r/CitiesSkylines2 • • 2h ago

Assistance Needed! Asset port & bridge

1 Upvotes

Ciao a tutti,

negli ultimi giorni vedo che non funziona lo zoning commerciale del dlc bridge & port.

Qualcun altro ha riscontrato questo problema?


r/CitiesSkylines2 • • 2h ago

Mod News โŒจ๏ธ New Pier-side restaurants for your city

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39 Upvotes

r/CitiesSkylines2 • • 3h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Downtown Chelsea ๐Ÿ™๏ธ

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2 Upvotes

Every once in a while you get the perfect angle of your downtown ๐Ÿ˜Ž This is also my first build with an elevated Tram Line. If you know any mods where I can use elevated tram stops please let me know!


r/CitiesSkylines2 • • 7h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ My German / Dutch Inspired City

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18 Upvotes

It's still very unfinished, so I placed a lot of the stuff like the university and the skyscrapers only temporarily to make the simulation work. Thats why it looks kinda crazy on the last image


r/CitiesSkylines2 • • 8h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Some recent interchange progress

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95 Upvotes

Finished up the main highway network in my New Orleans build! The interchanges have been a lot of fun/pain


r/CitiesSkylines2 • • 8h ago

Assistance Needed! Issues with anarchy and multiple other mods not working

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0 Upvotes

r/CitiesSkylines2 • • 8h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ I want my Baby back, Baby Back Baby back...I want my Baby Back, Chillies.....

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26 Upvotes

Created a Chillies cause why not. Last post got some questions on my gameplay as some ppl said my city was MS paint and did not function. So I also included a breakdown of the restrauant, in layers. So the breakdown is as follws

1) Parking lot
2) Signage and lights
3) Props
4) Decals
5) Curbs
6) Overlay textures
7) Overlay textures
8) Vegetation
9) Building

Rest of the pic's are of the building itself. Funny enough caught a sim in the blue car leaving the parking lot, although they had to turn around. ๐Ÿ˜„


r/CitiesSkylines2 • • 8h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Some shots of my cityโ€™s Midtown area. What do you think?

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11 Upvotes

r/CitiesSkylines2 • • 9h ago

Mod News โŒจ๏ธ Asset Released: USA NE High School - C.W. Rice

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18 Upvotes

This is my model of the old C.W. Rice School located in Northumberland, Pennsylvania, USA! You can find it on PDX mods HERE!

The old section of the school (the right side when viewed from the front) was built in 1937 and was initially used as an elementary school. When capacity needed to be increased for the old high school, an addition was made to this building in 1960 and was converted from an elementary school to a high school. It was then later turning into a combined elementary/middle school when Northumberland SD merged with Sunbury SD to form the Shikellamy SD in 1965. It continued to function as an elementary/middle school until the building was permanently shut down in 2010 due to safety concerns regarding asbestos tile/insulation and black mold growth in the basement. Unfortunately, it was demolished in 2014 to make way for a brand new middle school.

Three parts of the building are recolorable:

  • Curtain Wall Sections & Doors (Red)
  • Curtain Wall Accents (Blue)
  • Roof

PLEASE NOTE that all grass, road, and grunge decals used in the screenshots are not included in this pack.

In-Game Details:

  • Lot Size: 28w x 9d
  • Build Cost: $400,000
  • XP Reward: 800
  • Student Capacity: 1,250
  • Jobs: 100
  • Service Upkeep: $15,000
  • Increases city attractiveness
  • Plenty of on-site parking

Softball/Little League Field Upgrade:

  • Lot Size: Within building footprint
  • Build Cost: $10,000
  • XP Reward: 100
  • Additional Jobs: 5
  • Service Upkeep: $500
  • Leasure provider
  • Increases building attractiveness

Model Details:

4k textures for the main mesh and LOD1 (1k for LOD2)

  • Main Mesh: 9,103 tris
  • LOD1: 6,528 tris
  • LOD2: 80 tris

Please be sure to download all required mod dependencies from the list in order for this asset to function properly. All dependencies were made by me.

If you enjoy this release and would like to support my efforts in creating quality assets in the future, please consider buying me a coffee! It would be greatly appreciated!

Also, if you'd like to get updates on the current WIPs I have in store for Cities: Skylines II, please follow my page on the Cities: Skylines Modding Discord HERE!

Thank you!

-Venqari


r/CitiesSkylines2 • • 9h ago

Mod Discussion/Assistance What happened to 'Cityforge' mod?

0 Upvotes

I recently started a new city a few days ago and noticed City Forge no longer exists anywhere. My last city had it, and I cannot even find any evidence of what happened to it. Does anyone know what may have occurred? Thanks.


r/CitiesSkylines2 • • 10h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Just found out you could use sub-buildings from other assets using the Find it Mod!

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3 Upvotes

r/CitiesSkylines2 • • 11h ago

Question/Discussion Is there a way to make certain road layout blueprints?

2 Upvotes

Letโ€™s say I wanted to reuse a custom diamond interchange over and over, are there any mods that would allow me to โ€žcopy pasteโ€œ including the lane connections?

