r/oblivionmods • • 10h ago

Original - Request Looking for my own lost 2006 mod: Chateau Brillio 83

3 Upvotes

I made this Oblivion mod in December 2006 and uploaded it to TESSource under exon, with author credit MZPiston / MZ.

It added a Wine Importer NPC wandering Chorrol who gave you three bottles of Chateau Brillio 83. Later versions added drunken effects and wine textures.

The original listing survives, but I’ve lost the file and access to my old account. I’ve contacted Nexus support.

Does anyone have a copy in an old mod folder or backup?

Version 1.2, approximately 650 KB. Nexus mod ID 8152, download ID 6732.

https://web.archive.org/web/20071105081953/http://www.tesnexus.com:80/downloads/file.php?id=8152


r/oblivionmods • • 21h ago

Original - Discussion Is there a way to use new Blender for editing and use 2.49b as exporter?

3 Upvotes

I really like blender 4 & 5 sculpting and would like to use to make new body replacer, or just to modify existing bodies. I have no idea how to use niftools. Import is fine but export never work. It constantly throws error if I even change export option. The nodes are broken too on nifskope.

What working intermediary method so I could edit using the new blender and use dusty blender for export? Export as obj first to import on old blender? obj make the mesh blocky.

Or even better if I someone would like tell me how to do with niftools. Please don't ask me to use 2.49b instead.