r/customhearthstone • u/meifray • 3h ago
Give me an orange shield with extra purple
(1)2/2 Priest Minion [Antiprojector]
Divine Shield but purple.
r/customhearthstone • u/meifray • 3h ago
(1)2/2 Priest Minion [Antiprojector]
Divine Shield but purple.
r/customhearthstone • u/IcedTea03 • 4h ago
I haven't played much constructed recently so I'm not sure of the power level of cards so I wasn't sure if this was too strong or not.
r/customhearthstone • u/IuriCunhaMurakami • 8h ago
r/customhearthstone • u/sol566 • 10h ago
r/customhearthstone • u/Meepazor99 • 15h ago
r/customhearthstone • u/Meepazor99 • 21h ago
These do not count as a card in your deck but replace you first X hero powers with a Y-cost power, where X is the durability and Y is the "cost" of the card.
r/customhearthstone • u/Meepazor99 • 21h ago
r/customhearthstone • u/Meepazor99 • 21h ago
r/customhearthstone • u/Tricky_Hades • 1d ago
r/customhearthstone • u/meifray • 1d ago
(3)4/5 Hunter Beast [Swamp Born]
After your opponent plays a minion, Attack it.
r/customhearthstone • u/rin_shar • 1d ago
If you duplicate this in your deck, one changes art to withered freddy.
r/customhearthstone • u/samFamDesigner • 1d ago
Last entry in my Spellebrate series where I look at the missing spell schools for each Secret class.
Next up is the Fel school for Hunter. This one has a Soul Siphon like effect when the play a mid-range minion hoever instead of gaining Health, you lose 2 Health. The Fel price to the secret's power.
r/customhearthstone • u/meifray • 1d ago
(3)3/3 Neutral Minion [Antigen Representer]
Battlecry: Get three 1/1 Antiagent with "Battlecry: Destroy a minion in major Tribe of enemy deck".
r/customhearthstone • u/Big_Distance2141 • 1d ago
Art by Merrivius, a great comic artist
r/customhearthstone • u/AbsoluteBerry • 1d ago
Reposting with improved text.
Artwork by Edgar Hidalgo.
r/customhearthstone • u/DruidOfTheRogue • 2d ago
Designed to be a simple tech card against Assemble cards that is harder to use in Aggro (since it doesn't get rid of Taunt until end of turn).
r/customhearthstone • u/meifray • 2d ago
(3) Warrior Spell [Hand Over the Cards]
Temporary
Draw 15 cards.
r/customhearthstone • u/sol566 • 2d ago
the effect is activated like that of aviana
r/customhearthstone • u/Tricky_Hades • 2d ago
r/customhearthstone • u/Meepazor99 • 2d ago
If you have three or more available Mana after playing this, it will spend it. If you don't it won't spend any mana.
r/customhearthstone • u/MonstrousMaelstromZ • 2d ago
r/customhearthstone • u/Meniac4l • 2d ago
To give you an idea of the damage output:(hypotetical good draw scenario)if you play the Blade on turn 3 without activating it, you’ll deal #1 and #2 points of fatigue damage on turns[4] and [5], respectively. If you have a 0-cost Holy spell available on turn [6], you’ll deal exactly 9 damage; this is because you restore 9 HP to your opponent while dealing fatigue damage up to the #3,4,5 fatigue range resulting in a net 3-HP swing—before the Blade activates to deal #6 fatigue damage. Essentially, in the early game, it acts as a fatigue ramp-up that comes at the cost of significant tempo loss, whereas later on, it serves as a damage finisher.
On turn 9 without a holy spell with blade played at 3 and the weapon damage at end of turn Is 21 damage (fatigue 9 range).
Nerfed At +4 health Is 0 damage on [6] and 18 on [9]