r/retroid • • Jun 25 '26

Retroid Community Hub

49 Upvotes

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r/retroid • • 1h ago

SHOWCASE Retroid Pocket 6

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• Upvotes

This is my first handheld since the Game Boy Advance, and I’m loving the Retroid Pocket 6. I got the 8GB model.. (12gb are hard to find) I got a brand new one from ebay (screen protector , case and the grips) mainly to play PS2 and GameCube games, and the performance has been amazing. It feels solid, the buttons feel great, and the front ends are so worth setting up.
As a father of a 3-month-old, it’s the perfect little device to keep me occupied instead of doomscrolling. This thing is freakin’ amazing.


r/retroid • • 7h ago

SHOWCASE something about it…

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115 Upvotes

just feels so right!

Model: 12gb Memory /128gb Storage

spent a little over a week with the RP6 and it’s easily my favorite handheld i’ve ever owned. device has played everything i’ve thrown at it pretty flawlessly

i’m gaming more and actually getting through titles. trying to keep the library minimal for now as to not have choice fatigue but here’s a couple of my favorite games and systems i’m trying out:

PSVita - RP6 just feels like it was meant to run Vita. runs @ 2-3x resolution with minimal settings changes (really just needed to update latest driver)
-Ultimate MvC 3 (runs great, cutscenes have some animation issues)
-The Swapper (flawless)
-Dead Nation (flawless)

PS2 - runs @ 3-4x resolution. I can’t believe I have a PS2 in my pocket. got to revisit my old library and actually completed a play through of some games.
switching between openGL or Vulkan may work better for some games
-MK Shaolin Monks (near flawless, had to lower resolution on some fights/scenes)
-The Force Unleashed (near flawless, controls a bit clunky)
-LOTR 2 & 3 (runs great @ 4x)
-Budokai Tenkaichi 3 (perfect @ 4x)
-Spartan Total Warrior (runs great, some character model rendering issues)

Steam - via GameHub (Droid Deck and GameNative did not work well for me) after changing some settings, games ran well
-Sleeping Dogs (consistent 60 FPS @ 720p) great game!
-Cairn (got around 20-30 FPS) too many dips to be enjoyable but was excited to actually get it to run. didn’t have the patience to tinker so just moved on for now

and that’s it! I hope you all have enjoyed this little device as much as I have. if you are on the fence about purchasing it I wouldn’t hesitate!

notes: battery life is better than expected. amoled screen is beautiful!


r/retroid • • 15h ago

SHOWCASE Retroid Pocket Nova is so versatile

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137 Upvotes

It's been a while since I owned a Retroid Pocket Nova. I wanted to showcase how I use it.

Picture 1 - Hotel Dusk DS using Dual Screen add on.

Picture 2 - Left 4 Dead 2 using Gamenative. Dual Stick shooters work well with the official grip. Quite a few PC games support 4:3

Picture 3 - Pokemon Black DS using it in a vertical orientation. Right stick is set up as D Pad controls. Can easily play with one hand woth access to touch ibputs. This allows pocketability for DS games (in my opinion Nova is more pocktable than both Duo and Thor without the attachment due to how thin it is as well as weighing around 100g less).

Picture 4 - Skate 3 Android Port. Many official and unofficial Android ports are getting released. Many of these support 4:3 including Call of Duty, Fez, Dead Cells, Twilight Princess, Simpsons Hit and Run, Dave the Diver, Subnautica, Geometry Wars 3, Dredge, Bully, Ball X Pitt and etc.

Picture 5 - ESDE Front End. I have set it up where vidoes play instantly with a box art. Its like browsing a museum. Nova is simply the best for older retro emulatuon due to 4:3, and the native landscape 12phz OLED panel has the lowest input lag.

Picture 6 - Sonic All Stars Racing on Gamenative. I found some games that support 4:3 dont work with 960p resolution. If that is the case you have to change the resolution to 720p which resolved it for this game.

Picture 7 - Castlevania Dawn of Sorrow DS. For DS games that use the 2nd screen as a map I find using MelonDS with 2nd screen at 2x with transparency is perfect. Nova screen is perfect for full screen DS games because its perfect integar scaling for scrap 2D pixels.

Picture 8 - Chrono Trigger DS using Dual Screen add on and grip. For long play sessions at home I find the grip and Dual Screen add on more comfortable than actual clamshells. The reason is clamshells tend to have a boxy design with sharp corners.

Picture 9 - 007 Everthing or Nothing Gamecube. Nany dont know that GameCube originally was design with stereo 3D in mind. Dolphin supports Stereo 3D natively. Because if this around 50 percent of games work with stereo 3D perfectly with no visual bugs. Even the menus pop out in 3D. I use my Rokid Max XR Glasses to get a perfect full Side By Side 3D effect. By default Android only supports half resolution side by side for Dolphin. I managed to resolve this by installing Shizuku and Second Screen and display in full resolution side by side for glorious high resolution Stereo 3D graphics. Of course for Azahar by default it support full resolution side by side 3D.


r/retroid • • 1h ago

QUESTION What’s the sweet spot for a microSD card for the Retroid Pocket Duo?

