r/pcmasterrace • RTX 5060 | R5 5600GT | 16GB DDR4 • 14h ago

Video PS5 Emulation becoming viable on lower end PCs!

Using Jetsku's KytyPS5 Fork as it has some fixes in both Astro games.

Build is an RTX 5060 + Ryzen 5 5600GT (Same performance as a 5500, 6c/12t), 16GB RAM. Game is Astro's Playroom.

It's still getting around 35 fps in the main lobby, but inside the actual levels its hovering around 45-60fps! Not sure I'd call it fully playable yet, but the progress is amazing.

More gameplay and settings used, guide (english subtitled): https://youtu.be/yMw7_cGbicw

Edit: fixed link. Meant lower end when compared to most showcases of these emulators being 5090s, X3D chips and DDR5... Better wording would be "current-generation lower end".

Also, people seem to be wildly overestimating the 5600gt. Genuinely can't run any triple-A RPCS3 game at a locked 30fps.

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u/I_think_Im_hollow 9800x3D - RX7900XTX - 2x32GB 6000MHz DDR5 11h ago

Lol. Flashbacks of CEMU and Breath of The Wild. Maybe there's a way to export and upload the shader cache for other to use? Or maybe we just need to wait until performance gets good enough that it doesn't matter.

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u/Gooftus 9h ago

Back in the day, I downloaded somebody's pre-cached shaders for BOTW and it work flawlessly. Eliminated 99% of the stutters. Not sure how well that would work for a larger and higher fidelity game like GTA though

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u/RemoteButtonEater 3h ago

...I didn't know this was an option and just gave up, lol

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u/Cookies3000 PC Master Race 11h ago

Yea im sure there is gonna be a solution to this at somepoint

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u/Sarspazzard 9800X3D 5090FE 64GB | 7800X3D 9070XT 32GB 11h ago

Those were the days haha