r/oni • • Nov 19 '25

How do I play Oni? Community patch + community links (Discord, mods, etc.)

47 Upvotes

Greetings!

If you're looking to acquire Bungie's 2001 classic Oni, you unfortunately won't find new copies for sale. You can find used copies on Amazon and eBay. Note: community patches and mods are for Windows and Mac platforms only.

Once you've bought a copy, you will find that Oni doesn't want to run on a modern computer. You can get it running on a Windows or pre-macOS 10.15 computer using one of three methods:

- The "Anniversary Edition" modding framework. The AE provides a mod installer which lets you browse, download and install mods, and comes with the Daodan DLL fan patch which fixes bugs and adds new features. You can find it here: https://wiki.oni2.net/Anniversary_Edition

- The Daodan DLL patch, which can be installed manually on its own: https://wiki.oni2.net/Daodan_DLL

- OniX, which is a fan-produced rebuild of the game engine: https://wiki.oni2.net/OniX

You may also want to engage with fellow fans in the Oni community on Discord:

https://discord.gg/eqDMnkD

The OniGalore wiki has a lot of info on the game, such as cheat codes and troubleshooting advice for any issues you may have:

https://wiki.oni2.net/Main_Page

Now get out there and kick some Syndicate butt!


r/oni • • May 20 '25

Cannot run the game fullscreen,

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38 Upvotes

Both options in the AE launcher/mod manager just display the same. It shows the window bar and then in gameplay it cut offs the screen. Any solution?


r/oni • • 54m ago

ONI - REPLAY 0.4 WIP CURRENT STATE

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• Upvotes

The game version isn't ready yet, and there's no link to the file. This video demonstrates some of the upcoming features.


r/oni • • 1d ago

I ported Oni to browser

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168 Upvotes

Try it out at spade-skill.github.io


r/oni • • 1d ago

Linux "Bazzite" Need Help with Lutris Manual Installation

3 Upvotes

Hello, i switched to Linux a few days ago and now i'm trying to figure out how to install Oni using Lutris, i already set up WINE GE-Proton

But i got no EXE file in my folder, only .bin and .cue files + the Anniversary Setup (can someone explain how to do this? do i have to first select cue then bin? because if so then i might have fkt up somewhere, inside the work folder the is no Oni.exe)


r/oni • • 1d ago

Oni Anniversary Edition: Online Co-op Multiplayers is HERE! (Radmin VPN)

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85 Upvotes

r/oni • • 18d ago

TANKER - Month 2 - Enhancement movement and combos test

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48 Upvotes

r/oni • • 18d ago

ONI - REPLAY v0.3.0 - Restoring Experiences, Preserving Legacy Across Years

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124 Upvotes

r/oni • • 18d ago

OniARM - Oni on Apple Silicon - Release!

55 Upvotes

Hi all,

I posted a few months ago about a port I'd been working on to get Oni running on ARM Macs, native, 64 bit. Popping my head back in here to report - it's essentially done, and I've just put up the full release today.

The whole game has been played end to end (chapters 1-9 by me, 10-14 by simX - thank you!) and it runs on macOS 15 and up. It supports multiple resolutions, texture packs (with an included installer that browses the Mod Depot and installs packs for you!), and a new Metal renderer (in case Apple does something weird with OpenGL). Outside a few oddities it's fully playable.

It's a notarised DMG, but BYO data. It should auto detect Windows or Mac game data and works with either.

Next up is controller support.

Links here:

Download (DMG)

Instructions

Bugs!

Enjoy!

-Andiyar


r/oni • • 21d ago

Does anyone have an HD version of this game art?

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119 Upvotes

r/oni • • 22d ago

ONI COLLECTION UPDATE!

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221 Upvotes

Hello everyone, its been a while since I posted here, but I finally have an update to the Oni collection.

The archive now has:

The European exclusive Italian Oni mousepad

And

The #0001, first certified copy of the Oni Dynamic Forces variant for issue 1!

I have gotten more things, but they aren't as exciting as these two. Im still adding to it, but since the archive is nearing completion its getting harder to add things im missing.

Anyways, guys its been fun. Im so proud that Oni is still getting updates and love! I'll be adding more and im still looking for the Oni beta disc's both for pc and ps2, and I also dont have any of the US versions of the mousepad, in time I hope. But I thought you guys would like to see these two!


r/oni • • 25d ago

VibeCoded Oni for Android ARM64 with Vulkan Renderer (Removed CPU T&L)

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36 Upvotes

r/oni • • 29d ago

TANKER - Defend MeiMei Mission Test

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22 Upvotes

-WIP-
Well, this is the first test mission. I'm pretty happy with the results, but there are still plenty of bugs and things to iron out. I'm still really dissatisfied with the grabs, so I'll be thoroughly polishing that aspect moving forward. I'm going to try adding more dynamic shoves and character throws; I'd also like to include ground takedowns/disarm grabs, and balance all of this so everything can be parried or canceled... It's going to be a lot of work, but I feel it's essential to truly capture that Oni feel I'm chasing...


r/oni • • Sep 12 '26

someone try oni with dlss 5,i wnna see how it looks,please :)

11 Upvotes

r/oni • • Sep 10 '26

ONI (x64) - REPLAY v0.1.0 - Restoring Experiences, Preserving Legacy Across Years

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91 Upvotes

The move to x64
Oni has been ported to x64 for modern 64-bit versions of Windows, while preserving its original engine, atmosphere, and gameplay.

Updated graphics
Environment and character textures have been upscaled.

Redesigned menus
The main menu has been completely redesigned.