• Upvotes

Hey everyone! I’ve already ordered my Retroid Pocket Duo, and now I’m trying to figure out what microSD card to get for it.

This is my first step into gaming on something outside of the mainline consoles, so I’m pretty excited to try out emulation and play some games I never got around to playing before!

I’m mainly planning on playing:

Nintendo 3DS games

GameCube games

DS and GBA games

PSP, PS1, and other older systems

I’ve been trying to look up what microSD card would be best, but it’s surprisingly hard to find the actual right specs for this sort of thing. A lot of the information I find is either too general or doesn’t really explain what you need for emulation.

So, what’s the sweet spot for storage and speed?
Would 256GB, 512GB, or 1TB be the best choice?
How fast does the card actually need to be? Is a regular card good enough, or is it worth paying extra for a faster one?
Are there any particular brands or models you’d recommend?

I’m mainly looking for the best balance between price, storage, and performance without spending extra on features that won’t make a noticeable difference.

Would love to hear what you guys use in your Retroid devices and what you’d recommend for a beginner. Thanks!


r/retroid • • 11h ago

QUESTION What kind of games are y'all playing on the duo lite

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52 Upvotes

r/retroid • • 12h ago

SHOWCASE Meu trio perfeito (hoje)

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65 Upvotes

About 5 months ago I posted my "perfect trio" here, in my perfect trio I was using the Retroid Pocket Mini V2 as an EDC device, I was always in my pocket in my jacket.

I ended up making a change and today my EDC handhelds is the RG Rotate, the same screen aspect ratio of the MiniV2 (unfortunately it is not OLED), and although it does not have analogues, what I usually play is not necessary for.

So today these are the laptops I use the most, and for my use I think they end up completing each other.

Rp6 - AynThor - Anbernic RGRotate.


r/retroid • • 9h ago

GAMES & APPS It actually works… Bloodborne port on the Nova

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31 Upvotes

It was not hard at all to set up… and it runs quite well. Avg like 40-60 fps. I’ve wanted to play this game for years, now I just need a mod to get rid of the black bars lmao. Pretty cool


r/retroid • • 9h ago

SHOWCASE RP3+ better grip solution

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29 Upvotes

This is what I've come up with as a middle ground between bulky grip and no grip at all.

It's too early to say I love it, but I prefer it already over resting the heavy device on my pinkies.


r/retroid • • 5h ago

Just Chatting So, I bought the Duo... Now that I spent the money, how long until Duo Plus is announced?

13 Upvotes

I kid, of course. I dont expect them to release yet another variant, but man I wish they would.

I want a Duo Plus, where they drop in nova's chipset and 12gb ram..... and no, thor is not the same.

and

I also would like a Duo Lite Plus Plus.... Just like Lite Plus (with inline triggers and duo's chip) but with duo's screens.... or would they instead call this a Duo Minus?

Not even about OLED for me though. I think I'd honestly prefer the LCD, but the bottom is smaller screen on the lite, and Im scared of input latency.


r/retroid • • 16h ago

RP duo shipments starts October 21s1

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73 Upvotes

r/retroid • • 3h ago

QUESTION Droid Deck on RP5- what games?

6 Upvotes

So I am installing Droid Deck on my RP5. This is my first time messing around with Steam. What good games play well on RP5?


r/retroid • • 10h ago

QUESTION Another Nova vs RP6

8 Upvotes

I was almost certain to go with RP6, but everyone keeps glazing over Nova, how they returned RP6 after using it, how even if its not that ergonomic they keep using it longer and more often than touching RP6..

I spent like two weeks non-stop comparing them from YouTube and reddit, but I need MORE.

I am 90% sure I would go straight into Pocknix/Armada instead of Android, I want to play a lot of retro stuff since this would be my first retro handheld, but also I plan to use it with dock instead of my Nintendo Switch as one to rule them all.

Which one folks? And 8 or 12GB?


r/retroid • • 1d ago

SHOWCASE God of War 3 Remastered Android Port (8gen2 30-50fps @ 7w)

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366 Upvotes

r/retroid • • 10h ago

ACCESSORY Made V2 of my personal grip solution for RP4 Pro (feedback welcome)

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8 Upvotes

Hi everyone!

Two days ago I had enough time to remake my previous grip solution for my RP4 Pro (the official is still sold out) and I thought you might be interested, even provide some feedback if able.

I extended the grip and now it provides better ergonomics (specially for single or double stick games), although it now rests on the center of my palm, instead of lower. Doesn't bothers me and is still compact to fit a switch lite neoprene sleeve.

