r/AIDungeon • • 2d ago

Other Tomorrow: AMA with Nick Walton, creator of AI Dungeon and Voyage, on r/IAmA!

Post image
14 Upvotes

Nick, the creator of AI Dungeon and Voyage, is doing an AMA over on r/IAmA tomorrow, and we'd love for you to come ask him anything about AI roleplay and games:

• What actually makes them fun

• Why they break: characters forgetting who they are, stories losing the thread, and AI that never pushes back

• What AI Dungeon taught us that we're putting into Voyage

When: Wednesday, October 14, 10am PT / 1pm ET

Where: r/IAmA

The thread goes up tomorrow morning, and we'll add the direct link to the top of this post as soon as it's live. Bring your best questions!


r/AIDungeon • • 3d ago

Official Announcing November's Monthly Theme: Cryptids & Creepypastas!

16 Upvotes

Greetings everyone! It's time to get out your flashlights and keep an eye on the treeline, because we're announcing next month's carousel theme: Cryptids & Creepypastas!

For this theme, we're focusing on creatures that aren't scientifically proven to exist, but that some people firmly believe in anyway, meaning they are not a normal, accepted part of the world. Your scenarios must also take place in some version of the real world, whether that's modern-day or a historical period. No full-on fantasy worlds, alien planets, or alternate dimensions; though a creature can certainly be from one of those places, the story itself should be somewhat grounded in reality. The conflict between what shouldn't exist but does anyway is the meat of the theme.

And remember, your scenarios don't have to be scary. You can write something unsettling inspired by local folklore and creepypastas, or you can go a completely different route with Bigfoot running a weekly support group for misunderstood cryptids. You can even make up your own weird and wonderful creatures, as long as they follow the other guidelines.

As always, you have until the last day of the month, October 31st, to publish your scenario(s) for inclusion in November's monthly theme carousel. Just include the tag `cryptid` so we can find it. This will also ensure your scenario appears in the "Discover more content" section of the carousel. We can't wait to see what eerie tales you'll conjure up next.


r/AIDungeon • • 10h ago

Scenario 💥 MAJOR OVERHAUL: MY HERO ACADEMIA — CHOOSE YOUR PATH

Post image
7 Upvotes

⚡ Powered by Veyra Engine: One for All

Your Quirk. Your choices. Your consequences.

My Hero Academia: Choose Your Path has been rebuilt from the ground up around YOUR original character, with a new Naruto/Digimon-style level of persistent tracking tailored specifically to the world of heroes, villains and everything in between.

🏫 SIX STARTS. FIVE CAREERS.

• Hero Student: join Class 1-A under Aizawa

• Hero Student: take a different path in Class 1-B under Vlad King

• Support Student: invent alongside Mei Hatsume in Class 1-H

• Pro Hero: step into the field as a licensed adult hero

• Vigilante: help people without the protection of a hero license

• Villain: choose your methods, allegiances and limits

Your starting role is only the beginning. A hero can lose their way. A villain can find a reason to change. A vigilante can earn someone’s trust while drawing the authorities’ attention.

⚖️ YOUR ACTIONS BUILD YOUR CHARACTER

The new conduct system tracks care, harm, honesty, law, loyalty and restraint separately from your public reputation and personal relationships. Being popular doesn’t automatically make you good. Breaking the law doesn’t erase the person you saved.

🔧 SUPPORT STUDENTS GET A REAL PATH

Design blueprints, build prototypes, test equipment, revise your work and find willing students or heroes to partner with. Projects track versions, materials, ownership and who is actually using your inventions.

🗂️ LIVING RECORDS YOU CAN CHECK

Six engine-generated Story Cards organize your identity and Quirk, current status, conduct and reputation, relationships, workshop and equipment, and phone contacts and commitments. Quirk strain, injuries, resources and recorded consequences give your choices something to leave behind.

🧠 MORE CHARACTER, MORE CONTINUITY

Contextual inner thoughts bring personal and professional decisions into the story. Build friendships, rivalries and a life beyond your starting route. Create a Quirk with meaningful limitations, or take on the world Quirkless.

