r/wowaddons • u/ClemHudson • 2h ago
Addon Release / Update I made Curator, a card collecting addon for WoW Forever: every creature is a card and you earn boosters just by playing
Hi everyone!
I've been building Curator, a card collecting addon for WoW Forever, and I can finally share it here.
The idea: nearly every creature and NPC in the world has its own card, and every zone, dungeon and raid is an album. You earn boosters just by playing (mobs, quests, exploring, dungeons, PvP), then open them in game.
What's in it
- 69 albums and 7,317 cards: 39 zones, 23 dungeons (the 4 new ones of WoW Forever included) and 7 raids, from common to mythic
- Booster openings with some flair: packs glow in the color of their best card, dungeon packs come sealed in chains, and legendary and mythic cards get a cinematic entrance with the creature's own music, voice line and attack
- Cards in 3D: pick one up and spin it in your hand, with its creature's model standing in the frame
- Rare finishes: thunderforged (lightning) and titanforged (gold, diamonds and a prism holo foil)
- Collector levels up to 100, talents, daily, weekly and monthly quests, 377 achievements
- Trades with other players, duels with a card at stake, PvP kills that become cards
- Your guild sees your best pulls live, and your collection can get its own page on the website
- In English, French, German, Spanish, Portuguese, Russian, Korean and Chinese
New in 1.11.0: rubies (earned by playing, no real money anywhere), collector levels up to 100, a new titanforged frame and card grading at the banker.
Play it before WoW Forever launches on November 4 and you keep the Pioneer achievement for good.
Download: CurseForge
Good to know
- A small Windows app (recommended) keeps Curator up to date and syncs your collection to the website. Updates are mandatory, so without it you update by hand.
- By default, Curator lets me see who plays it (character name, level, class, addon version and collection stats) through a hidden in-game channel, nothing else.
/curator presenceturns it off. - AI disclosure: much of the code is written with AI assistance. I direct the project, test every build in game and handle the bugs and support myself.
Feedback and bug reports are very welcome!