r/hytale • • 1h ago

Survival Returned to my world, was messing with the launch pads. How long do you think it'll take me to hit the ground?

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• Upvotes

r/hytale • • 4h ago

Discussion Whats next for hytale after 1.0?

0 Upvotes

I saw a post asking when people think hytales gonna get out of early access and that got me thinking what's next for hytale are they gonna just pull a minecraft or terraria with constant updates adding more or might they go on the path of paid dlc or hytale 2? I dont actually know if its been said or not which us why I ask

Edit: why am I getting down voted im asking a genuine question?


r/hytale • • 4h ago

Discussion Feedback or Opinions on how to improve Hytale's Weather

3 Upvotes

I find Hytale's Weather as an interesting subject and would like to see other's opinions.

What are somethings you'd like to see?

-Do you prefer weather to be determined by Zones or Climates (Groups of environments)

-If seasons influenced the weather, is there something you'd like to see?

-Pretend all of Zone 1 is raining, how should a Plains rainy weather looks like vs a Cave entrance rain weather?

-Should weather be probabilistic (Everything is based off chance) or should weather follow a set forecast? (A thunderstorm will always occur on the 4th day)

-How should weather transition between different weathers? Should it be Sunny->Cloudy->Rain->Heavy Rain? Spontaneous based on intensity?

-How important is sound? Would you want to hear different sounds if rain falls on metal vs rain falling on Soil? Is it important enough to keep even if it affects performance?

-Assume there's a lightning system already, would you want metal weapons to increase the chance to be struck by lightning or would you prefer a mechanism to magnetize metal weapons instead? Keep in mind, currently Hytale lacks variety of non-metal weapons / armor.

-Assume placed torches / buckets are affected by rain, is there anything else that should be affected?

-Assume held torches are affected by rain, is there anything else that should be affected?


r/hytale • • 6h ago

Tech Support Weird Fog in Goblin breach /occasionally near overworld goblin camp

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2 Upvotes

Does anyone else have this weird smoke/fog in the breach? Is it maybe a graphic setting I overlooked?

Any help is appreciated 👍

1-3 my view while playing the goblin breach

4-6 A friends view

Does anybody maybe know a way to remove the fog The goal would be the visuals of pictures 4-6


r/hytale • • 6h ago

Discussion What's everyones estimate on how long till Hytale 1.0 comes out?

0 Upvotes

I estimate 6 more years. 5 years for the remaining chapters (1 year per chapter) and an additional year to prep for version 1.0


r/hytale • • 7h ago

Discussion Lost all my progress in the deepworks

1 Upvotes

I exited the game just before the final boss just to do a little pause and then when I entered the world again I spawned in the overworld. Going back in the backups did nothing to fix.


r/hytale • • 7h ago

Discussion Simon regarding Chapter 1 success

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520 Upvotes

With the release of chapter 1, Simon has acknowledged that it has boosted the game's playercount and sales by alot, but also said that introducing things like the crafting rework and Cozy content (which will be coming after Chapter 1) are important to bring larger audiences to the game

Chapter 1 Trailer has also officially hit 5.5 million views 🎉


r/hytale • • 8h ago

Meme Oh look another dumb goblin… wait that is a flamethrowAHHHH

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218 Upvotes

I just get obliterated in a way I’ve never been in any survival game in the first zone that supposed to be chill (even the alpha raptors on ark let you know what happened to you)


r/hytale • • 9h ago

Tech Support Haven't been able to play since the new update.

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9 Upvotes

I've browsed the internet for a couple hours and have tried EVERY fix I've found online to no avail. I've also uninstalled and reinstalled the game entirely, tried the game without mods, both on the release and pre-release versions, and yes, I've tried "turning it off and on again" lol.


r/hytale • • 9h ago

Survival Esta casa debajo de las montañas en una mina ¿Ya existia?

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0 Upvotes

Me la encontré en una mina muy escondida


r/hytale • • 9h ago

Discussion Hytale launcher is blank!

1 Upvotes

Every time I open the launcher Its blank! always blank! I uninstalled/reinstalled, cleared chache, disabled hardware acceleration, everything! I cant play hytale.

This problem persists on my PC and Laptop, both of which run Zorin OS, Linux.


r/hytale • • 12h ago

Discussion Hytale standart edition gift code?

0 Upvotes

Hey everyone! I'm looking for a free Hytale Standard Edition gift code. If anyone has a spare Cursebreaker gift code and would be willing to share it, I'd really appreciate it. I'd love to play Hytale but can't afford it right now. Thank you! ❤️


r/hytale • • 15h ago

Gameplay Question Goals to shoot for within 100 days?

3 Upvotes

Howdy everyone. I am experiencing hytale again after not playing it since its launch and I wanted to do a 100 days experience. I was wondering if anyone had any suggestions on what my goals or progression should look like for those 100 days? When I played it last there wasn’t too much of an end goal to the game.

Thanks in advance!


r/hytale • • 15h ago

Modded The Armory Mod now supports Spanish Translation!

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23 Upvotes

Check it out here! The Armory has over a thousand unique items and cosmetic variants. Tons of armors and weapons to suit your play style, then use the alteration table to color and alter your gear to get the perfect drip. Then use a scribing table to give it a custom name and description.

