r/Vermintide • • 2d ago

News / Events Geheimnisnacht is live! Patch 6.13.0 patch notes!

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398 Upvotes

The spookiest time of the year is upon us! Until November 1, enjoy new rewards and double XP!

Heroes!

It is time once again to venture into the spooky mists of Helmgart and hunt down the Skulls of Blosphoros! Starting today until November 1st, the Pactsworn are trying their vile rituals with the Skull of Blosphoros! Find them in the following levels:

  • Screaming Bell
  • Empire in Flames
  • Against the Grain
  • Tower of Treachery
  • Convocation of Decay

Disrupt the ritual and carry the skull to the end of the level to complete the Event Missions and earn brand new rewards! But as always, beware that carrying the skull can make things much harder than usual…

This year’s portrait frame is the ‘Master of the Undead’

There's no better time than Geheimnisnacht to go rattling them bones.

And the weapon illusions are for the following weapons:

  • Saltzpyre’s Brace of Pistols
  • Kruber’s Longbow
  • Bardin’s Irondrake Pistols
  • Kerillian’s Dual Swords
  • Sienna’s One-Handed Sword

Patch 6.13.0 patch notes

Features & Tweaks

  • Enabled the Geheimnisnacht Event until November 1.
    • New Portrait Frame, ‘Master of the Undead’, obtained as part of the event.
    • Added five new weapon illusions, obtained as part of the event, for the following weapons:
      • Saltzpyre’s Brace of Pistols
      • Kruber’s Longbow
      • Bardin’s Irondrake Pistols
      • Kerillian’s Dual Swords
      • Sienna’s One-Handed Sword
    • Enabled Double XP for the duration of the event.
    • Opened up the Event Shop in Lohner’s Emporium for the duration of the event.

Fixes

  • (Console) Fixed being unable to destroy heroic deeds.
  • Fixed Kerillian’s third person bow animations flipping the bow around.
  • Fixed an issue with the Handmaiden’s “High Robes of Isha” skin where it would break some first person animations, particularly with the Dual Swords.

r/Vermintide • • 4d ago

Weekly Weekly Q&A and Featured Links Thread - October 11, 2026

2 Upvotes

Weekly Questions & Answers

Heroes! It's a brand new week with a brand new Q&A. All Vermintide-related questions are welcome!

Previous Q&As here. Enjoy!


r/Vermintide • • 3h ago

Umgak axe and shield never dissapoints

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67 Upvotes

r/Vermintide • • 9h ago

Umgak Hope Janfon gets back to making Vermintide content sometime. Saltzpyre shitting himself is still one of the funniest things imo

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178 Upvotes

r/Vermintide • • 8h ago

Question THP talent question

3 Upvotes

Edit: I know Chain Reaction gives THP from Second Wind, I just don't know how to quantify it.

Does anyone know how much THP Unchained's Chain Reaction gives when used with Second Wind? I imagine the stagger scales with distance from explosion so it's hard to get proper numbers - so alternatively - is it a good pairing of talents when using coruscation staff to set hordes on fire, or with flame sword/dagger/flaming flail?

Also should I be using a different staff on unchained? I like the coruscation staff for helping to clear hordes, but it's probably pretty pointless with how much melee damage Unchained has anyway.

Also, does anyone have a link to a guide or anything that can help decide which THP talent is generally best on which weapons? I'm struggling to work it out for myself on some of them.


r/Vermintide • • 1d ago

Discussion If Vermintide 3 took place in Age of Sigmar, would you be interested in it?

