r/SideProject • • 2m ago

We're a tiny dev shop and just launched an app builder. Looking for tips and honest feedback (giving away 10 free builds)

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Hey everyone,

We're a tiny software studio from Poland called Järnhaus. Mostly we build custom stuff for small businesses: internal tools, dashboards, customer portals, automations, and moving people off a pile of SaaS subscriptions onto something they actually own. We use AI agents for a lot of the heavy lifting, but a human stays in charge of scope, security and what ships.

The other half is Völundr, a self-serve app builder we made and that’s what I’m here to show you.

 

How it works?

You describe what you need and a few agents (analyst, architect, developer, tester) turn it into a spec, build it and test it. You see the plan and the price before anything runs, and if the pipeline fails you get refunded. It usually takes somewhere between 20 and 45 minutes and you end up with a deployed app on its own URL.

 

What we like about it and why we built it this way?

Because it’s for everyone. You don’t need a technical brief or any technical knowledge. Moreover, the output is a real docker container you can download and run anywhere. Nothing is held hostage. If you decide to leave tomorrow, you take the app with you. Starting is free and builds start at €49.

 

What kind of projects fit?

Small and focused ones. One clear job, a small group of users, nothing sprawling. Think a reservation board for a restaurant, a patient-record desk for a small practice, a scorekeeper for pickup basketball. There's a gallery of examples at: http://volundr.dev/gallery, please poke around.

 

What kind of projects doesn’t fit?

Big, sprawling products with lots of roles and moving parts. For those, go through Järnhaus and we'll work on it together.

 

What’s the pricing?

One-time fee per app, depending on what the quote says your idea needs: Simple: €49 - Standard: €99 - Complex: €149. Hosting is optional, €15/month. You can cancel it any time.

 

What about changes after the first build?

Every app comes with 5 free change requests. After that you can buy packs: 10 changes for €25, 15 changes for €35 or 20 changes for €55.

 

Who owns the app and the code?

You get the full source code (docker containers plus the spec and docs) and a perpetual license to use, modify, copy, distribute and sublicense it. That's yours whether or not you ever use our hosting, so no lock-in. You don't get our name or branding. One honest caveat: since AI writes the code, how copyright applies to it depends on your country, and we can't promise anything there.

 

Do I have to use your hosting?

No. Take the code and run it wherever you like. Our hosting is just a convenience. If you cancel it, there's a 14-day grace period before the environment is shut down.

 

Is the generated app production-ready?

Honest answer: it's AI-generated, so it can have bugs or security gaps. Test it properly and get it reviewed before you put it in front of real users, especially if it handles personal data. The staging environment is there for that.

 

We're really just starting out, so what we want most is honest feedback. What's confusing, what looks off, what would make you not trust it, what you'd expect to see that isn't there. Harsh is fine, we'd rather hear it now.

 

To make trying it easier: we're giving away 10 vouchers for a free app generation in Völundr. First 10 people who DM me get one and each comes with a code for 50% off a year of hosting for the app. I'll edit this post once they're gone. Also, we're most likely running weekend "happy hours" starting next weekend, with everything we offer at 50% off. Not 100% locked in yet, but that's the plan.

 

Happy to answer any questions in the comments, ask away.

 

Links:
Järnhaus: http://jarnhaus.dev/

Völundr: http://volundr.dev/

Gallery: http://volundr.dev/gallery


r/SideProject • • 3m ago

Can't believe how far SpacePlanner has come!!! From 3K to over 200K monthly users in just one month!

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Hey dear builders!

the monthly users update, it feels surreal that a one man company, with newborn and full time job, came this far!

for those who don't know, spaceplanner.co started as a personal side-project i started when i was renovating my own house back in June, the first version of the tool was very basic, with tons of inaccuracies and bugs, today it looks something different in whole new level, with tons of CAD level features, solid 3d and 2d libraries, 3d view and ability to walk into your room or home, Photo-realistic rendering, stairs builder, roof builder, etc.

the amount of feedback and support this project is getting is outstanding, more than 5k users reported bugs/feature, more than 3k 5 stars reviews, and this by far the most important feature i built, giving people an easy way to report bugs and suggest new additions and features.

