r/AnaloguePocket • u/Spear_Ov_Longinus • 2h ago
Silent Hill on new Playstation core
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r/AnaloguePocket • u/VR_Nima • Jul 02 '26
Hey guys, it's been a while. Just going to keep this short and sweet.
I've been inundated over the last couple of years with people asking for more moderation. I have purposefully been mostly hands-off, and only moderated severe violations (links to ROMs, severe user harrasment, etc.) but based on some of the stuff I've seen recently, things have gotten a bit worse, so I'm going to change things a bit.
Firstly, I will enforce moderation more strictly. All existing rules apply, but if I'm on the fence, instead of erring towards "let them figure it out", I'll just remove stuff.
Second, I've seen quite a few posts that are sus recently. Posts of pictures to scalpers or other sales of products, which are designed to look like you're complaining about the scalper, but really it's most likely a covert sales tactic. In the spirit of the original moderators "No sales, ever" rules, I will from now on remove any content that gets reported that has links or pictures to any sales platform like eBay, Facebook Marketplace, Craigslist, etc. You can of course still share links and photos of the Analogue official website. In addition, don't be cheeky and post a photo of your hardware and then say "but I might sell it, idk". I have always let that slide, but since people have wanted more moderation, this is one change I am going to make.
Third, and this isn't new either, harassment rules apply to all your fellow active Reddit users. Yes, even if that Reddit user is a public figure. Do not harass people.
Finally, I'm planning to bring on additional moderators in the near future since all the other mods besides me are now inactive.
Thanks, that's it. Feel free to leave your thoughts and your complaints below.
r/AnaloguePocket • u/xukkorz • Oct 30 '22
If this gets sent to you from any unsolicited source please be wary. I recently got sent a link to this post unsolicited from a reddit user in a spam like message request trying to 'help' me. I am not sure if any malicious intent was there but stay safe everyone online.
So you have (or soon will have) a new Analogue Pocket and you are looking to get everything setup with minimal fuss. This guide will walk you through a basic setup as well as how to get OpenFPGA cores up and running.
Analogue Pocket is fairly easy to get up and running with carts. First main thing most people will want to do is get updated firmware and make sure basic settings are where you want them.
From here you are dropped into the main Menu where you can jump into carts. Carts can be inserted and removed while Pocket is on as long as a game is not running, per official sources.
Pocket runs GBA and GB/C games without and adapter. Game Gear, PC Engine/TurboGrafix, Lynx, and NeoGeo Pocket Color games with an adapter.
Notes: Pocket will charge on non-USB PD chargers but will be very slow. Analogue suggests a 18W USB-PD Charger.
If you have a dock and are on a reasonably recent firmware updating the firmware on Dock is very simple. With the most recent versions of the firmware all you need to do is keep the Firmware file from the update on the root of your SD card and insert the Pocket into the Dock. If the Dock needs an update you will be prompted on the Pocket Screen and you can accept with the right face button (A). A progress bar will be displayed.
The Dock disables the face buttons in most cases. Once the dock is displaying an image via HDMI you need to connect a controller. Controller support is currently being updated review the support documentation for what controllers are supported as it is changing with updates.
Pairing controllers
Notes: If you are not able to use the included power supply due to not using US Region plugs make sure you get a USB PD Charger that supports 18w Fast charging. If you do not you may experience issues.
GB Studio is a platform for indie developers to create Game Boy games that will run on original hardware or via software emulation. Recent versions of this software have been updated to have an export tool that will create a version that is playable on Analogue Pocket directly. Additionally third party developers have created tools that will convert original ROM files to the .pocket format for play on Pocket. This has largely been over taken by OpenFPGA cores however at the time of writing there are still reasons you may want to use GB Studio mode.
How to Use GB Studio Mode
Converting Original Roms can be done in a few ways but the easiest is to just use this tool. Please note that this method is largely considered obsolete and so you may not get further updated roms on this tool.
GB Studio mode is limited compared with carts and OpenFPGA versions of playing games. The main thing people will note is games that are not MBC5 Compatible may have issues. Most games are fine but things like RTC will not work nor will you be able to use any extra hardware that is missing on the other weird mapper titles.
