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https://www.reddit.com/r/commandandconquer/comments/1w6abjv/generals_2_update/p7nj12e/?context=3
r/commandandconquer • u/8Lith8 • Sep 03 '26
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14
Can you write what this is about? I don't feel like watching a video when I don't even know the topic
31 u/8Lith8 Sep 03 '26 So afaik, it’s a guy reverse engineering Generals 2 and trying to get it playable online again. 3 u/LOWBACCA Sep 03 '26 Was it any good? All I heard is that it was going to be f2p trash so I assumed it was terrible. 10 u/DeathRay2K Sep 03 '26 It was pretty bad, extremely generic with all the problems of running all the logic server-side, pay to win monetization, no character to the units, no story/charm. It was the culmination of all of EA’s worst tendencies at the time.
31
So afaik, it’s a guy reverse engineering Generals 2 and trying to get it playable online again.
3 u/LOWBACCA Sep 03 '26 Was it any good? All I heard is that it was going to be f2p trash so I assumed it was terrible. 10 u/DeathRay2K Sep 03 '26 It was pretty bad, extremely generic with all the problems of running all the logic server-side, pay to win monetization, no character to the units, no story/charm. It was the culmination of all of EA’s worst tendencies at the time.
3
Was it any good? All I heard is that it was going to be f2p trash so I assumed it was terrible.
10 u/DeathRay2K Sep 03 '26 It was pretty bad, extremely generic with all the problems of running all the logic server-side, pay to win monetization, no character to the units, no story/charm. It was the culmination of all of EA’s worst tendencies at the time.
10
It was pretty bad, extremely generic with all the problems of running all the logic server-side, pay to win monetization, no character to the units, no story/charm. It was the culmination of all of EA’s worst tendencies at the time.
14
u/bugamn Nod Sep 03 '26
Can you write what this is about? I don't feel like watching a video when I don't even know the topic