The tool is FREE

the running costs went from few hundred bucks to 2k+ in the last month, so i had to add one paid feature (photo-realistic rendering) and even that has a few free credits for all users, but it brought more revenue than i thought, people loved it!

So far, we've had 3 serious acquisition offers for SpacePlanner, and I've turned them all down.

I'm talking about potentially life-changing money, which makes saying no pretty crazy!!

But I'm diamond-handing this one 💎🙌

I want to see how far I can take it and whether I can turn it into a real, sustainable company.

felt like sharing this in case it gives another builder who's hesitant or doubting themselves a little motivation.

What a ride it's been!

Keep building. You never know what's around the corner!


r/SideProject • • 11m ago

I'm building "2ools"

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Hey guys , I'm building a utility suite called "2ools", you'll find many tools you may need for your everyday task. Its completely free right now. Try it out , give me feedback and also tell me if you have any suggestions on how to monetize stuff or should I continue free 😅

Thank you guys!

note: Its still under development :)


r/SideProject • • 13m ago

Rebuilt someone else's product from scratch — now I need someone to roast the UX

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Full transparency: the idea isn't mine. This is a rebuild of outbid.lol - I found it the week after it launched, rebuilt it from their public surface, and then sat on it for months because I had no plan.

It's a pay-to-rank leaderboard. Pay $5+, and your URL ranks on a public daily board that resets at midnight UTC. Highest bid takes #1. Everything you ever spend adds up to an all-time Hall. 28 categories, no signup — paste a URL, pay, done.

One thing worth knowing: everything you spend accumulates. Your $5 from March still ranks you in September.

What I actually want: tell me where the UI confuses you. You can list your own domain to test the whole flow. I'm not asking anyone to buy anything - I just want to know what makes you hesitate.

outbid.day was built to highlight the flaws in their (lol's) first version, with improved UX and programmatic SEO. They have iterated a lot, but I think this is still worth sharing for feedback. 🧵

By the way, I'm open to the following positions:
👨‍💻 Senior Front-end | Product | Mobile (RN) Engineer.

✉️ DM to discuss any project or job.


r/SideProject • • 35m ago

NovelDesk - a desk for writing a novel in the browser, free and no sign-up

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I'm a solo developer. NovelDesk started as a Mac app for writing novels; this month I rebuilt it for the browser, so it works on any computer and on a phone, and you can start typing without making an account.

What's on the desk:

  • Chapters in a sidebar. A new chapter opens with the last lines of the one before it, faint above the heading.
  • Type @ to bring in a character or a place. Click the name later and its note opens beside the page, with the chapters it shows up in.
  • Line focus (the lines around the one you're writing go soft), a 25/5 timer, and a daily goal in words or characters.
  • Import .docx, .txt or .md. It splits chapters at the headings, and the file is read in your browser, so nothing is uploaded.
  • Version history for each chapter, backup files, a few paper themes.

What it doesn't do: nothing in it writes, rewrites or corrects your text. No ads, and visits are counted without cookies.

The limit I'd rather say up front: on the free desk your writing lives only in your browser. Safari clears a site's data after 7 days without a visit, so the site only promises 7 days and keeps pointing you to backup files (free, and they open on any computer).

Price: writing is free, for two manuscripts of up to 30 chapters each. Plus is $8/month or $60/year: saved to the cloud across devices, no limits, every version kept, Word/EPUB/PDF export, publishing chapters as reading pages, and 20 drawing credits a month for optional pictures of your chapters, characters and places. Those pictures are the only AI in it: you ask for one, and your words stay as they are.