Ah yes what we were all waiting for. OpenFPGA is the platform on Analogue Pocket for third party Developers to create cores. While you can install these cores manually (and need to in some cases) the easiest way to get these up and going for most people is to run one of the updater scripts.
Some options for folks on updaters in no particular order below.
| Tool and Author | Link | Updates? | Type of updater |
|---|---|---|---|
| Pocket_Updater by RetroDriven | Link | Firmware and Cores | Windows Gui |
| Pupdate by mattpannella | Link | Firmware and Cores | Cross Platform CLI based application |
| Pocket Sync by Neil-Morrison44 | Link | Cores with firmware down the line | Cross Platform GUI tool. |
These updaters will fully set up your pocket with cores and have different interfaces based on your needs. They should set up the cores to be ready to go with all you need to add being your rom files in the /Assets/"platform"/Common folder for the appropriate Platform.
A current list of Cores and were to find them for further support is listed here.
Q: Can I use screen modes with the new openFPGA Cores?
A: Yes! Screen modes now are added for openFPGA cores and the core maintainers are adding which screen modes are available to individual cores.
Q: Can I remap buttons on Pocket?
A: Yes but its limited. Currently you can move shoulder buttons to XY on GBA Carts, and turn on Super Game Boy Mode that maps B to Y and A to B while in GB games. OpenFPGA cores have full remapping in current firmware.
Q: My game works in my Game Boy/GBA/Game Gear but not on pocket?
A: In most cases original hardware is less sensitive to minor adjustments in cart position and often will read games that are dirtier than reproduction cart slots will. Often you need to clean your carts to get a good solid connection. I recommend opening the cart, and using very high percent (93% or more) Isopropyl Alcholol to clean carts. Additionally if you can take them out of the shells and allow them to fully dry before putting them back in the shell. IPA can attack ABS plastic which is what most shells are made of and can cause them to crack. Do not blow in carts, the moisture in your breath may make the connection better temporarily but it also causes them to oxidize faster and that oxidization can spread.
Q: Can I use save states/Memories in openFPGA Cores?
A: Memories are a function that needs to be built into the core from the start. Some cores like the Game Boy and GBA cores from Spiritualized have this function but it is not on all cores at this time. It is not trivial to add this and needs to be added per core. Do not bother core developers to add this functionality.
Q: How do I get to the menu in docked mode on openFPGA cores?
A: It is somewhat controller dependent but if you have no home button it should be Down+Select, you may need to hold it longer than expected.
Q: I'm having issue XYZ in an openFPGA core, where can I get help?
A: Starting out on the developer's github page is going to be the fastest way to get the issue fixed. You can look for other user's submitted bugs as well there.
Q: When are we getting XYZ core?
A: New cores are dropping all the time and the best way to figure out new stuff is to follow the developers.
Q: Can cores read zipped roms?
A: No.
Q: My question wasn't asked above.
A: Feel free to ask questions below or as posts as usual. If the sub starts to get flooded we will likely create a weekly questions thread to reduce spam but have at for now.
Updated 12/17/24: Corrections based on current state of the device. Added Preface because someone spam messaged me my own post, like who does that.
r/AnaloguePocket • u/Spear_Ov_Longinus • 2h ago
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r/AnaloguePocket • u/GuardianSoul_7 • 7h ago
https://reddit.com/link/1x6omnd/video/wrne0ou7fnvh1/player
This is an early PlayStation core for the Pocket, ported from the MiSTer PSX core.
To be upfront: it's vibe coded. I directed and tested it on my own Pocket, but AI agents (Codex and Claude) wrote nearly all of the code.
Works: Final Fantasy VII with sound and FMVs, Tekken 3 at full speed, memory card saves to SD, multi-disc and multi-track games.
Not yet: analog sticks, a second memory card, save states (the FPGA is full).
Built on the MiSTer PSX core by Robert Peip, with thanks to pocket_sotn and pgate1's earlier Pocket port.
