r/VagrantStory • u/Daemeous • 21h ago
Our Cal girl is a lefty!


It's funny, I built the mod, but only now, when looking at trying to add animations for her to use the 5 weapons she doesn't have animations for did I realise I couldn't just port over Ashley's because she's left handed! Shows just how observant I am! Anyone else notice this? It seems pretty obvious in hindsight as the shield on her model is on her right elbow too!
Screenshots showing off some of the new ray traced lighting effects at 16:9 aspect ration in u/noprompt's rood-boi pc port!
Since I'm posting anyway, I've been working today and there are new builds available for PC and Playstation versions:
- Stat-up items no longer crash the game with Zenith.
max_stat_itemsinMerlose options.iniis now a choice:4(always +4),zenith(Zenith's best roll) orno. - Merlose appears where she was missing: the Wine Cellar's first room, and on PC, rooms with no enemies (workshops, small rooms, the first room of Snowfly Forest).
- Spells can be changed again (unlearned default spells no longer fill her list).
- Workshop repairs fix her gear too.
- Her weapon is drawn when enemies are around and otherwise follows Ashley's lead, so it no longer unnecessarily drains the PP she's built up out of combat.
- Jumping uses her own jump and landing poses.
- Staves: she can now equip them, properly enabling a caster Merlose with their big INT bonus.
- PC (rood-boi) fixes, also sent to rood-boi:
- saves are kept on Windows (they were silently lost after the first save)
- no more crash entering the Lamenting Mother's room
- a crash guard for spell effects (seen with a Hellhound's Fire Breath)
https://github.com/Daemeous/Twos-A-Riot-Tying-up-Merlose-Ends
