r/Battletechgame • • 1h ago

Discussion The more I play BTAU the more I fall in love with jump jets

• Upvotes

Even in vanilla I love JJs since Darius' dumbass loves putting mechs on mountains, but with the mechanics and accuracy modifier changes in BTAU, JJs are even more valuable. Every one of my heavies and assaults have JJs and won't go back.

Get a shitty spawn in a killzone with mechs on both sides on a battle/assassination mission? jump jets save the day, can split your lances up and gain elevation

mech taking too much damage? JJs are a cheat code for breaking sightlines or facing your mech a specific way to mitigate/shift damage

dealing with fast lil scouts? gain elevation to negate evasion stacking and the weight difference penalty

Easy side/back shots while being able to face your mech in a good defensive position you normally wouldn't be able to from a sprint? check

Accuracy penalty goes both ways, gaining height not only makes you significantly more likely to hit but also significantly harder to hit. I can slap down lances of assaults all day with very minimal damage with lances of just heavies due to positioning.

Get a cold map/or ones with water? I got 12 heavies jumping around like spider monkeys melting torsos and arms.

Even on relatively flat maps I can get some good value out of terrain avoidance and specific positioning. Especially for retreating fire. Sometimes extra lances get spawned near a mech that's too far from your main force. Being able to retreat towards the main battle line while maintaining a flat profile towards the enemy instead of exposing your side/back while keeping up damage is incredibly useful.

Personally I'd rather lose a large laser(or a weapon of similar weight) to fit JJs + armor/add heatsinks over the extra damage simply because the utility provides significantly more value.


r/Battletechgame • • 18h ago

Cutscenes freezing.

3 Upvotes

It's been years and I decided to get back into one of my favorite games, a game I Kickstarted almost exactly a decade ago, and...the fucking cutscenes won't play. I get about two seconds of audio and a glimpse of visuals and then it just goes dead.

Google's dumb AI says this is a known issue but I've been searching this sub and the Paradox forums and coming up with nothing. I've updated my drivers, tried installing open-source codecs, and deleted the profiles.dat file in my users folder, and still nada. I'm pretty sure my PC hardware isn't the issue with this eight-year-old double-A game, so...any thoughts?

I'm having a hard time not being annoyed that out of the million mods out there to add this or that mech to the game, or turn the characters into Pokemon or whatever, not one addresses this. You wonder what the point of a big fandom is if it can't even manage that kind of thing.