for those who wondered what the orignal designs were:
- The Free Flight Pass: Knockback used to be 100%, but bumped it up to 300 cuz knockback is based on damage and since the old FFP had 100%, it didn't actually change much from normal knockback. So I had to triple its power because funny. But also reduced the damage penalty 50% instead of 45% for good measure
- Professional's Pew Pew: had a 50% accuracy bonus, but reduced to only 30%. Also added a halved clip since a crit pistol shot can already do 45 damage. So I needed to deal with it.
- Name Maker: the projectile used to do 40 dmg and only held 3 cards. But it sucked at long range due to being a rpjectile, but also close range since the revolver can do it better. So i had to bump up its dmg and cards held.
- Earth Scorcher: Pyro can just hug a dispenser or cart to make an endless flame floor. So i gave it the Beggars Bazooka downside to balance it, but also changed its ammo penalty from 25% to 20% to compensate
- Mannware: idk what i was smoking when i made the original weapon, so i had to redo the entire god damn thing to be simpler. it used to give you a speed boost on hit and doubled max ammo. So i had to scrap it and restart from scratch
- Trencher: dirt dealt 45 damage and thats it, also had a 20% damage vuln. when active. It sucks, so I boosted the dirt abilty more to make it somewhat rewarding when you hit that shot, but gave it a melee dmg penalty.
- Big Boombastic: BB used to give u Boompower on hit. And each boompower is a 10% damage boost and nothing else. So some ideas had to be changed and now only gives the boompower on kill but also gave it a radius penalty for each boompower gained
- Aitch too Oh: only healed 40 hp (small health pack-ish). But i had to buff it somehow.