r/opensource • • 27d ago

Promotional CalibRaw 1.0.0 RAW Photo Editor

Hi,

CalibRaw just got its first release :D. CalibRaw is a fully GPU-accelerated RAW editor focused on providing a smooth editing experience.

LLMs were used in creating this program.

Over the last 3 months, I tried to create a RAW editor that focuses on performance and a good workflow. I tried several other editors but never had the experience I was hoping for. Either the UI was complicated/not my kind of workflow, the performance was bad (especially on linux), or it was just a buggy mess.

CalibRaw has most of the editing controls like sliders, curves, and color wheels as you know them, but also has optional AI masking for subjects and objects (fully local).

I'd love to get some feedback on how it runs and if the editing workflow feels good.

(it should run good on lower end hardware too, just the AI Masks may take a bit longer to load)

CalibRaw focuses mainly on Linux and Android support, but has Windows releases too. MacOs actions are implemented as well, but I haven't been able to test them yet.

https://github.com/Duecki1/CalibRaw

Feel free to ask any question you have :D

11 Upvotes

18 comments sorted by

2

u/andras_kiss 21d ago

Does it read tinydng or adobe compressed dng raw files? Can it export jxl directly? 

1

u/Ornery_Disaster_953 21d ago

Hi, the new version which will come out soon will support most dngs, tho I've not tested tinydng or adobe compressed dng raw files specifically.

Jxl export is a good idea, which I will add support for in the next version. Thanks :D

1

u/andras_kiss 21d ago

Thanks for the response, and good luck with the development! I'll keep an eye on it, because I want to use a simple and small raw editor with gpu acceleration.

1

u/Ornery_Disaster_953 21d ago

Thank you very much 🙏. Yes that's exactly what I want CalibRaw to be, fast, not so cluttered and practical.

Have a great day :D

1

u/Ornery_Disaster_953 20d ago

Hey, the new version supports jxl, just so you know :D https://github.com/Duecki1/CalibRaw/releases/tag/v1.1.0

2

u/andras_kiss 20d ago

wow that was fast :). thanks for the heads up, I'll try it out.

1

u/andras_kiss 20d ago

I don't want to be greedy after you already added JXL export, this is just a suggestion :) Do you think JXL compressed DNG support could be possible in CalibRaw? Adobe's lossy mosaic JXL can reduce RAW sizes by like 80-90% with practically invisible quality loss, while still keeping the actual raw data. Adobe and DxO already support it, and the new LibRaw supports DNG 1.7/JXL too. I was talking about this with Codex and apparently even RawTherapee could possibly handle it if compiled with the new LibRaw + Adobe DNG SDK. So maybe it wouldnt be too difficult to add to CalibRaw too?

1

u/Ornery_Disaster_953 20d ago

Hey, the problem with that is I don't really want to rely on the Adobe DNG SDK to make something work, especially because of their custom license.

But it sounds like a cool feature to have, if you have a github account, you can create a feature request. Im just not sure if/when I will be able to implement that :D

(or maybe I missed something, but seems like a big feature to implement without the Adobe SDK)

2

u/andras_kiss 19d ago

That's understandable. 

1

u/geneing 21d ago

RapidRaw clone? Why?

1

u/Ornery_Disaster_953 21d ago edited 21d ago

Hey,

this is not a RapidRaw Clone. This projects UI was influenced by RapidRaw, but it focuses on completely different things.

I made CalibRaw because RapidRaw didn't fit my needs. Different processing, better performance on my systems, no web interface, better support for android, different AI masking etc.

You can try it out, if you want to :D

0

u/WatRedditHathWrought 21d ago edited 21d ago

Bot

edit: not a bot.

1

u/Ornery_Disaster_953 21d ago

Wdym bot

1

u/WatRedditHathWrought 21d ago

Sorry, edited. You got reposted by a repost bot and I incorrectly labeled you.