r/VoxelGameDev • • 20h ago

Question What language should I use for both gameplay and modding?

0 Upvotes

So I want to develop a voxel game from scratch using OpenGL, but I can't decide what language to use.

I choose C++ and Lua at first, but soon I found players can't modify the game the way Mixin or Harmony allow in Minecraft or Vintage Story. This may limit modding flexibility.

So I considered C# next, but an LLM told me it might run into performance issues when rendering or generating the world.

I can’t settle on the best option, and it’s really frustrating.


r/VoxelGameDev • • 2h ago

Question Realistic destruction of buildings v0.1

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1 Upvotes

Which of the three styles is more promising for further polishing?


r/VoxelGameDev • • 3h ago

Discussion Voxel Vendredi 16 Oct 2026

2 Upvotes

This is the place to show off and discuss your voxel game and tools. Shameless plugs, links to your game, progress updates, screenshots, videos, art, assets, promotion, tech, findings and recommendations etc. are all welcome.

  • Voxel Vendredi is a discussion thread starting every Friday - 'vendredi' in French - and running over the weekend. The thread is automatically posted by the mods every Friday at 00:00 GMT.
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