I also did the same trick of sanding, cover some parts with 3D resin (specially where the printer failed to smooth out) and sand again.

In addition, this time I made a "beam" inside the grip shell to reinforce the structure, instead of just make it thicker on its entirety. You know, for those times when we get intense gameplay and put too much strength on the grips.

Finally, a couple more modifications from the previous version are the increase of the audio canal to redirect it more to the face area and adding a charm ring (thinking on putting a small bell on it).

What do you think?

p.s. It still needs a very small plastic layer on the top "hooks" to tighten the grip around the device. I actually like this. It prevents some minor wiggling that eventually erodes the device shell, yet it is very easy to remove if needed.


r/retroid • • 1d ago

SHOWCASE Orange Julius is here lol. Decisions decisions.

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212 Upvotes

I really like the color. I didn’t think I was gonna like it as much as I do.

It the 8gb model.


r/retroid • • 6h ago

QUESTION Pre-ordered the duo! Never had an android handheld before. Can I get some sd card recs? Trying to do DS, 3DS, GameCube, Ps1, etc.

2 Upvotes

r/retroid • • 7h ago

QUESTION Oddity on my Retroid Pocket 6

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2 Upvotes

Hello all - so I've had my RP6 for a little over a month but today I accidentally discovered something weird with the buttons on the back of the system.

If I press just to the side of them and on the front of the screen, it triggers as if I actually pressed it. I haven't dropped or banged it up in anyway. Does this happen to anyone else or is it just me? If so, I will reach out to Retroid and see what they have to say on it


r/retroid • • 1d ago

TIPS GameNative v1.3.0 big update, free up storage space!

75 Upvotes

Quick heads up if you haven't updated GameNative already. From the release notes, two big items IMHO.

  1. Shared container data; game container storage size is much smaller now.
  2. Cloud save fixes for some games.

For the 20 PC games I had installed via GameNative, I was able to free up 31GB with the v1.3.0 update. Previously my game containers typical size was 1.5GB to 3GB per game. Now the average is 400MB for each game container.

Note that you need to open each game once to update the game's container. After opening, then exiting all 20 of my games is when I found I had freed 31GB.


r/retroid • • 4h ago

QUESTION Question

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0 Upvotes

How long does it usually take in transit? (I live in Canada)


r/retroid • • 8h ago

TIPS Help- RP4Pro games lag only during cutscenes and sometimes show rectangular boxes in cutscenes

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2 Upvotes

r/retroid • • 19h ago

Just Chatting PSA: $99 RP Classic are still available

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13 Upvotes

It’s one of my favorite devices. The screen is gorgeous and the colorways are fun.
Lucky for my wallet that I already have the PKM Yellow model and I don’t want the 6 buttons variants and I wasn’t fast enough to buy the other 4 buttons colorways, if not I would have bought another one.


r/retroid • • 4h ago

QUESTION Recommendations for Xbox and pc emulation?

1 Upvotes

I have a retroid pocket 5 for about 4 months now. Been having a lot of fun. Just some stuff I can't figure out. Wanting to emulate some games from the original Xbox. Like splinter cell chaos theory and some 007 games. And also some PC games. Namely the total war series, maybe mech commander 2. Just needing some advice to be pointed in the right direction when it comes to what emulators I need and if I need to root or anything. Not too well versed in all that.


r/retroid • • 9h ago

QUESTION Driver for RP6

2 Upvotes

Hello everyone , I’m trying to run saint row 2 on my rp6 it’s a 8gb ram and I’m running Xendriod. Currently using Mr purple t30 toasted . Anyone know a better one for saint row 2?


r/retroid • • 9h ago

GAMES & APPS AbyssME Beta 3: old mobile games on Retroid, with control and N-Gage library fixes

2 Upvotes

I've been working on AbyssME, an Android app that keeps old Java, Mophun and experimental Symbian/N-Gage games in one library. There's a Handheld APK for physical buttons and a Phone APK with touch controls.

Beta 3 is out. Retroid-specific checks and changes:

  • Upgraded both editions on Retroid Pocket Classic. Snakes returned without reimport and reached gameplay.
  • Fixed original N-Gage cards disappearing when SIS games share the same virtual phone.
  • Improved the mapper on small screens.
  • Tested external launching through Beacon, Pegasus and Daijisho on Retroid. ES-DE still needs verification.
  • Added light/dark themes, per-game FPS limits and Java startup/resume fixes.
  • Added ZIP/7z system-file imports and guarded SIS/SISX uninstall.

Download Beta 3 — Phone & Handheld

Android 10+, ARM64. Back up saves and install over the same edition. Games and firmware aren't included. Mophun/Symbian are experimental; some games still have black-screen or relaunch issues.

Project page · Discord

If you try it on another Retroid, I'd love to hear how the controls feel. Device model and game version help me reproduce problems.