Welcome to /r/boardgames's Daily Game Recommendations
This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:
general or specific game recommendations
help identifying a game or game piece
advice regarding situation limited to you (e.g, questions about a specific FLGS)
rule clarifications\n* and other quick questions that might not warrant their own post
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Help people identify your game suggestions easily by making the names bold.
Additional Resources
See our series of Recommendation Roundups on a wide variety of topics people have already made game suggestions for.
Spanning the gamut between Ameritrash and Euro, light and heavy, there are tons of war games out there. So if you are Twilight Struggle-ing through a Time of Crisis in your life and feel the need to say Here I Stand, a proud war-gamer, here is your weekly topic.
What have you played this week? Any great plays or good stories? Any new acquisitions? What are you going to try and get to the table in the upcoming week?
Played Sky Team with my daughter, and what a ride! Things started going pretty badly, and for a moment, we weren't sure we'd make it. But somehow, we managed to pull it together and land the plane successfully!
An absolutely amazing experience and such a fantastic game every single time! It's especially perfect when you don't have much time and want a quick, engaging game that delivers plenty of tension, teamwork, and memorable moments.
Highly recommended for anyone looking for a brilliant two-player board game!
its getting to a point where some people are genuinely getting upset with each other. like literally last night it like got BAD, like BAD BAD. we were playing blood on the clock tower and people were accusing some girl of being bad even though she was saying she want, ect ect. long story short, her boyfriend stepped in and took it too personally and three guys ended up like screaming at each other in the event space we were playing at. idk how to deal with this kinda situation, like i love my boardgame friends but its like idk this is crazy and stressful.
i know some people are going to say "just get new friends" or like "you should play with different people" and i would seriously but i live in a small town and i dont have anyone to play with, and when i play on tabletop simulator i never find english speakers. sorry rant, i just dont know what to do about this situation
3 of my friends are visiting me for about a week in Michigan. Two of them are from across the continent (one from Saskatchewan Canada and the other California. The other is local). Today we wanted to play a long epic game all day. They all three selected ElderScrolls one of if not my favorite. One has played with me before.
All set up and ready for an awesome long gaming session.
They had it above the shelves behind the buyers desk and it had been price cut. Persons who owned it maybe opened it and played it once or twice and stored it away. Definitely gonna play it with my friends for the laughs.
I wanted to make an insert for the game, but I couldn’t find a simple and practical design. So I designed my own idea and collaborated with a self-employed 3D printing designer to bring it to life. I just wanted to show you the result! My first insert design. (Design in Creo Parametric)
So I’ve always kinda wanted lords of waterdeep with the expansion and with the reprint I was considering getting them . I do however already have a decent collection which includes dune imperium and lost ruins of Arnak ( which it always gets compared to ) would you say it’s still worth getting lords of waterdeep regardless or should I just admire it from a far.
Edit: Thanks for all the replies guys I appreciate all your info!!!
(Img credit to Paddy and Steph Kemner on the BGG page for ICE:Second Edition)
Visually the game is brilliant, and the idea of a layered board that slowly reveals to the players is a unique mechanic that intrigued me.
However, it felt like the first 2 rounds were quite exciting, the upper snow tiles with their unique abilities made each turn feel impactful, and comboing actions together made players feel accomplished. But once players were trying to get the artefacts and going deeper, each turn now felt shallow and boiled down to Move to Tile, Excavate Tile.
The fourth and final round was the worst for this, as players got down to 1 or 2 EP and then felt like they couldn't do anything due to the board state. The worst place to be in a board game is having leftover actions, and not having anything impactful to do with them, makes players feel like they are giving up before the game actually ends.
Overall the game was... okay. But we left the table not 100% satisfied.
I recently noticed that People Power and Vijayanagara have a very different Operations board to other COIN games - how far is this the result of a three player setup, rather than something a four player game can replicate?
PS: Is this actually the right palce to discuss this?
I'm Andrew, one of the designers / founders behind R2i Games (Canvas, Fromage, and Don't Go In There).
Five years ago, Jeff and I launched Don't Go In There, a spooky little game where the box unfolds into a haunted house and doubles as a dice tower. We had a blast making it, and we've wanted to return to that world ever since.
Well, we finally did!
Picture of the box
Our newest game, Don't Go Back There, trades the haunted house for a vampire-infested castle. It's a standalone sequel featuring all-new rooms, curses, and other spooky surprises.
One of our biggest goals was to make a sequel that works just as well on its own as it does alongside the original. Everything in the sequel is new, but if you own both games, you can mix and match their contents to create tons of different combinations.
Both games mashed up
The Kickstarter is live now, and we're excited that the project was fully funded in its first hour!
Hello all, I’ll be attending Essen Spiel for the first time this year and doing it solo, what time would people recommend queuing up or just going during the day? I’ve watched just about every YouTube video about Essen Spiel but none really say when’s best to go etc.
Also any tips, tricks and must knows that’s worth thinking about?
We haven’t played Terraforming Mars in a couple months. We’d been using a bit of modeling clay to hold up the first player token. Every piece of plastic that was touching the clay has turned into a kind of rubbery jelly. The little bits that came off have a bizarre malleability and strength to them.
I got a used copy of this game. I reviewed contents of the core box and all is there with the exception f a deck that should have a front card labeled “ STOP END Front”.
So far I have not seen any indication where this deck would be used so maybe its not that important. But out of curiosity, whats it for?
One thing I’ve been thinking about lately is what makes a board game work well with people who enjoy playing games socially but don’t necessarily play modern board games on a regular basis.
Some of my personal favourites are games like Inis, Dune: Imperium – Uprising and recently The Old King’s Crown.
What I enjoy about these games is the meaningful decisions, strategic depth and, perhaps most importantly, the interaction between players. I like games where you’re constantly reacting to what others are doing, negotiating the board state, and trying to outmanoeuvre your opponents rather than simply optimising your own engine.
The challenge is that these qualities don’t always translate particularly well to a casual game night with people who aren’t used to modern board games. A game can be relatively straightforward to learn but still demand a fair amount of experience to understand what makes it interesting. On the other hand, making everything too light can leave you with a game that feels a little too random or multiplayer-solitaire for my taste.
It makes me wonder what actually defines that sweet spot: games that are approachable enough to get to the table with a mixed group, but still offer meaningful strategic decisions and genuine interaction from the very first play.
I’m curious how others approach this. Do you think it’s primarily about simplifying the rules, shortening the playtime, reducing the number of mechanisms, or something else entirely? And do you find that certain types of player interaction are easier for newcomers to engage with than others?
I’d be particularly interested in hearing how others balance their own preference for deeper, more interactive games with the reality of playing with less experienced groups.
I usual put the little cardboard tokens and plastic pieces and stuff in Ziploc bags so I don't have to sort through a big mess whenever I open a game box, but I was just curious what other folks do. A few times when I've bought used games from eBay, the ziploc bags that the bits and bobs were in were like yellow and kind of tacky feeling so I'm wondering if that's not a great idea after all.
I have seen people sharing their 3D printable organizers and inserts for board games here. I do have designs that I create and share for free (for non commercial purposes). I have been hesitating to share them on this sub because of the off topic rules “Apparel, Dice, and Accessories” — does a sharing or starting a conversation over a non-commercial, indie-made 3d printed insert or accessory for a board game violate this rule? Thank you for clarifying
If this is allowed, how do people feel about this? In case a non-mod replies with a comment — cheers