Launch offer for this sub: comment "quiet desk" below and I'll DM you a code for 20% off the first year of the yearly plan ($48 instead of $60, then $60/year). For the first 100 people, until November 14.

If you write long fiction: what would it take for you to trust a browser tab with a manuscript?

https://noveldesk.app


r/SideProject • • 36m ago

AI can write my guitar app. I still can't tell whether a fingering is bad or I'm just bad at playing it.

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I'm a programmer, a hobby guitarist, and apparently now someone who needs to relearn music to debug an app.

I'm building Art Guitar. I had some music education a long time ago, but I've forgotten most of it. So I've been using AI to fill in the gaps as I build.

Guitar fingerings are where this gets awkward. I can't comfortably read one and play it on sight. Even something reasonable can take me hours of repetition before my fingers cooperate.

So when I struggle with something the app produces, what have I actually learned? Is the fingering awkward? Is it fine for an experienced player? Or do I just need more practice?

With a tracker, I can check whether a total is correct. Here, a result can pass the checks I know how to write and still be something a guitarist would never choose to play. Asking AI to review it leaves me needing enough expertise to judge that answer too.

That's the part of “you can build anything with AI” I'm struggling with. I can build more than I can confidently evaluate.

I'm in my 30s. I wanted to build an app around a hobby, and now I'm wondering how much of that hobby I need to master before I can trust what I'm shipping.

If you've built outside your expertise, how did you handle this? Learn the field yourself, work with an expert, or narrow the product to what you could actually verify?


r/SideProject • • 39m ago

After years of building products for others, I finally shipped something of my own 🚀

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Hey everyone!

After years of building products for other companies, I decided to start my own indie hacking journey.

One thing that always annoyed me was constantly switching between ChatGPT, Claude, and whatever I was reading or working on. Copying text back and forth just to summarize an article or understand a PDF felt unnecessarily tedious.

So I built Thinkbeside, an AI sidebar for Chrome that stays next to whatever you're working on.

Here's what it can do:

  • Chat with webpages, PDFs, and YouTube videos
  • Use GPT, Claude, Gemini, DeepSeek, and Grok in one place
  • Compare responses from multiple AI models side by side
  • Summarize, translate, or explain selected text
  • Rewrite and improve text directly while browsing
  • Ask questions across multiple open tabs

I know AI sidebars already exist, but I wanted to build something I'd genuinely enjoy using every day.

It's still early, and I'm building this independently.

I'd really appreciate some honest feedback:

  • Is the experience intuitive, especially for first-time users?
  • What's one feature that would make you switch from your current AI tool?

Website: https://thinkbeside.com

Chrome extension: https://chromewebstore.google.com/detail/plcbbhlakibeddilmfjnkdpfcjdcliip

Would love to hear your thoughts, even if they're critical. That's exactly what I need at this stage!


r/SideProject • • 46m ago

free Steam price tracker for Android

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Hey everyone!

I'm an indie developer, and I'd like to share my Android app, ST Deals: Game Price Tracker.

I built it to make finding Steam discounts and tracking game prices easier.

Main features:

  • Discover new deals, top deals, and big discounts.
  • Track your favorite games and monitor price changes.
  • Browse active Steam sales, including discounted games and DLC.
  • Compare game prices across 44 supported Steam regions.

The app is free and available on Google Play:

https://play.google.com/store/apps/details?id=com.steamdeals.app

I'm still improving it and would really appreciate some honest feedback.

What feature would make a Steam price tracker more useful for you?

Thanks for checking it out!


r/SideProject • • 47m ago

Claude collaboration: I built an open-source tool to coordinate our team’s coding agents

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I've been working with a couple of my buddies at an outsourcing company for quite some time. We all have our own company-provided Claude subscriptions, and one of the hardest parts now is dividing up the work without stepping on each other's toes.

We kept losing time splitting features into pieces each of us could build separately, then connecting everything later. So I built Claude Share to automate more of that coordination.