📖 CANON THAT CAN CHANGE

A researched framework of 28 major story nodes carries the main-series direction through its ending and epilogue, with progression responding to established events and changed circumstances. Familiar arcs provide the foundation for your own continuity.

This is a custom-character-first rebuild. Canon classmates keep their places; playable canon-character and What If routes are deferred.

⚙️ START HERE

Start a FRESH adventure after updating. Turn Raw Model Output ON. Tested configurations: DeepSeek V3.2 and Gemma 4 31B, response length 400, Optimized Context off. Use /ofa status whenever you want to inspect your recorded state.

🛠️ BETA NOTE

This is a substantial new engine, not a promise of flawless AI. Models can still miss updates or cut responses short. Check important changes in your cards, and report issues with your route, model and settings so they can be reproduced.

Become the hero they needed. The villain they feared. Or the person nobody saw coming.

https://play.aidungeon.com/scenario/kmKd42w4Vxux/my-hero-academia-choose-your-path


r/AIDungeon • • 17h ago

Adventures & Excerpts This is SPAAARTAAAAA!

Thumbnail
gallery
22 Upvotes

I’m sorry AI, I couldn’t help myself.

Actually, I’m not sorry at all. You asked for it.


r/AIDungeon • • 19h ago

Questions How much time do you spend keeping your story cards and memory up to date?

13 Upvotes

On a long adventure, how often do you stop to fix story cards, Memory or Plot Essentials because the AI forgot something or got it wrong?

Roughly how much of your play time goes to that upkeep? And what's the one thing you'd most want it to just remember on its own?


r/AIDungeon • • 6h ago

Scenario Pale Crawler

Post image
1 Upvotes

https://play.aidungeon.com/scenario/uNioOHQxXsCI/view?published=true

Something pale is moving through the trees.

Deep in the wooded hills of Kentucky, a secluded cabin promises a few peaceful days away from everyday life. But recent reports tell of an unnaturally thin humanoid crawling through the forest, strange noises outside isolated homes, and a local surveyor who has disappeared.

Most people dismiss the stories as wildlife sightings, exaggerations or elaborate hoaxes.

Then, during your first evening at the cabin, you and your friends see something standing at the edge of the woods.

It's tall. Hairless. Almost human.

And when it drops onto all fours, you realise there's something horribly wrong with the way it moves.

Whatever is out there shouldn't exist.

But it's getting closer.


r/AIDungeon • • 9h ago

Scenario Anansi's Goatman

Post image
2 Upvotes

https://play.aidungeon.com/scenario/lEhFMsi6UYSj/view?published=true

Seven friends. One isolated cabin. Something that doesn't belong.

What begins as a relaxing weekend in the Alabama wilderness takes a disturbing turn when strange noises echo through the trees and an unpleasant electrical smell drifts through the campsite.

Then someone notices an extra plate.

A stranger appears to have joined the gathering, but nobody can agree on when they arrived—or who invited them.

As memories become unreliable and familiar faces seem increasingly suspicious, you and your friends begin to realise that something has entered your group.

Something that can look and sound human.

Something that should not exist.

And the closer you look, the harder it becomes to know who you can trust.


r/AIDungeon • • 20h ago

Feedback & Requests QoL Request

7 Upvotes

Please add the feature that lets Choices inherit its parent’s SC in PE, AN, and AIN. Copy pasting the same thing for over a dozen of branches is pain in the butt.

Better yet, let authors import/export their Scenarios so we can edit them in our preferred editor. We can already download adventures, why not scenarios?


r/AIDungeon • • 1d ago

Feedback & Requests A night without a single refusal from Dynamic Large

9 Upvotes

A few weeks ago, Dynamic Large started giving me a lot of refusals for my scenarios that involve sex and violence. I posted about it here, so did some other people.

Last night I didn't experience any refusals at all. It felt weird, it felt like a relief, suddenly I wasn't facing responses every few turns that criticized, in great detail, whatever my scenarios were about.