New loading screens
Static loading images have been replaced with an animated loading screen.

English and Russian languages
Language selection is now available through a dedicated menu.

Display and sound settings
Options include resolution, ultrawide support, windowed and fullscreen modes, a 60 or 120 Hz limit, brightness, and volume. The in-game interface can be scaled to ×1, ×2, or ×3, making health, ammunition, and subtitles easier to see.

Controls
Controls can now be rebound, with primary and alternate bindings for each action. Mouse sensitivity is adjustable using a slider. Mouse movement handling has also been improved.

Intro video
The intro has been upscaled for improved clarity and converted to a modern video format.

Console and cheats
A console is available on the tilde ~  key, with support for cheats and Daodan extensions. Enter cheats to see the available cheat codes.

Convenience
Saves and settings are stored in separate folders within the game directory.


r/oni • • Sep 04 '26

TANKER - Arena Brawler Test Demo

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42 Upvotes

Here I show some progress on my game project, share your thoughts!


r/oni • • Aug 20 '26

Bug with the ending cutscene

11 Upvotes

I've played thru oni multiple times, however during the ending cutscene... the ending cutscene wont play, ill hear the audio of the cutscene but the screen will be black, same thing for the credits, clicking during either will cause the game to crash. this happens every time. i have the anniversiary edition installed along with the IBB fixes mod installed. is there any way to fix this issue?


r/oni • • Aug 12 '26

Oni spiritual successor

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139 Upvotes

Howdy!

Our team has been working on our Oni spiritual successor for a while and we're finally ready to launch the steam page for Reikoneo: Purge Protocol


r/oni • • Aug 10 '26

Oni Gameplay Trailer

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99 Upvotes

Found this basic gameplay trailer for Oni in the Official Playstation Magazine UK 7 disk and I mean in the disk as in it's not an option to play through the PS2.

Couldn't find this video anywhere before uploading (YT, Fan wikis, Archive.org) so I'm assuming it's a bit obscure.

Edit: Original .PSS file and MP4 uploaded (in original resolution and colour space) to https://archive.org/details/oniv_20260811


r/oni • • Aug 07 '26

Need help installing AE on Windows 11 – .NET Framework 3.5 "NetFx3 unknown feature" / error 0x800f080c

10 Upvotes

Hi everyone,

I'm trying to install and run the Oni Anniversary Edition (AE) on Windows 11, but I'm completely stuck on the .NET Framework 3.5 dependency.

Here is what's happening:

  1. Standard Windows Features ("Turn Windows features on or off") doesn't show .NET 3.5, only .NET 4.8.
  2. Running offline .exe installers gives the Program Compatibility Assistant error: "This app can't run on this device".
  3. Running DISM commands in PowerShell/CMD gives Error 0x800f080c ("Feature name NetFx3 is unknown").

It seems my Windows 11 build is missing the base NetFx3 registry package/files.

Has anyone faced this exact issue on Windows 11 when setting up AE? What is the cleanest way or workaround to get .NET 3.5 running or bypass this requirement so AE can launch?

Thanks in advance!


r/oni • • Aug 05 '26

any mods that fix the skybox having black lines while also keeping the original design of the skyboxes, cant seem to find any on oni mod depot or the ae2 launcher ?

18 Upvotes

title


r/oni • • Jul 26 '26

Week 3 creating a game with Oni-style gameplay with no experience

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32 Upvotes

WIP

Hey everyone! Bringing you the weekly update. There weren't any huge breakthroughs, but I did polish and clean up a lot of things. In this video, I'm sharing a preview of the testing arena, along with its enemy/ally system and the dynamic interaction between them, capturing those chaotic fights that used to happen in Oni. I built the special attacks system—I only have one for now, but I'll be adding more over time. Oh, and as you might have noticed, I got tired of using standard Unity placeholder models, so I added some free ones I found to give the project a bit more style.

Well, there's a lot more packed in, but I don't really feel like going into too much detail right now, so that's it. See you next week for more updates!


r/oni • • Jul 24 '26

WIP Linux Port Of Oni | Working On Porting Oni to Linux

25 Upvotes

Am Working On a Linux Port Of Oni Currently The Mouse Is Janky

Update : i fixed the mouse issues and it's done

here the link to the port - HAVE FUN

https://github.com/eggplantredrage/Oni-Linux-

Video Link

https://youtu.be/OUW29bOPcEA?si=xjC5SOAH0v2PMjZy


r/oni • • Jul 20 '26

Week 2 creating a game with Oni-style gameplay with no experience

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38 Upvotes

WIP

Here is a quick look at my progress results with the game. I'm getting pretty close to achieving the combat fluidity I'm aiming for. I added a couple of sound effects to make it feel a bit more alive, at least for now. I added a grab mechanic, but as I figured, coordinating the animations is quite difficult—without a doubt, this is the most complex part of the entire combat system. I added passive guarding and gave a bit more love to the hit/damage animations.

All combat animations will likely be changed, and as soon as the combat is finished, I'll start implementing environment/stage mobility (which I want to be much more agile than in Oni, setting it apart at this point), and only at the very end, weapons.


r/oni • • Jul 16 '26

Week 1 creating a game with Oni-style gameplay with no experience

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42 Upvotes

Well, this is my little project...

The idea is to create a game based on Oni combat Style, adding new mechanics along the way. I'm not a game developer; this is my first time venturing into this, so I imagine it will take a long time to make something decent, but I'm very happy with the results of the first week.

If you have any ideas or mechanics that you'd find interesting to see, please comment!