97 Upvotes

Personally, I'd be on board with it as long as it continued the story of the Ubersreik 5.


r/Vermintide • • 19h ago

Discussion Purified Shade Headgears

7 Upvotes

Shade is by far my favourite class, and I recently got the Purified skin for her. I find that it looks really good, as I love the colour contrast of a white outfit compared to her normally dark colour scheme; however, almost all of her headgear options have either a dark purple or black cloth colour, which ruins the look. So far I've stuck to either the Filthy Rag or the shark head to minimize this issues, but i really wish there were more good options. Maybe some of her DLC head gears looks better, but based on the pictures I really doubt it. This makes me kinda worried about some other characters Purity skins, but I feel like this is definitely the worst on Shade. Are there any head gears that I'm missing that look good?


r/Vermintide • • 1d ago

Gameplay FYI about event

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76 Upvotes

Just some info from Mr cheese that is most likely still viable and will help with completing this event. I generally play legend / Cata for reference. Last night hosted quick play legend event games and the teams were wiped in under 2 min. Multiple times. When I suggested we drop to champion to clear because the hordes are supercharged people took it personally and then , they got wiped again. So fyi for this event : leave your ego at the door as you may have to drop down a level to clear. It appears most of the player base has no clue the hordes are buffed once the team picks up the skull. See you all out there


r/Vermintide • • 1d ago

Umgak I have joined late into 3 games that I helped finish, yet "A Matter of Ritual" has not counted. So joining late means I won't ever get that? That's awful

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17 Upvotes

r/Vermintide • • 1d ago

Discussion Geheimnisnacht 2026 frame

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85 Upvotes

Though Im grateful for every update, event or patch we get to this game, this years Geheimnisnachts frame doesn’t feel finished and its low quality like cheap plastic. Every year Halloween event had great frames but not this time imo. I understand that devs focuse more on Darktide, but making solid frames to collect would be awesome.

Event itself and weapon cosmetics are fine, skull rituals are great and challenging.

Happy skull collecting:)


r/Vermintide • • 1d ago

Question How do you do screaming bell finale with randoms?

21 Upvotes

So the goto strategy appears to be for one person to rush, one person to stay by the entrance wall fighting for his live and 2 ppl to sorta waddle into the middle, get surrounded and die.

I usually just force this to work on having too many hours so I just stay with the other best player in the mission and either we rush and revive or stay, revive, rush and revive and it's fine.

I am not good enough for this to work on Geheimnisnacht. What can I do to keep more people alive?


r/Vermintide • • 1d ago

Discussion A Critique of the Lohner is Morgan Bernhardt Theory

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21 Upvotes

After seeing mention of the theory of Lohner being Morgan Bernhardt in one of my posts, I thought I'd try my hand at critiquing the theory.

It's a fun theory, but the problem is that it doesn't address the contradictory details and at times falls into the trap of confirmation bias wherein it seems to work backwards from its conclusion. Also, people who are unfamiliar with the lore of the Grudgebringers and the expanded lore of Vermintide seem to have taken it as fact.

In the process of making this post, I found that the original theory apparently got removed by reddit's automated moderation system. Thankfully, the Wayback Machine exists, and it has an archive of the post, which I have linked in this post.

I'll be addressing the points as they're ordered in the original post, but before that, it's important to give a general context of the Grudgebringers and Morgan Bernhardt's backstory, which is explained in the Shadow of the Horned Rat instruction manual.

To summarize, Morgan was the son of a Nuln graf(a high-ranking noble) and became a top student at the Nuln officer academy. However, due to his personality and delinquent actions, Morgan was expelled from the academy and was ostracised from every noble military institution(ie the knight chapters and pistoliers). One day, while staying at a tavern in Nuln, Morgan met the mercenary leader Schepke, and after some drinks, conversation, and a big speech, they decided to found a mercenary company. Inspired by Morgan's speech, one of the occupants of the tavern, the bright wizard Darius Redhand III, gifts Morgan the Grudgebringer sword, which is described as a dwarf forged sword with runes inscribed by a bright wizard, which becomes the namesake of the mercenary company. In the description of the Grudgebringers starting units in Shadow of the Horned Rat, it's said that the mercenary company has enjoyed a successful first year of operations before going to the Border Princes, where the game begins.

With that, there are already a few issues.