Take any gear and truly make it your own!


r/hytale • • 16h ago

Creations I Recreated Shanks’ Ship, the Red Force, from One Piece!

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8 Upvotes

r/hytale • • 16h ago

Tech Support I cant play singleplayer or multiplayer help.

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7 Upvotes

When i create a singleplayer world or when i try to join servers it just says "Connection could not be established" i have internet connection what can i do ?


r/hytale • • 16h ago

Modded Veyra’s new update is out

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215 Upvotes

Play the Engineer 💣
Experiment with Aspects ✨
Socket your gear with gems 💎
Meet new faces 🧙🏻‍♀️

And when your build is ready, take on a new endgame boss ⚡️


r/hytale • • 16h ago

Creations i want show your my character and idea for mod hytale i know u don't understand my explanation bios about tiny mushrooms but i don't have name idea but mushrooms behavior is like a goblin but they are not goblin just scrap dirty mushrooms but they are not from orbis

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5 Upvotes

this is not same the portal goblin, is a glitch portal can travel anywhere other dimensions and travel past or future


r/hytale • • 16h ago

Modded Worldgen V2 Luminara, update incoming 👀

20 Upvotes

r/hytale • • 17h ago

Creations did a lil drawing of my Hytale character

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49 Upvotes

please add vampire! :3


r/hytale • • 17h ago

Discussion ARM Windows Support Query/Question

2 Upvotes

Hello. New here. I wanted ask a question. I want to purchase the game and play it but I have a snapdragon chip powered laptop (ARM windows) which Hytale doesn't support as of now. Any idea when it will support ARM based laptops, whether it be emulated through prism or natively?


r/hytale • • 17h ago

Creative Funny Boom Barrel interaction

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71 Upvotes

What if water mines hehe


r/hytale • • 18h ago

Discussion A Few Suggestions to Make Chapter 1 Even Better

32 Upvotes

Overall, the content is really high quality, and I'm enjoying it a lot. There are just a few things I'd like to see improved.

1. Loot and exploration

The loot in the Guttering Hollow and Deepworks dungeon chests is honestly pretty disappointing. It's mostly just arrows and scraps, which doesn't really encourage exploration.

for exemple add crafting recipes to these loot pools, especially Goblin gadget recipes. Finding these recipes in dungeons could unlock the ability to craft those gadgets, making exploration much more rewarding.

Another idea would be to have a small chance of finding an actual gadget in a chest (e.g. a 2% chance to find Rocket Boots).

Just throwing an idea out there, but I think adding rare loot like this would give players that little dopamine rush every time they open a chest, thinking "Maybe this time...". It would also give players a reason to revisit Guttering Hollow whenever they find a breach.

2. Void Bear spawning

Unpopular opinion, and not a major issue, but I'm not a big fan of having to use a spyglass to find the Void Bear. It makes things more complicated and forces you to craft an item that I'm personally not that interested in using, although I'd be fine with the spyglass being obtainable as chest loot.

I think the Void Bear event should spawn randomly without requiring a spyglass, while keeping the current Void Heart system.

3. Hardcore Gobliterator reward

I also think it's a shame that there's no extra reward for defeating the Gobliterator on Hardmode. It would be great to get at least a decorative trophy to display in your base.

It would give players something tangible to show off their achievement and provide an extra incentive for the bravest players to take on the challenge.


r/hytale • • 18h ago

Modded Hytale - Aurora Shaders 1.2.0 [Release] [Windows/Linux]

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56 Upvotes

WARNING DISABLE TAA IN-GAME SETTINGS IT CAUSES ISSUES AND SHAKING TEXTURES.

TLDR Changelog:

- Fixed bunch of Noise, Smear, Ghosting issues that were pain in the ass.
- DLSS is working now properly and is no longer Blurry
- Added DLSS Framegen
- Fixed and added DLSS Ray Reconstruction
- Added emissive colors from ores and other items.
- Many other stuff including a whole new menu and mouse support for the short keyboard warriors.
- Updated installation that was causing issues.

Linux:

- This was PR by someone else, I updated it a bit. I don't know if it works, if it doesn't the person will probably PR it again. Please test and report back if it works.

Known issue:

When using DLSS in game loading screen images are not full screened because of how all this works.

https://github.com/Kristijan1001/Hytale-Aurora-Shaders


r/hytale • • 19h ago

Discussion What do you guys think about not being able to build bases in Dungeons like Deepworks ??

11 Upvotes

I’ve noticed that building is restricted in dungeons like Deepworks and Guttering Hollows. While I understand restricting the boss arena to prevent exploits, I personally feel that restricting the entire dungeon takes away some of the sandbox freedom. What are your thoughts on this? Do you think devs should change it ?

Personally, I’d love to be able to build bases inside dungeons or even make one my main base with my friends. Do you think that once WGV2 is fully released, these dungeons might become part of the overworld?

Also, having too many portals takes away from the value and feeling of the overworld. Is this actually the intended direction for the game, or is it just temporary? Will we eventually be able to build wherever we want as the game develops?