I hope the developers fixed this on purpose, for good, and it's not something random that will come and go. I was seriously thinking about finding a different service that wouldn't criticize my scenarios every few turns. The number one reason I came to use AI Dungeon is the freedom to create any kind of scenario (that doesn't involve children). If that creative freedom goes away, then so will I.

This experience adds to my curiosity about the usefulness of AI Dungeon's beta testing program -- every so often there are issues that suddenly make the production versions almost unusable, and I wonder how these issues got past the beta testing program. Why isn't the production version more stable?

When it works well, I enjoy AI Dungeon a lot. I kinda wish whatever versions of AI Dungeon and its models that I was using last night would just stay put forever.


r/AIDungeon • • 1d ago

Questions The Be-All and End-All Chinese (Simplified) Hack Question and Discussion

12 Upvotes

Two schools of thought exist in the AID community: one says translating AIN, PE, and SCs into Chinese (Simplified) saves context and that its a good way to let free users and lower-tier subs extend their contexts and make longer plays more viable.

The other school of thought says that Chinese (Simplified) doesn't really help, that the context savings are insignificant, and that in the long run, it makes the story less coherent.

This thread is intended to get to the bottom of the issue once and for all.

The experiment

I used ChatGPT (premium/paid) and OpenAI's o200k_base. Because AIN is one of the most context-heavy components of a scenario, I tested this by translating OMG's AIN Repository into Chinese. I used the Long Form for DS 3.2.

According to the tokenizer, the English version of the AIN is 590-620 tokens, with 2,998 characters / 426 whitespace-delimited words. The Chinese (simplified) version is 540-600 tokens, with 956 characters / 783 Chinese characters. So indeed, the savings are not significant.

We got more significant token savings by uploading the AIN to ChatGPT and prompting it to aggressively compress the rules, merging overlapping constraints while preserving the intended storytelling behavior. Using that instruction, the token count was reduced to 350-400 for the English version and 300-370 for the Chinese version. Again, note that the token savings from Chinese (Simplified) are not significant.

Important caveat: The Chinese version is shorter in raw characters, but Chinese does not necessarily produce fewer tokens because tokenization varies significantly by model. The counts above are therefore estimates, not exact tokenizer outputs. Because I used ChatGPT and its tokenizer to calculate the tokens, a model trained primarily on English, Deepseek (a model from China) may use fewer tokens for Chinese instructions. I may be wrong, and if so, please feel free to correct me.

The question

What is the consensus on the Chinese character hack? Based on the results above, it seems it's not worth doing because you'll still run out of context at the same rate. However, I have observed (personally, that is) that my plays tend to run longer before the out-of-context warning pops up. Additionally, I haven't observed any significant degradation in the AI's behavior with Chinese (simplified) AIN/PE/SCs. At least not more than usual, where a delete-and-continue or retry-with-guidance couldn't fix it.

For those who say that it will degrade the story, can you explain how it degrades your game?

Also, what is the best practice if we want to minimize context use? Or, even better, how can we make it more efficient in our scenarios? All Chinese (simplified)? A mix of English AIN/PE/AN and Chinese cards? Just Chinese PE?

Thoughts welcome.


r/AIDungeon • • 1d ago

Other Ruin has come to my roleplay

Post image
110 Upvotes

r/AIDungeon • • 1d ago

Script LPT v2.0: Lilith Period Tracker🩸🤦‍♂️🤰

Post image
23 Upvotes

🩸 I gave your AI Dungeon characters periods. Now I’m giving them Pregnancy Mode.

Remember that little period-tracking script I made because apparently I have nothing better to do at 3 AM?

Well… it got a little out of hand.

Introducing LPT v2.0: Lilith Period Tracker! 🎉

Your adventure has a main quest. Your body has patch notes. And apparently, those patch notes now include pregnancy.

What started as a silly little script to make menstrual cycles part of AI Dungeon storytelling has turned into something considerably bigger. And after a lot of coding, debugging, questioning my life choices, and probably not enough sleep (supported by very pink and very sweet energy drinks), I’m finally ready to share it!

