r/CitiesSkylines2 • u/No-Today4844 • 2h ago
Assistance Needed! Asset port & bridge
Ciao a tutti,
negli ultimi giorni vedo che non funziona lo zoning commerciale del dlc bridge & port.
Qualcun altro ha riscontrato questo problema?
r/CitiesSkylines2 • u/No-Today4844 • 2h ago
Ciao a tutti,
negli ultimi giorni vedo che non funziona lo zoning commerciale del dlc bridge & port.
Qualcun altro ha riscontrato questo problema?
r/CitiesSkylines2 • u/MerlionCityPlanner • 2h ago
r/CitiesSkylines2 • u/Greedy_Mushroom9204 • 3h ago
Every once in a while you get the perfect angle of your downtown ๐ This is also my first build with an elevated Tram Line. If you know any mods where I can use elevated tram stops please let me know!
r/CitiesSkylines2 • u/db27yt • 7h ago
It's still very unfinished, so I placed a lot of the stuff like the university and the skyscrapers only temporarily to make the simulation work. Thats why it looks kinda crazy on the last image
r/CitiesSkylines2 • u/JFKtestskull • 8h ago
Finished up the main highway network in my New Orleans build! The interchanges have been a lot of fun/pain
r/CitiesSkylines2 • u/SammeyBarks • 8h ago
r/CitiesSkylines2 • u/lost_with_no_hope • 8h ago
Created a Chillies cause why not. Last post got some questions on my gameplay as some ppl said my city was MS paint and did not function. So I also included a breakdown of the restrauant, in layers. So the breakdown is as follws
1) Parking lot
2) Signage and lights
3) Props
4) Decals
5) Curbs
6) Overlay textures
7) Overlay textures
8) Vegetation
9) Building
Rest of the pic's are of the building itself. Funny enough caught a sim in the blue car leaving the parking lot, although they had to turn around. ๐
r/CitiesSkylines2 • u/_-Andy_- • 8h ago
r/CitiesSkylines2 • u/Special-Artist1059 • 9h ago
This is my model of the old C.W. Rice School located in Northumberland, Pennsylvania, USA! You can find it on PDX mods HERE!
The old section of the school (the right side when viewed from the front) was built in 1937 and was initially used as an elementary school. When capacity needed to be increased for the old high school, an addition was made to this building in 1960 and was converted from an elementary school to a high school. It was then later turning into a combined elementary/middle school when Northumberland SD merged with Sunbury SD to form the Shikellamy SD in 1965. It continued to function as an elementary/middle school until the building was permanently shut down in 2010 due to safety concerns regarding asbestos tile/insulation and black mold growth in the basement. Unfortunately, it was demolished in 2014 to make way for a brand new middle school.
Three parts of the building are recolorable:
PLEASE NOTE that all grass, road, and grunge decals used in the screenshots are not included in this pack.
Softball/Little League Field Upgrade:
4k textures for the main mesh and LOD1 (1k for LOD2)
Please be sure to download all required mod dependencies from the list in order for this asset to function properly. All dependencies were made by me.
If you enjoy this release and would like to support my efforts in creating quality assets in the future, please consider buying me a coffee! It would be greatly appreciated!
Also, if you'd like to get updates on the current WIPs I have in store for Cities: Skylines II, please follow my page on the Cities: Skylines Modding Discord HERE!
Thank you!
-Venqari
r/CitiesSkylines2 • u/IWantU2SayHi • 9h ago
I recently started a new city a few days ago and noticed City Forge no longer exists anywhere. My last city had it, and I cannot even find any evidence of what happened to it. Does anyone know what may have occurred? Thanks.
r/CitiesSkylines2 • u/Qsessi • 10h ago
r/CitiesSkylines2 • u/Onionbender420 • 11h ago
Letโs say I wanted to reuse a custom diamond interchange over and over, are there any mods that would allow me to โcopy pasteโ including the lane connections?