How it fits
A full PS1 on the Pocket was long thought to be a stretch. The Pocket’s FPGA is much smaller than the MiSTer’s, and existing ports already used most of the chip with no sound or FMVs. Our first complete build needed about 150% of the chip.
Three things brought it down:
It now uses 1,845 of the chip’s 1,848 logic blocks, and the CPU still runs at the PS1’s real 33.87 MHz.
That has a few consequences. The chip is completely full, so any new feature, like analog sticks or save states, has to free up space somewhere else first. Timing is tight too, so each build has to be checked carefully before release. Still, it shows a PS1 with sound, FMVs and full-speed 3D can run on the Pocket.
Download
https://github.com/GuardianSoul/openfpga-PlayStation/releases
You need your own BIOS and games. Bug reports welcome!
r/AnaloguePocket • u/Frazilpop • 8h ago
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A new core for the Analogue Pocket appears! Now you can play classic Cave shmup games on the go with The Cave 68000 core, built on nullobject's Cave MiSTer core.
https://github.com/Frazilpop/Cave-68000-Pocket
The core supports the following 8 games as well as their various revisions:
DonPachi (1995)
DoDonPachi (1997)
ESP Ra.De. (1998)
Dangun Feveron (1998)
Puzzle Uo Poko (1998)
Guwange (1999)
Gaia Crusaders (1999)
Thunder Heroes (2001)
r/AnaloguePocket • u/GM_Steve • 8h ago
Just got my confirmation email! Didn’t see anyone post about the last shipment yet so I thought I’d share for those looking.
r/AnaloguePocket • u/formationdinosaur • 1d ago
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I was inspired by the MERLO64 port from the other day. It didn't work for one game I wanted to play, Ogre Battle 64, so I had claude make a patch. I knew the PSX is technically not able to fit on the chip in this device, but I thought, I don't need to fit all of it, only the parts that are required by SotN.
https://github.com/akoaysigod/pocket_psx_core
I haven't tested it much past the first save point. I am not sure if R2 works on a controller. The ending music also will not play probably. I plan on fixing those few things over the next few days but will likely take a quick break to actually play this for fun.
Also, it technically is a psx, or at least parts of one. Seems to work with RE: Director's Cut, as well as Breath of Fire III and IV. I haven't tested anything else. I never bought a very large SD card for this thing because I never thought I'd be playing anything that would require that much room.
edit: I renamed this to pocket_psx_core
edit2: I added this to https://openfpga-library.github.io/analogue-pocket/, so you can find it in Pocket Sync now.
r/AnaloguePocket • u/No_Yogurtcloset_5399 • 19h ago
Dropped it at work, it still works thankfully but this bothers me a a lot anyway I can fix it?
r/AnaloguePocket • u/AlanOC91 • 6h ago
I ordered my Analogue Pocket + Dock a minute or two after restock on October 2nd and my order is still "We're preparing these items to ship".
Is it the same for anyone else?
My Analogue 3D was much faster to ship.
EDIT: Just got my shipping label! Wohooo!
r/AnaloguePocket • u/ZaniMestredosZanis • 17h ago
Hello my friends! Just updated my new game for its 1.4 version. I need some playtesters for level 2 since the game was far too hard! If someone is available and wants to play, just click the link! :)
r/AnaloguePocket • u/Spear_Ov_Longinus • 1d ago
Controls are bizzare and limited but who would have thought we'd see the day.
r/AnaloguePocket • u/minkley64 • 20h ago
r/AnaloguePocket • u/AlphaNavy • 5h ago
I got an email saying my dock is ready to ship and will arrive on Oct. 19th.
Anyone else, and how “true” is Analogue when it comes to shipping?
r/AnaloguePocket • u/noorudd978 • 18h ago
Can anyone recommend any where to buy a case, hard case or even gel/soft cases to protect the pocket?