  • The first issue is relatively minor. In the backstory, Morgan is from Nuln, which is in Wissenland, but in the Blightreaper mission intro, Lohner says that his mother had a saying about giving things the 'Hochland try', implying that she was from Hochland. This is not necessarily contradictory, as it's possible that his mother was a Hochland noble who moved to Nuln and married Morgan's father, but I thought it was worth addressing.
  • The second issue is more significant. In the backstory, Morgan meets Schepke and is given the Grudgebringer sword on the same day of the founding of the Grudgebringers mercenary company. But in the chronicle 'The Old Baron of Bluchendorf', Lohner recounts a story involving him and Schepke as mercenaries and states "though I didn't have my magic sword in those days". This directly contradicts the Grudgebringers backstory if Lohner is Morgan.
  • The third issue is just as significant as the second and involves the timeline of events. In Shadow of the Horned Rat, it's said that the Grudgebringers have had a successful first year before the start of the game. At this point, Karl Franz is the Emperor and he was elected into power in the year 2502. However, in WFRP 4e's starter adventure book, it's stated that Lohner was a mercenary active in Sudenberg in the year 2498, which is before the earliest point of time that Morgan Bernhardt could've become a mercenary.

That's most of what I have about that for now. I'll now be addressing the 2 main points in the post that I believe were worth critiquing.

  • The first point the post makes is about Lohner owning the Grudgebringer. The evidence they provide is that in Lohner's chronicle 'The Old Baron of Bluchendorf', Lohner mentions having a magic sword and in the chronicle 'It’s Geheimnisnacht all Over Again', he implies that it has the ability set things on fire. The theory assumes that the sword is the Grudgebringer since the Grudgebringer is a sword with the ability to shoot fireballs. The problem is that this point is working backwards from its conclusion, and the Grudgebringer sword is not the only fire sword that the Grudgebringers mercenary company had. In Dark Omen, the Grudgebringers acquired the Hellfire Sword, which is also a fire sword and is equally as likely to be Lohner's fire sword as the Grudgebringer.
  • The second point the post makes is how Lohner is on speaking terms with high ranking members of the Grudgebringers like Schepke, Paymaster Dietrich, Luthor Flamestrike, Elrod, and Marius Uberstrom, Lohner being in the Grudgebringers cavalry, and Lohner seeing Karl Franz in person and knowing the events of both Shadow of the Horned Rat and Dark Omen. The problem with this point is that it's working backwards from its conclusion, the actual evidence only points to the fact that Lohner was a high-ranking member of the Grudgebringers cavalry and very likely a founding member of the Grudgebringers mercenary company. It's just as likely that he was something like Bernhardt's cavalry lieutenant rather than Bernhardt himself.

Taking all that into account, the theory that Lohner is Morgan Bernhardt seems very unlikely, there are blatant contradictions in the backstory and the supporting evidence isn't very solid.

With that said, there is a completely legitimate way that the theory of Lohner being Bernhardt can be true: the entire backstory, and parts of the actual story, for the Grudgebringers is retconned/not accurate in universe.

In the backstory of the Grudgebringers and in the story of the games, there are details that are no longer inline with the present vision of the Warhammer Fantasy world.

  • As mentioned before, the Grudgebringers sword in Shadow of the Horned Rat is described as being enchanted by a bright wizard. However, in WFRP 4e's starter adventure book, the Grudgebringer is described as a dwarfen runeblade. These two details are directly contradictory since dwarf runes can't be inscribed on already enchanted items.
  • There are also things like the existence of Vladimir Stormbringer in Dark Omen, who is a male ice wizard and is an advisor to Tzarina Katarin, which would not be possible in current vision for Warhammer Fantasy since the ice witches do not accept male members and would much less allow one to reach such a high rank.
  • And there are also contradictions regarding the timeline. In Dark Omen, Katarina is the Tzarina, however this is incompatible with present lore since she rose to the position in 2517, but in WFRP 4e, Lohner, who is confirmed to have served through the events of Dark Omen, retired from being a mercenary by 2512 at the latest.

So it seems likely that these points are retconned in the present lore, but there's an alternative explanation. I mentioned before that it could be that the story is not accurate in universe, and there is a reason for that.