We join a shared session with our Claude Code agents, split a ticket into tasks, and work in parallel from our own checkouts. Shared contracts define the interfaces, file leases help keep agents within their assigned files, and a live board shows who is building what. Each developer keeps their own Claude account and quota.

The lesson for us has been that faster coding still needs clear task boundaries and a shared plan. Passing each task's checks also doesn't prove that the pieces work together, so the workflow includes checking the assembled app before the final integration PR.

The plugin and self-hosted server are free and open source (MIT). Optional cloud hosting is paid. I'm the creator, and I'd appreciate feedback on whether this fits how small teams actually work. Contributions are welcome too.

Website and interactive workflow demo: https://claudeshare.space

Repo: https://github.com/cyber1443/session-share

If you use coding agents with teammates, where do you lose the most time: splitting tickets, avoiding overlapping edits, or integrating the result?


r/SideProject • • 48m ago

I'm building my own Discord alternative using vibe coding

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Hey everyone.

I started building Nexus because I wanted a communication platform that gives users more freedom without locking so many customization features behind a subscription like Discord Nitro. I wanted things like animated profile pictures and banners and better screen sharing to be more accessible. I also wanted to explore better privacy controls and make account recovery and moderation appeals less frustrating while giving users more control over spam and unwanted messages.

I am building this project using AI assisted development and vibe coding. It has been a challenging learning experience and I am excited to share the progress with you.

Here is what I have completed so far.

Voice calls and screen sharing are implemented. The server system and the main settings interface are in place. User profiles are implemented and most of the backend has been built. I have also implemented a full reporting system where every submitted report is reviewed.

I have also built a custom animated emoji system that lets users add their own emojis and use them in conversations. I want people to have more freedom to express themselves and personalize their experience.

I have also implemented a fully working user search system that allows people to find other users by their username or unique user ID. Every user has a unique username that cannot be claimed or used by anyone else. This makes it easier to find the right person and helps prevent username impersonation.

Here is what I am currently working on.

Voice rooms inside servers are getting close to completion. Encryption is also nearing completion and I am working toward making communication more secure and private.

There are still many things I want to improve and add.

I want to introduce more customization settings and better controls for unwanted messages and spam. One feature I want to add is an optional setting that allows only your friends to send you direct messages. You will be able to turn this option on or off depending on your preferences.

I also want to keep improving account security and recovery and make moderation more transparent. Performance and user experience are important priorities as the project grows.

My long term goal is to make Nexus open source so people can inspect the code and contribute to its development. I want the project to grow with feedback from the community rather than building everything in isolation.

Nexus is still a work in progress and I know there is a lot left to do. I am not claiming it is ready to replace Discord yet. I want to keep building and testing it until it becomes something people genuinely enjoy using.

I would love to hear your thoughts.

What frustrates you the most about Discord. What features would make you consider trying a new communication platform. And what would you like to see in an open source alternative?

If you have any ideas or suggestions for the project or think there is something I should improve or add please let me know. I would really appreciate any feedback or advice as I continue building it.

(Nexus is currently just a temporary name for the project)


r/SideProject • • 54m ago

I built a desktop app for sending marketing email from your own database

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I took email marketing, separated the components and made it 90% cheaper.

Bring your database, bring your mail provider and self-host the parts that need a server or choose Rowsend Cloud.

Pay once for the app and get lifetime updates: https://rowsend.com


r/SideProject • • 55m ago

I started making vlogs with Codex and ended up building an AI video editor

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I've been making my own vlogs with Codex for about four months. It helped me finally start, because making a video felt more like playing around than committing to a second job.

Codex can already do the editing. But you still have to give it access to your footage, set up the tools, keep track of the edit and figure out how to make changes. After a while I had this whole zoo of helper tools, and apparently building an app was my solution to having too many tools.