✨ So, what’s new?

🤰 PREGNANCY MODE!
Yep. You asked, I listened! Track pregnancies for your character or multiple NPCs, customize pregnancy length, and follow progression through 40 weeks. Completely optional, fully customizable, and no surprise pregnancies!

🩸 Better Period Tracking
All four menstrual phases, customizable symptoms, and more detailed descriptions of what your character might be experiencing.

🧠 Your AI might finally remember those cramps!
Improved narrative guidance encourages the AI to naturally incorporate physical and emotional symptoms into the story. Because having severe cramps shouldn’t magically stop being relevant the moment someone starts talking about dragons.

📋 Prettier, Smarter Story Cards
Redesigned configuration and status cards, now with descriptions actual humans can understand. Revolutionary, I know.

🔔 Notifications!
Get notified when a new cycle or phase starts, plus pregnancy milestones.

⚙️** More Control, Less Chao**s
New /lpt commands, adjustable narrative intensity, and plenty of customization.

🔧 Under the Hood
Major bug fixes, improved Optimized Context support, and compatibility improvements designed with popular scripts like Inner Self and Auto-Cards in mind.

🚀 Oh, and you don’t have to touch a single line of code anymore!

Thanks to AI Dungeon’s new Adventure Scripts feature, you can simply find LPT, bookmark it, and add it to your adventures.

That’s it. No copying JavaScript, no opening scripting editors, no accidentally breaking your entire adventure because you missed a bracket.

👉 GET LPT ON AI DUNGEON

💻 GitHub — Source Code

❤️ One last thing…

LPT is free, open-source, and released under the MIT License!

This whole thing started as a little passion project fueled by curiosity, questionable sleep schedules, and perhaps an unhealthy enthusiasm for JavaScript. And I’d love to see what other people can make of it!

So seriously, go ahead, grab the code, break things, fix things, improve things, remix it, and make something entirely your own! That’s the beauty of open source.

LPT is meant to add a little more life to your stories, not take them over. And if you can make it better? Even better!

Got an idea? Found a bug? Made something cool with the code? I’d love to hear about it. Pull requests, suggestions, feedback, and stories about the chaos you’ve unleashed are always welcome!

Now go out there, experiment, make cool stuff, and spread some JavaScript love! ❤️

~Lilith6666666 (Alex), your local 3 AM virtual biological chaos engineer.


r/AIDungeon • • 22h ago

Scenario Mothman

Post image
1 Upvotes

https://play.aidungeon.com/scenario/2f_9L9D3F7D3/mothman?published=true

In Point Pleasant, West Virginia, an old legend is stirring again.

Sixty years after the first famous Mothman sightings, residents have begun reporting an enormous winged figure with glowing red eyes. Some dismiss the stories as hoaxes. Others fear history is repeating itself.

When you visit Point Pleasant with your friends, an evening drive takes a terrifying turn. Something impossible appears beside the road, moments before a potentially deadly accident.

Soon, more sightings are reported, strange coincidences emerge, and an unsettling pattern begins to take shape.

Is Mothman causing these events, warning people about them, or simply watching?

As the mystery deepens, you and your friends must confront the possibility that something terrible is approaching.

And the greatest danger may not be the creature itself.


r/AIDungeon • • 23h ago

Scenario NoEnd House

Post image
1 Upvotes

https://play.aidungeon.com/scenario/QYQwpC_ANOhv/noend-house?published=true

Nine rooms. Five hundred dollars. One simple challenge.

On the outskirts of a quiet Ohio town stands a mysterious house offering a cash prize to anyone who can make it through all nine rooms.

When your friend Alice discovers the attraction online, you, Emily and Valerie decide to accompany her for what should be an entertaining evening of cheap scares.

But something is terribly wrong with NoEnd House.

Rooms stretch beyond the building's walls. Familiar places become disturbing imitations. Voices call from empty corridors, and the house seems to know things about its visitors that it shouldn't.

