r/factorio • • 7h ago

Question Nuclear power help please

anything i should be doing better here? want to get it rigged up properly before i fire it up, only have done nuke power once before, yes i know heat pipes arnt connected to plants yet, (just ran out of pipes)

17 Upvotes

19 comments sorted by

30

u/Alfonse215 7h ago

Well... you have too few heat exchangers for the number of reactors. You don't have any output inserters for spent fuel cells. And your belts aren't connected.

5

u/Courmisch 4h ago

Heat pipes don't seem to be connected either

18

u/ExactlyEnoughRazors 7h ago

4 reactors can feed 48 heat exchangers, which can feed 84 turbines. It looks cool, but also being spread out means a lot of heat will  be lost traveling the heat pipes. 

Its usually recommended to do two wide heat pipes to keep heat flowing more easily.

You have inserters for fuel in, but not spent fuel out. 

Next up, to turn it into a pulse reactor, you'll need a few decider combinators. I hook one up to each reactor and a storage tank for steam. Iirc, 4 reactors gets like 60 storage tanks. Check the reactors temp, and if it has fuel. 

Only insert 1 fuel when  1. No fuel present  2. Reactor temp below 650 3. Steam below 10k

10

u/Nearby_Proposal_5523 6h ago

If your on 2.1 you can skip the steam, and get the temperature from furthest heatpipe instead. Oh, and set the fresh fuel inserters hand size to 1, can't imagine how i learned that one though.

2

u/Darrelc 5h ago

Didn't know that, would've saved my aquilo base many an outage in the early stage lol

3

u/Manron_2 2h ago edited 2h ago

Just one little but important correction: no heat is ever 'lost' in heat pipes. If you heat up one piece of heat pipe and then disconnect it from both the heat source and the heat sink it will keep its temperature forever, even on Aquilo.

The reason to keep heat pipes short is the fact, that they have a gradient in temperature. So if they become too long the last few heat exchangers may never hit the required 500°C under load.

8

u/SCP-096-1994 5h ago

Ok, all advice noted thanks everyone, currently getting ready to implement!

7

u/MCbasics 7h ago

A few things:

1: make sure you have a way to remove spent fuel cells. It can be as simple as an inserter and a passive provider chest.

2: You gotta bump up those turbine numbers, those are rookie numbers. 4 reactors (according to someone else's math) can support 120 turbines.

3: I love the layout. Ive never seen a circular belt feeding fuel rods into the reactors before, very creative!

2

u/RW_Yellow_Lizard 5h ago

A 2x2 reactor setup can support 48 heat exchangers (40MW x (1+2 neighbours))= 120MW per reactor, each heat exchanger produces 103 steam per second, each steam turbine consumes 60/s ((103/60)x48)=a hair over 82.4

120 is rather optimistic and would be 2.5 turbines per heat exhanger which is way out of whack

1

u/Manron_2 2h ago

For bigger setups a circular belt is quite common. Feed fresh cells on the inner lane, keep the outer land for spent ones.

I'm feeding my ever growing 2 by x monstrosity with a single yellow belt and it's not even close to the throughput limit. 78 reactors right now.

So the red belt the OP is using is good for a couple of hundred reactors. Not that it is really important to save on belts at that stage, i just wanted to point it out.

2

u/dikkenskrille 7h ago

Distance matters in heat transmission, I suggest shrinking all that arbitrary distance between your exchangers and reactors. I'm not a ratio guy, but that is probably too few exchangers, by a wide margin, and too few turbines.

Also unless yours is a big, power hungry base, you need some storage or heat will be going to waste - I suggest tanks - and you will need circuitry controlling when reactors are fuelled and when not. Speaking of fuel, you need at least another 4 inserters to take out spent cells.

1

u/Manron_2 2h ago

You can also store heat in heat pipes and heat exchangers. With enough thermal mass you won't need steam tanks.

2

u/vaderciya 6h ago

This is umm... its not really gonna work properly

Nuclear fission power is the most complex power option but it really just needs you to follow a few basic guidelines

Fuel goes in, spent fuel goes out, you dont have spent fuel removal here

Reactors that fully share a side with another, will give a +100% bonus to each other. This means 1 reactor alone makes 40MW, 4 reactors alone make 160mw, but because you have 4 reactors in a square you're actually going to get 480MW.

In essence, it makes 480MW worth of heat which gets transfered slowly through heat pipes. These pipes lose efficiency over distance, so you want to place as many heat exchangers as you can use, as close to the reactors as possible, with the shortest heat pipes possible.

With 4 Reactors, you want 48 heat exchangers turning heat and water into steam. Steam does not lose any heat over distance, so you can place the 84 steam turbines wherever you want, though typically we favor tightly packed nuclear designs.

So once again, the ratio for 4 reactors, is 4 reactors, 1 water pump, 48 heat exchangers, and 84 steam turbines, able to make up to 480MW of power constantly.

The last thing, is to set up a simple circuit condition to not waste fuel. Normally, Reactors run constantly with fuel in them even if you don't need power, so to fix this, simply connect each fuel inserter to its specific reactor with a red or green wire, click the reactor and make sure its set to read the heat level, click the inserter, and set its condition to (T < 650), and set its stack size to 1. This ensures the reactors only consume fuel when they can make full use of it. Repeat for each reactor with copy pasting.

With those simple steps followed, you'll have a fully functioning nuclear fission reactor making a ton of power for you for very little input

1

u/Elfich47 5h ago

https://factorio-nuclear-power-plant.netlify.app

give this a try to sort out how many heat exchangers and turbines you need.

1

u/ManForSomeMarkets 1h ago

I’m sharing Maxiume’s guide that has a breakdown of the ratio of exchangers/turbines. Besides that, your final version should have the heat pipes and exchangers as close as possible to the reactors. Exchangers only run after the 500C minimum, which is harder to achieve if the heat needs to move a long distance.

https://youtu.be/HWRHo0O4PYY?is=BsL3JGKmjzhODxyr

1

u/SNOW_37 47m ago

You would have to try hard to come up with something this bad on purpose

1

u/TheProfessional9 7h ago

Pipes lose heat from distance, you want it to be very compact. Also you generally want the steam to all be connected to each other and also have some separate storage tanks