The point is to have that setup ready: your footage connected, an agent with tools for finding clips and assembling the video, and a timeline you can actually see and edit. You can ask for changes, or just drag the damn clip yourself when that's easier. iCloud footage is a big focus too, because getting material into the process is its own pain in the ass.

I'm trying to make it easier to go from “here's my footage and what I want to say” to a video, without having to build your own editing pipeline first.

I've published a couple of videos through it. Still rough, Mac only for now. If you'd like to try the early beta, comment or DM me - first try is on me.


r/SideProject • • 58m ago

Offering free ASO help for your side projects- looking for apps to learn with!

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Hey everyone!

I'm currently learning App Store Optimization (ASO) and want to take things beyond tutorials and theory by working on some real apps.

So, I'm looking for a few indie developers or side-project builders who'd be open to getting a free ASO audit and recommendations for their apps.

I can look into things like:

  • App store listing and metadata
  • Keyword opportunities and discoverability
  • App descriptions, screenshots and how the app communicates its value
  • Potential improvements to help increase listing conversions and downloads

I'm still learning, so I won't pretend to have all the answers or promise a magical increase in downloads.The idea is to apply what I'm learning, come up with thoughtful recommendations, and see what works in the real world.

Ideally, I'd love to work with people who are willing to share a little feedback on the recommendations and, if possible, any results they observe after implementing them. That would help me understand what's actually making a difference, what isn't, and where I need to improve.

If you've built an app and would like a fresh pair of eyes on its ASO, drop a comment or DM me!

Happy to help, and looking forward to learning alongside you. 😊


r/SideProject • • 1h ago

Built a discovery site for indie games (+ a browser extension for new-game notifications)

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Hey everyone,

I've been working on Gamewell, a small site for finding indie games. The problem I kept running into: small indie games are really hard to get in front of people, and as a player I never knew when something new that I'd actually like had come out.

I've been working on Gamewell, a small site for finding indie games. The problem I kept running into: small indie games are really hard to get in front of people, and as a player I never knew when something new that I'd actually like had come out.

So the site works like this: you pick the genres and platforms you like, and it matches indie games to your taste. There's also a browser extension that sends a desktop notification when a new game fits what you picked.

For devs there's a simple form to add your game, and a dashboard that shows impressions, page views, store clicks and saves. Players get sent straight to the game's Steam, Epic, itch.io or Roblox page.

It's still early and there's a lot to improve. Would love to hear what you think, especially what you'd want to see as a dev on the dashboard.

https://gamewell.space


r/SideProject • • 1h ago

Sloppy - Context/Drift-avoidance for humans and agents

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GitHub: https://github.com/sloppy-sh/sloppy

I have been working on Sloppy, an MIT licensed context management tool.

As I was heading into the whole AI accelerated workflow, I have been focusing more on the architectural aspects of codebases and I discovered that I was wasting a lot of time redeclaring context of the codebase to the agents, which I also frequently migrate between (claude agents, cheaper deepseek etc.), so I realized that maintaining docs within the codebase (sort of mono-repo style) saves a lot of time as I just point the agent to it.

Solutions like docusaurus, obsidian/logseq etc. are too geared towards either a linear reading style or graph like view of information.

I found these paradigms to represent information in a way which is a bit lacking, often in code we work with abstractions and within my head I often imagine, say methods/properties in objects and their interactions as a Venn diagram so I added that sort of view here with a tagging api.

Also tools like Obsidian and Logseq give us humans a graph like view which is very helpful for someone making the graph themselves/co-authoring but very difficult to comprehend for someone who might be new to it. So Sloppy's graphs also can add/recommend/enforce a folgezettel addressing system for the notes which help transform the graph more into a tree of organized and easily traversable information.

Large codebases are also often a group activity where different personnel need to maintain different parts of the application and often also face personnel and agent change, thus making context preservation even more important in the modern approach of letting agents handle more and more tasks, even more so in projects that need to ensure that code security is maintained and tests are based on some knowledge of substance and not actually "vibed".

