Hey folks.
This is the first project i'm trying to do. I want to share this project and collect some tips and feedbacks.
Demo video
The idea
The idea here is simple, a colorful marble racing game where you compete with others through some fallguys like obstacles. Different of traditional marble racing games that gravity do all the work for you, here you control the sphere.
Intentionally, some of the obstacles need more players to be overcome more quickly, and slow down the players ahead, so people behind has a chance to catch them.
Im thinking about put a team gamemode as well for the future.
Questions
\- Do you have any idea of obstacles you would like to see?
\- What do you like to see in a game like this?
\- In a commercial perspective, do you see potential in this project?
\- When do you think is a good moment to start posting on itch.io?
Thanks for the feedback guys.
Demo video
obs1: I tried to make this multiplayer LAN or online but because of add force movement, replication and my ue5 learning curve I changed to a split screen. My main idea was see like 12 balls rolling around.
obs2: I started this idea to pratice ue5 since there is few animations and interactions to work with. Also i've got this lenovo thinkcentre that I play 4 to 8 players gamea and I think is a good way to test my games.
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