r/aoe2 • u/One-Record-9246 • 19h ago
Suggestion At 1200 ELO, team games are broken: AFK/leavers 4 games in a row, useless report system, awful map bans, and missing social features
Sorry for the rant, but I need to get this off my chest.
At around 1200 ELO in team games, it’s not rare to get someone who leaves after 2–3 minutes or just goes AFK. Today:Team Game, i got AFK guys in my team, four games in a row !!!! . That’s not bad luck anymore, that’s a system problem. Sometimes they are AFK at the start sometimes they leave after 10 minutes sometimes 15.
The report system feels completely broken. I have never seen anyone get banned. We are sold DLC/expansions while basic features like reporting don’t work. It really feels like we’re being taken for granted.
- Ability to avoid/report AFK/leavers and actually see consequences. Ability to track the records of players
- Better lobby/team game tools: kick undesirable players before playing if majority decides,
- Proper in-game social features: add friends, chat, party up inside the game, not forced through Steam. Maybe then we would play more with our good fellows than having bad surpises.
- Better smurf detection --> direct ban.
- Map system rework: let us select preferred maps. I hate Nomad maps. Right now I can only ban one of the two, and I still get Nomad regularly. Once the timer starts, I’m forced to play it. I don’t mind Arabia, Arena, Black Forest, etc., but I don’t want to be forced into Nomad.
- Stop flooding the game with too many civs. It is just making the game harder to balance while, there is a need to focus on some major issues.
The game is great, but there are so many small things that ruin it. ELO/smurf issues are also not great. Since 2020, apart from new civs, the improvements haven’t been very tangible. I’m at the point where I’m going to stop playing. Today I wanted some fun just got frustration and i t happens more and more.