Trying to push him more into a skirmisher
Passive - Cultivation of War
Stacks needed reduced to 10 from 12 but now only gained by damaging with abilities.
Gains 4-8% bonus AS and 1,5-3% omnivamp per stack (scale with level).
Maximum stacks cause Zaahen AA to deal bonus physical damage equal to 2%(+0,8% per 100 bonus AD) of the target's maximum health, increased by 50% when Cultivation of War is on cooldown.
Q - The Darkin Glaive
Removed healing.
W - Dreaded Return
Cooldown: 14 / 13.5 / 13 / 12.5 / 12 -> 20 / 18 / 16 / 14 / 12
Active: Zaahen channels for up to 1,5 seconds, slashing around himself with his glaive, during which he reduces all incoming damage. While active, enemies that damage Zaahen are dealt magic damage in return.
Damage reduction: 30/35/40/45/50%
Damage: 30/40/50/60/70 (+30% AD)(+65% AP)
Dreaded Return can be recast after 0,5 seconds within the duration, and does so automatically afterwards. Dreaded Return's channel cannot be interrupted by crowd control.
Recast: Same as current W but damage scale with charge duration now and removed second instance of damage.
Dreaded Return's recast can be used while affected by cast-inhibiting crowd control. Cultivation of War's stacks expiration is paused during the charge.
E - Aureate Rush
Cooldown: 10 / 9.5 / 9 / 8.5 / 8 -> 10 / 9 / 8 / 7 / 6 Speed 900 -> 750 + 100% movement speed
Enemies hit by the outer edge are dealt the same amount as bonus true damage.
Removed increased physical and bonus magic damage.
R - Grim Deliverance
Zaahen becomes untargetable while maintaining his Cultivation of War's stack over the cast time, then launches with displacement immunity into the air to the target location. He then slams his glaive down after a 0.6-second delay, unleashing a shockwave that deals physical damage to nearby enemies.
Removed cc immunity, healing, damage reduction and passive armor penetration.