As each room becomes more terrifying than the last, you and your friends must face an impossible question.

What if the house never intends to let you leave?


r/AIDungeon • • 1d ago

Scenario GUN GALE ONLINE: INFINITE HORIZON

5 Upvotes

GUN GALE ONLINE: INFINITE HORIZON

Major Development Update | October 14, 2026

I’ve been building an open-world Gun Gale Online RPG on AI Dungeon Voyage, designed around player freedom, character progression, and a living virtual world.

✅ COMPLETED & TESTED

🌍 Massive World

* 9 realms, 72 regions, and 217 locations
* 97 established NPCs
* Multiple starting scenarios
* Established factions, quests, and world lore

⚔️ Combat & Progression

* 250 skills, 150 abilities, and 231 traits
* Working combat hits, damage, and enemy destruction
* Working XP, skill progression, ability modifiers, and cooldowns

👥 NPCs & Economy

* NPC conversations, reactions, and demonstrated memory continuity
* Working purchases, currency rewards, and inventory persistence
* Weapons, equipment, and ammunition items

🔧 RECENT IMPROVEMENTS

* Updated combat narration for smoother multi-target fights
* Better guidance for creative actions and character backgrounds
* Improved NPC behavior and knowledge rules
* Improved travel and destination-selection guidance
* Fixed Studio validation errors and an equipment-slot warning

🚧 COMING SOON / IN DEVELOPMENT

🔫 Advanced Ammo System
Round-by-round tracking, magazine capacities, partial reloads, and ammunition compatibility.

🧠 Living NPCs
Independent schedules, personal goals, relationships, and persistent off-screen activity.

🏙️ Dynamic World
Procedural locations, realistic travel, and lasting world changes.

🤖 Persistent Virtual Intelligence
An in-world VI with its own personality, memory, and goals.

🎮 Deeper RPG Systems
Better integration of character backgrounds, abilities, traits, factions, and quests.

🌐 Multiplayer Expansion
Growing toward a larger public multiplayer community as Voyage support allows.

These upcoming features are still being developed and tested.

Game: Gun Gale Online: Infinite Horizon
Creator: gaussdev
Platform: AI Dungeon Voyage

Play: https://alpha.voyage.io/world/WXc_8ntBF8d6/gun-gale-online-infinite-horizon?share=true&published=true

Feedback and bug reports are welcome!


r/AIDungeon • • 1d ago

Adventures & Excerpts Is that a compliment or an insult 🤣

Post image
29 Upvotes

r/AIDungeon • • 1d ago

Questions Importing Adventures into Koboldcpp

1 Upvotes

Hello, I was wondering if there's a way to import AIDungeon Scenarios into Koboldcpp? Im currently inbetween jobs at the moment and to save money I have been experimenting with Local LLM Models. Ive recently gotten a Harbinger 24B model from https://huggingface.co/

I find the process of manually copying Author's Notes, Memory, and World info cards over to Koboldcpp to be tendious and confusing. Im not sure Im doing it correctly.

Is it possible to download a scenario off AIDungeon and import it directly into Koboldcpp?

On a side note Ive been finding the Sibyl free model on the Alpha to be the only one worth using on the free tier in my opinion. AIDungeon is still amazing for when I just want to run a scenario on my phone wherever and not sit at a desktop.


r/AIDungeon • • 1d ago

Questions Noob question about Voyage

Post image
6 Upvotes

This game is a lot more sophisticated than I expected! But I’m a little stuck. It says I have a skill point but for the life of me, I cannot figure out how to spend it. Any tips for me.? Thanks.


r/AIDungeon • • 1d ago

Scenario Search & Rescue: Australia

Post image
5 Upvotes

Scenario Link: https://play.aidungeon.com/scenario/LP-zDdcXExtd/search-and-rescue-australia?share=true&published=true

When the callout comes through, whatever you were doing can wait.