Iโm tired of remaking the same shape and more so the micromanagement of the lane connections lol
r/CitiesSkylines2 • u/Kiddi_cool • 11h ago
r/CitiesSkylines2 • u/Hefty_Engineer4699 • 12h ago
r/CitiesSkylines2 • u/mullentothe • 12h ago
I'm having an issue that I think is related to my port. Basically I can't bulldoze or select anything within a small (like 10 block) radius of my port. Not roads, not buildings, not trees. I can't select, hover, or bulldoze. The game just treats the area like nothing is there.
I don't mean I get "overlapping items" I mean the game doesn't recognize anything in this radius as clickable or hoverable (thus it's not deletable, even with Anarchy) because it can't be selected.
Using a bulldozer mod I can clear it out using a radius delete where you select a whole area, but then the game just crashes.
I've used Anarchy here and there for road building but otherwise very little mod usage besides some custom props (which are nowhere near the impacted area).
Any tips? Can dev mode help me remove/clear the problematic area.
Edit to add - I've tried "deleting in" where I delete a road from where it is click able but once I get into the radius, I run into the same problem.
r/CitiesSkylines2 • u/begyike • 14h ago
Hi
I need some help with my first custom asset in. I created a unique industrial warehouse, but I'm having trouble with invisible paths and building access.
I can place the invisible paths as separate objects, but I can't figure out how to connect them to my building properly. As a result, the access paths don't show up ingame.
The weird thing is that when I place an existing building in the editor, I can see its invisible paths just fine, so it doesn't seem to be a visibility issue.
I also wanted to add some props and extra surfaces to the model, but I haven't been able to figure out how to do that either. ( yes sub obj. but can not place them)
I have some experience with 3D modelling, and the modelling itself isn't a problem. I'm just struggling to understand how these features work in the asset editor and what I'm missing.
I'm uploading as many screenshots as possible to give you a better understanding of the issues.
Has anyone encountered these problems or knows how to properly set up invisible paths, building access, props, and additional surfaces for a custom building? Any help or advice would be greatly appreciated!
Thanks!
r/CitiesSkylines2 • u/Traditional-Bee6028 • 14h ago
i really like the look of this organic road setup. its time i put away the boring old repetitive american grid style for a bit, and choose something a bit more artistic.
r/CitiesSkylines2 • u/Anxietyandvibes • 15h ago
Is there a way to make it more manageable? I build the low density areas, everythingโs great. I put in two high rises in my downtown and now every road is clogged and it just shows down the meeting residential demand. Anyone have any tips or tricks?
r/CitiesSkylines2 • u/ConvergentFunction • 15h ago
I wanted to make a larger grain silo as I can't seem to find a modded asset pack for them and was wondering is there anyway to scale up the vanilla assets in the asset editor?
I searched through the wiki and at least 20 different online searches yielded nothing.
r/CitiesSkylines2 • u/Novel_Sector_1440 • 16h ago
Hello! I wonder if there is a method for quickly switching the pavement and other surface materials to another one in an area I have created using the area tool instead of just demolishing the existing one and drawing anew? For example, in the picture, I covered the area between the metro station and the chirper park with this tiled surface texture. It would be cool to just replace it with one click like you can do with roads, but I haven't found if this is possible.
r/CitiesSkylines2 • u/Equivalent_Air_5610 • 17h ago
I love making my own interchanges!
r/CitiesSkylines2 • u/Ok-Influence4754 • 17h ago
r/CitiesSkylines2 • u/Bleuminion10 • 17h ago

i am still new to the game and so far building a skyscrapers downtown has proved to be challenging, even sketching on unlimited money was filled with challenges, that aside i have looked on how large roads and asymmetrical roads would help but i found the same problem every time, no matter how large the roads 4 or 5 or 6 lanes, or how lane connections are setup, sims always converge to the same lane relative to their end destination causing the same problem, sometimes i wonder if 1 lane is all you need (jk i know that is terrible)
r/CitiesSkylines2 • u/Affectionate_Idea851 • 18h ago
r/CitiesSkylines2 • u/AbjectCoach8 • 18h ago
I have the KOREAN THEME mod by ELVIS0529.
The growables do not grow. Iโve left them filled for a very long time. Residential, shops etc and nothing ever grows.
Does anyone else have the same issue or know how to fix?