r/gaming • u/Dorian182 • 4h ago
Ubisoft is planning to shut down Trials studio RedLynx and lay off 70 Ubisoft Singapore staff
https://www.videogameschronicle.com/news/ubisoft-is-planning-to-shut-down-trials-studio-redlynx-and-lay-off-70-ubisoft-singapore-staff/31
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u/DreamSphinx 4h ago
Awww man, I loved the Trials games. I played Evolution and Fusion a hell of a lot growing up, although I don’t think I ever played the one after Fusion (Rising? I think it was called)
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u/Careless-Fishing-532 3h ago
Full of bugs and a shitty store with nothing to even really want. They tried the lootbox thing. No one cared. Some solid levels in there though.
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u/MysteryRadish 4h ago
Now we'll never find out the resolution to that long-term ARG/easter egg they had going!
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u/Ritzy-Skill 2h ago
Man, this is sad. Trials Evolution and Trials HD were such fun games back in the day. RedLynx really nailed that addictive “just one more attempt” feeling. Feels like Ubisoft keeps losing the studios and talent that made some of its best games.
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u/ElectricalCompany783 4h ago
They made a wild TV chat game back in the 00s where you were basically protecting Earth from an impact event. Had a very hard scifi feel to it.
When you lost, there was this absolutely harrowing cutscene of a scorched playground. Played to my fears from watching Deep Impact perfectly.
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u/DuckShapedMeatball 4h ago
This timeline really isn't for me. I love trials, I know Redlynx had nothing announced regarding Trials but I still had hope
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u/Xerosnake90 4h ago
Could've seen that coming. I think the series peaked at Fusion. Then you had that mobile game and the sequel to fusion which I thought was no where near as good. Ubisoft got greedy and killed a fun franchise
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u/Careless-Fishing-532 3h ago
They had abandoned the last game pretty early on after they figured not many people in an already niche game were gonna buy lootboxes for stupid graffiti or stickers and what not. That may work in counterstrike but not here.
The last Trials is still buggy. That series is so great though. I never played the original on pc but heard good things as well.
It seems developers are only interested in a game with crazy massive success full of constant micro transactions.
Most of the charm and fun in these games were custom tracks. I mean the devs just have to release a barebones game, some fun levels and the community will do the rest. That seems like a recipe for success to me. You can just make a new game every couple of years with the same already built engine and gameplay and people will buy it.
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u/Rmodsarescum 1h ago
They don't really make games anymore nor do they know how to make games anymore.
They should just shut it all down.
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u/chorusChr 37m ago
i interviewed at ubisoft singapore back in 2019, the recruiter spent half the call hyping up skull and bones. turns out that was the whole pitch
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u/Slugdge 6m ago
I have like 3000+ hours in Trials across all game. Been a top 100 competitor since the early days
Of course this happens and of course it’s Ubi-shit.
I know the “Trials people” have moved on and Rising was disregarded but what a loss.
EA fucks rally racing, Ubi-shit fucks Trials, list is never-ending but completely expected.
Way better here. Someone buys Trials and gets it away from Ubi-Shit.
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u/Beneficial-Act7603 4h ago
I'm surprised closing down Singapore wasn't considered before, they are the ones behind Skull and Bones...
That game has been flatlining since release