You are a volunteer State Emergency Service responder working across some of Australia's most demanding country. Choose your region, your SAR partner, and the callout that begins your story, then respond to missing people, floods, storm damage, vertical rescues, remote emergencies, bushfires, and whatever the Australian landscape throws at the crew.

Search old mine country in the Western Australian Goldfields, work cliffs and canyons in the Blue Mountains, face cyclones and tropical flooding in Far North Queensland, or disappear into Tasmania's deep wilderness where a rescue can become a multi-day operation.

But the job is only part of life. Train with your unit, return to your day job, grab a drink at the local pub, build friendships and relationships, meet the people behind the emergencies, and see where the next callout — or your own choices — takes you.

Danger, mateship, wildlife, community, romance, and ordinary life coexist in an open-ended Australian search-and-rescue sandbox.


r/AIDungeon • • 1d ago

Scenario New Scenario: Goblin Life: Frontier

Post image
4 Upvotes

New Scenario: Goblin Life: Frontier

https://beta.aidungeon.com/scenario/qIe3_YifSWRn/goblin-life-frontier?share=true&published=true

Start with nothing but a few coins and a dream.

Create your goblinoid, choose a profession, explore the frontier, build a reputation, earn wealth, found settlements, join clans, or forge your own path.

No chosen one. No destiny. Just opportunity


r/AIDungeon • • 1d ago

Adventures & Excerpts nice action count

0 Upvotes

666 actions nice


r/AIDungeon • • 1d ago

Questions Where can I find current work on Voyage and suggest ideas?

1 Upvotes

The title.


r/AIDungeon • • 2d ago

Questions Can we have custom dynamic?

15 Upvotes

I think anyone can guess what i mean. I have a few models i like but i think im biased toward deepseek, because i played it the longest. I would like a function to chose some same tier models and rotate them blindly so i wouldnt know who gave the output.


r/AIDungeon • • 2d ago

Scenario Pokémon: Choose Your Journey — 9 regions, 27 starters, one continuous Pokémon life

Post image
19 Upvotes

Pokémon: Choose Your Journey

Powered by Veyra Engine: Pokedex

You pick your hometown. You meet your first partner. What happens after that is your journey.

I wanted a Pokémon scenario where becoming Champion is one possible life, rather than the only reason to exist. Travel, battle, research, build relationships, get involved with regional factions, or spend time raising the partners you’ve grown attached to.

Play Pokémon: Choose Your Journey

🌍 Nine regions. Twenty-seven beginnings.

Create your own trainer and choose your starting region and partner:

  • Kanto: Bulbasaur, Charmander, Squirtle
  • Johto: Chikorita, Cyndaquil, Totodile
  • Hoenn: Treecko, Torchic, Mudkip
  • Sinnoh: Turtwig, Chimchar, Piplup
  • Unova: Snivy, Tepig, Oshawott
  • Kalos: Chespin, Fennekin, Froakie
  • Alola: Rowlet, Litten, Popplio
  • Galar: Grookey, Scorbunny, Sobble
  • Paldea: Sprigatito, Fuecoco, Quaxly

Choose your name, age, pronouns, appearance, and background. You don’t have to be a schoolkid, and you don’t need your entire life figured out before leaving home.

Your starting region is your beginning, not a permanent restriction. Travel between regions while keeping your trainer, partners, and recorded progress. Regional encounters use location-aware eligibility rather than treating every Pokémon as native everywhere.

📱 What Veyra Engine: Pokedex tracks

The engine maintains persistent records and living Story Cards behind the adventure:

  • Your six-Pokémon party, with additional partners in recorded care/storage
  • Individual Pokémon identities, nicknames, condition, bond, moves, PP, held items, and evolution history
  • Pokédex discoveries, including seen/acquired entries and supported forms and shiny variants
  • Bag and money, including supported purchases, item use, and capture costs
  • Battle records, recent outcomes, and lifetime totals
  • League registration, badges, and championship progress
  • People, relationships, messages, and known information
  • Career milestones, family records, and dated aging
  • Faction membership, reputation, operations, and witnesses
  • Optional Aura training and capabilities

Two Pokémon of the same species remain different individuals. Trading or releasing one doesn’t erase your historical Pokédex entry. Helping someone else’s Pokémon doesn’t automatically make it yours.

