r/algorithmicmusic • u/marmotta1955 • 3h ago
Lost
Enable HLS to view with audio, or disable this notification
2026-10-15 - Release: Lost --- New algorithms, new DAW, some patience, much impatience. Lower the volume.
r/algorithmicmusic • u/marmotta1955 • 3h ago
Enable HLS to view with audio, or disable this notification
2026-10-15 - Release: Lost --- New algorithms, new DAW, some patience, much impatience. Lower the volume.
r/algorithmicmusic • u/sporeman456 • 2d ago
Ratio9’s standalone version is free for Apple silicon Macs running macOS 12 or later. I’m Max, its developer; version 1.2.1 is now available.
Ratio9 lets a compatible AI assistant create presets by controlling the instrument itself. It can select wavetables, shape LFOs, connect modulation, set effects and macros, audition notes, and save the patch. You can then play it and keep shaping it with the same controls.
The built-in spectrum and spectrogram give the connected assistant fresh measurements of the sound as it revises the preset. The idea is to combine parameter exploration with feedback from the resulting audio. You choose the sound-design goal and decide which results are worth keeping.
AI is optional. Connect an installed client that supports local stdio MCP, or use the synth entirely by hand. The instrument includes three wavetable oscillators, six LFOs, eight macros, two filters, a sampler and multiband effects.
The pictures show the main interface at INIT and a separate growl preset in the live spectrum/spectrogram view.
I’d be interested in what you would want to generate first: evolving textures, rhythmic modulation, or variations of a sound you already like.
The complete standalone synth is free. Optional VST3 + AU plug-ins are $79.99 USD once for two Macs. You bring your own AI account and compatible client. This is an alpha release; complex patches can cause CPU spikes or dropouts.
Download and setup: https://ratio9synth.com/download
r/algorithmicmusic • u/marmotta1955 • 7d ago
Algorithmic composition, combined with patience, can be rewarding. Then again, now I have to see if I can be patient enough to create some reasonably decent visualization ...
r/algorithmicmusic • u/Intrepid_Dance_9649 • 8d ago
Hi, Davide here.
I built a very simple block chord generator with some scale and basic shapes presets. It follows some simple rules: notes that belong to the base chord shape use its inversion which has them as the top voice; other scale degrees are harmonized with descending thirds along the scale. voices making a tritone with the melody are corrected by a scale step. notes outside the scale and the base shape are harmonized as a chromatic alteration of the nearest in-scale chord, optionally transposed.
Let me know what I can improve!
r/algorithmicmusic • u/musescore1983 • 9d ago
r/algorithmicmusic • u/evomusart_conference • 9d ago
The 16th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMusArt 2027) is accepting paper submissions.
When: 31 March – 2 April 2027
Where: Mainz, Germany
Paper Submission deadline: 1 November 2026
EvoMUSART focuses on AI and computational approaches to creativity, covering a broad range of topics, with a particular emphasis on research exploring how AI systems generate, support, evaluate, interpret, and collaborate in creative processes.
Accepted papers will be presented at the conference and published in a dedicated LNCS volume.
More information/submission details: https://www.evostar.org/2027/evomusart/
If you are working at the intersection of AI and creative practice, this may be relevant to your research. Please share with others who might be interested.
r/algorithmicmusic • u/simonholliday • 15d ago
Hi folks,
Back in March I posted here about Subsequence, the algorithmic MIDI sequencer I've been writing in Python. A lot has changed since, so here's an update, along with a much better place to start: it now has proper documentation, including a full guide, at https://subsystem.co/subsequence
What it does
Subsequence plays algorithmic compositions that keep evolving: parts that develop over time, answer each other and move through the sections of a piece, over chord progressions it can choose as it goes. It drives your synths, drum machines, Eurorack or DAW over MIDI.
Under the hood, a composition is plain Python: one function per part, which Subsequence runs again before every cycle, handing it the chord that's sounding, the section it's in, how many times it has played and anything the other parts have shared. Give a piece a seed and every random choice in it repeats exactly, so anything that surprises you can be played again. It makes no sound of its own: it's pure MIDI.