Here I combine all these approaches for information representation. Different views, same information. I am currently also working on building MCP and implementations tools within it and maybe also turn this into a VSCode extension. I went with a separate app for now just to test the waters with a small but clean segregated app, but it's been going clean so I believe I might end up maintaining this too.

The project is still evolving, and I'm interested in getting feedback from people working in this space who might have faced/thought of solving this problem or found the existing solutions a bit lacking.

As for the name, I thought it would be funny, Sloppy, the tool which can help you write non-sloppy code.


r/SideProject • • 1h ago

Shiny

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Hey guys!

I built a YouTube Music client during my freshman year, and after using it for over two years, I finally thought of sharing it with you all!

ui/ux is based on ios

Feel free to give it a try if you're interested. I hope you like it!

i have no intentions of earning money , i did just for the sake of fun

Thank you, and have a great day!


r/SideProject • • 1h ago

I’m thinking of offering a hosted OpenTodo for free, with every feature and no subscription. Weird idea?

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I’m having so much fun building OpenTodo. Honestly, I wanted something like it for a long time: a task app that’s completely free, open source, and runs on my own server, where nobody can paywall my tasks or shut the app down.

Self-hosting stays at the heart of it. That won’t change.

But I keep coming back to a slightly weird idea. Not everyone has a server, or wants one. Plenty of open-source projects offer a hosted version, but almost always as the paid part. I’d like to offer one too, but for free:

  • every feature, with no “Pro” tier,
  • no subscription,
  • the same code you can run yourself, so you can export your tasks and move to your own server at any time,
  • end-to-end encryption available, as it already is when you self-host.

The obvious question is who pays for the servers. I can personally pay for the first 100-200 users probably, but then my first thought is donations, with the running costs published openly so everyone can see what it takes.
But I’m honestly not sure that’s enough, and I don’t want to make a promise I can’t keep.

What I’m unsure about:

  • What if donations don’t cover it? Would a waiting list or storage limits be fair, as long as every feature stays?
  • Trust. Would you put your tasks on a free service run by one person? What would you need: a promise of plenty of notice and a full export if it ever closes, encryption, something else?
  • Attachments, webhooks and email to task are what spammers love on free services. Would stricter limits on those be acceptable?

So, what do you think?

Do you know projects that did this well, or that got it badly wrong?

Nothing is decided. If your answer is “keep it self-hosted and don’t spread yourself thin”, I’d like to hear that too.

If you haven’t seen OpenTodo yet: website - demo (no sign-up) · GitHub


r/SideProject • • 1h ago

Is your ping really 20 ms? 72 probes, avg/p95/p99 + jitter, 0 uploads, runs in your browser :)

• Upvotes

Most ping tools give you one average and call it done. But the average hides the spikes - the 5% of packets that make a game feel like rubber-banding.

This one runs 72 probes over ~20 s, all in your browser, against a CDN edge. You get avg, p95, p99 and jitter - four numbers, not one. Then it downloads 4 files while it keeps measuring, so you see what the latency does when the pipe is actually busy.

12 game-region presets (Frankfurt, Tokyo, Chicago, Sydney ...) frame your result in context. And the honest note is right there in the UI: it measures HTTPS round trips, not ICMP, so under good conditions it reads ~5-15 ms higher than a ping - that is the point of the note, so you do not misread the number.

Nothing is uploaded and there is no sign-up.

https://appdoesit.com/apps/network-latency-tester/

Try it by yourself :) Which region do you play in, and is your p99 where you expect it? :)


r/SideProject • • 1h ago

We started building our first product after work. Two days ago, we finally launched it. Now comes the hard part.

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Hey everyone!

A while ago, a friend and I decided we wanted to build something of our own outside our regular jobs.