🏆 Choose what kind of life you want

Chase the League. Enjoy ordinary battles. Explore unfamiliar habitats. Pursue research, Contests, Ranger work, or caring for Pokémon. Build friendships and relationships, and let your ambitions change as your trainer grows older.

These paths have persistent narrative records; they aren’t all separate numerical simulators. No spouse, child, permanent career, or major time skip should be forced on you.

Regional competitions keep their differences. Kanto and Johto share the Indigo championship institution while retaining separate badge records. Galar has its Champion Cup, Alola has its island challenge and Manalo competition, and Paldea’s assessment awards Champion rank.

This is an anime-inspired AU with recognizable characters and defined regional institutions, rather than a literal replay of every game and episode.

🚀 Team Rocket is only the beginning

Regional factions have their own motives and records. You can seek to join, investigate, infiltrate, oppose, help particular members, leave, or avoid them when circumstances allow.

Access has to be earned. Your actions, witnesses, and relationships inform consequences. There isn’t one universal good/evil score deciding how everybody feels about you.

🔵 And yes, Aura

Aura is an optional, gradual path involving training, guidance, demonstrated ability, and a specific bond.

Ordinary Pokémon communicate through cries, expressions, and body language. Speech or telepathy requires an established exception for that individual. Being a Lucario, Meowth, or Legendary doesn’t automatically grant fluent dialogue.

An earned Aura connection can convey limited private impressions or meaning. It doesn’t turn every Pokémon into a talking companion or give your trainer perfect mind-reading.

⚙️ IMPORTANT: Use these settings

The tested setup is:

  • DeepSeek V3.2
  • Raw Model Output: ON
  • Response length: 400 tokens
  • 32k context, temperature 0.7, top-p 0.95

Check these inside your adventure. Account defaults may differ. 250-token responses were inconsistent, and Raw Model Output OFF missed tracking updates. Other models aren’t verified yet.

Play normally with Do, Say, Story, or Continue. Story can establish completed ordinary events; Do describes an attempt; Say may be a claim, offer, or promise. Planning to receive something shouldn’t put it in your bag. Captures, purchases, battles, and earned milestones still require their normal checks.

📋 Optional commands

These read-only views don’t advance time:

  • /status — trainer, location, date, money, battle status
  • /team — party, condition, moves/PP, held items
  • /storage — partners in care
  • /pokedex — seen/acquired entries and variants
  • /bag — item counts and money
  • /battles — battle totals and recent outcomes
  • /league — registration, badges, victories, titles
  • /people — known relationship observations
  • /messages — accessible sent/received messages
  • /family — established family information
  • /factions — memberships and known goals
  • /journal — recorded facts and consequences
  • /career — career milestones
  • /aura — training, strain, capabilities
  • /pokedex-debug — tracking status and reported problems
  • /pokedex-help — command list

🛠️ Beta limits, honestly

Battles currently use a supported singles ruleset. Many abilities, item effects, advanced moves, and evolution/form-change methods remain unsupported. Mega Evolution, Z-Moves, Dynamax, Terastallization, doubles, and multi battles are outside the confirmed scope.

Tate and Liza and Raihan use an explicitly declared AU sequential-singles challenge against multiple opponents so their progression remains playable.

The AI can still miss updates or invent details in prose. Check /bag, /team, and the relevant cards after important events. Recorded state takes priority over narration. Undo refreshes the cards at the next script hook, such as opening a view or continuing. Recent records and rollback history are bounded.

If you encounter an issue, include your region/starter, model, settings, action, and what the tracking card showed. That makes reports much easier to investigate.

A first partner. Nine regions. Your own reason to keep going.

Start your journey


r/AIDungeon • • 1d ago

Questions deep seek 3.2/ dynamic deepseek

1 Upvotes

how can i get more dialogue? when i press continue sometimes my characters are just silent