r/XCOM2 • u/Jumpy-Boot-2509 • 17h ago
r/XCOM2 • u/Mr-Ulloa • 18h ago
QUESTION is Alternative Mod Launcher still a thing or has another mod manager come out to replace it?
r/XCOM2 • u/joffyjoffeur • 20h ago
IMAGES Blade + Skulljack = <3 NSFW
galleryWas running a mission with Eric "Daywalker" Brooks, a custom character I created recently (and am having an absolute blast with). I equipped him with a Skulljack, and managed to tag an Advent Officer with it - totally reminded me of this part in the opening fight scene of Blade.
I was like "Heh (¬‿¬)"
r/XCOM2 • u/Automn_Leaves • 20h ago
THAT'S XCOM, BABY! So I’ve met ADVENT’s hero…
Today, I fought the greatest advent lancer that ever was.
It all started with an unlucky reaper getting spotted by a civilian jumping off a building on the first move of the combat, revealing a pod of 1 lancer + 1 priest. This is mid-April; I’m 3 days away from magnetic weapons and only have squad 1 upgrade purchased.
In all 5 rounds that this combat lasted, all attacks against the lancer failed, including a flanking shotgun attack at 95% hit. I managed to deal 5 damage from stocks, but not enough to kill him. All attacked of the lancer landed, obviously, dealing little damage but each time sending a soldier unconscious regardless of its health. Result: a failed mission with 5 surviving but captured soldiers.
This guy is a menace! Watch your back out there, commanders!
r/XCOM2 • u/ThisByzantineConduit • 12h ago
THAT'S XCOM, BABY! Always cross my fingers when more than a few spawn on screen at once 😅…
I actually think they’re pretty neat mechanically and add a nice little extra bit of depth, since sometimes making loud noises to spawn them as enemy distractions can turn into a win condition—it’s just a shame my whole game visibly struggles and often just hard crashes when too many spawn (at least on PS5, have heard PC is similar?).
r/XCOM2 • u/nonsensecentral • 21h ago
DISCUSSION The dumbest way you ever lost a operative?
I'll start, a rookie was taking cover behind a car, he got shot and panicked so he run up to the sectoid to shoot it and missed, when the panick ended he was still next to the car, then my sniper shot at the sectoid, missed and hit the car instead, since the guy was in a panic I couldn't move him away and the explosion killed him.