r/rpginabox • u/quercusquag • 9h ago
r/rpginabox • u/quercusquag • 12d ago
Announcement Did you know RPG in a Box has basic multiplayer support? It does! You can make a game and play it together with your friends at the Workshop Adventures arcade! An "Obby Starter" project template is even included to help get you started! πΉοΈ
Check out the docs for more info on how to set up a multiplayer game and play it w/ others!
https://rpginabox.com/docs/doku.php?id=multiplayer
https://rpginabox.com/docs/doku.php?id=arcade
Acorn Collect is an official multiplayer game where you compete w/ your friends to collect the most acorns! π°
https://steamcommunity.com/sharedfiles/filedetails/?id=3532768654
r/rpginabox • u/ol_smaug • Jan 17 '22
What is RPG in a Box?

RPG in a Box lets you easily turn your stories and ideas into games and other interactive experiences! As its name suggests, it contains everything necessary for doing so, all packaged together "in a box". The software is designed with a fun, beginner-friendly approach in mind as to not require any programming or modelling knowledge, while still providing a wide range of customization and openness. You can export your game to a standalone format for Windows and MacOS, allowing others to play it without needing to own RPG in a Box!

While RPG in a Box is constantly being expanded with new features and functionality, you can refer to the list below for a general, high-level look at what's currently possible in the engine.
Voxel Editor
Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based/stop-motion animation system. Importing from MagicaVoxel (.vox) or PNG sprites is also supported.

Map Editor
Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system.

Scripting
Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using the custom, Lua-like scripting language.

Dialogue
Write conversations for your NPCs using a visual, flowchart approach similar to that of the script editor. Branching dialogue is supported via player choices and condition checking.

Camera System
Choose from three available camera presets (standard, isometric, and first-person) or tweak the settings to create a custom camera. Stage dynamic cutscenes for your game using the engineβs flexible camera scripting system.

UI Customization
Design one or more dialogue box themes and customize the appearance of many other interface elements such as the inventory, main menu, and credits roll.

Basic Items
Define basic items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items.

