r/ArcRaiders • • 12h ago

Discussion Alternate PvE Proposal: Temporary Ceasefire map condition (see caption for details and reasoning)

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THE IDEA

Create a Temporary Ceasefire major map condition. Put it in the rotation with other major map events. Keep the loot super limited: no items beyond blue (rare) quality. Increase the arc presence. You can do your quests and hunt arc, but you can't gain a big power advantage.

THE REASONING

Why this, instead of an always-available PvE mode? Low-risk raiding should be a reprieve; a small treat. Not the standard.

If you remove most of the risk, you remove most of the reward. The danger is the whole point in a game like this.

Without danger, we lose lose the serendipity. You don't need to make friends or find out who people are and what they're up to. You don't have the little moments like accidentally shooting someone and then trying to make it up to them. Or the dilemma of deciding whether to defib a stranger who could be an adversary.

PvE also removes a lot of hard and soft gaming skills. I don't have to mind my aim in order to stay friendly. I don't have to say "Hey I'm friendly, what's up dude." There's no more flashlight friend-or-foe indicator. The sound of a powerful weapon no longer gets my hackles up. I don't need to listen for footsteps.

Lastly, open PvE could wreck the economy. You shouldn't be able to free-farm materials.

Adaptive matchmaking works. If you've earned your way deep into the friendly ranks, you can play all evening without getting shot at. This should suffice for most dads and uncles. But the risk is always there in the back of your mind.

And for those that need a boost now and then, we have a rotating Temporary Ceasefire map condition.

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148

u/SsssnakePlisssskin 12h ago

Counterpoint: If you don't want to play a PvE-only mode, don't.

Problem solved!

8

u/Mother-Movie-9411 11h ago

Counterpoint: If you don't want any PvP action or threat, don't play a game that was designed around PvPvE interactions lol Problem Solved!

7

u/SsssnakePlisssskin 11h ago
  1. "You bought a PvEvP game, so there will be PvP."

  2. Things evolve and change.

Both things can be true.

-1

u/Mother-Movie-9411 11h ago

The original Arc Raiders game was developed and tested as a PvE game and they scrapped the whole thing because it got repetitive and boring. Yes, things can change but going back towards a design philosphy that was scrapped for good reason is not the change that needs to happen.

9

u/SsssnakePlisssskin 10h ago

Yeah, they mentioned that in their development videos.

They also said they were surprised that most players tend to lean PvE and not PvP.

They have data we don't. They wouldn't be testing PvE if they didn't have a good reason to.