Every time the characters build you take a shot
Only one person in your group has to take a shot
A “shot” means a standard serving agreed upon before starting. Players may substitute a smaller drink if needed.
A build is defined as.
Legos coming together to create a recognizable object
10 second cooldown between builds if two build events happen in that cooldown period any build in that time frame is only one event.
Assign a sober person (or a person not participating) as game master “optional”
He is given responsibilities these include
Track the rotation
Resolve arguments about what counts as a build event
Monitor whether people are still participating safely
Pause or stop the game if someone appears too impaired
Allow substitutions (non-alcoholic drink, lower-alcohol drink, skipping a turn, etc.)
The GM has the power to convert a drink penalty into a harmless challenge if needed.
Build Ruling Power
The GM gets final say on questionable builds.
Players can argue their case.
GM makes the ruling.
No debating afterward.
If the GM is unsure it’s up to a vote
If a vote happens you cannot shift the drink to another person
He also tracks every drink event so at the end you can see the damage as a number
the GM can increase the cooldown for the next few build events if the pace is getting too hectic.
The game master has the right to make the decision to remove any player from the game if they are too impaired
Recognizable objects that are made of LEGO’s merging to create a hybrid object or anything of value to the builder counts as a build event. (These are also subject to the cooldown rule)
Each build event goes to the next person in the group.
What can be described as a build event
Building a vehicle
✅ Creating a weapon
✅ Constructing a structure
✅ Combining existing LEGO objects into a new recognizable object
What doesn’t count.
Random LEGO pieces moving around without creating something
❌ A character simply holding or using an already-built object
❌ Background LEGO activity that is not part of the scene
Examples of a hybrid event
vehicle upgrade, weapon upgrade, hybrid creation, etc
Additional safety rules
This is intended to be played with a large group
8-12 people
If safety starts to become a issue you can use these clauses to help take away danger while also making the game still intense
1 change the shots for a drink of a less potent alcohol or dilute it
2 a shot can be taken by a more sober person if that person is too drunk
To adjust for smaller groups
Rotate normally, but every third build event becomes a “group event” where everyone takes a small drink/sip instead.
If under 8 people are playing have a agreed set limit of drinks per 5 minute period
Happy drinking