In Warhammer Fantasy lore, Kislev has a tradition of putting in present day figures in historical works. This is meant to explain why some pieces of art depict scenes like Tzarina Katarin standing alongside Magnus the Pious.

So, an alternative theory could be that the entire Grudgebringers backstory and events in the games that are presented are actually a Kislevite play that is getting certain details wrong and is not accurate in universe.

Theories aside, I also believe that there is at least an intent by the writers for Vermintide to imply that Lohner is Bernhardt. The way that things are worded heavily hint at the connection without fully committing.

That's pretty much all I have to say about this, I look forward to seeing what discussion comes from this.


r/Vermintide • • 2d ago

Suggestion Skin Pack idea: Grudgebringers

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119 Upvotes

It's been a pretty long time since the last skin pack came out(almost 2 years now). Before we used to get about one per year, but it seems last year was skipped over and it seems the same will happen this year, though there's a chance a new skin pack will release this year at the last moment.

Personally, I think it'd be neat if we got a skin pack based on the Grudgebringers from Shadow of the Horned Rat and Dark Omen.

Kruber would get a skin based on Morgan Bernhardt, usable on Mercenary and Foot Knight.

Bardin would get a skin based on Engrol Goldtongue, usable on Ironbreaker.

Kerillian would get a skin based on Ceridan(aka Ravandil for those who know), usable on Hand Maiden.

Saltzpyre would get a skin based on Sven Carlsson, usable on Witch Hunter and Bounty Hunter.

Sienna would get a skin based on Luthor Flamestrike, usable on Battle Wizard and Pyromancer.


r/Vermintide • • 2d ago

Umgak I could post this on vermintidecirclejerk NSFW

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167 Upvotes

Look upon the fruits of our 12 am labors.


r/Vermintide • • 2d ago

Verminart Kinshiki Warrior Priest Commission

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46 Upvotes

Did a profile picture commission for my friend Kinshiki, as a warrior priest. He's too good at the game lol


r/Vermintide • • 2d ago

Discussion What's the consensus on the human greatswords?

23 Upvotes

Personally, I think they're too slow, immobile, and weak against armor, but I've seen some say that they're decent.


r/Vermintide • • 2d ago

Discussion Can anyone help me make sense of this

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1 Upvotes

done all of maps and disrupted all the rituals as required, but the event quest didn't count it at all, have I done something wrong?


r/Vermintide • • 2d ago

Discussion I love this game but it feels dead

32 Upvotes

I'm trying to find matches but because there's no cross play Xbox players can only play with Xbox players so the small player base is split apart I can't find anybody to play on council with every quick match just ends up with me in three bots


r/Vermintide • • 2d ago

Umgak We could not even scratch this absolute monster. The game took pity after a while and let us leave.

30 Upvotes

r/Vermintide • • 3d ago

Issue/Bugs Cannot get past the first screen, keys are not registering

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16 Upvotes

I've been playing for a couple years now and I've never had anything like this happen. I haven't changed anything or done anything, I just launched the game and I suddenly can't play. No keys register at all on the warning screen.

EDIT: Fixed by launching the game in windowed mode, I guess? I also launched a bunch of Steam games before Vermintide, if that matters.


r/Vermintide • • 4d ago

Umgak Who is your favorite Vermintide streamer?

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616 Upvotes

I’m starting to join live Twitch streams for LARPing, and I have to say everyone is really kind and fun—just like this community! 😍 Who is your favorite Vermintide streamer?


r/Vermintide • • 3d ago

Gameplay Guide Chaos Wastes Weekly 12 OCT 2026- Skulls/Skulls and CDR bonus/Sundering

7 Upvotes

This shit is last week's, but worse

Curses

Shadow skulls suck Khorne Skulls are fun.