Iโ€™m tired of remaking the same shape and more so the micromanagement of the lane connections lol


r/CitiesSkylines2 • • 11h ago

Assistance Needed! No commercial demand is making my citizens use half their paycheck on resources please help me

2 Upvotes

as you see, average resource cost is 1587 in this district, please help ;-;


r/CitiesSkylines2 • • 12h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ is it time for a metro/subway

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27 Upvotes

r/CitiesSkylines2 • • 12h ago

Assistance Needed! Bug - Can't select anything within a radius

1 Upvotes

I'm having an issue that I think is related to my port. Basically I can't bulldoze or select anything within a small (like 10 block) radius of my port. Not roads, not buildings, not trees. I can't select, hover, or bulldoze. The game just treats the area like nothing is there.

I don't mean I get "overlapping items" I mean the game doesn't recognize anything in this radius as clickable or hoverable (thus it's not deletable, even with Anarchy) because it can't be selected.

Using a bulldozer mod I can clear it out using a radius delete where you select a whole area, but then the game just crashes.

I've used Anarchy here and there for road building but otherwise very little mod usage besides some custom props (which are nowhere near the impacted area).

Any tips? Can dev mode help me remove/clear the problematic area.

Edit to add - I've tried "deleting in" where I delete a road from where it is click able but once I get into the radius, I run into the same problem.


r/CitiesSkylines2 • • 14h ago

Mod Discussion/Assistance Help with custom asset creation (invisible paths/access)

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3 Upvotes

Hi

I need some help with my first custom asset in. I created a unique industrial warehouse, but I'm having trouble with invisible paths and building access.

I can place the invisible paths as separate objects, but I can't figure out how to connect them to my building properly. As a result, the access paths don't show up ingame.

The weird thing is that when I place an existing building in the editor, I can see its invisible paths just fine, so it doesn't seem to be a visibility issue.

I also wanted to add some props and extra surfaces to the model, but I haven't been able to figure out how to do that either. ( yes sub obj. but can not place them)

I have some experience with 3D modelling, and the modelling itself isn't a problem. I'm just struggling to understand how these features work in the asset editor and what I'm missing.

I'm uploading as many screenshots as possible to give you a better understanding of the issues.

Has anyone encountered these problems or knows how to properly set up invisible paths, building access, props, and additional surfaces for a custom building? Any help or advice would be greatly appreciated!

Thanks!


r/CitiesSkylines2 • • 14h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Rate my organic road layout 1 - 10

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26 Upvotes

i really like the look of this organic road setup. its time i put away the boring old repetitive american grid style for a bit, and choose something a bit more artistic.


r/CitiesSkylines2 • • 15h ago

Question/Discussion Moving in Traffic

3 Upvotes

Is there a way to make it more manageable? I build the low density areas, everythingโ€™s great. I put in two high rises in my downtown and now every road is clogged and it just shows down the meeting residential demand. Anyone have any tips or tricks?


r/CitiesSkylines2 • • 15h ago

Assistance Needed! Is there a way to scale assets in the asset editor?

2 Upvotes

I wanted to make a larger grain silo as I can't seem to find a modded asset pack for them and was wondering is there anyway to scale up the vanilla assets in the asset editor?

I searched through the wiki and at least 20 different online searches yielded nothing.


r/CitiesSkylines2 • • 16h ago

Question/Discussion Is there a way to quick switch the surface material?

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12 Upvotes

Hello! I wonder if there is a method for quickly switching the pavement and other surface materials to another one in an area I have created using the area tool instead of just demolishing the existing one and drawing anew? For example, in the picture, I covered the area between the metro station and the chirper park with this tiled surface texture. It would be cool to just replace it with one click like you can do with roads, but I haven't found if this is possible.


r/CitiesSkylines2 • • 17h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Malfunction Junction!

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7 Upvotes

I love making my own interchanges!


r/CitiesSkylines2 • • 17h ago

Question/Discussion How is Traffic Calculated?

3 Upvotes

I just started this new city up and was looking at the happiness of the citizens and noticed the traffic was at a -4. While watching the simulation, nearly no cars were using it but that intersection was deep red. Any ideas on how traffic is calculated?


r/CitiesSkylines2 • • 17h ago

Question/Discussion is this how asymmetrical roads should be used

12 Upvotes

i am still new to the game and so far building a skyscrapers downtown has proved to be challenging, even sketching on unlimited money was filled with challenges, that aside i have looked on how large roads and asymmetrical roads would help but i found the same problem every time, no matter how large the roads 4 or 5 or 6 lanes, or how lane connections are setup, sims always converge to the same lane relative to their end destination causing the same problem, sometimes i wonder if 1 lane is all you need (jk i know that is terrible)


r/CitiesSkylines2 • • 18h ago

Screenshot/City ๐Ÿ–ผ๏ธ ๐ŸŒƒ Built a new mid- to high-rise neighborhood and got a little carried away with the greenery

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24 Upvotes

r/CitiesSkylines2 • • 18h ago

Mod Discussion/Assistance KOREAN THEME

2 Upvotes

I have the KOREAN THEME mod by ELVIS0529.
The growables do not grow. Iโ€™ve left them filled for a very long time. Residential, shops etc and nothing ever grows.
Does anyone else have the same issue or know how to fix?