Hi all!
I'm Tom, one of the 2 developpers working on Knick Knack Stack. We just released a big gameplay update and QoL overall to our public Steam demo!
Knick Knack Stack is a physics-based puzzle game inspired by Art of Balance, mixed with visual novel elements. You travel the world, goof around with the physics, build tiny piles of objects and take cute memory pictures of your creations! It's meant to be relaxing and a bit goofy!
We gathered feedback from our 1st demo and agreed that the puzzles lacked in variety. That's why we decided to add new mechanics in every main levels. These mechanics are unique to their level and change the way you interact with it. Solve the mysteries of the magic glyphs in the Valley of the Kings, play with the crocodile at Dakhla oasis and dig new objects from the ground in the Sahara desert!
We're also planning a 2nd update in the future, entirely focused on narration. This update will bring a revised script with a better introduction to characters, and overalls to most of the dialogues in the game with shorter dialogues, better pacing, more interactions between characters, new pictures and less annoying conversation subjects. But this will take a bit of time to make, as we need to write everything in French, and then pass it to our translator to get the English version.
Feel free to ask anything, about the game or about us, I'll gladly answer your questions!
Steam page, trailer, wishlist & demo: https://store.steampowered.com/app/4456070/Knick_Knack_Stack/