What's new since March
The documentation
The old API page has gone. In its place, https://subsystem.co/subsequence has:
The apps around it
Subsequence is one of a small family of tools I've been building, all documented at https://subsystem.co:
Who it's for
Musicians who like generative and algorithmic music, don't mind writing a little Python, and want to drive the gear they already have. The guide starts from installing it and hearing a first note, on macOS, Windows or Linux. It's open source (AGPL-3.0): pip install subsequence, on Python 3.10 or later.
I'd love to hear what you make of it (and with it), and what's missing.
Thanks :)
Si.
r/algorithmicmusic • u/MelvilleDvorak • 17d ago
I built a Bach-style counterpoint engine and used it for two pieces named QVINTVS.
QVINTVS I keeps the harmony/form fixed and only rescales the drum grid 4x — the rest of the ensemble targets a Daft Punk / Fleetwood Mac sound. https://youtu.be/H0UbjMbsAqM
QVINTVS II is the more "algorithmic" one: same 44-bar plan in D minor, but each section swaps exactly one function's timbre/reference-artist — piano (Bach) -> ocarina (Wes Montgomery), guitar (Nile Rodgers) -> alto sax (Bach prelude), finger bass (Jamerson) -> finger bass (Bootsy) — while channel, register and function stay fixed. Drums (Tony Allen, slowed 4x) sit outside the rotation. https://youtu.be/0glMiNZpXUU
Video is generated pixel art (Greek temple, CRT screen, real moon phases) rendered in sync with the piece.
r/algorithmicmusic • u/math238 • 22d ago
r/algorithmicmusic • u/Slackluster • Sep 15 '26
Enable HLS to view with audio, or disable this notification
here's the trick behind how i fit 8 music tracks in my js13k game SP13KTRA. 🌈🚀
every song is defined by a single number. the seeded random generator makes 26 dice rolls per track: tempo, key, scale, chords, groove, drum kit, bass and lead sounds, melody patterns, when each part comes in, and a few more.
each song is a 128 beat loop split into sections. parts come in one by one, a resonant filter sweeps open every phrase, then there's a breakdown and a drop.
notes use one of 4 predefined scales so nothing clashes. the melody climbs, falls, leaps or rocks through the scale, and the chords shift every 4 bars. there's no note data, it's all math on the beat count.
there are 6 ZzFX instruments plus echo and sidechain. the whole loop gets baked into one buffer when the level loads.
the music itself is all rules and seeds, not AI. i did use AI to help build this bench so i could listen through seeds and pick a good one for each level.
play it free in your browser and hear all the music. i designed it to be kind of like a music album in addition to a game.
https://js13kgames.com/2026/games/sp13ktra
The music bench tool is also available to check out on GitHub.
r/algorithmicmusic • u/marmotta1955 • Sep 10 '26
Enable HLS to view with audio, or disable this notification
A very simple and light track, inspired by a "B" Fantasy movie that I recently watched. Algorithmic composition, a few human additions here and there which make, overall, for a better and airy sound. A good chunk of the software used in the assembly is custom made. One of these days, I may even figure out if is worth packaging for sharing.
r/algorithmicmusic • u/biffle_this_butt • Sep 10 '26
https://github.com/wittymoniker/groove-box/
youtube: wittymoniker
github: wittymoniker/groove-box (single point of entry run and build scripts, crossplatform)
It relies on Euclidean phaselocking of numeric data followed by randomized stochastic improvisation. Within bounds of net phase angle relativistic indeterminism the results are deterministic always to the degree of point-to-point phase angle -rough translation of audio signal. SO its a fractal of every way to turn a number or graph into music.
r/algorithmicmusic • u/SkunkAudio • Sep 05 '26
Enable HLS to view with audio, or disable this notification
Hello everyone!
Here is a small showcase of the Grainscape engine on the SkunkAudio mobile DAW Android app.
It's a Granular Synthesis engine, playing some notes in arpeggiator and adding some fx live.
Thank you for your time!
P.S. For anyone interested, the app atm is on a -50% sale on Google Play Store.
r/algorithmicmusic • u/SkunkAudio • Sep 03 '26
Enable HLS to view with audio, or disable this notification
Hello everyone, I am upgrading the DOOM engine on my app, which is actually a noise and drone generator.
This is a small showcase playing with the touchpad and tweaking some oscillator knobs.