Sound FX Generator
Generate fun, retro-style sound effects using the built-in tool based on Dr. Petterβs SFXR.
r/rpginabox • u/quercusquag • 5d ago
Announcement Friendly reminder to leave a Steam review for RPG in a Box! Reviews are super important in helping us move forward. Thank you so much to those who have already left one! β€οΈ
r/rpginabox • u/quercusquag • 12d ago
Sneak Peek Three super big and exciting things coming soon! π
β Importing GLTF models into RPG in a Box!
β Attach points for mesh-based models (Blockbench/GLTF)!
β Hundreds of Kenney assets for the Steam Workshop!
r/rpginabox • u/quercusquag • 13d ago
Announcement Did you know we've been working on RPG in a Box for almost 12 years? Think it's fun and easy now? Imagine what it will be like in just another year! If you'd like to help with our journey, please consider a contribution! It'll help out so much to keep our momentum going. Thank you! π Link below π
Find out more and contribute here:
r/rpginabox • u/Minaridev • 13d ago
Game Dev Released a new project after a long break from gamedev. Short post-apocalyptic adventure about finding a bunker
This is a short and sweet project meant to get something out there for people to play, takes about 5 minutes to complete but I hope you like it.
Here's the link: https://minari-dev.itch.io/in-search-of-bunker
r/rpginabox • u/quercusquag • 14d ago
Announcement Super excited to have an education landing page for RPG in a Box now! It's set up to help schools (or other public places like cafΓ©s, etc.) get started with using RPG in a Box at their location! It includes a step-by-step guide and learning resources! ππ
Please share it with any teachers or educators you know!
https://rpginabox.com/education
r/rpginabox • u/quercusquag • 17d ago
Tutorial Want to learn more about how Thingies work? Slayer just dropped a brand new playlist of tutorial videos covering the Thingy system over on his channel! Go check it out! π½
Go check out the playlist here:
r/rpginabox • u/quercusquag • 17d ago
Announcement Hey, you! ππ You're important and you matter!
Hey, you! ππ You're important and you matter! That feature you want in RPG in a Box? It WILL be added. That bug you posted about? It WILL be fixed. I'm one person and I can't always respond, but I do read everyone's comments and feedback. Things take time and sometimes priorities must shift to keep this all moving forward, but you are not forgotten! I really appreciate everyone's patience and continued support. β€οΈ
r/rpginabox • u/quercusquag • 20d ago
Announcement THE SQUIRREL IS INEVITABLE. π° THE SQUIRREL IS INFINITE. π³
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r/rpginabox • u/quercusquag • 21d ago
Assets The project files for "Wake Up, It's Time to Explore!" are now available on the RPG in a Box Steam Workshop! π I created this to showcase the amazing retro sci-fi assets that Sarah made! π It also features Stumpy and a crew of quaglings! πΏπ
r/rpginabox • u/quercusquag • 22d ago
Announcement As you may be aware, it hasn't been feasible for me to keep RPG in a Box up to date on all platforms. As a continuation of this, I'll unfortunately be delisting it from Epic, as it's misleading to keep it up for sale. This is necessary to keep things sustainable and moving forward for now. Cont'd π
It's not a decision I wanted to make, and I hope to one day bring it back to Epic, but in the meantime, if you own it there you'll still be able to download and play it from your library. Thank you for your understanding and your continued support during this time. β€οΈ
r/rpginabox • u/quercusquag • 23d ago
Announcement Friendly reminder about the recent price decrease! RPG in a Box is getting BIG, and we want as many people as possible to have access to it. The world of video games is changing. It's time to make something and share it with your friends! πΉοΈβ€οΈ
Grab it on Steam and start your adventure now! π
r/rpginabox • u/SnoringGiant • 23d ago
Discussion RPG in a Box and Godot
Hello, I have been working on my first real game in all my years of interest in gamedev. I am a solo dev, so it has its challenges as you all know. I have been interested in RPG in a Box since I first found it, and have had a few questions:
Is it like RPG Maker, in that it is primarily an rpg engine with little else to offer for other genres without heavy lifting on the devs part?
I have only seen the odd little 3D characters and models in videos, does it support the importing of custom 3D assets?
What are some of the most robust and impressive projects people have released from RPG in a Box (i want to try them out and see what it is capable of)
How does it compare to other game dev engines like it?
What are some things you wish you knew when you first started with RPG in a Box?
Thank you for your time reading and potentially responding. I think RPG in a Box looks really cool, so I hope to hear back from people that are experienced in using it!
EDIT: idk if i can change the title of this post, I ended up not even bringing up Godot, so I wanted to remove it from the title, sorry!
r/rpginabox • u/quercusquag • 23d ago
Discussion If you're in school now, or if you were, what do you think the most useful thing would be to learn about making games? What's the most fun aspect of making games to you? πΉοΈ
r/rpginabox • u/quercusquag • 24d ago
Announcement Taking a game mechanic and presenting it in a way that's actually approachable and accessible to a beginner is a challenging task! That's what RPG in a Box is doing to help empower everyone to create games! The THINGY system is a key part of this, and it's just the beginning! π
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r/rpginabox • u/quercusquag • 25d ago
Announcement Did you know that RPG in a Box does ALL of this heavy lifting for you so you can just focus on the fun stuff? You can actually make a small game that's yours within a matter of days, no prior experience needed! πΉοΈππ
r/rpginabox • u/quercusquag • 25d ago
Discussion Oh, and of course a mushroom cap must be included in addition to the acorn cap! π Any other hats you'd like to see? π§’
r/rpginabox • u/quercusquag • 25d ago
Announcement Using Blockbench armatures with RPG in a Box? Some fixes are coming soon!
For anyone using armatures: while testing some Blockbench models that Sarah is working on, I came across an issue where vertices that haven't been weighted to any bones can result in faces not displaying/rendering strangely when imported into RPG in a Box. I've fixed this for the next update - it will now auto-assign the vertices to the root bone at 100% weight, with a popup that indicates this. Also, I discovered that weights not adding up to 100% for a vertex can also cause issues, so I added some logic to auto-normalize the weights as well. π
r/rpginabox • u/quercusquag • 26d ago
Sneak Peek The Lost Forest is calling. Endless possibilities await. Let IMAGINATION be your guide. π
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