I do not want the one from the website as it’s just a storage box more than anything.
r/AnaloguePocket • u/dustmeam • 1d ago
Hi all, I recently purchased a Gameboy Color/Pocket link cable and it doesn’t seem to fit in the Pocket’s link cable port. Does the Pocket only take specific link cables?
r/AnaloguePocket • u/dukecityzombie • 1d ago
Greetings all. Does anyone know how to change the display on the pocket to color for non-color gameboy games? The pictures compare running a gameboy game on my pocket vs my son’s Modretro, which automatically adds a color palette to the games. My pocket is updated with the latest firmware and I know how to switch between the various base screens (ie gbc, analogue gb etc). I am also using carts, these games are not emulated. Thank you for any help!
r/AnaloguePocket • u/minkley64 • 1d ago
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Edit: Version 0.1.0 is live McBeefy34/openfpga-tempest: Atari Tempest arcade core for the Analogue Pocket (openFPGA)
I've been working on a Tempest core with Claude. Still has bugs that need to be patched but it's coming together. Having to check manually to make sure no other issues might pop up.
r/AnaloguePocket • u/CD-REV • 1d ago
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Solve puzzles – each telling one part of a larger story – in a deep set of atmospheric tombs. Physical edition includes a box, manual (with additional lore and illustrations inside) and cartridge.
Pre-order here.
Demo playable in browser and for download as ROM file here (digital instruction manual included!): https://cd-rev.itch.io/trigwa-demo
r/AnaloguePocket • u/Outrageous_Dog8816 • 1d ago
I got this beauty off ebay for $380 after shipping. Was it a good price or did I get scammed?
I live in Europe, so I'd pay quite a hefty price for shipping and taxes, and I am not a big fan of the white / black models.. so I decided to buy a different version off eBay instead. It was new in the box.
r/AnaloguePocket • u/KJHTech89 • 2d ago
Hi everyone, I finally recieved my Pocket this afternoon, everything seems to work fine except charging.
I put it on charge tonight for about an hour, but noticed the charge light was still orange, I turned the Pocket on, but its indicator stated 100%. I let it charge a bit more but still no green light.
I have unplugged the battery which did drop it to 98%, so I charged it again but still no green light at 100%, it has now had another 30 minutes extra charge, but the light is still orange.
Does anybody have any ideas on what I could do now, I have also updated the firmware, or is this a case of a return to the store I bought it from.
r/AnaloguePocket • u/Puzzled-Event-857 • 2d ago
Title: Help! Radical Red save file corrupted after 40 hours on Analogue Pocket
Hi everyone!
I've been playing Pokémon Radical Red on my Analogue Pocket for about 40 hours, and I've just run into a serious problem.
Every time I start the game, I get a message saying that my save file is corrupted.
I can still continue playing, but whenever I save the game and restart it, none of my new progress is saved.
I've also tried using the Analogue Pocket save states, but I can't load them either. I keep getting a "Load Failed" error.
I'm really worried about losing my 40 hours of progress.
Has anyone experienced something similar? Is there any way to fix the corrupted save file or recover my progress?
Any help or suggestions would be greatly appreciated. Thanks!
r/AnaloguePocket • u/d00m3er • 2d ago
Ordered a dock and a cable have yet to receive tracking.
r/AnaloguePocket • u/AnalogueBoy1992 • 3d ago
With the AYANEO KONKR Pocket Advance(software Emulation) Taki's FPGA GBA SP, and potentially more FPGA-based GBA handhelds on the horizon, how much of a game-changer would an Analogue GBA or Analogue SP be?
r/AnaloguePocket • u/Jhuber57 • 2d ago
I have a authentic pokemon emerald that I have been using on my analogue pocket. I just got another copy of Pokemon Emerald which had a dry battery. I put it into the pocket just to confirm which one was which. I guess I never turned off my pocket, just put it in a sleep state, the last time I played which was maybe last week. I put the one with the dry battery in and powered it up. It said wake as it turned on, then gave me the continue game option. Once I selected it, it let me know the battery was dry, but it had my whole save file on it from my original cartridge. I freaked out thinking I did something to my original, but I booted it up and it is still there and working. now I have two emeralds with one save file. What did I just do?
r/AnaloguePocket • u/unsafe357 • 2d ago
Because Star Control 2 is my favorite game of all time. Wanted to put that out into the universe :)