r/valheim • Builder • 23h ago

Discussion Forge of Potential update

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So, does that mean no more save scumming?

Guess I won't be interacting with it anymore until they adjust the success rate and/or refund all mats on failure.

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u/FunkyXive 19h ago

you should do the opposite. mistlands and ashlands both got worse with the nerfs, ashlands is now piss easy and mistlands feels very empty, there are just no enemies

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u/Punumbral_Noise 19h ago

Yeah I was noticing the mistlands’ lack of enemies. On a previous play through, it was absolute mayhem- you couldn’t go 100m without two seekers at minimum. There were probably 3x gjall and seeker soldiers. When I check my inventory from that playthrough (same map, different character), I have like two stacks of mandibles. On this one, I’m going well out of my way to even upgrade my weapons, let alone have a surplus.

I feel like that’s a pattern with these patches- an issue finding a good middle ground. The answer to complaints about difficulty/mob volume is not a 90% cut

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u/FunkyXive 12h ago

unfortunately, it's becoming more and more clear, with each update to the game, that irongate made an awesome game by accident, and not because they know what they are doing

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u/Far_Young_2666 Fisher 19h ago

Decisions, decisions...

Thanks for the heads up. If they nerf it and I see people complain about it, I will try to preserve the current version of the game. I already do that with No Man's Sky and update it only once a year when there is a big annual update. Every small updates just breaks my mod list for no reason.