He's a developer, I'm a UX designer, and neither of us had ever launched a product before. We just wanted to see if we could take an idea, actually build it, and get it out into the world. We decided to build appointment scheduling software for small service businesses.

Why? Well, it seemed like something the two of us could realistically build alongside our full-time jobs. We also wanted to offer smaller businesses something affordable, simple to use, and with fewer limitations than some of the existing tools.

That's how Calenvio started.

Along the way, three friends joined us, and suddenly our little side project became a team of five.

And two days ago, we finally launched our first product!

It's called Calenvio (https://calenvio.com/), and it helps small businesses manage appointments, clients, staff, services, and email reminders in one place.

We're very aware that we're entering a market with a ton of established competitors. We're not pretending we've invented something revolutionary. We just wanted to build something useful and hopefully offer a good alternative.

We have a clear product roadmap and plenty of ideas for what to build next.

But now comes the part we really didn't know much about: getting our first customers.

We've spent the last couple of days trying to figure out email outreach, who we can legally contact, how to approach potential customers, and how to actually communicate what we've built.

We've also set up Facebook, Instagram, and LinkedIn pages. We have a younger colleague helping us with marketing, but we're all pretty new to this.

It's funny how much time you spend thinking about features, bugs, design, and getting everything ready for launch. And then you finally launch and realize that nobody knows your product exists.

So here we are. Five people, our first launched product, zero marketing experience, and a whole new set of challenges ahead.

Now we're trying to figure out how to get that very first customer.

For those of you who've been through this, what actually worked for you in the beginning? How did you find your first customers when nobody knew who you were?

Would love to hear your experiences, especially from people who started with zero audience.

Thanks for reading!


r/SideProject • • 1h ago

World first levelling up fitness app, there isn't anything like this out there, and I'm trying to get the community started.

• Upvotes

Fitlist 500 is a new concept of training, it incorporates all aspects of fitness, and gradually improves lifestyle and knowledge. start off on level 1, which is just walk half a mile, then complete it and move onto level 2, and that's how it works. 500 levels. gradually getting harder, so all aspects of your health and fitness will naturally improve, and you will have completed some great personal challenges.

There's much more to discover on the site, there's an AI trainer, for if you get stuck on any level, there's wildcard challenges, theses are fun and difficult challenges that are for anyone who finds the early challenges on the 500 list to easy.

Theres a leaderboard to see how well your doing compared to others in world and local, or set it up with your mates.

join the community feed to share your stories and pictures.

find us on the play store Fitlist 500 or website [www.Fitlist500.com\](http://www.Fitlist500.com)


r/SideProject • • 1h ago

I built Liora Moon — a free AI tarot site where 2 spreads unlock only on real full/new moons (6 languages, no signup)

• Upvotes

I've been building Liora Moon (https://lioramoon.com) — a free AI tarot reading site.

What makes it different from the usual tarot apps:

  • 13 spreads, including 3 signature layouts drawn as real 2D grids (River of Time, Three Acts, The Scales)
  • Moon-phase mechanic: New Moon Wishes unlocks only on new-moon nights ±1 day, Full Moon Release only on full-moon nights — the same window for everyone on Earth, with a countdown when locked
  • A chat that continues the conversation about your reading
  • 6 languages: EN / TH / VI / ZH / JA / KO (built for SEA markets where tarot apps are mostly paid)
  • No account, no signup — free daily draws

Free to use: https://lioramoon.com

Would love feedback, especially on the moon-phase concept — is the countdown-to-unlock compelling or just annoying?


r/SideProject • • 1h ago

I built a job board for Reddit's hiring subs that throws out the ~75% of posts that aren't actually jobs

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On subs like r/forhire, r/slavelabour and r/DesignJobs, about 3 in 4 posts are people advertising their own services or spam. The real jobs are in there, but you scroll past a lot to find them, and a fair number of what's left are scams.