I would appreciate a small feedback from this video on how it is displayed and how it sounds. CPU not being stressed, stays at around 10% on a mid phone.
Thank you for your time.
P.S. for anyone interested, the app will be on a -50% sale from tomorrow 04/09/2026 until 17/09/2026.
r/algorithmicmusic • u/Apprehensive-Mud-291 • Aug 31 '26
Hello everyone, I'm no pro musician and no pro coder, but I made an attempt at creating a web app that records your microphone and creates a song from it.
Just record 30, 40 seconds or more of your voice and some random sounds — the algorithm will cut the sounds up and arrange them into rhythm. Pick a genre and generate.
The dream is to create a free app that does it well. Once it's done I'll make a plugin for FL Studio.
Here is the web app, ready to use:
https://marcellomassardo-collab.github.io/mc-parrot/
Here is the GitHub repo, with the APK available to download and full documentation:
https://github.com/marcellomassardo-collab/mc-parrot
Comments are very welcome!
It's free, but development is a bitch — consider donating if you like the project.
(This is not AI!
The app does not collect any of your data)
r/algorithmicmusic • u/goodinamohawk • Aug 30 '26
Been working on this for the last few months and finally finished it.
Most of the music isn’t sequenced in the usual way. I built a bunch of rules around probability, timing and different states, then let the system move through them on its own. The visuals and lighting are tied into the same processes rather than being added afterwards.
It ended up somewhere between composition and just setting up the conditions for things to happen.
Would be interested to know how people here think about that line between composing something and designing a system that composes itself.
r/algorithmicmusic • u/Straight-Attitude375 • Aug 30 '26
AI writing code for the Chuck language I started experimenting and got some pretty good results. Would anyone like to try out my programs?
r/algorithmicmusic • u/sir_cartier- • Aug 21 '26
Enable HLS to view with audio, or disable this notification
song i made today with my very hands!
r/algorithmicmusic • u/Intrepid_Dance_9649 • Aug 11 '26
Hi, I built this web app for exploring the almost infinite melodic/harmonic possibilities offered by Nicolas Slonimsky's Thesaurus, any feedback or suggestion is welcome!
I used AI for the user interface but the melody/harmony logic is carefully written by hand to match the content of this foundational work.
r/algorithmicmusic • u/o_capitaoiglo • Aug 07 '26
Enable HLS to view with audio, or disable this notification
r/algorithmicmusic • u/musescore1983 • Aug 02 '26
r/algorithmicmusic • u/Appropriate-Tax-9585 • Aug 01 '26
Enable HLS to view with audio, or disable this notification
CARD/OS is a launcher that has built in apps and a lightweight SDK so you can built your own cards in javascript and lua.
In this demo its showing off musical apps. Wait for it
The launcher has a dock which enabled widgets, we have a tempo widget and a mixer accessible from any app.
Running here are jusg a few of the musical apps - which all sync together.
SYNTH
Pocket Studio (similar to a pocket operator)
LOOM (programatic control over synths, drums, randomness, effects etc)
All apps can be used on their own or synced with other built in apps.
The launcher isnt yet released but it also contains a pico8 cart player, ebook/pdf reader, iptv, radio and more.
r/algorithmicmusic • u/musescore1983 • Jul 25 '26
Hi everyone,
I’ve been experimenting with a method for generating new musical structures from a single notation-based MIDI file.
The basic idea is:
The sequence does not directly choose a note or chord. It chooses a position on the Bézier trajectory, and the nearest musical component is reconstructed from there.
I tested several control sequences:
I also added a flexible kernel parameter that controls the number of connected components. Fewer components preserve longer recognizable phrases, while more components create more fragmented and experimental results.
The reconstruction preserves complete note groups rather than generating isolated notes. It can also preserve local tempo changes from the source MIDI.
The repository contains:
Repository:
https://github.com/githubuser1983/algorithmic_music_starter_kit
I’m especially interested in feedback from people working with algorithmic composition, MIDI processing, generative music, sonification, kernel methods, or interactive installations.
Possible applications I’m exploring include:
This is still experimental. It is better at reorganizing the musical vocabulary of an existing piece than at inventing completely new themes.
I’d be very interested to hear: