R1 and R2 are included as skill inputs within each palette, and sheathing/unsheathing moves to L1 + L2. Conditional replacements, such as aerial skills, are additional to those 16 slots.

The spellbook

Spells are divided into Elemental, Holy, Psychic, and Arcane magic.

That includes a staff-mounted lightning orb, aerial Bolide, an exploding fire-sludge summon, healing and resurrection, illusions, mind control, telekinesis, Miasma, necromancy, and petrification.

And Ingle. Because I miss being able to throw a proper fireball.

Full spell list in the first comment.

What Iโ€™d love your thoughts on

Does this belong inside Sorcerer, or should Arcanist be its own vocation?
At what point does expanding a vocation turn into creating a different one?

Where should the vulnerability remain?
This is aimed at solo/main-pawn play, but flight, wards, healing, and resurrection together could remove a lot of danger. What trade-offs would make that freedom interesting rather than automatic? Iโ€™m particularly undecided about loss-gauge healing and whether 16 slots leave enough meaningful loadout choices.

What would you actually want to cast?
Which spells sound exciting, which sound redundant, and whatโ€™s missing? Returning spells, entirely new ideas, better names, animation references, strange interactionsโ€ฆ Iโ€™m interested in all of it.

DD2 is my favorite game of all time. Iโ€™m making the magic experience Iโ€™ve always wanted to play, and Iโ€™d love to hear what yours would look like. My only non-negotiable is immersion.


r/DragonsDogma • • 18h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป I just unlocked xmog and... Spoiler

24 Upvotes

You can't transmog cloaks? That's insane


r/DragonsDogma • • 18h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Wish this game keeps getting DLCs but I sadly doubt it

11 Upvotes

I really hope this game keeps getting DLCs. This game is exactly what I was hoping for when I first downloaded DDDA when I heard it was getting a sequel. DDDA captivated me like no other game, it was nonstop until I beat the game. Then this game comes out, and I get my hands on every single little thing I wanted. I explored every crevice, fought every boss, did every side quest.

And now we get a great DLC on top of the base game

The spoils system, while I do have a few criticisms of it, is honestly great. Every system of the DLC is incredible, and another DLC could really expand the experience of this game. Iโ€™d love to explore some other areas, maybe an island like Bitterblack, or a larger Battali area with more deserts, or some sort of Marshlands filled with Saurians and maybe another playable race of people called the Lizardmen or something. Maybe we could get a larger Sacred Arbor and more lore with the Elves and the Dwarves and maybe even we could get Orcs.

Generally I would like to see Capcom expand on this game, itโ€™s one of my favorite games that have ever come out honestly, I always return just to explore and fight. It fills the perfect fantasy world that Iโ€™ve always wanted, and I would love to explore more of the world, get more content, and more lore. The lore of this game is super interesting to me, itโ€™s so cool and interesting I just want to learn more.


r/DragonsDogma • • 15h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป When does Hard Mode start to show it's teeth?

0 Upvotes

I've been pretty brutal on DD2 for its lack of difficulty. I think an article of mine even floated around this sub at one point. But I know how great the core is, DD2 has a combat system unlike anything else out there, same with the pawns.

I started a new save on hard to see if it changed enough for it to be worth getting the DLC, and I'm really not feeling any difference yet (I've made it to the capital). I don't exactly have a lot of time to pour hours in a "test run" so to speak.

Is it worth sticking it out?


r/DragonsDogma • • 17h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Is the dlc just full of reskinned bosses and nothing else?

0 Upvotes

Hey, 8 hours into the DLC, started 2 days ago and by 8 hours it counts exploration more than following the story. First I wrapped up ALL the sidequests and stuff picking the game back up 1 year later, and finally got into the dlc W SO MUCH HYPE, I was a day 1 coper n hoper begging for the dlc, the overall experience is amazing so far, but Im so disappointed in the boss variety?

Just reached the Sage and turns out its just a sphinx reskin? I was already not so excited to see cyclops with a yeti skin and then ogre just whitened up and then griffin just all snowed up too. Now this?

Im tryna keep myself hyped and stuff bro but someone needs to tell me the dlc isnt just reskinned bosses, because its starting to disappoint me.


r/DragonsDogma • • 9h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป I hate this dude

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0 Upvotes

r/DragonsDogma • • 2h ago

๐—›๐—ถ๐—ฟ๐—ถ๐—ป๐—ด & ๐—ง๐—ฟ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด (DD2 PS5)-Looking for an empowered Godsbane! - 0PJLA3Z8M8C8

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0 Upvotes

Hi there! Iโ€™m absolutely wrecked because I started a new save from the unmoored world, and my godsbane blade didnโ€™t stay in my inventory after I started NG+. Iโ€™m gutted, and would rather not have to go through the entire story again, just to play the lost rites dungeons and get the offering flames.

Would someone be willing to share a spare godsbane blade with me? My pawn Wynneโ€™s actually not that bad, and would she would love to go on adventures with you! Thank you for reading!