So I made Only Hiring: https://onlyhiring.hassandev.me

How it works:

A scheduled job pulls new posts from about 19 hiring subreddits. Anything tagged [For Hire] or [Offer] gets dropped before any LLM call, which costs nothing and catches a lot of the noise. An LLM reads the rest and decides whether someone is actually hiring. For the ones that are, it writes a short summary and pulls out the pay, role, work mode, location and skills. It also gives each post a scam score from 0 to 1, based on signs like upfront fees, Telegram-only contact, requests to rent your account and payment in crypto. Posts at 0.4 or higher get a warning, and at 0.6 or higher they're hidden unless you choose to see them. Reposts are collapsed into one listing.

The site is Next.js on Vercel, reading from a Neon Postgres table through a role that can only SELECT. The dataset is small enough that filtering and search run in the browser, and the filters are kept in the URL so you can share a filtered view.

I made a couple of choices on purpose. I don't store post bodies; you get my summary and a link back to Reddit, which is where you apply. And there are no accounts or analytics at all. If you mark a job as applied, that's saved in your browser's localStorage and nowhere else.

What isn't great yet: Many job posts don't share budgets or salaries, so it's hard to filter job posts with price. This is a problem with the people posting vague jobs, but I wonder if I could fix this better on my end too. Also, deleted Reddit posts can also stay listed for a while before they drop off.

The website code is open source: https://github.com/hassanaziz0012/only-hiring. The scraper and grader live in a separate private repo.

I'd like feedback on two things: whether each listing tells you enough to decide if a job is worth opening, and whether the scam warnings feel useful or just noisy.


r/SideProject • • 1h ago

Built a mockup tool — still a work in progress, looking for feedback

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Hey everyone, I’ve been working on MockFrame, a tool for creating app and website mockups, screenshots, and promo visuals.

It’s still a work in progress, but you can already play around with device frames, different backgrounds, chat mockups, website captures, custom fonts, annotations, and more.

I’m still building and improving it, so I’d genuinely appreciate it if you gave it a try and shared what feels good, what’s missing, or what could be better.

Here’s the link: https://mockframe.app

Thanks!


r/SideProject • • 1h ago

I turned a short motion-design animation into a playable record. The tiny roller skater is the needle.

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A French motion designer, Bénédict Aubry, posted a short animation called "Roller" for Motiontober: a tiny roller skater riding a spinning pink record. People in the comments kept asking where they could play it, so I asked him if I could make a playable version. He said yes, and later sent me the original music too.

Play it here: https://groove-skater.vercel.app/

What you can do:

- Drag the skater (or use WASD) onto the grooves and the song plays from that spot. The outer edge is the start of the song, the inner edge is the end.

- Jump (tap or Space) and the needle lifts, so the music stops while you're in the air.

- Skate along the groove to scratch. Going with the spin slows the music down, and outrunning it plays the song backwards.

- Walk off the record or onto the label and it goes quiet, like a real record.

- The pink buttons are power and 33/45 RPM. A and B switch between the two versions of the artist's track.

- You can also drop in your own song. It stays in your browser.

How it's built: a single HTML file with Canvas 2D and Web Audio, no framework. The song is decoded forward and reversed, and every frame the playback speed comes from how fast the record surface is moving under the skater. To get the look right, I went through the original video frame by frame and measured the camera angle, the colours, and how the skate trails thicken and fade.

All the art direction, motion and music are Bénédict's. I only built the interactive part. His work: https://www.instagram.com/benedict_aubry_pro/

I'd love feedback, especially on how the scratching feels and on how it works on your phone.


r/SideProject • • 1h ago

Built a tool that shows the state of the job market using people

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Hi folks

After getting laid off in 2025 and looking how many of my friends are being laid off and looking for a job I created a tool that visualizes the state of the job market. This is using data from normal people rather than government stats.

This is free and has no ads. I dont plan to monetize it. Take a look and tell me if useful or crap?

Link: https://howisthejobmarket.com