Curse Description Extra Info Notes
Skulls of Wrath On death, enemies drop an exploding skull totem. Slightly increases horde frequency. All horde units and Berserks/Plague Monks have a 5% chance to spawn the skull. Stormvermin and Mauler have a 10% chance, Chaos Warrior and Bestigor have a 20% chance, Monsters have a 50% chance. Warrior Priest or zealot can ult in the middle of these guys and kill a bunch of enemies, it's pretty nice.
Shadow Skulls Vicious skulls spawn out of thin air. Destroy or avoid them or else be incapacitated. Spawn 3-5 homing skulls every 20-30 seconds. The skull has 3 HP, Infantry armor, it will die/despawn after taking enough damage/hitting a player or terrain. Being hit by the skull will take small damage and be stunned for 2.5 seconds. The stun effect cannot be resolved by teammates' attack/push. This is just a pain in the ass. At least you can jump to avoid the stun. Doesn't help when you are surrounded by a horde though.

Boons

I have a boon guide here for all chaos wastes boons. Some good boons and a good but situational buff. I personally HATE Hukon's Sundering, as it is very easy to ledge bosses that you don't want to ledge, or scatter a clump of enemies in different directions. It is also very good at staggering bosses, though. It's technically good CC as well, with the two caveats I mentioned above. i will almost always avoid taking it as I don't like the negatives- the boss stagger is great if used well, however. Movespeed on ult is good for closing in to the enemy or running away from trouble. For 250 coins it's a bit expensive for what it does, so I consider it an average boon, above average on low cooldown careers like Handmaiden. Neru's Patience is just insanely good on any class with a shield as a gunner can instantly refill ult.

Boon Description Extra Info Thoughts Tier
Mork's (or possibly Gork's) Onslaught Using your Career Skill grants 40% movement speed for 5 seconds. -- Nice little buff, amazing for getting away or closing in to specials with a melee career. Hilarious with a zealot using Crusade. Zoom Zoom. C
Hukon's Sundering After using your Career Skill your next 3 Melee Attacks launch a shockwave that damages and staggers enemies. Has a max stack of 3. Stagger all enemies in 5 units range near you when you land a melee hit. Doesn't do damage. Only triggers on melee slot weapon. (Victor Note: triggers twice on battle wiz with burnout) Great crowd control boon, good for boss ledging and staggering large clumps of enemies. However, it can stagger enemies behind you and your teammates, so be careful for a knocked down slave rat shanking Kruber's thicc booty. A
Neru's Patience Blocking enemy attacks reduces Career Skill Cooldown. Reduce cooldown by 2 second every time. Has no internal cooldown. Reduces CDR by a set amount not percentage, better with lower cooldown careers. Great boon, if you have a shield let a gunner hit it and you get an instant ult refresh A

Reward

Recruit Veteran Champ Legend Cataclysm
5000xp Repeater Pistol of Bitter Dreams 2x Emperor's Vault 1 Red Dust Pain, suffering, and scoreboards

Careers

Characters that can equip a shield or who have a short cooldown for their ult get a nice boost here compared to ones who do not. Pretty balanced weekly that doesn't massively favor a single class, but it puts several at a disadvantage. Characters with movement ult get an extra boost as well.

Character Career Special Notes
Wutelgi Sister of the Thorn Can use her wall a lot more to knock things away more often
Wutelgi Waystalker Ok bonus to trueflight, but as a ranged character it's more of a marginal increase compared to a more frontline career. Sundering stagger isn't as awful here as it may seem but it can have an impact on piercing shot
Wutelgi Handmaiden Only elf class with a shield, not that you need the CDR refund as much as other classes. Movespeed talent here makes her kinda nuts
Wutelgi Shade Awful choice this week since Hukon's will knock bosses around. It's manageable and I've had friends do well on shade but it's just a giant pain in the ass. One of the very few times I recommend handmaiden over literally any other elf class (in Chaos Wastes of course, shes fine in adventure mode)
Sienna Battle Wiz Burnout triggers Hukon's each time, meaning you can have 6 stuns in quick succession. Even a good usecase for lingerstorm due to all the hordes, but that's boring
Sienna Pyromancer --
Sienna Unchained Decent synergy with her talents and CDR on block
Sienna Necromancer The Khorne skulls will kill your skellies. If you're playing necro this week, why do you hate yourself?
Kruber Merc Any Kruber class is a good choice this week, shields will make the run pretty easy
Kruber Homeless Tree Man --
Kruber Feet Knight Great choice this week due to low cooldown
Kruber Grail Knight Movespeed boon will be a good way to close distance with specials
Bardin Ranger Vet --
Bardin Ironbreaker Sit in front of a gunner and spam your ult this week
Bardin Slayer Movespeed and stagger on slayer ult is hilarious
Bardin OE Usually OE cannot get ult related talents- Neru's patience is one he can normally get. Movespeed boon is not one he usually gets, but you also need to shoot half your ult in one go to trigger it so kinda useless on him
Saltzpyre Witch Hunter Captain Good luck trying to headshot shit with everyone staggering all the enemies when they ult
Saltzpyre Bounty Hunter Sundering stagger isn't as awful here as it may seem but it can have an impact on his ult refund. Play literally anything else, really
Saltzpyre Zealot Movespeed ult and crusade is funny, but he has anti-synergy with Hukons, as you often want enemies to hit you to farm ult. I recommend avoiding him this week
Saltzpyre Warrior Priest Flail and shield is even better this week

Some Highlights From Last Week

We beat it once or twice, got a few clips. Off sick today so didn't feel like searching through my screenshots.

Victor Dislikes Leeches

We Made New Friends

A little bit of armor

Like last week, but worse. Let me know what you guys think in the comments!


r/Vermintide • • 3d ago

Question Is there any way to get inside this house?

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48 Upvotes

Every time I play this level those healing droughts are just out of reach, are they just there to torment me?


r/Vermintide • • 4d ago

Question XP gain question

9 Upvotes

In theory, is boss/loot die farming (tower of treachery), screaming bell full book runs, or into the pit/devious delvings skipping faster for xp farming? (All assuming it's done on legend). Essentially, what method should give the most xp for time spent?

Was trying to work it out earlier, but I don't know exact XP numbers and it was bugging me more than it should.

Edit: just remembered I posted a similar question before, sorry. Feel free to delete this if there's a problem with that or the post itself.


r/Vermintide • • 3d ago

Discussion What is the point of grail knight when merc exists?

0 Upvotes

Greetings my fellow vermin slayers,

I have recently picked up the game and played for a few weeks now, maining Kruber.

I got to a point where I am satisfied with my Merc, so I started trying Grail Knight, but every time I use him, I feel disappointed. I was under the impression that Grail Knight should be completely bonkers in melee, but right now to me it feels like both classes just have ups and downs at melee, despite merc also having one of the best special killing guns in the game.

Adv of Merc: Way better horde clearing through passive cleave and more total power you can gather in hordes, which also makes elite killing in big horde situations feel identical if not better thanks to more probable crits. I feel tankier thanks to blade ward, being able to ult every time I got hit bad/ got into a sticky situation in general getting more temp hp. Higher crit = I ALWAYS have swift slaying active, in general merc has higher attack speed.

Adv of Grail Knight: Faster solo elite killing, ult helps maim patrols a bit more than what you can pull off during merc's ult CC, better boss damage contribution. A bit faster thanks to passive movement speed, more consistent as he is not as reliant on crits/horde being present for his self buffs.

So all in all, they feel way too similar in melee, merc being easier to keep pushing through tough situations and hordes, while Knight having a bit more damage into elites/bosses. 2 melee weapons feel almost redundant on Knight as both Bretonian sword AND mace + sword do everything well enough, I end up getting shield as a second weapon on Knight just to survive better in extreme situations that Merc doesn't need a shield for(Merc can ult to get out of a mess/revive a teammate + kill specials with gun, knight needs shield and a lot of work for the same goals). I am not too sure I can give Grail Knight team support award either because it's hard to decide what's better 3 minor buffs or constant temp hp + constant get out of jail free cards. It is also frustrating that Grail Knights ult does not give invincibility so you can get tagged during animation.

Am I missing something important here? Maybe some traits give grail knight crazy breakpoints? Thank you for helping me understand the grail knight better.