r/adventuregames • u/galapag0 • 2d ago
ScummVM 2026.4.0 "Never-slop" is released on the 25th anniversary with tons of new games!
https://www.scummvm.org/news/20261011/7
u/Tizoc10040 2d ago edited 2d ago
I'm reading thru the scummvm wiki but still can't get how to get
Dragonsphere and Phantom of Opera running using the new build.
EDIT: Ah OK, just rename each 'game.gog' file and make it 'game.iso' then mount it using a software and just move the needed files so that scummvm can recognize them.
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u/Revolutionary_Ad6574 2d ago
Why is it called "Never-slop"?
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u/joe__kerr1 2d ago
Probably insinuating it's coded 100% by hand and not vibe coded
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u/HarryLime2016 2d ago
No, they have an AI policy that does allow it: https://github.com/scummvm/scummvm/blob/master/AI-GUIDELINES.md
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u/Popular_Mastodon6815 1d ago
Makes more sense, for a free project not relying on AI to make the job faster is just an inefficient use of their time.
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u/benzado 1d ago
People donate time to volunteer projects; LLM tools cost money. Human code writing is only an inefficient use of their time if they could pay for LLM subscriptions with time instead of money.
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u/Capable-Sky-8995 1d ago edited 1d ago
For reverse engineering, AI is a godsend. A lot of this simply wouldn't be possible without AI.
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u/whatThePleb 1d ago
But extremely problematic if you depend on clean-room RE.
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u/galapag0 1d ago
There are no clean-room RE implementations in ScummVM. On top of that, it is really hard to do truly clean-room RE. If you look at the assembly, at least once, it's over. Nobody bothers with that anymore, except you are multi-billon company and you want to have an absolutely clean reimplementation to avoid legal issues.
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u/Capable-Sky-8995 1d ago
I thought AI code was "clean-room" by nature because it can only use the compiled code as a basis.
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u/happy_rub_3669 2d ago
Nice, there is "Alpha Polaris" (2011) on list too https://store.steampowered.com/app/405780/Alpha_Polaris__A_Horror_Adventure_Game/
Aaaand the game is free of charge nowadays!